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[mod] RJW Menstruation


motd1233

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Posted (edited)
On 1/31/2025 at 5:32 AM, hentaiyour said:

help! When I cum inside my pawn, the image of the vagina doesn't change, and the vaginal semen list is also empty.

 

Here is my log:https://gist.github.com/HugsLibRecordKeeper/6682101434206b3e46ad4ab0217cee7d

 

I have a similar problem. I've done a couple of tests, and the result is that if the rim was first built, it would produce normally if it was "male." But if it was "female," it wouldn't produce it even if I changed my gender to male or put penile notes on it afterward.

 

This has ruined my Futanari World plan 8^8

Edited by rbbtriver
Posted
On 1/31/2025 at 4:32 AM, hentaiyour said:

help! When I cum inside my pawn, the image of the vagina doesn't change, and the vaginal semen list is also empty.

Here is my log:https://gist.github.com/HugsLibRecordKeeper/6682101434206b3e46ad4ab0217cee7d

 

 

I forgot to mention this yesterday, if you used character editor to edit your pawn's schlingalongidong, their cum value would get reduced to nada, null, zero. To fix this, just go to the menstruation mod menu and enable debug mode at the bottom, now you want to enable dev mode then open your health tab then press the dev tool on top,  press the rjw edit parts button.

Posted
  • Detailed hybrid implementation
 
What does this mean? Any time a Animal Hybrid with the animal-hybrid xenotype is made they just seem like a normal human genetics and all.
Is this expected?

Since they only have normal hair / skin and then organ size genes, nothing else.
  • 4 weeks later...
Posted

If you are still having issues with pawns that should be producing cum, not producing any. Check the save file for <partFluidMultiplier>. I found that after saving a game, it set this value to zero for all sex parts which makes the males and futas not produce any cum. Changing this value to anything over 0 will fix the issue.

This is the blurp of code you are looking for.

<li Class="rjw.Hediff_NaturalSexPart">
                                        <loadID>545</loadID>
                                        <ageTicks>386</ageTicks>
                                        <visible>True</visible>
                                        <severity>0.6486815</severity>
                                        <canBeThreateningToPart>True</canBeThreateningToPart>
                                        <def>Penis</def>
                                        <part>
                                            <body>Human</body>
                                            <index>64</index>
                                        </part>
                                        <combatLogEntry>null</combatLogEntry>
                                        <abilities IsNull="True" />
                                        <baseSize>0.6486815</baseSize>
                                        <originalOwnerSize>1</originalOwnerSize>
                                        <originalOwnerRace>Human</originalOwnerRace>
                                        <previousOwner>Ro&lt;color=#999999FF&gt;, Guardian&lt;/color&gt;</previousOwner>
                                        <partFluidMultiplier>1</partFluidMultiplier>
                                        <discovered>True</discovered>
                                        <lastOwnerSize>1</lastOwnerSize>
                                    </li>

 

  • 3 weeks later...
Posted

How do you disable bleeding/periods? Its causing way too much trouble than its worth in my prison setting and a few characters who should not be getting periods are having them.

Posted (edited)
19 hours ago, Rinmanrin said:

How do you disable bleeding/periods?

4 billion women would like to know 😜

 

Anyway, I don't think you can disable periods - they are part of the menstruation cycle, after all. But you can turn bleeding amount all the way down to zero (check mod settings), which makes them pretty much a non-issue.

Edited by nugerumon
  • 3 weeks later...
Posted

I get this popup which I'm assuming is from Biotech a while after another pawn gives birth, and is prevents me from doing anything. If I click on "name baby" I get this: 

 

[SizedApparel]: Textures precache took: 3 ms
[TradeShipsNoMatterWhat] Attempting to load values from save file and inside xmlnode System.Xml.XmlElement
Exiting the game xml node
value loading done
ticksTillNextShip = 362160
Could not resolve reference to object with loadID Hediff_2169 of type Verse.Hediff. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(MammalVagina genitals ticksSinceCreation=450373) curPathRelToParent= 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RJW] System.NullReferenceException: Object reference not set to an instance of an object
[Ref F31D3750]
 at rjw.SexAppraiser.ReservedCount (Verse.Thing pawn) [0x0002b] in <6ddaf0669d334a67964091480757ef75>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 48631.
Total: 820.833600 ms (FindLiveObjects: 1.838200 ms CreateObjectMapping: 2.311500 ms MarkObjects: 816.530100 ms  DeleteObjects: 0.153300 ms)

[SizedApparel]: Generating PawnRenderNodeTagDef tag: Vagina
[SizedApparel]: Generating PawnRenderNodeTagDef tag: Anus
[SizedApparel]: Generating PawnRenderNodeTagDef tag: Belly
[SizedApparel]: Generating PawnRenderNodeTagDef tag: Penis
[SizedApparel]: Generating PawnRenderNodeTagDef tag: PubicHair
Exception filling window for RimWorld.Dialog_NodeTreeWithFactionInfo: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 325C798]
 at RimWorld.PawnNamingUtility.GetLastName (Verse.Pawn pawn) [0x00032] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.PawnNamingUtility.NamePawnDialog (Verse.Pawn pawn, System.String initialFirstNameOverride) [0x00048] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.ChoiceLetter_BabyBirth.Rename () [0x000a5] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at Verse.DiaOption.Activate () [0x00038] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at Verse.DiaOption.OptOnGUI (UnityEngine.Rect rect, System.Boolean active) [0x000ac] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at Verse.Dialog_NodeTree.DrawNode (UnityEngine.Rect rect) [0x0014e] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at Verse.Dialog_NodeTree.DoWindowContents (UnityEngine.Rect inRect) [0x0006e] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.Dialog_NodeTreeWithFactionInfo.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <630e2863bc9a4a3493f2eff01e3a9556>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
 

___________________________________________________________________________________________________________________________________________________________________

 

I don't know if its a mod incompatibility or not. 

Posted
1 hour ago, coldheartzero said:

Of the two links, the git link just says something about the connection being cancelled the second link goes back to the original mod, which is out dated.

the git link works for me and is the latest version

  • 4 weeks later...
  • 4 weeks later...
Posted

Hi, I started a new game.
And the female pawn I started with is already in Menopause.
Using the pawn editor, I set her age to 21 in the starting screen.
So why is it showing she's not able to have eggs?

Posted
On 6/15/2025 at 12:22 AM, AndrewTru said:

Hi, I started a new game.
And the female pawn I started with is already in Menopause.
Using the pawn editor, I set her age to 21 in the starting screen.
So why is it showing she's not able to have eggs?

 

open the dev controls on the top, and click "recalculate ovary power" or something like that.

Posted

If you care about genes aka biotech option to inspect genes and correct genitals in born pawn from genes (from rjw-genes) you need to change pregnancy setting in this mod as it breaks both things if you use menstruation multiple pregnancy setting.

 

image.png.793599a436fa4108e4a2e1b97f0768f3.png

  • 3 weeks later...
Posted

I have a problem where fertilization only happen during male-initiated hookups at the moment of coming, but never at any other point. It is a Menstruation Pregnancy(as per setting, I have every other type disabled) when it does happen and the Sperm Lifespan is set to max but it just won't happen.

 

I had a problem with the impossibility of pregnancies with "reverse" sex years ago with normal RJW, but I'm sure Menstruation was working with lingering cum at some point.

Posted (edited)

Hey, I'm trying to figure out how to activate the Hentai womb art, but I'm at a loss. I checked the mods options and nothing there suggests I have them turned off... in fact I enabled 'button in health tab' after creating a world and nothing new has shown on my pawns health tabs.

image.png.746814812c86e4bb034f8b036f955720.pngimage.png.669a6b05e47fb4c6b256a566172603b7.pngimage.png.b5fca76378ab87d9c2648b0dfab6e367.pngimage.png.38e4f3d763fbeeca085d0c4dba8e78aa.png

Edited by Natemare
Posted (edited)
On 7/12/2025 at 11:06 AM, Natemare said:

Hey, I'm trying to figure out how to activate the Hentai womb art, but I'm at a loss. I checked the mods options and nothing there suggests I have them turned off... in fact I enabled 'button in health tab' after creating a world and nothing new has shown on my pawns health tabs.

image.png.746814812c86e4bb034f8b036f955720.pngimage.png.669a6b05e47fb4c6b256a566172603b7.pngimage.png.b5fca76378ab87d9c2648b0dfab6e367.pngimage.png.38e4f3d763fbeeca085d0c4dba8e78aa.png

So after some testing I determined that this mod doesn't work with the cutebolds. A Ferian run with canine vaginas worked, so pretty sure its because they have cloacal vaginas?

Edit: Fix found, requires to used the Xenotype editor and make a custom xeno that uses canine or any non-avian/reptile vagina.

Edited by Natemare
Posted

Hi There!

After some testing with version 1.6 of your mod, I’ve found that it seems to be incompatible with Vanilla Races Expanded - Androids.
The game crashes during load, and based on the log it looks like the issue is related to missing texture references, most likely when initializing some pawn defs.

For example, I get repeated errors like this:

 

Could not load Texture2D at 'Items/HealthItemAndroid' for def 'VREA_Toe' in any active mod or in base resources.
MatFrom with null sourceTex.

 

These seem to come from either a missing texture or an invalid GraphicData reference that fails to resolve.
The conflict doesn’t just throw errors — it completely crashes the game during load, so I had to isolate the issue by disabling mods one by one. Right now, the Androids race mod seems to be the only one causing a conflict.

I’ve attached the full log as a .txt file (direct copy from the in-game log window).

Hopefully it’s helpful!

Log.txt

Posted (edited)

ok, so for some reason the mod is only updated to gitgud.io? fine, okay, strange but sure. but how in the fuck do i even navigate that spaceship-ass UFO lookin' piece of shit website??? where's the download button??? i just want to download the version for 1.5 of the game, i don't want to deepdive into the depths of some guy's firewall and *Hacker Voice* "I'm In" just to download an update file for a porn mod.

 

please, i beg of you, just post the updates here. at least here i dont have to navigate an intelligence agency's firewall to download it.

 

EDIT/UPDATE: I figured it out, and because i'm not a completer asshole like eighty percent of the other people who also figured it out and told no one, here's my free guide to downloading a file from the bullshit that is gitgud.

 

1. click the url link to take you to the gitgud website, specifically the file you want to download. in this case, this one.

 

2. you'll see a bunch of shit that doesn't make sense and what looks like files, but they're not, don't let them lie to you. simply ignore it all and scroll down, you'll see a bunch of 'files' that say '1.5', '1.6' etcetera. click on the one you want. each version corresponds with a version of the game, and i'd recommend 1.5 until RJW fully updates for 1.6

 

3. in large text at the top should be the file you want to download. to the immediate right of it you'll see a white box that says 'find file' and a blue one that says 'code', with a drop down arrow on it. click that, and then scroll past the white noise of technobabble bullshit.  at the bottom you should see two things that stand out. Download source code, and download repository, followed by options for each. hover under download source code, and click the zip file to download it as a zip. from that point on, installing it should be as easy as any other time you've installed a mod for rimworld. 

 

yes, it seems obvious now, but trust me i spent half an hour meticulously combing this fucking hellscape of a website for a download button and searching all the wrong places so you didn't have to.

 

mod author, be a G and pin this comment so others can see this, because i do not wish gitgud on fucking anyone. 

Edited by Rwbybomb21
clarification
Posted
On 1/31/2023 at 1:28 PM, Gabriella Constanzia said:

Good mod, but why do pawns with "virgin" trait still may have total sex count above zero? Am I missing something, or it's just some technical difficulties?

Having the same problem here.

  • 2 weeks later...

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