dickbiggere Posted October 3, 2020 Posted October 3, 2020 Allfather View File If you wanna help in some capacity, graphics, coding etc. you are free to dm me so we can set up a working dialogue. Vanilla files it changes and incompatibilities: Anything that overwrites or changes the vanilla succession laws will most likely be incompatible unless you manually create a patch by including my laws. This overwrites the conditions for marriage will be incompatible anything changing the can_marry and could_marry_character triggers incompatible with things changing the marriage doctrines. Hi, this is still a work in progress, but it's going forward. Should be a bit more stable now. Working on a small mod project, first time modding, I don't know how much time I will put into etc. I'm open for feedback or help, mostly doing this because it's fun to mess around with. I'm also VERY open for suggestions, for what to change, new features etc. For those that don't bother reading the thread, while the fix from harem doctrines and stress aren't necessary it is very well recommended due to the "Oh no, 4 kids died in one day that's not good" *POOF* dynasty extinct problem or be warned that it is a thing. Due to how stress works with vanilla and siblings. How to install: Just like all other mods, drop in the paradox mods folder and unzip all. by default paradox games' mod folders in windows are under documents/paradox interactive/Crusader Kings |||/mod after you unzip it the launcher should notify you of the new mods, if not go into the manage mods or manage playset and then click add mods, it should now be listed here and simply press add to play with it. Versions: GOING FORWARD RELEASES ADOPT LAW AUTOMATICALLY How to use, please adopt the unrestricted marriage, and then the Allfather doctrine in marriage types, it should now be at the top of the list. How to use the mod, graciously described by @plebejer: On 10/6/2020 at 7:43 PM, plebejer said: This is how you use the mod: Reveal hidden contents 1.Create a new Religion with the "Allfather Doctrine" marriage doctrine. (don't worry about the number of tenets in my game - it's another mod) 1.1 For that you will need the "Unrestricted Marriage" Doctrine in the same Category. 2. Now go to the Gender Laws and change it to "Allfather Law" (In the new Version this one is already set - so you may skip this step) 4. ??? 5. Profit!! Now a quick thing about compatibility: Reveal hidden contents The mod is incompatible with any mod that edits the marriage doctrines. (On a sidenote - "Pantheon of Gods" adds a marriage doctrine, which was the culprit in my case) Easiest way to find out if a workshop mod is incompatible, (or any other mod - just use the same method I will be describing but use a different file path for the search) is to: 1. Download some kind of searching software (windows is unreliably in my opinion) - I use "Agent Ransack". (https://www.mythicsoft.com/agentransack/) 2. Navigate to the steam workshop. Just do as in the picture below Go back a few folders: Go to workshop->content->Steam-ID Now the Steam-ID for this game is "1158310" so go there. 2. Search for the incompatible mod. Copy the file path from the explorer. (Just use a different path here for non workshop-mods.) And paste it into Agent Ransack: Enter "doctrine_marriage_type" as the search string, just like shown in the screenshot and search. If you've found any .txt files -> some mod is incompatible. Since this took longer than expected, I'm not really motivated to continue explaining what you can do to make them compatible... If anyone asks I may do that later. The mod Allfather comes a bit from my own idea and an idea from here I have no idea about how to append laws at the moment and I use Harem doctrines, so I added most of NightlinerSGS code within myself. I DO NOT OWN ANY PART OF THAT CODE, and all credit goes to him on that. I will not in any way take money etc. etc. if you just watn a shitton of spouses or concubines please go to his mod page on Description: The mod is about (For now) as a male you can create a new faith with the doctrine Allfather, Now when you create a faith with the allfather doctrine you will adopt a gender law called allfather law and, all your vassals will adopt another law which only allows female inheritence, all male vassals will get the boot and be deposed. Now the thought is that all the then successors to your vassals should also automatically be made your concubines. This is still a work in progress. However any new woman who becomes your vassal will be automatically divorced and made into your concubine, from which you could then marry if you want. I capped the number of concubines atm to 999, so if anyone exceeds it I will increase it. Your vassals are not allowed to have any other spouses or concubines other than you. Women are allowed anything otherwise depending on your laws. Issues: General issue with any mod that adds doctrines allowing multiple wives and concubines having the AI disliking it. THIS MOD INCLUDES A FIX TO THESE GENERAL PROBLEMS AS LONG AS THEY'RE PROPERLY TAGGED WITH ALLOWING MULTIPLE SPOUSES Submitter dickbiggere Submitted 10/04/2020 Category Crusader Kings 3 Requires Nothing, and should be compatible with anything that doesn't touch the vanilla marriage 3
zargod Posted October 4, 2020 Posted October 4, 2020 Looks interesting. Unfortunately I cannot seem to get it to work, even running it as the sole mod. I am seeing no option to adopt the Allfather in either Religious doctrines (View on Gender or Marriage Type) or Succession Law choices. I am playing under 1.1.2 This is probably due to the fact that it is based on Harem Doctrines, which was last updated on Tuesday 29th Sept, and does not appear to have been updated for 1.1 (released the same day). Addendum: I tried downgrading to 1.0.3, and could get Harem Doctrine 0.3 (which I think is the version up on Steam) to work. Upgrading to 1.1.1 (1.1 isn't available on Steam), neither HD 0.3.1 nor Allfather worked.
whateverdontcare Posted October 4, 2020 Posted October 4, 2020 You can make landed characters concubines? You couldn't in CK2. Anyway, glad to see something came of this. I was going to make it myself, eventually. I just had other modding projects I needed to do first.
nrish666 Posted October 4, 2020 Posted October 4, 2020 How can I select allfather as new doctrine? it is grayed out even after selecting "consanguinity urestricted marriage".
zargod Posted October 4, 2020 Posted October 4, 2020 29 minutes ago, whateverdontcare said: You can make landed characters concubines? You couldn't in CK2. I just checked it out, yes you can land your concubine without them stopping being your concubine. Unless and until I get this mod working, I cannot tell if it is okay to do it in the opposite order.
qc1111 Posted October 4, 2020 Posted October 4, 2020 How can I select allfather as new doctrine? it is grayed out even after selecting "consanguinity urestricted marriage".
dickbiggere Posted October 4, 2020 Author Posted October 4, 2020 8 hours ago, zargod said: Looks interesting. Unfortunately I cannot seem to get it to work, even running it as the sole mod. I am seeing no option to adopt the Allfather in either Religious doctrines (View on Gender or Marriage Type) or Succession Law choices. I am playing under 1.1.2 This is probably due to the fact that it is based on Harem Doctrines, which was last updated on Tuesday 29th Sept, and does not appear to have been updated for 1.1 (released the same day). Addendum: I tried downgrading to 1.0.3, and could get Harem Doctrine 0.3 (which I think is the version up on Steam) to work. Upgrading to 1.1.1 (1.1 isn't available on Steam), neither HD 0.3.1 nor Allfather worked. This is on me, I had issues when running it with HD, and in actuality you don't need it. All of it is included in Allfather, so for now please run it without HD on.
dickbiggere Posted October 4, 2020 Author Posted October 4, 2020 2 hours ago, qc1111 said: How can I select allfather as new doctrine? it is grayed out even after selecting "consanguinity urestricted marriage". Sorry about this, I updated and patched it just now. Should be pickable, and the Law should also be pickable if you fulfill the requirements.
zargod Posted October 4, 2020 Posted October 4, 2020 29 minutes ago, dickbiggere said: This is on me, I had issues when running it with HD, and in actuality you don't need it. All of it is included in Allfather, so for now please run it without HD on. Sorry if I wasn't entirely clear. I cannot get Allfather to work under 1.0.3, 1.1.1 or 1.1.2, even on its own. Of the AF/HD family of mods, the only one I have been able to get to work was HD 0.3 (under 1.0.3). Addendum: I found out the problem, under AF 0.4.5 at least -- an incorrect path in AllFather.mod: Quote path="C:/Users/xavan/Documents/Paradox Interactive/Crusader Kings III/mod/AllFather" Correcting that, I now that all the HD marriage doctrine options and also AF doctrine if I first pick Unrestricted Marriage consanguinity.
Munkay Banannas Posted October 4, 2020 Posted October 4, 2020 it says the path of the descriptor for the mod is invalid and i cant enable it. any ideas of what may be causing my issues?
Munkay Banannas Posted October 4, 2020 Posted October 4, 2020 yup solved it with help of zargod. changing the user name works.
zargod Posted October 4, 2020 Posted October 4, 2020 14 hours ago, dickbiggere said: In order to adopt the new law, you must have some form of a single successor. This means that you need either Heraldry (High Medieval Innovation, for House Seniority Law) or Primogeniture (Late Medieval innovation for Primogeniture or Ultimogeniture Laws), making this rather restrictive in practice. Also, the one time I managed to get the law listed, even greyed out, it stated that it required High Crown Authority. This is a lot of hoops to jump through to get this mod to actually do anything.
nrish666 Posted October 4, 2020 Posted October 4, 2020 Seems to bug out when having a vassal town under the allfather. Some type of constant loop changing the succession system of the towns. Might be an idea to make republic succession systems or township baronies an exception to the "daughters of the all_father" succession type. edit: only bugs out when you have a male mayor of the town. granting a town to a low noble can place a male there as well causing the bug.
zargod Posted October 4, 2020 Posted October 4, 2020 44 minutes ago, Munkay Banannas said: yup solved it with help of zargod. changing the user name works. Only if your Documents folder is in the default location (mine isn't). The correct generalised path should be: Quote path="mod/AllFather"
dickbiggere Posted October 4, 2020 Author Posted October 4, 2020 1 hour ago, zargod said: Sorry if I wasn't entirely clear. I cannot get Allfather to work under 1.0.3, 1.1.1 or 1.1.2, even on its own. Of the AF/HD family of mods, the only one I have been able to get to work was HD 0.3 (under 1.0.3). Addendum: I found out the problem, under AF 0.4.5 at least -- an incorrect path in AllFather.mod: Correcting that, I now that all the HD marriage doctrine options and also AF doctrine if I first pick Unrestricted Marriage consanguinity. 4 minutes ago, zargod said: This means that you need either Heraldry (High Medieval Innovation, for House Seniority Law) or Primogeniture (Late Medieval innovation for Primogeniture or Ultimogeniture Laws), making this rather restrictive in practice. Also, the one time I managed to get the law listed, even greyed out, it stated that it required High Crown Authority. This is a lot of hoops to jump through to get this mod to actually do anything. Fixed the path to be relative, god damn annoying that this must be done everytime you pack the mod. And some localization to be more specific. The requirements of single heir successor was more put in place as some form of RP, it can come out as very restrictive, I do have an idea of releasing a version which only needs you to adopt the new doctrine and then sets everything for you.
zargod Posted October 4, 2020 Posted October 4, 2020 25 minutes ago, dickbiggere said: The requirements of single heir successor was more put in place as some form of RP, it can come out as very restrictive, I do have an idea of releasing a version which only needs you to adopt the new doctrine and then sets everything for you. Even if you have Primogeniture available, you may well prefer to place your top title under Elective, and let partition take its course, rather than be forced to accept your eldest son, even if he's a dud. Easier for your chosen heir to pick up each of your titles piecemeal from multiple heirs, than to have to fight your eldest, who has inherited the bulk of it, and may well be your heir's most powerful vassal.
NightlinerSGS Posted October 4, 2020 Posted October 4, 2020 Btw, no worries about using my "code", at this point it's so simple it's not even worth calling code imo... And I see you're running into the same issues I ran into when I started. @zargod already told you about the mod path and how to set it before you upload here. If you upload your mod to Steam or Paradox, this is done automatically. As for the localization file, that one needs to be in the YAML format and saved with UTF-8-BOM encoding to be read properly by the game. I recommend using a good text editor like Notepad++, and check out the CK3 Wiki on modding on how to set things up properly. Have a look at my localization file to see how it's set up.
zargod Posted October 6, 2020 Posted October 6, 2020 On 10/5/2020 at 2:10 AM, dickbiggere said: I do have an idea of releasing a version which only needs you to adopt the new doctrine and then sets everything for you. Is this what AllfatherNOLAW.0.4.8 is meant to do? Because it does not seem to do anything in terms of setting up female vassals, inheritance, etc. Should I be leaving it to run for longer? Also, should we be running the running the StressQuickFix mentioned in HD here: Or has it already been incorporated into this mod? Thanks for all your work on this.
Dirk71 Posted October 6, 2020 Posted October 6, 2020 Hello,When I try to assept law 'allfather doctrine' I cant do it because my religion "dont have allfather doctrine". How I can create this doctrine?I cant find such doctrine among other doctrines that avaliable in religion section. I dont have other religion mods, except Carnalitas. It should be separate doctrine in religion section?Thank you for answer.
dickbiggere Posted October 6, 2020 Author Posted October 6, 2020 4 hours ago, zargod said: Is this what AllfatherNOLAW.0.4.8 is meant to do? Because it does not seem to do anything in terms of setting up female vassals, inheritance, etc. Should I be leaving it to run for longer? Also, should we be running the running the StressQuickFix mentioned in HD here: Or has it already been incorporated into this mod? Thanks for all your work on this. Was a bit late yesterday when I fixed it. Was pretty much a last minute thing to see if I could push it out. I located the problem and now it should do at least what my intentions were yesterday, still though, havn't fully tested it for corner cases when adopting it. But it did work for me now. And yes it is a version that is supposed to only need to adopt the doctrine and then you will get the Allfather law by default and your vassals will be setup. No need to adopt any new law etc. I havn't tested it with the StressQuickFix yet, but it shouldn't touch any of the files I have modded, and I would probably run with it. If you have like 40 concubines and 100 children they tend to die out in a snuff as soon as several dies to quickly in a row. Concubines included.
dickbiggere Posted October 6, 2020 Author Posted October 6, 2020 16 minutes ago, Dirk71 said: Hello,When I try to assept law 'allfather doctrine' I cant do it because my religion "dont have allfather doctrine". How I can create this doctrine?I cant find such doctrine among other doctrines that avaliable in religion section. I dont have other religion mods, except Carnalitas. It should be separate doctrine in religion section?Thank you for answer. Yes, it should not be too incompatible with carnalitas. But I havn't tried the two yet though, so might be some stuff in the way. However the doctrine should be under the marriage section, you should when you have this mod have like 10 or so marriage options and the Allfather doctrine is at the very bottom.
plebejer Posted October 6, 2020 Posted October 6, 2020 This is how you use the mod: Spoiler 1.Create a new Religion with the "Allfather Doctrine" marriage doctrine. (don't worry about the number of tenets in my game - it's another mod) 1.1 For that you will need the "Unrestricted Marriage" Doctrine in the same Category. 2. Now go to the Gender Laws and change it to "Allfather Law" (In the new Version this one is already set - so you may skip this step) 4. ??? 5. Profit!! Now a quick thing about compatibility: Spoiler The mod is incompatible with any mod that edits the marriage doctrines. (On a sidenote - "Pantheon of Gods" adds a marriage doctrine, which was the culprit in my case) Easiest way to find out if a workshop mod is incompatible, (or any other mod - just use the same method I will be describing but use a different file path for the search) is to: 1. Download some kind of searching software (windows is unreliably in my opinion) - I use "Agent Ransack". (https://www.mythicsoft.com/agentransack/) 2. Navigate to the steam workshop. Just do as in the picture below Go back a few folders: Go to workshop->content->Steam-ID Now the Steam-ID for this game is "1158310" so go there. 2. Search for the incompatible mod. Copy the file path from the explorer. (Just use a different path here for non workshop-mods.) And paste it into Agent Ransack: Enter "doctrine_marriage_type" as the search string, just like shown in the screenshot and search. If you've found any .txt files -> some mod is incompatible. Since this took longer than expected, I'm not really motivated to continue explaining what you can do to make them compatible... If anyone asks I may do that later. @dickbiggere Great mod - just a little unreliably with the religion I guess. When the next in line hasn't converted yet, the chain breaks. For example: You start as the holy roman emperor and create a new Religion. After the script kicks in, your vassals will start being deposed -> until it reaches the next normal catholic. At that point the succession law changes back to something else and nothing else happens. Even if you convert them - the succession law stays the same. I just use a cheat mod to convert my entire Realm before resuming time, after changing religion (gender law). But great mod nontheless - looking forward to the finished product.
dickbiggere Posted October 6, 2020 Author Posted October 6, 2020 @plebejer hmm, that is weird. It shouldn't be faith dependent anymore. I will try an scour the code for any forgotten code. The only supposedly restriction is anyone below countylevel. Thanks for bringing this to my attention.
judobeer Posted October 6, 2020 Posted October 6, 2020 Ever since changing my inheritance to Allfather I've been getting deposed for my heir like every other week is this a bug or not just interested as it's getting annoying to kill of my heirs 24/7. Also is it suposed to happen that the vassals of my vassals become my concubines?
plebejer Posted October 6, 2020 Posted October 6, 2020 @dickbiggere Just did a quick test - it seems like on "Male Dominated" it works perfekt. I tried playing on "Equal". In which case it reverts to equal gender law after a few cycles. Howewer - if you enact the law again, it seems to work. (thank the console for getting every strong vassal to forget any former grievances...) I don't know if it's connected to the title being male only at first (after resetting, it changed every title to equal), or too many males are in line first. I may do a few more test runs before going to bed. ##edit Male only was bs - none are. seems as though I can't trust my eyes anymore. If on equal it goes one cycle and sets every title to equal succession. The ones that were male preference will have a male ruler, or a female but not as a concubine. ##edit2 After a few tries - here's the final verdict: If on Equal, any male preference title gets set to equal and one ruler gets deposed. Any woman that is landed beforehand will become your concubine. Any woman that has become landed through one of the aforementioned, now deposed men, will not become your concubine. After that, if you set the law again, it works perfectly.
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