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AddScriptPackage won't compile.


SadSun

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Posted

Ugh! Stuck again! I've created a package in the geck. When I add the package manually to the character (vMORangerGhost) things go smoothly. However, this requires me to edit and save the character to my plugin making incompatibility issues with other mods. The fix for this should be to add the package via a script fragment, but when I write:

 

vMORangerGhost.AddScriptPackage MyFollowPackage

The fragment won't compile...

 

What am I doing wrong NOW?

Posted

You're using the base form and not the reference. Try vMORangerGhostREF.AddScriptPackage etc.

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