Siudhne Posted May 17, 2021 Posted May 17, 2021 View File Prostitution Tweaks Prostitution Tweaks Version 1.2.1 Note: After years of not playing CK3 I've decided to stop maintaining my CK3 mods. Feel free to do whatever with them. If you share an update in the support threat, I'll update the mod page accordingly. Description Some simple tweaks to prostitution. The main benefit of prostituting yourself, when used in conjunction with Carnalitas Arousal Framework, are no longer associated trait bonuses, but to have another source of arousal reduction. And while at it I fixed a few things I didn't like about the way prostitution worked in Carnalitas. This mod was initially intended to be part of Carnal Consequences, but the high number of Carnalitas overwrites and it's low customizability makes it more suitable to be stand-alone. Git Repository Features Prostitution trait no longer grants attraction bonuses (which resulted in a net opinion bonus for your spouse despite you whoring around - no longer!) and reduced stat bonuses. Added generic "had great sex" event that reduces arousal. Triggers more often the more skilled a prostitute you are. Your prostitution income depends on your attraction, not on your trait level. Yes, logically it should be both, but I don't want to use a lot more modifiers since they would require their own translations. To pick up prostitution requires attraction above 10 (comely) and to not be asexual. Added chance for prostitutes to become pregnant or get someone pregnant (gosh!). Required/Recommended Mods Carnalitas Carnalitas Arousal Framework (for arousal reduction event) Compatibility Overwrites a bunch of Carnalitas prostitution triggers and effects. Submitter Siudhne Submitted 05/17/2021 Category Crusader Kings 3 Requirements Carnalitas 2
oberyn69 Posted May 17, 2021 Posted May 17, 2021 Awesome stuff. Any idea whether or not it would be possible to allow house heads to forbid dynasty members from being prostitutes?
ptp190 Posted May 18, 2021 Posted May 18, 2021 Does this change the number of prostitutes one can have? Feel like they drop like flies once they get the pox. Could there be a way to isolate one and get a reason for imprisonment for it? Don't mind fabrication of a hook. But I feel like if you're a ruler, one should be able to isolate a person so they don't spread it.
Arigas Posted February 16, 2022 Posted February 16, 2022 Only change I would add: Remove/increase the max age for whoring yourself out. I tend to do an edit on my end when playing with Daughters of Lust, after all, who wants to be a hot smoking 300 year old that CAN'T get paid for sex?
PlayingOneHanded Posted February 20, 2022 Posted February 20, 2022 It would be nice to have a game option to remove the -1 piety level when making a slave (of a different religion) a prostitute.
Arigas Posted February 22, 2022 Posted February 22, 2022 On 2/20/2022 at 4:42 PM, PlayingOneHanded said: It would be nice to have a game option to remove the -1 piety level when making a slave (of a different religion) a prostitute. That one actually makes sense depending entirely on your faith though. I doubt it would be looked upon well if you forced someone to be a whore, yet your faith says whoring is a criminal act lol 2
PlayingOneHanded Posted February 22, 2022 Posted February 22, 2022 2 hours ago, Arigas said: That one actually makes sense depending entirely on your faith though. I doubt it would be looked upon well if you forced someone to be a whore, yet your faith says whoring is a criminal act lol Huh, I didn't think about that.
hoaxaxe Posted February 27, 2022 Posted February 27, 2022 (edited) On 2/23/2022 at 4:32 AM, PlayingOneHanded said: Huh, I didn't think about that. If you really want to disable piety level loss nullified you can remove "add_piety_level = -1" (or add "#" in front of the line) from the (one and only) file in "common\scripted_effects", but I suppose that line needs to be searched and modified from the files in Carnalitas also. My question regarding this mod is that the slaves under prostitution will have higher probability to become pregnant (considering medieval tech), but despite trying to modify the scripts from "pt_prostitution_on_actions.txt" as below it does not seem to work, and this is what's making me puzzled. trigger_event = { on_actions = pt_prostitution_yearly_maintenance_pulse months = 3 } #random_yearly_everyone_pulse = { on_actions = { pt_prostitution_yearly_maintenance_pulse } } Would anyone have ideas on this? Edited February 27, 2022 by hoaxaxe Just to check if the "trigger_event" is applicable for this case
LordDGP Posted April 6, 2022 Posted April 6, 2022 The event folder seems to be in the wrong location, should it not be outside the common folder?
Siudhne Posted April 6, 2022 Author Posted April 6, 2022 34 minutes ago, LordDGP said: The event folder seems to be in the wrong location, should it not be outside the common folder? Thanks for pointing that out, not sure how that happend. O_o
blitz8529 Posted April 9, 2022 Posted April 9, 2022 How does this work with vampire/immortal characters? Can they be prostitutes as long as they are alive?
emottt Posted August 3, 2022 Posted August 3, 2022 (edited) I appreciate the effort and I really like the idea for prostitutes to get impregnated with random generated characters but few days now trying to find the culprit for my Akan invasion in game and while I was trying to fix other mods that I tought were responsible for the issue and nearly givin up I found out that this mod is the causing the problem. The create character in pt_prostitution_event file is missing designated faith and culture, and that is causing serious issues because game is compensating for the faith by givin them the faith of the location they are spawned and that's a problem!!!!!! Because culture is missing characters get first culture in list and that's akan, so you have Akan from all faiths, and since the faith is the basis in this game they become eligible for titles........ So as the game progress u will have akan counts and dukes from Island to Tibet, oh and pope and patriarch are among the first Edited August 3, 2022 by emottt
dragoduval Posted August 3, 2022 Posted August 3, 2022 Yea hate when that bug happen, so it's a good thing that i looked at comments before adding this mod. Will try to fix it myself.
dragoduval Posted August 3, 2022 Posted August 3, 2022 pt_prostitution_events.txt Added a quick fix is somebody else want to add this mod, hopefully it work.
emottt Posted August 3, 2022 Posted August 3, 2022 1 hour ago, dragoduval said: pt_prostitution_events.txt 1.21 kB · 1 download Added a quick fix is somebody else want to add this mod, hopefully it work. sadly only partially , just tried your file .Or to be precise now is makin akan with appropriate akan faith. But that means that game will spwan a lot akan characters although the faith will prevent them now becoming counts and dukes in Sweden ?
emottt Posted August 3, 2022 Posted August 3, 2022 (edited) try this one , atleast is spawning customers as same fate and culture as your prostitute. Would be ideal for generated characters to be of the County culture and faith, make sense but i dont know how to make that happened pt_prostitution_events.txt Edited August 3, 2022 by emottt 1
dragoduval Posted August 3, 2022 Posted August 3, 2022 (edited) I tried something else, do tell me if it work better. In theory it should only make pawns of the prostitute culture and faith. Edit : O damn just saw that you posted a fix 12 minutes before i did, GG. pt_prostitution_events.txt Edited August 3, 2022 by dragoduval Did not pay attention 1
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