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Posted

Devious Statue SSE

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This is an official port of the mod "Devious Statue 1.07" This currently only includes what I think are the best versions of each statue. Contains and optional ESP and Dyndolod patch to make the Shrine of Azura bigger and always visible around Skyrim. If you don't want it, Delete it.

 

LE Version Here:

 

Compatibility:

 

Load After and overwrite other statue mods.

Dibellan Holds will replace the Statues in this mod.

 

Not compatible with No Snow Under The Roof

May cause CTD with Better Dynamic Snow

 

Trouble Shooting:

 

In the optional ESP there is a test cell with all the statues in it. If you are having issues go there before reporting bugs.

 

At the main menu use the console command "coc testcwholdstart"

 

If you cant load into this cell then reinstall the mod.

 

Credits:

 

Black714 for the original mod

 

 

 


  • Submitter
  • Submitted
    02/13/2021
  • Category
  • Requires
    Textures from Devious Devices
  • Regular Edition Compatible
    Not Applicable

 

Posted

what is the console command to get to the testing cell?

  • 3 weeks later...
  • 4 months later...
Posted

I'm having an issue with this mod, this is an issue I had way back in Legendary Editio to.

The College of Winterhold Statue doesn't have a body.

Does anybody know what could be causing this and how to fix it?  I have no other mods that affect the statues.

  • 3 weeks later...
Posted (edited)
On 8/6/2021 at 5:50 PM, Hero529 said:

I'm having an issue with this mod, this is an issue I had way back in Legendary Editio to.

The College of Winterhold Statue doesn't have a body.

Does anybody know what could be causing this and how to fix it?  I have no other mods that affect the statues.

image.png.d626cc1c6aeb6282b735ee3ed4c6967f.png
This one? If so, I have no issue. I cant get inside to have a closer look, and i'm no expert, but did you use the devious devices textures from zadil and copy those over into the folder with the statues?  That's my best bet at least.
image.png.9184eb7711351e8c8f159e07060ab159.png
you can see I renamed the textures and meshes from devious devices assets from zadil to 2 and 2, and just pasted them over. If this isn't the problem, it may be you're using something that changes the statues in the world? That's my best bet. Hope you figure it out ?

I copied them from this. I think it needs to be this one specifically. I already have devious devices on a newer version, but this one seems to be the intended for the statues.


 

Edited by Tayte
  • 1 month later...
Posted
3 hours ago, Ends_and_Memes said:

Do we need dyndolod to use the esp?

 

Not that I know of.

 

I don't use that mod, and I use Statues without issues. I think Dyn might be required depending on which add-on / extras you choose. I use the main file only, and have since this mod was released. I've not had issues at all in that time.

Posted
15 hours ago, YojimboRatchet said:

 

Not that I know of.

 

I don't use that mod, and I use Statues without issues. I think Dyn might be required depending on which add-on / extras you choose. I use the main file only, and have since this mod was released. I've not had issues at all in that time.

Good to know!

  • 1 year later...
  • 1 month later...
  • 2 years later...
Posted

Apologies for necro'ing this thread, but I'm having a bit of trouble.

I'm trying to get the 'Shrine of Azura' statue from this mod working with DynDOLOD3 and instead, I just get the default statue as an LOD.

Hoping someone can help me figure out how to fix this, this is one of my alltime fave statue mods! ❤️

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