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save is corrupt immediately after character creation


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Posted

I've been trying to solve the problem for some hours, but I can't find a solution. I use Votex and Loot, and SSEdit to clean the mods. But something is wrong. After cleaning the mods, I log into the game, and start as usual ... autosave after creating the character. I use LAL, so I have to talk to Mara, who does the dialogue, but the screen of the answers to give her does not open. I go to the save trying to reload it, but it tells me the save is corrupt. 

Load order multiple plugins attached. Can anyone help me out?

 

loadorder.txt Plugins.txt

Posted

that is not your real load order, the game would crash before loading in if that was the load order. That just the way vortex lists them.a lot of the stuff on your list are not real there are no tattoo esps i use those mods they are just texture folders no esp. now having said that one of your mods is either no good or missing some requirement it needs to run right so when u save it corrupts.what i suggest is 1) verify the game cache making sure skyrim is missing no files 2)deactivating all esl's and esp's leaving just the masters active. get rid of all old saves 3) start new game save get out and see if u can reload the game if u can't than one of the masters is no good 4) if the masters work add all master flagged esp 's test if that works try the esls if that don't work it is one of the esl if they work than load the remaining esps in 5- 10 at a time testing every time until u hit the corruption error it will be in the last 10 mods u activated. now if that don't work it could be a bad script or a bad skse plugin maybe a bad dll. remove all skse plugins and test if it works the problem is in the folder if that doesnt work remove all meshes textures scripts etc deactivate all mods than re add 5 mods with folders at a time until u hit the problem test every time. welcome to troubleshooting 101 sorry but there is no easy solution to this issue but time and effort. good luck. oh remember you use LAL make sure that is activated with the masters unless u wanna test having to go thru the carriage ride scene everytime

 

Posted
On 2/1/2021 at 8:28 AM, jbradhl said:

that is not your real load order, the game would crash before loading in if that was the load order.

Why is that not the real load order? Why would it crash before loading?

 

On 2/1/2021 at 8:28 AM, jbradhl said:

there are no tattoo esps i use those mods they are just texture folders no esp

Rutah and Sheps tattoo mods do have an esp.

 

On 2/1/2021 at 8:28 AM, jbradhl said:

now having said that one of your mods is either no good or missing some requirement it needs to run right so when u save it corrupts.

How would that corrupt a save?

 

@ShadowThunder992 Disable all your mods (not the plug-ins) in Vortex. Just run Alt Start and any of its dependencies. Try the game and then add your mods back say 10 at a time and test as you go.

Just out of interest, how many esms and esps is that (not including the esls)?

Posted

serious grey cloud 1)esps are mixed with masters like 3d npcs the game will not load if an esp is the master section of the load order unless the esp is master flagged  and master flagged esps would be under the esms and above regular esps and i bet 500 bucks that loot has that in a different order than what vortex is showing 2)well the rutah tats i have does not have an esp just texture folder i downloaded many years ago so they must have updated since 3) i have had in 5 years at least 3 mods that were bad and did corrupt a save and 3 other bad mods that made the save instantly dirty (3 of those mods were from LL), 4) you just basically gave the same answer with less detail there was no need to try and troll me that helps nobody

 

Posted
5 minutes ago, jbradhl said:

1)esps are mixed with masters like 3d npcs the game will not load if an esp is the master section of the load order unless the esp is master flagged  and master flagged esps would be under the esms and above regular esps and i bet 500 bucks that loot has that in a different order than what vortex is showing

 USLEEP, for example, has an esp extension but is flagged as a master. It nearly always comes directly after the DLCs regardless of how many actual esm plug-ins there are.

 

Vortex uses LOOT. Or put another way, Vortex's autosort is done by its version of LOOT. And I use Vortex.

 

15 minutes ago, jbradhl said:

2)well the rutah tats i have does not have an esp just texture folder i downloaded many years ago so they must have updated

Your information was incorrect. Mine wasn't because I checked my facts first.

 

16 minutes ago, jbradhl said:

3) i have had in 5 years at least 3 mods that were bad and did corrupt a save and 3 other bad mods that made the save instantly dirty (3 of those mods were from LL),

I have had none in four years. What does 'make a save dirty mean'?

 

17 minutes ago, jbradhl said:

4) you just basically gave the same answer with less detail there was no need to try and troll me that helps nobody

No, I gave a way to solve the problem in good English in a simple to understand way. Correcting your mistake and asking for proof of your assertions does not constitute trolling.

Posted

my info was not incorrect and i just said esp do not go into masters unless esm flagged like unofficial and loot has never been any good anyways that is why i never use it and do the load order myself. and there was nothing wrong with what i wrote it was very easy to understand and gives the user more areas to look to find the issue that is causing the problem. 2) if it was me having the problem my answer would have helped me better than your answer cause if it is not a bad mod causing the issue i have something to go by to find the problem where your answer would leave me high and dry with no answers of where to go next 3) and you are the reason why i very rarely try to help anyone anymore. i have been playing with mods and making mods since morrowind in 2002 before mod managers and load order tools. so one thing i know is how to fix a broken game because i learned the hard way before there were tools i do not use load order tools or mod managers they are for lazy people. and this is the last thing i have to say on this have a good day

 

Posted
36 minutes ago, jbradhl said:

my info was not incorrect

What about the esps in the tattoo mods?

 

Try using the Caps Lock on the first letter of a sentence. Punctuation can also help.

Posted

my version of rutahs does not have an esp and you don't need that esp for it to work there are several mods that u dont need the esp especially if it is texture stuff like tattoos. foxy slyrim is another mod that u do not need the esp.

 

 

Posted
1 hour ago, jbradhl said:

my version of rutahs does not have an esp and you don't need that esp for it to work there are several mods that u dont need the esp especially if it is texture stuff like tattoos. foxy slyrim is another mod that u do not need the esp.

 

 

Tattoos that are esp or not, I don't think are the problem. The mods, I have been using them for centuries, and they have never given me a problem (I update them often, because I often restart the game). using a corrupt save recovery program, I found that it is something related to
XP32 Maximum Skeleton Special Extended,, but I'm not sure what. In addition, even removing the mods, (starting again), it continues to do the same thing.

Posted

shadowthunder i didn't think that was the problem i just mentioned it. trying to go thru my notes,  i had an issue with xpmse years ago that really screwed up my game. when i find it i will let u know it may be an answer u need it or it may not be. it may take a while i have 30 notebooks to go thru

 

Posted
5 hours ago, Grey Cloud said:

What is the program? Do you have a link, please?

What did it say about XPMSSE?

FallRimTools

He said something related to the "enchantments" of the pg. However, I realized, afterwards, because I'm stoned, that I don't have the address library for the dlls ...: S When reinstalling the mods, I will have forgotten to put it. And maybe that was why the data got corrupted ... I don't know ...

 

Posted
5 hours ago, rb888 said:

Don't forget clean out my games too! SKSE also! Alot folks forget overlook it.

2021-02-01 19_32_10-Window.png

Thanks, maybe that too could have an impact, even if I think that wasn't the problem. Skyrim had been reinstalled from scratch ... and the default folder where the saves went was destroyed ...

4 hours ago, jbradhl said:

shadowthunder i didn't think that was the problem i just mentioned it. trying to go thru my notes,  i had an issue with xpmse years ago that really screwed up my game. when i find it i will let u know it may be an answer u need it or it may not be. it may take a while i have 30 notebooks to go thru

 

I think the problem was related to the fact that I had forgotten to install the address library for the dll.

Posted
17 hours ago, jbradhl said:

2)well the rutah tats i have does not have an esp just texture folder i downloaded many years ago so they must have updated since

Rutah original upload August 2018, last updated August 2018.

Shep original upload January 2019, last updated January 2019.

 

17 hours ago, jbradhl said:

i do not use load order tools or mod managers they are for lazy people.

 

13 hours ago, jbradhl said:

it may take a while i have 30 notebooks to go thru

The 'lazy' people don't need 30 notebooks to keep track of what has been going on. Mod managers also keep one informed of which version of a mod you have installed and when a Nexus mod has been updated.

LOOT is not 100% perfect but it works 99% of the time. For the odd time it gets things wrong or if one wants to put things in a different order then the metadata rules are simple enough to implement.

With Vortex one can choose to have two mods set to load in a particular order but have individual files from those mods load in a different order.

 

8 hours ago, ShadowThunder992 said:

because I'm stoned

Good man. Another good reason to choose the mod manager and LOOT road rather than the 30 notebooks road. ?

Let us know how you go on with a reinstall of XPMSSE.

Posted
Quote

I think the problem was related to the fact that I had forgotten to install the address library for the dll.

 

If I caught that last statement you made (OP) correctly, yeah, Address Library is required by many mods. In order to avoid this sort of thing in the future, make sure to carefully read the description and requirements sections of every single mod you want to install, and to save yourself any additional headaches, make sure those dependencies (requirement mods) are installed *prior to installing a mod requiring them

Posted

30 notebooks includes all the notes and changes for the mods i was making or modding and notes for skyrim oblivion fo4 morrowind fo3 fnv gta5 gta4 gta 3 vice city and 9 other games and 14 mods i was working on  you have definitely proven you are a troll. a mod manger does not help me in the ck. I also modify other peoples mods notes help me keep track of what i changed so when or if they update there mods i can put my changes back in. I do not know of any modder who does not use notes when making there mods unless it is a very small mod..     The mod I am currently making places of skyrim adds over 1300+ npcs  into skyrim (riverwood alone has 106npcs including 22 kids) + their houses stores and etc you cannot make a mod this big without notes.

 now i got to go off to help Shadow Thunder fix there game.

 

Posted
37 minutes ago, jbradhl said:

a mod manger does not help me in the ck

Where did I say it would?

 

38 minutes ago, jbradhl said:

30 notebooks includes all the notes and changes for the mods i was making or modding and notes for skyrim oblivion fo4 morrowind fo3 fnv gta5 gta4 gta 3 vice city and 9 other games and 14 mods i was working on 

Then you don't have to check through 30 notebooks do you?

 

39 minutes ago, jbradhl said:

now i got to go off to help Shadow Thunder fix there game.

It's 'their' and he appears to have found the cause of the problem.

 

 

Posted

my notes are scattered in 30 notebooks and not in one and excuse me if i typo every now and then i have had 2 strokes in my life what is your EXCUSE.... and no the game has not been completely fixed their game and i have been in pm with them helping to fix since 4 am this morning.

 

  • 1 year later...
Posted

I started having the very same issue today. Every time I start a game, the saves get corrupted in game. I also use Live another Life but this has never ever happened to me in 6 years!

I managed to find that the dialogue not poping out with Mara would work if I removed the latest generated dyndolod plugins (1.69alpha), so It might be related but it's not the only thing because my saves still get corrupted right after I leave the prison. Once I start to fast travel, talk to people, I cannot reload them without quitting the game. Some dialogue is also missing

I started using the seasons MOD (https://www.nexusmods.com/skyrimspecialedition/mods/62861), maybe it's related because the other mods I added or updated today are mainly patches (for Jk or PCE) and do not have scripts or dll. I'll investigate some more

  • 2 weeks later...
Posted
On 2/1/2021 at 5:28 AM, ShadowThunder992 said:

I've been trying to solve the problem for some hours, but I can't find a solution. I use Votex and Loot, and SSEdit to clean the mods. But something is wrong. After cleaning the mods, I log into the game, and start as usual ... autosave after creating the character. I use LAL, so I have to talk to Mara, who does the dialogue, but the screen of the answers to give her does not open. I go to the save trying to reload it, but it tells me the save is corrupt. 

Load order multiple plugins attached. Can anyone help me out?

 

loadorder.txt 10.09 kB · 23 downloads Plugins.txt 10.39 kB · 10 downloads

i am using good old NMM and been experiancing the same .

  • 1 month later...
Posted
On 2/25/2022 at 7:05 PM, Dova-Quim said:

i am using good old NMM and been experiancing the same .

Now I have changed to MO2, although I personally hate it as a program, it is hateful! But at least, I can keep the default game folder clean. Vortex / MNM install mods inside the game folder, so changing load order is practically impossible without uninstalling every mod you have and keeping only the ones you want. With MO2, on the other hand, you create instances to be used with a precise load order. Now I also have the Anniversary Edition, which with mods, is a bit unstable as far as I'm concerned!

Posted
On 3/29/2022 at 2:48 AM, ShadowThunder992 said:

Now I have changed to MO2, although I personally hate it as a program, it is hateful! But at least, I can keep the default game folder clean. Vortex / MNM install mods inside the game folder, so changing load order is practically impossible without uninstalling every mod you have and keeping only the ones you want.

That is more or less complete nonsense. Having folders inside the Data folder is neither here nor there. Changing load order is entirely possible with both NMM and Vortex. Vortex has a feature for creating different profiles.

 

 

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