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Crash Bandicoot 4 Its About Time [Nude Mod Request]


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There's a reason modelers working for large companies generally have upwards of 50k yearly salaries lmao.

Anyways, I'll put a Tawna mod together to showcase here, but it won't be free. Unfortunately, I am very greedy for simply wanting to make my rent during COVID.

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15 hours ago, Irastris said:

Just wanna say, you guys are massively overcomplicating this. UE4 mesh modding is dead simple.

Someone asked about a Tawna swap over Coco and I'm afraid that's not viable, their gameplay mechanics are completely different and would be near if not completely impossible to carry over.

However, if the interest is there, I can produce a Tawna nude mod for her sections of the game. I am a paid modder though.

 

I'm aware of how simple it is, some people here are interested in learning how they can do it themselves so they don't have to pay someone to do so and get some modding experience.

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3 hours ago, Blehbreh said:

 

I'm aware of how simple it is, some people here are interested in learning how they can do it themselves so they don't have to pay someone to do so and get some modding experience.

 

Don't worry, I wasn't speaking about your insights, those are fine ?

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6 hours ago, Irastris said:

There's a reason modelers working for large companies generally have upwards of 50k yearly salaries lmao.

Anyways, I'll put a Tawna mod together to showcase here, but it won't be free. Unfortunately, I am very greedy for simply wanting to make my rent during COVID.

 

Can't wait to see it. Ignore the leechers. Unfortunately, forums cater more to them then contributors.

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16 hours ago, xrorebt said:

Kinda having problems modding this game. I've tried to just reimport the Crash model, but for some reason it ends up T-Posed. Materials seem to be fine, but the skeleton seems to not work properly.

I'm also trying to do something but haven't had much luck getting something to work, you have at least managed to get the materials to work my mod instead make the game crashes every time. I've tried a thousand combinations but nothing works, I definitely noticed something odd about cooking Plugins folders, in some sections an additional Content folder is created and you have to manually move the right folders to maintain the right hierarchy.

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16 hours ago, xrorebt said:

Kinda having problems modding this game. I've tried to just reimport the Crash model, but for some reason it ends up T-Posed. Materials seem to be fine, but the skeleton seems to not work properly.

Upon exporting, umodel scales skeletal meshes to their original size. Unfortunately the bones of the mesh will be too small to create a proper skeleton when imported into the Unreal Editor. You will have to take the psk file and import it to a 3d editor such as blender, scale it up upon loading the file, and when exporting to fbx, scale it back down to 0.0001. This keeps the bones recognizable by the Unreal Editor while maintaining the proper scale of the mesh.

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6 minutes ago, BBManiac said:

I'm also trying to do something but haven't had much luck getting something to work, you have at least managed to get the materials to work my mod instead make the game crashes every time. I've tried a thousand combinations but nothing works, I definitely noticed something odd about cooking Plugins folders, in some sections an additional Content folder is created and you have to manually move the right folders to maintain the right hierarchy.

That issue is caused by the Unreal Editor, if you've created a folder hierarchy incorrectly and saved your mod project, then fixed the folder hierarchy, Unreal will load the folder hierarchy incorrectly based upon a past hierarchy. Not sure why it does this but it can be fixed by manually deleting the folder hierarchy from the project folder outside of the Unreal Editor. The same folder the project itself is saved to. You will want to ensure the Unreal Editor isn't open when you do this.

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I would probably pay for a Coco nude mod(flat chested or not) but unfortunately Tawna isn't playable in enough of the game for me to feel like it's worth it to pay for a nude mod of her. I totally respect your right to ask for money for it, that's just my personal opinion.

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Guest GooberOfLies

Would just like to remind everyone here that Coco is STILL under 18 in Crash Bandicoot: It's About Time. Please be careful what you wish for.

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2 hours ago, GooberOfLies said:

Would just like to remind everyone here that Coco is STILL under 18 in Crash Bandicoot: It's About Time. Please be careful what you wish for.

Not if she is modded with more adult features. Then it won't matter what age she is in the game. Plus with the time travel plot, it could be future Coco. Plus its a cartoon character.

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Guest GooberOfLies
5 hours ago, mrmojorisin said:

Not if she is modded with more adult features. Then it won't matter what age she is in the game. Plus with the time travel plot, it could be future Coco. Plus its a cartoon character.

Well, cartoon character or not, just saying be careful. I understand if you're making her look more mature, but her voice will stay the same unless there's a mod to change that, too. She still sounds like a kid, even if she looks more adult-ish.

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10 hours ago, GooberOfLies said:

Well, cartoon character or not, just saying be careful. I understand if you're making her look more mature, but her voice will stay the same unless there's a mod to change that, too. She still sounds like a kid, even if she looks more adult-ish.

Plenty of adult women have younger sounding voices.

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Guest GooberOfLies
11 hours ago, fallenSoul said:

I remember playing crash 3 as a kid ;o coco should be old enough by now xD unless she was bitten by vampire or drink from fountain of youth and stuck forever young.. like Ash Ketchum 10 year old for last 30 years Oo

 

But for reals, fictional characters can't be underage because they literally were never born. The problem with real child porn is not that someone got off to some pixels moving on a screen, but that actual children are harmed in the process of producing it. Much like blasphemy, the simulated abuse of fictional characters is a victimless crime. Now, get back to your violent video games, kids, and try to remember when you score a gory headshot, you're not a murderer: it's just fantasy and no one died.

 

 

BTW im more hoping someone could port this Tawna model below to the game, im ready to pay for it ? ?

 

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rather than that mod by other moder person here :face_pig:

 

 

Hey, I actually can't stand gore in video games, first off.

 

Second, though, it's actually stated in the wikis that she's 14-16. I'd just rather be safe than sorry. She's underage, fictional or not. You can make older versions of her in art and animations, but modding doesn't always allow for that kind of alteration when it comes to aging. Her voice lines are meant to sound like a teenage girl, so the only way around that is by "pretending" they're meant to sound like an adult. Yeah, there are adults with high voices, but try listening to the her lines when switching back and forth between Crash and Coco in the level select map.

 

There's really no way around that unless you have someone re-record her lines to sound more mature. It's not the fact that she "looks" young at all. Her voice and mannerisms all point to those of a young teenage girl.

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7 hours ago, GooberOfLies said:

Second, though, it's actually stated in the wikis that she's 14-16. I'd just rather be safe than sorry. She's underage, fictional or not. You can make older versions of her in art and animations, but modding doesn't always allow for that kind of alteration when it comes to aging. Her voice lines are meant to sound like a teenage girl, so the only way around that is by "pretending" they're meant to sound like an adult. Yeah, there are adults with high voices, but try listening to the her lines when switching back and forth between Crash and Coco in the level select map.

 

There's really no way around that unless you have someone re-record her lines to sound more mature. It's not the fact that she "looks" young at all. Her voice and mannerisms all point to those of a young teenage girl.

I'm sorry but are we really going to go over morals about seeing a fictional anthropomorphic cartoon animal character naked because she's canonically not over 18?
I find it rather odd to see you being this concerned since you uploaded a mod that makes a 14-year old anthropomorphic cat topless. At this rate, you might as well warn us about seeing nipples and/or genitals on an animal considering that the character in question is a bandicoot, or how sick it'd be to mod in adult content to what's supposedly a kids game.

 

Anyway, we could always apply adult features to Coco to make her look older if anyone is really concerned. As for her voice, it could be muted, pitched down or modified in some way to sound older.

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Guest GooberOfLies
15 hours ago, Mostlylurking said:

I'm sorry but are we really going to go over morals about seeing a fictional anthropomorphic cartoon animal character naked because she's canonically not over 18?
I find it rather odd to see you being this concerned since you uploaded a mod that makes a 14-year old anthropomorphic cat topless. At this rate, you might as well warn us about seeing nipples and/or genitals on an animal considering that the character in question is a bandicoot, or how sick it'd be to mod in adult content to what's supposedly a kids game.

 

Anyway, we could always apply adult features to Coco to make her look older if anyone is really concerned. As for her voice, it could be muted, pitched down or modified in some way to sound older.

I made it pretty clear that there are details that make her age very apparent, like voice and mannerisms. Pixelated Blaze is much easier to consider as older (or younger I guess) since the mannerisms and voice aren't really there. Those really are the defining details of whether or not you should make an NSFW mod of them.

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On 4/6/2021 at 6:39 PM, Irastris said:

Here is version 1 of my Tawna nude mod.

 

Contact me at either of the links in my signature for purchasing information.

 

Screenshots:

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4ov5mu.png

 

 

thats looking cool thanks for putting in the effort to make a mod. ill admit i was surprised originally when someone offered to make one and sell it, but after thinking about it that makes sense and i understand wanting to get paid for your work especially in this time with all thats going on.

 

im still trying to decided if i want to buy it. so for this mod it just makes her nude in her own missions. does it work in the cinematics too? Also would it be possible to use the same model to replace one of coco's skins, i know you cant move her gameplay style across like her attacks and hooks and stuff but what about the model its self. for example we pick coco's 2nd skin and it loads the nude Tawna model, keeping coco's attacks and gameplay. That way we can play as nude Tawna when ever we like.

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On 4/9/2021 at 8:24 PM, GooberOfLies said:

Would just like to remind everyone here that Coco is STILL under 18 in Crash Bandicoot: It's About Time. Please be careful what you wish for.

 

agreed, when i made this request i was just thinking of Tawna. suppose i should have mentioned that in my original post to avoid people coming here looking for coco.

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1 hour ago, xnajoe said:

Also would it be possible to use the same model to replace one of coco's skins, i know you cant move her gameplay style across like her attacks and hooks and stuff but what about the model its self. for example we pick coco's 2nd skin and it loads the nude Tawna model, keeping coco's attacks and gameplay. That way we can play as nude Tawna when ever we like.

 

It's virtually impossible I'm afraid, at least via that technique. While all of the playable characters share a single skeleton, making them technically compatible with each other's animations, the extreme proportional differences between the three produce some very interesting results.

Here is Tawna with one of Coco's animations:

Spoiler

ofy2p1.png


Here is Tawna with one of Crash's animations, for extra laughs:

Spoiler

00wnj0.png

 

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