RedguardBull Posted October 21, 2022 Posted October 21, 2022 On 9/30/2022 at 11:13 AM, pinkfluf said: Thanks! I swapped his msn for a more muscular look, gave him a horse cock too (removed the anus from nif, although I might go with the mino cock...decisions decisions).. Reveal hidden contents He has a weird black patch on his butt though (guess I could use paint to cover it)... Reveal hidden contents One thing I found odd when firing up my mod in ck (with bdungulate as master) is each time I saved it added a worldspace related to the mino (can't remember off the top of my head but one thing I noticed in ck log is... Reveal hidden contents PATHFINDING: NavMesh in cell Wilderness (Tamriel[0,-1]) should be refinalized, there are navmesh bounds missing PATHFINDING: NavMesh in cell Wilderness (Tamriel[-36,19]) should be refinalized, there are navmesh bounds missing PATHFINDING: NavMesh in cell BDMinotaurHouseExterior (Tamriel[-36,18]) should be refinalized, there are navmesh bounds missing PATHFINDING: NavMesh in cell Wilderness (Tamriel[-36,17]) should be refinalized, there are navmesh bounds missing PATHFINDING: NavMesh in cell Wilderness (Tamriel[-35,18]) should be refinalized, there are navmesh bounds missing PATHFINDING: NavMesh in cell Wilderness (Tamriel[-35,17]) should be refinalized, there are navmesh bounds missing Removing bdungulates as a master fixed it. Could be related to why you found them out and about in skyrim. I like the way their schlongs look as they dangle! After being refused by almost every mod author for asset use under the sun I almost, almost went with a trolloc from the wonderful WOT mod, but they looked a way bit too dremorish. I saw your mino before in the images and thought it didn't fit, but when I saw the bison I thought "wow" (hint: add the bison in the mod piccies). Now I only need to pick a voice for the mino (galmar I think) and maybe tweak it under audacity. thanks! BBC?
DeadSoldierBoy Posted October 23, 2022 Posted October 23, 2022 (edited) @Bad Dog Any idea why this overlay is doing this? @Bad Dog I've been doing some testing, and I've found out that I'm only getting this overlay bug on "Ungulate Races" version of Horses, but not on the standalone "Race Horse" mod. Edited March 28, 2023 by DeadSoldierBoy
Bad Dog Posted October 23, 2022 Author Posted October 23, 2022 Nope. Go back to a minimal load and add things back in.
Larona Posted November 26, 2022 Posted November 26, 2022 (edited) This is such a great mod, though an issue I ran into is that with male NPCs (all races), they go invisible without armor. I go to loot a body and take everything and it's all invisible. I'm currently trying to figure out what it might be, but it fixed as soon as I turned off the ungulate schlongs part. Disabling the hoodies esp. I assume the main page might have a typo and means "don't enable both" the hoodies and UngulateSOS esp files Edited November 26, 2022 by Larona Solution discovered (hopefully)
Bad Dog Posted November 26, 2022 Author Posted November 26, 2022 Do you have a first-person mod or something? There's actually no problem with having both hoodies and the ungulate sos file. It's just the latter is obsolete.
AK_Stinger907 Posted March 2, 2023 Posted March 2, 2023 I downloaded this mod and the prerequisites but the races don't appear on the race menu at all, I'd really like to use them for a playthrough so if there's any patch or any kind of fix for it I'd like to know
Bad Dog Posted March 2, 2023 Author Posted March 2, 2023 Hint: If obvious, basic functionality isn't working, you did something wrong. Check your install. Make sure the ESPs are enabled.
Dreihorn Posted March 7, 2023 Posted March 7, 2023 I am trying to make a custom follower, but for some reason the face tint just refuses to apply. Causing the head to look like this.Does anyone know why that is or how to get around it?
Kuroyami Posted March 7, 2023 Posted March 7, 2023 6 minutes ago, Dreihorn said: I am trying to make a custom follower, but for some reason the face tint just refuses to apply. Causing the head to look like this.Does anyone know why that is or how to get around it? The CK(at least the Skyrim/LE version, not sure about SE's CK), has the issue of only properly generating facegen files with Tintmasks if they are 256x256. This mod has optional textures(for each race) at said resolution, which you will want loading when generating an NPCs facegen files in the CK.
Dreihorn Posted March 7, 2023 Posted March 7, 2023 yep, that was it. whoopse. but thanks for the help
Fankalkin34 Posted April 10, 2023 Posted April 10, 2023 I dunno if its this mod or lykaios, but for skyrim vr the legs, whenever i play as one of these races (and just beast races in general) myself The legs just levitate behind my character, and the digi part seems to be the problem not good with modding jumbo myself sorry Can send pics if you need those maybe digi feet is messed up with vrik
Arphila Posted May 3, 2023 Posted May 3, 2023 On 9/21/2022 at 5:31 AM, Bad Dog said: Getting there. I'm doing a whole CBBE-friendly run right now. I know it's been a while but is there any update on the CBBE/3BA stuff? o: This is a great mod but the seam between the hands and the arms is the only issue I run into (not that bad but wondering if anything has come about). 1
kyubi3002 Posted May 15, 2023 Posted May 15, 2023 Gunna be with this guy here id like if I could have 3BA or at least scaling body for mino when im not wearing my bra.
Lovohobo Posted August 3, 2023 Posted August 3, 2023 I hope there was a SAM light patch of this great mod. :C
Guest Posted August 15, 2023 Posted August 15, 2023 I don't know if this is a known issue or something on my end but for the deer npc overrides all of the furrified npcs with the exception of Siddgeir are missing their clothes. Loading it up in Tes5edit shows that the affected npcs have an unresolved error where their outfits should be. It's a simple fix copying their regular outfits from Skyrim over into the mod, but it's odd that they would be missing their clothes in the first place.
GuruSR Posted September 1, 2023 Posted September 1, 2023 First, awesome races, something other than boring humanoids. As for the hand and feet meshes not lining up with CBBE, it is quite minor that I've seen, the wrists on the hands are a touch too large, not sure if that can be fixed. The legs, same thing, I did mitigate most of it by changing the ankle size in RaceMenu. From what I'm seeing there is an outward curve to the legs and arms that can easily cause issues on any body type. Now onto the faces, in certain places, all these races lose their coloring. AKA almost a grey face bug, any thoughts on how to fix it (also happens with the birds too). In and our of showracemenu fixes it. Minotaur, where is the jewelry? I also can't find these body tints (overlays), RaceMenu is either hiding it on me or I'm missing an addon over and above what comes with it. Lastly, during the start (save I load from that is setup just at the RaceMenu part of the intro), I did see something behind the deer, looked like a deer anus, but now that is all I see, is this right? GuruSR.
GuruSR Posted September 1, 2023 Posted September 1, 2023 And for those who play the deer and want other deer to recognize them as such: Place the deer.txt file in your Skyrim folder (not the Data folder, the game folder itself). On your deer, go to the console and type: bat deer.txt <- enter after that. There you go, you can now hang out with other deer. GuruSR. deer.txt
SpiritSniper45 Posted October 15, 2023 Posted October 15, 2023 SOS says all the schlongs and such added by this mod are dirty and can't be loaded, any idea why? @Bad Dog
Mythosr Posted November 1, 2023 Posted November 1, 2023 I played with this mod in the past and really liked it. Now, after some time i managed to make a new modlist with over 1300 mods and am using H.I.M.B.O. for the male character bodies. I would really like to play a ripped minotaur berserker with a big fucking sword. So as a suggestion, if I may, please see in the future the possibility of making this compatible with H.I.M.B.O. and maybe, as others have asked before, with CBBE 3BA. Thank you for all the work you put in your mods!
Blaze69 Posted November 1, 2023 Posted November 1, 2023 1 hour ago, Mythosr said: I played with this mod in the past and really liked it. Now, after some time i managed to make a new modlist with over 1300 mods and am using H.I.M.B.O. for the male character bodies. I would really like to play a ripped minotaur berserker with a big fucking sword. So as a suggestion, if I may, please see in the future the possibility of making this compatible with H.I.M.B.O. and maybe, as others have asked before, with CBBE 3BA. Thank you for all the work you put in your mods! HIMBO should already be compatible since it's a drop-in replacement for SOS, which this mod already supports. Same goes for 3BA, although you first need to install the CBBE patch to get the right textures.
RevanCathal Posted June 5, 2024 Posted June 5, 2024 (edited) Having an issue where if I try to engage in sex with a female NPC (Jane the Deer in Falkreath was my latest attempt), everything through Sexlab starts as it should but then they just stand there doing nothing naked. Running 1.5.97 SE with all SE requirements. Scenes with standard races act normally. Edited June 5, 2024 by Jgoftl
Josesk Volpe Posted November 7, 2024 Posted November 7, 2024 (edited) I get CTD on menu after this mod is installed. All the needed dependencies are installed. Using Skyrim Legendary Edition. I've already attempted disabling any other mods except for this one and the dependencies. Edited November 7, 2024 by Josesk Volpe
phyire Posted March 27, 2025 Posted March 27, 2025 (edited) As much as I love your work BD (I really do appreciate it), the hoodies mechanism conflicts with so many mods and so many mods don't work with it. Eg. Dancing Penis is the one I am currently troubleshooting, the penis does not go erect first before ejaculating. Without the hoodies mechanism, it works fine, even with your yiffy age schlongs. Can you not have the hoodies mechanism separated from the mod as optional then as a core have the schlongs have an always unsheathed state and let sexlab aroused handle the erect-ness? EDIT: I only loaded the SOS ESP as stated in the description, I am trying to find why I still have Hoodies MCM menu. Even with the Hoodies MCM option disabled, the scholngs still only "First, second and 3rd" break at the default values. I Don't know what is causing Hoodies to still be active Edited March 28, 2025 by phyire
Lewdex Gundyr Posted May 7 Posted May 7 Not sure how active this still is, but I was wondering if there's any way to enable the ungulate schlongs on the default races? I'm using BaC and wanted to use the Mino parts on my transformed Nord, but they can't be added as they're not meant to work with other races.
ChezVeZ Posted June 4 Posted June 4 Here is some SMP patch for thier schlongs? It would be great in softbody/PPA era
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