astor Posted February 15, 2021 Posted February 15, 2021 What causes the hands to do this? I only see it on some armors.
Guest Posted February 16, 2021 Posted February 16, 2021 I just had that happen to me a few days ago & couldn't for the life of me figure out why and searches turned up zilch.  I am using the latest FG 1.8 and I only saw it on Piper's outfit gloves myself. Her nude body was fine I immediately checked. I downloaded the Kite's scoop digger outfit nabbed the old fusion girl files and built only that outfit with them. And loaded up my save and changed her clothes & had zero hand issues with Piper's hand after that.  Maybe it's an issue with the gloves from FG/bodyslide files, no idea. Curious what other clothes/armors did you see an issue with?  If it is you have to let the Zex Team know on their discord for a fix.
astor Posted February 16, 2021 Author Posted February 16, 2021 It's a few armors from different vanilla replacers like Classy Chassis and such. Some i don't even know are doing that because they look fine until i see the hands in first person via the pip-boy.
Guest Posted February 16, 2021 Posted February 16, 2021 I don't have any classy chassis outfits installed to test but that would mean the issue with those said outfits is the 1stperson arms/gloves mesh and the 3rd person outfit I'd assume are fine.  This might* be physics related. Do you have OCPBC installed the collision one? Your the only other person I found with the same issue.
Indarello Posted February 16, 2021 Posted February 16, 2021 3 hours ago, aghjax said: I don't have any classy chassis outfits installed to test but that would mean the issue with those said outfits is the 1stperson arms/gloves mesh and the 3rd person outfit I'd assume are fine.  This might* be physics related. Do you have OCPBC installed the collision one? Your the only other person I found with the same issue. This is just bad boneweight for outfit, need to be fixed
TheBottomhoodofSteel Posted February 16, 2021 Posted February 16, 2021 I've tested, and haven't seen the issues with Piper's hands. I'm curious to know if it's OCBPC, so I'll recheck at a later point when I get time.Â
kharneth1 Posted February 17, 2021 Posted February 17, 2021 Is something wrong with the weighting of some gloves in the FG armors conversion. CCO have it too because it use the default gloves (so use the conversion if you have it)  I don't really bother much on how the vainilla armors looks so don't know what others are wrong too. But here is a fix I made for piper and silver shroud Piper Gloves Fix.7z SilverShroudGlovesF.nif 4
GoneSoonish27 Posted March 17, 2021 Posted March 17, 2021 I have this same issue with FG; it occurs with all clothes and armors which have gloved hands. I've read that it's an issue with the bone meshes of the vanilla conversions included in the FG file, but I can't for the life of me figure out why it's occurring or how to fix it. If I load the parts up in BodySlide they look fine; I've tried copying the default female hand bone meshes to all the gloved outfits in the Outfit Studio and only one replacement was successful (BoS Scribe Armor). I've also noticed that one glove which wasn't working when I previously had FG installed (BoS Knight Underarmor) is magically fixed but the glove mesh is nowhere to be found in my game's data files. The fact that seemingly nobody else has ever made a post about this issue makes me wonder if it just works correctly for everybody else or if most people just ignore it.
ReaperBlade Posted March 26, 2021 Posted March 26, 2021 On 3/17/2021 at 7:05 AM, GoneSoonish27 said: I have this same issue with FG; it occurs with all clothes and armors which have gloved hands. I've read that it's an issue with the bone meshes of the vanilla conversions included in the FG file, but I can't for the life of me figure out why it's occurring or how to fix it. If I load the parts up in BodySlide they look fine; I've tried copying the default female hand bone meshes to all the gloved outfits in the Outfit Studio and only one replacement was successful (BoS Scribe Armor). I've also noticed that one glove which wasn't working when I previously had FG installed (BoS Knight Underarmor) is magically fixed but the glove mesh is nowhere to be found in my game's data files. The fact that seemingly nobody else has ever made a post about this issue makes me wonder if it just works correctly for everybody else or if most people just ignore it.  1. Build your Fusion Girl body and all the included Vanilla outfits in BodySlide. (This causes gloved hands to appear jacked up because the gloved hands get converted in the process of building the outfits to the Fusion Girl body preset that you've chosen to use) 2. Once the Fusion Girl body and all vanilla (+DLC) clothing are built in BodySlide, then use a BSA extractor to extract the main mesh BSA file from the main game folder. 3. Go to the extracted Data/Mesh/Clothing folder and find the outfit(s) with gloved hands and copy the "FGloves.nif" file from that/those folder(s) and then paste them into the correct folder and overwrite the FGloves.nif file(s) that were corrupted by the BodySlide conversion. This will fix the broken looking gloved hands by replacing the converted BodySlide gloved hands back to vanilla gloves that look fine. The only file that needs to be replaced is the FGloves.nif file under each clothing/armor that has jacked up hands.  It would be nice if someone could make a mod that replaces all gloved outfits/armors with jacked up hands to use the original vanilla FGloves.nif files to save people a lot of time. The Fusion Girl body team should do this an add it as an "Optional" file on the Nexus and explain that you need to install it to overwrte the corrupted hands AFTER building your body preset and all the outfits in BodySlide first.  VonHelton on this site is the one who told me about this workaround and I tested it with the Grognak outfit and it worked. I'm even using PipPad mod so I don't have a Pipboy on my arm and I didn't notice anything abnormal about the arms or hands after testing this in both 3rd and 1st person. 1
Legionof0ne Posted April 19, 2021 Posted April 19, 2021 Omg I'm so glad I'm not alone I have the same issue, but I don't know how to do all the extracting of meshes from a BSA, so I guess I'll just ignore it until a fix is released!
bswordsp Posted April 26, 2021 Posted April 26, 2021 I've also been having this weird issue and this is the only post I've found any info about it. Gonna try the method ReaperBlade mentioned!
lampuiho Posted June 4, 2021 Posted June 4, 2021 Cait's hands are missing too. Here is my simple fix by simply adding the hands mesh in the outfit studio. FG_cait_missing_hands_fix.zip
MrFuturehope Posted June 4, 2021 Posted June 4, 2021 Somehow it doesn't surprise me it's Piper. She puts her hands everywhere.
SilverSilva21 Posted June 30, 2021 Posted June 30, 2021 I made a quick mod on Nexus for this issue, just a pack of the FGlove.nif files as @ReaperBlade mentioned. Here's a link: https://www.nexusmods.com/fallout4/mods/52925  Someone can re-upload it here if they'd like, but I feel it "fits in" more on Nexus. lol  Thanks for helping me solve this issue in my game in the process too! 2
Pololab Posted July 4, 2021 Posted July 4, 2021 (edited) On 6/30/2021 at 6:46 AM, SilverSilva21 said: I made a quick mod on Nexus [...] https://www.nexusmods.com/fallout4/mods/52925 Had FG 1.80 + Lazman's Female Outfit Replacer (converted FG ofc) and the bug on several outfits... Â I replaced the files, Â Â Â Â and it's working like a charm : Â Â Â See the hands ? Â Thanks, endorsed ! Edited July 4, 2021 by Pololab
Johnny__Bravo Posted November 4, 2023 Posted November 4, 2023 On 6/30/2021 at 6:46 AM, SilverSilva21 said: I made a quick mod on Nexus for this issue, just a pack of the FGlove.nif files as @ReaperBlade mentioned. Here's a link: https://www.nexusmods.com/fallout4/mods/52925  Someone can re-upload it here if they'd like, but I feel it "fits in" more on Nexus. lol  Thanks for helping me solve this issue in my game in the process too! ayo is there a chance you could update that mod to contain fix for engineer armor engineer oficer armor and cage armor?
SilverSilva21 Posted November 5, 2023 Posted November 5, 2023 Sorry, I don't have FO4 installed at the moment and probably won't any time soon. If I do play it again soonish I'll take a look!
ntrcleansesthesoul Posted March 28, 2024 Posted March 28, 2024 A fix I've found for the Athletic/Gunner Guard Outfit glove bug, is in the bug report page of the original mod: Â Quote ILoveLogingInEveryTime member 16 February 2024, 4:49AM I had this issue with fusion girl, what fixed it for me was removing the .nifs from "Classy Chassis Outfits - Vulgar Villains\Meshes\Armor\DCGuard"Â Â Hopefully you can do this for any other bugged hands as well?
Johnny__Bravo Posted May 20, 2024 Posted May 20, 2024 does anybody figured what is causing the problem??? its weird that autor dont care about this
SilverSilva21 Posted June 14, 2024 Posted June 14, 2024 I had a comment on Nexus as well, and I just responded to it. Sadly, I don't think I'm competent enough to fix the issue with the Engineer armors or the Cage armor, as they don't seem to have standalone vanilla glove files that I can include in the mod; it's like the gloves are build directly into the whole outfit.
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