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When I started a New Game using Live another Life this mod broke both scripted events and Hotkeys for all other mods, However if the mod is activated after leaving the lal cell the problems seem to disappear. 

 

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
BSAssets.esm
SexLab.esm
Devious Devices - Assets.esm
FISS.esp
Heels Sound.esm
SexLabAroused.esm
HentaiPregnancy.esm
BSHeartland.esm
RealisticWaterTwo - Resources.esm
BS_DLC_patch.esp
Campfire.esm
ZaZAnimationPack.esm
Schlongs of Skyrim - Core.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
FloraRespawnFix.esp
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
ELFX - Exteriors.esp
ELFX - Weathers.esp
TrueStormsSE.esp
Whorecraft.esp
DF WhoreArmor Bikinified.esp
Summermyst - Enchantments of Skyrim.esp
EnhancedLightsandFX.esp
Cutting Room Floor.esp
CosmeticVampireOverhaul.esp
SOS - No Futanari Schlong - Addon ESL.esp
SOS - ERF - Horse Penis Redux Addon (No Balls).esp
SOS - ERF - Horse Penis Redux Addon.esp
12FemaleBrows.esp
Mage Robe Bikini Recipes.esp
BikiniRobesStandalone.esp
Edhildils High Heels Standalone.esp
UIExtensions.esp
AddItemMenuSE.esp
AMatterOfTime.esp
AchieveThat_SE_en.esp
AnubAnimObj.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Archery Tweaks.esp
BarenziahQuestMarkers.esp
AutoHideAmmo.esp
3BBB.esp
CBBE.esp
CoW Entry Requirements.esp
DeadlySpellImpacts.esp
Frost Meshes Patch.esp
DW.esp
Enchanting Freedom.esp
DisenchantEverything - ZIA.esp
DisenchantEverything - USSEP.esp
DisenchantEverything - Legendary.esp
Enchanting Freedom - Armor Rating Enchantment Patch.esp
FNIS.esp
sr_FillHerUp.esp
FNISSexyMove.esp
MilkModNEW.esp
ForcedMilkMaid.esp
HearthfireMultiKid.esp
MysticismMagic.esp
SimplyKnock.esp
MilkMod_MilkPumpsFancy.esp
SL Survival.esp
hearthfireextended.esp
HearthFireHomesNoReset.esp
I5K Treasure Hunt.esp
LovelyHairstylesLITE.esp
MannequinDesigns.esp
ZIA_Complete Pack.esp
Milk Addict.esp
dD - Enhanced Blood Main.esp
MilkModNEW CF.esp
more plants all extra.esp
Populated Cities Towns Villages Legendary.esp
RaceMenu.esp
RaceMenuHH.esp
SOS - VectorPlexus Muscular Addon.esp
SLAnimLoader.esp
SexLab Inflation Framework.esp
SLSO.esp
SL_shrines.esp
SexlabAmmoUnequip.esp
SexlabAchievement.esp
SkyrimsUniqueTreasures.esp
Spellight Enhancements.esp
SlaveTats.esp
KomAnimObjectsSBT.esp
SorlisBalarnTreasure.esp
SorlisBalarnBSBrumaPatch.esp
Devious Devices For Him.esp
Devious Devices - BRRF.esp
HarvestOverhaul_Redone.esp
Deviously Cursed Loot.esp
DeviousFollowers.esp
Tes5EditMerged2.esp
Tes5EditMerged.esp
SunHelmSurvival.esp
Laura's Bondage Shop.esp
Frostfall.esp
SimpleSlavery.esp
The Amazing World of Bikini Armors REMASTERED.esp
SLUTS.esp
The Paarthurnax Dilemma.esp
HFE-CRF-Patch.esp
Magelight Multi Cast.esp
TAWOBA REMASTERED Leveled List.esp
(Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp
Spank That Ass.esp
SexLab TDF Aggressive Prostitution.esp
TDF_AP_IndHookersPlug_In.esp
Thief skills rebalance for Ordinator.esp
FadeTattoos.esp
SOSRaceMenu.esp
RapeTattoos.esp
sl_triggers.esp
Bells of Skyrim.esp
FireBurns.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
Enchanting Freedom - Boots of Speed Patch.esp
HearthfireMultiKid_LastName.esp
dD-Reduced Splatter Size.esp
MilkModNEW HF.esp
XPMSE.esp
Enchanting Freedom - Build Your Own Unique Patch.esp
dD-Reduced Wound Size.esp
MilkModNEW Sanbox.esp
Schlongs of Skyrim.esp
Enchanting Freedom - Dragonborn Disenchanting Patch.esp
Enchanting Freedom - Infinite Arrows Enchantment Patch.esp
Enchanting Freedom - Standing Stone Enchantments SE Patch.esp
Devious Devices SE patch.esp
Enchanting Freedom - Wintermyst Patch.esp
Enchanting Freedom - Summermyst Patch.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Magic of Skyrim.esp
Apocalypse - Waterstride Spell Addon.esp
Apocalypse - Ordinator Compatibility Patch.esp
HOR_OrdinatorPatch.esp
MysticOrdinator.esp
Ordinator - Hidden Smithing Specialization Perks.esp
Ordinator - Beyond Skyrim Bruma Patch.esp
CoWER+Ordinator Patch.esp
Alternate Start - Live Another Life.esp
Alternate Start -- New Beginnings.esp
Deviously Cursed Loot LAL AddOn.esp
Immersive Citizens - AI Overhaul.esp
Bells of Skyrim - ICAIO Patch.esp
Relationship Dialogue Overhaul.esp
RDO - CRF + USSEP Patch.esp
RDO - USSEP Patch.esp
nwsFollowerFramework.esp
RealisticWaterTwo.esp
RealisticWaterTwo - ASLAL Patch.esp
RealisticWaterTwo - Beyond Skyrim Bruma.esp
RealisticWaterTwo - Needs Mod Patch.esp

 

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5 hours ago, Dead Endv1 said:

When I started a New Game using Live another Life this mod broke both scripted events and Hotkeys for all other mods, However if the mod is activated after leaving the lal cell the problems seem to disappear. 

 

  Reveal hidden contents

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
BSAssets.esm
SexLab.esm
Devious Devices - Assets.esm
FISS.esp
Heels Sound.esm
SexLabAroused.esm
HentaiPregnancy.esm
BSHeartland.esm
RealisticWaterTwo - Resources.esm
BS_DLC_patch.esp
Campfire.esm
ZaZAnimationPack.esm
Schlongs of Skyrim - Core.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
FloraRespawnFix.esp
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
ELFX - Exteriors.esp
ELFX - Weathers.esp
TrueStormsSE.esp
Whorecraft.esp
DF WhoreArmor Bikinified.esp
Summermyst - Enchantments of Skyrim.esp
EnhancedLightsandFX.esp
Cutting Room Floor.esp
CosmeticVampireOverhaul.esp
SOS - No Futanari Schlong - Addon ESL.esp
SOS - ERF - Horse Penis Redux Addon (No Balls).esp
SOS - ERF - Horse Penis Redux Addon.esp
12FemaleBrows.esp
Mage Robe Bikini Recipes.esp
BikiniRobesStandalone.esp
Edhildils High Heels Standalone.esp
UIExtensions.esp
AddItemMenuSE.esp
AMatterOfTime.esp
AchieveThat_SE_en.esp
AnubAnimObj.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Archery Tweaks.esp
BarenziahQuestMarkers.esp
AutoHideAmmo.esp
3BBB.esp
CBBE.esp
CoW Entry Requirements.esp
DeadlySpellImpacts.esp
Frost Meshes Patch.esp
DW.esp
Enchanting Freedom.esp
DisenchantEverything - ZIA.esp
DisenchantEverything - USSEP.esp
DisenchantEverything - Legendary.esp
Enchanting Freedom - Armor Rating Enchantment Patch.esp
FNIS.esp
sr_FillHerUp.esp
FNISSexyMove.esp
MilkModNEW.esp
ForcedMilkMaid.esp
HearthfireMultiKid.esp
MysticismMagic.esp
SimplyKnock.esp
MilkMod_MilkPumpsFancy.esp
SL Survival.esp
hearthfireextended.esp
HearthFireHomesNoReset.esp
I5K Treasure Hunt.esp
LovelyHairstylesLITE.esp
MannequinDesigns.esp
ZIA_Complete Pack.esp
Milk Addict.esp
dD - Enhanced Blood Main.esp
MilkModNEW CF.esp
more plants all extra.esp
Populated Cities Towns Villages Legendary.esp
RaceMenu.esp
RaceMenuHH.esp
SOS - VectorPlexus Muscular Addon.esp
SLAnimLoader.esp
SexLab Inflation Framework.esp
SLSO.esp
SL_shrines.esp
SexlabAmmoUnequip.esp
SexlabAchievement.esp
SkyrimsUniqueTreasures.esp
Spellight Enhancements.esp
SlaveTats.esp
KomAnimObjectsSBT.esp
SorlisBalarnTreasure.esp
SorlisBalarnBSBrumaPatch.esp
Devious Devices For Him.esp
Devious Devices - BRRF.esp
HarvestOverhaul_Redone.esp
Deviously Cursed Loot.esp
DeviousFollowers.esp
Tes5EditMerged2.esp
Tes5EditMerged.esp
SunHelmSurvival.esp
Laura's Bondage Shop.esp
Frostfall.esp
SimpleSlavery.esp
The Amazing World of Bikini Armors REMASTERED.esp
SLUTS.esp
The Paarthurnax Dilemma.esp
HFE-CRF-Patch.esp
Magelight Multi Cast.esp
TAWOBA REMASTERED Leveled List.esp
(Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp
Spank That Ass.esp
SexLab TDF Aggressive Prostitution.esp
TDF_AP_IndHookersPlug_In.esp
Thief skills rebalance for Ordinator.esp
FadeTattoos.esp
SOSRaceMenu.esp
RapeTattoos.esp
sl_triggers.esp
Bells of Skyrim.esp
FireBurns.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
Enchanting Freedom - Boots of Speed Patch.esp
HearthfireMultiKid_LastName.esp
dD-Reduced Splatter Size.esp
MilkModNEW HF.esp
XPMSE.esp
Enchanting Freedom - Build Your Own Unique Patch.esp
dD-Reduced Wound Size.esp
MilkModNEW Sanbox.esp
Schlongs of Skyrim.esp
Enchanting Freedom - Dragonborn Disenchanting Patch.esp
Enchanting Freedom - Infinite Arrows Enchantment Patch.esp
Enchanting Freedom - Standing Stone Enchantments SE Patch.esp
Devious Devices SE patch.esp
Enchanting Freedom - Wintermyst Patch.esp
Enchanting Freedom - Summermyst Patch.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Magic of Skyrim.esp
Apocalypse - Waterstride Spell Addon.esp
Apocalypse - Ordinator Compatibility Patch.esp
HOR_OrdinatorPatch.esp
MysticOrdinator.esp
Ordinator - Hidden Smithing Specialization Perks.esp
Ordinator - Beyond Skyrim Bruma Patch.esp
CoWER+Ordinator Patch.esp
Alternate Start - Live Another Life.esp
Alternate Start -- New Beginnings.esp
Deviously Cursed Loot LAL AddOn.esp
Immersive Citizens - AI Overhaul.esp
Bells of Skyrim - ICAIO Patch.esp
Relationship Dialogue Overhaul.esp
RDO - CRF + USSEP Patch.esp
RDO - USSEP Patch.esp
nwsFollowerFramework.esp
RealisticWaterTwo.esp
RealisticWaterTwo - ASLAL Patch.esp
RealisticWaterTwo - Beyond Skyrim Bruma.esp
RealisticWaterTwo - Needs Mod Patch.esp

 

I don't... what? I am unable to reproduce this. Would you mind going into more detail? But i think there is something else wrong here.

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5 hours ago, ssamsbji said:

Everything now looks great! But, I am wondering when will "stats" work?

While the stat page is under construction all the stats on there are working for me. You didn't answer if maybe you used SL light or something like that?

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48 minutes ago, ssamsbji said:

Yes, I am using SL light. Does it cause compatibility issue?

I'm a bit suprised it's working this far. Yeah, anything that is based on the stats will not work correctly (like the perks). I don't test or develop with SL light in mind so it's unsupported.

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I have few hopes in case of this mod.

 

1) Please change access to perks from button to item or spell - There are vampirism perk mod that adds item in inventory that lets you open the perk menu. You could do it with spell too? Buttons are bad in terms of console or gamepad play.

2) Integration to sexlab survival degration - Increase money gains etc..

3) Integration to other prostitution mods where you get paid for sex.

 

--- Out of scope hopes

1) Get pimped mod -- even you are dragonborn if you are weaponless multiple npcs should be able to rape you. Pimp would protect you. And you might need to gain license to work in different areas.

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1 hour ago, poporaltemporal said:

I have few hopes in case of this mod.

 

1) Please change access to perks from button to item or spell - There are vampirism perk mod that adds item in inventory that lets you open the perk menu. You could do it with spell too? Buttons are bad in terms of console or gamepad play.

2) Integration to sexlab survival degration - Increase money gains etc..

3) Integration to other prostitution mods where you get paid for sex.

 

--- Out of scope hopes

1) Get pimped mod -- even you are dragonborn if you are weaponless multiple npcs should be able to rape you. Pimp would protect you. And you might need to gain license to work in different areas.

1) You are totally right. I didn't think of it, sorry. Spell is already done and will be in the next update.

2) Do you mean manipulate the money gain from begging in SL survival? Because it is already available survivals MCM. So is a gold ratio modifier in WhoreCraft. I have survival installed and when i beg i simply get paid twice. So i think this is already done?

3) I've been thinking about that, but honestly i'm not sure how. If you got a more concrete idea let me know.

 

Out of scope: Yep, i think it is. Both the ancient profession and survival already have a licence system and it would fit better with them.

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19 hours ago, sailanamai said:

1) You are totally right. I didn't think of it, sorry. Spell is already done and will be in the next update.

2) Do you mean manipulate the money gain from begging in SL survival? Because it is already available survivals MCM. So is a gold ratio modifier in WhoreCraft. I have survival installed and when i beg i simply get paid twice. So i think this is already done?

3) I've been thinking about that, but honestly i'm not sure how. If you got a more concrete idea let me know.

 

Out of scope: Yep, i think it is. Both the ancient profession and survival already have a licence system and it would fit better with them.

 

1) awesome
2) awesome did not know
3) its bit lame and not bulletproof but well. You could have perk "gold digger" which would cause every npc that had agreed sex with you pay you for the sex. This perk would not proc on aggressive animations as those you could assume were rape. Or perhaps use animation tags filter?

 

Did not try ancient profession. Need to look into it. Thanks for the point out.

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I strongly approve! In fact, this is the second most important mod after SL. In all 10 years of serious attempts to integrate whore into the game system, I somehow do not remember. More and more, some kind of garbage is being posted on the site, such as 100,500 new rubber suits weighing 10 gigabytes?

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Big fan of this mod's concept, but I have to ask, are there any known conflicts with it? I'm getting a CTD before even reaching the main menu when I have this mod installed, and I've got all the dependencies. Working on isolating what might be conflicting but it'll take a while, my modlist has 570 plugins.

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11 hours ago, vjnmrf said:

I strongly approve! In fact, this is the second most important mod after SL. In all 10 years of serious attempts to integrate whore into the game system, I somehow do not remember. More and more, some kind of garbage is being posted on the site, such as 100,500 new rubber suits weighing 10 gigabytes?

Thank you! ?

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2 hours ago, Ghostprofive said:

Big fan of this mod's concept, but I have to ask, are there any known conflicts with it? I'm getting a CTD before even reaching the main menu when I have this mod installed, and I've got all the dependencies. Working on isolating what might be conflicting but it'll take a while, my modlist has 570 plugins.

No, no known conflicts. Crashing before even entering the main menu is a missing dependency 99% of the time. This mod only has Skyrim.esm, Update.esm, Dawnguard.esm, Dragonborn.esm and SexLab.esm as masters. If you have those then the problem is elsewhere. Everything it does, it only does when loading a save. Far as i know scripts don't get any form of consistency check, especially not before even loading the main menu. Though it is not flagged as esl, which might be relevant considering the size of you modlist. Let me know if you find something.

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4 hours ago, Ghostprofive said:

Big fan of this mod's concept, but I have to ask, are there any known conflicts with it? I'm getting a CTD before even reaching the main menu when I have this mod installed, and I've got all the dependencies. Working on isolating what might be conflicting but it'll take a while, my modlist has 570 plugins.

It's working fine to me, and i has 460 plugins, i bet u has lots of ESPFE-ied mod like me, and sometimes the cause is the the change in load order(most likely some cell edit or item), u should try it with new game, or change load order load the new plugin in last, or almost last.

(And i don't know why but u can't make the whorecraft esp to espfe, it will work but perk tree wont.)

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18 hours ago, sailanamai said:

No, no known conflicts. Crashing before even entering the main menu is a missing dependency 99% of the time. This mod only has Skyrim.esm, Update.esm, Dawnguard.esm, Dragonborn.esm and SexLab.esm as masters. If you have those then the problem is elsewhere. Everything it does, it only does when loading a save. Far as i know scripts don't get any form of consistency check, especially not before even loading the main menu. Though it is not flagged as esl, which might be relevant considering the size of you modlist. Let me know if you find something.

 

You were right, I did have all the dependencies but my NET Script Framework was a version behind the newest. Updated that and everything loads up correctly. Thanks for the insight, looking forward to experiencing the mod for real.

 

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16 hours ago, Ghostprofive said:

 

You were right, I did have all the dependencies but my NET Script Framework was a version behind the newest. Updated that and everything loads up correctly. Thanks for the insight, looking forward to experiencing the mod for real.

 

Glad you got it working. Just so there is no misunderstanding (and for possible future reference) could you tell me if by updating .net you meant the mod required by the framework or the windows version? Pretty sure it has to be the mod, but still :)

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16 hours ago, xxxSavageWolf said:

Hola! I seem to be having a problem with the Berserker skill... when it get's activated, it seems to infinitely reactivate until I save and drop to desktop (main menu doesn't fix) and relaunch.

Good day. I've done some testing with different kinds of perk combinations and reviewed my code but am unable to reproduce this. Could you tell me when exactly the spell gets recast and in which intervals (just an estimate)? Also do you use the latest version of SexLab (1.63 - BETA 8) or something like SL light? Do you have SLSO installed? Lastly could you tell me what mod/method you use to initiate the aggressor animations?

 

Oh and also which part of the spell are we talking about? The one that you get at the start or the one at the end?

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On 4/18/2021 at 10:03 AM, Mevris said:

It's working fine to me, and i has 460 plugins, i bet u has lots of ESPFE-ied mod like me, and sometimes the cause is the the change in load order(most likely some cell edit or item), u should try it with new game, or change load order load the new plugin in last, or almost last.

(And i don't know why but u can't make the whorecraft esp to espfe, it will work but perk tree wont.)

Hey Mevris i wanted to thank you for bringing the framework to my attention. Good call!

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Managed to get this running in Oldrim - just opened the esp in CK then saved it. MCM showing up and just waiting to see how things work out. Noticed that menus were very slow in LAL start, but they did work. It's the type of mod I've been looking for so eager to see how it all works out. Thanks for producing it.

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3 hours ago, sailanamai said:

Good day. I've done some testing with different kinds of perk combinations and reviewed my code but am unable to reproduce this. Could you tell me when exactly the spell gets recast and in which intervals (just an estimate)? Also do you use the latest version of SexLab (1.63 - BETA 8) or something like SL light? Do you have SLSO installed? Lastly could you tell me what mod/method you use to initiate the aggressor animations?

 

Oh and also which part of the spell are we talking about? The one that you get at the start or the one at the end?

 

Berserker's effect gets re-casted about once per every other second >40 in 30 seconds. Give or take...  I am using 1.63b8 full. I'm not sure what SLSO is, so probably not. I'm using Defeat SE for initiating the aggressor animations.

This is within seconds of the animation end: https://ibb.co/QrNtR53

This is 30±2 seconds after the last screenshot: https://ibb.co/hXw4G2T

This is the active effects: https://ibb.co/L14yVX4

 

 

Here's my setup:

Plugins: https://ibb.co/44qn8b8

Mods: https://ibb.co/nLPm7gj

Total of 208 mods.

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21 minutes ago, xxxSavageWolf said:

 

Berserker's effect gets re-casted about once per every other second >40 in 30 seconds. Give or take...  I am using 1.63b8 full. I'm not sure what SLSO is, so probably not. I'm using Defeat SE for initiating the aggressor animations.

This is within seconds of the animation end: https://ibb.co/QrNtR53

This is 30±2 seconds after the last screenshot: https://ibb.co/hXw4G2T

This is the active effects: https://ibb.co/L14yVX4

 

 

Here's my setup:

Plugins: https://ibb.co/44qn8b8

Mods: https://ibb.co/nLPm7gj

Total of 208 mods.

Wow ? I didn't spot anything in your modlist, though i'm also not familiar enough with many mods in there to make a call. Do you have the same problem with meltdown? Those are functionally similar and it could help narrow it down some (as it's triggered by IsVictim and not IsAggressor). Have you tested any other spell, like say vanilla oakflesh. If you cast it multiple times does it overwrite itself? Because that is what should happen with any spell automatically.

Still the speed at which those are applied has me kind of baffled. In essence sexlab will send events like a scene ending which is the first domino in the chain. Berserk (at least the dmg buff) will only activate when that event is recieved. Then it applies the spell once and only once. So the issue could also be that somehow the event is sent way too often. To test that you could try a new game (so you have to reinstall SexLab) and see what happens. Set the skill to 50 (set WhoreCraftFemale_SkillLevel to 50). Then you only need to cheat a couple of perks/level and see what happens.

You might also log what papyrus does. I will have a look, but no promises.

 

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4 hours ago, sailanamai said:

Glad you got it working. Just so there is no misunderstanding (and for possible future reference) could you tell me if by updating .net you meant the mod required by the framework or the windows version? Pretty sure it has to be the mod, but still :)

 

It was the mod version of the .NET script framework, one of the requirements for Custom Skills Framework.

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5 hours ago, sailanamai said:

Wow ? I didn't spot anything in your modlist, though i'm also not familiar enough with many mods in there to make a call. Do you have the same problem with meltdown? Those are functionally similar and it could help narrow it down some (as it's triggered by IsVictim and not IsAggressor). Have you tested any other spell, like say vanilla oakflesh. If you cast it multiple times does it overwrite itself? Because that is what should happen with any spell automatically.

Still the speed at which those are applied has me kind of baffled. In essence sexlab will send events like a scene ending which is the first domino in the chain. Berserk (at least the dmg buff) will only activate when that event is recieved. Then it applies the spell once and only once. So the issue could also be that somehow the event is sent way too often. To test that you could try a new game (so you have to reinstall SexLab) and see what happens. Set the skill to 50 (set WhoreCraftFemale_SkillLevel to 50). Then you only need to cheat a couple of perks/level and see what happens.

You might also log what papyrus does. I will have a look, but no promises.

 

No, I haven't got far enough to get oakflesh but I can summon a tome to test it. Meltdown works perfect. I wonder if some of the other mods continue to send the event... but then that doesn't really make sense because wouldn't that cause meltdown to do the same? or perhaps been interrupted by a new scene (which it is not)? I can try a new game, but I prefer not to lol. I will try oakflesh and if it doesn't do the same thing I will create a new Vortex profile so I don't loose my real progress.

 

EDIT: Oakflesh replaces itself. So far seems like it's isolated to Berserk.

 

EDIT2: Hmm... It seems there were a lot of plugins I thought were enabled but weren't. I'm going to try again with them enabled just for the kicks...

 

EDIT3: On a new save, it seemed to be working as intended, but more testing may be required as I left 90% of the mods unconfigured and only had a fraction of the WC tree filled.

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15 hours ago, xxxSavageWolf said:

No, I haven't got far enough to get oakflesh but I can summon a tome to test it. Meltdown works perfect. I wonder if some of the other mods continue to send the event... but then that doesn't really make sense because wouldn't that cause meltdown to do the same? or perhaps been interrupted by a new scene (which it is not)? I can try a new game, but I prefer not to lol. I will try oakflesh and if it doesn't do the same thing I will create a new Vortex profile so I don't loose my real progress.

 

EDIT: Oakflesh replaces itself. So far seems like it's isolated to Berserk.

 

EDIT2: Hmm... It seems there were a lot of plugins I thought were enabled but weren't. I'm going to try again with them enabled just for the kicks...

 

EDIT3: On a new save, it seemed to be working as intended, but more testing may be required as I left 90% of the mods unconfigured and only had a fraction of the WC tree filled.

Yeah, if the event was sent multiple times that should've also effected meltdown. I've gone through another round of testing, looked at CK and my code again but can't find anything (poor nazim, i've raped him alot now ?). I think it increasingly unlikely that it's an issue i can fix on my end. The script checks if the player is involved in the ongoing SL event, so thats not it either.  

How about that papyrus log? Maybe i can spot whats going wrong/interfering. If it's a conflict with some other mod i will do my best to work around it.

 

Thanks for going through the trouble of creating a new game. I know how long it takes to setup all MCM mods, and in correct order etc. Takes me about half an hour each time.

Though if it's working in a new game that's troubling, because it could point to your save being at fault and finding the cause for that can be horribly tedious.

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