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Is there any way to open a corrupt plugin?


Durante

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Posted

NMM deleted skyrim folder along with itself ?

 

I instantly recovered one important esp plugin, it has the normal data size, but I'm getting errors on it with TES5edit and incomplete data showings, CK refuses to load the NPC's in it, meaning the plugin refuses to show all of the info.

Posted

I'm unaware of any way to fix it beyond the two tools you've mentioned.  If possible, it would be best to redownload them.  And for the love of all that is holy, stop using NMM.  Try MO2.  It doesn't delete things and you can also store the archived downloads so that you can reinstall a mod if it becomes corrupted.

Posted
16 minutes ago, gregathit said:

I'm unaware of any way to fix it beyond the two tools you've mentioned.  If possible, it would be best to redownload them.  And for the love of all that is holy, stop using NMM.  Try MO2.  It doesn't delete things and you can also store the archived downloads so that you can reinstall a mod if it becomes corrupted.

Actually, it was my own plugin, I had probably overhauled around 100 NPC's from populated skyrim including added my own. And ironically enough the reason I'm in this predicament was because I decided to switch to MO2. Somehow deleting NMM virtual install folder, made sure to wipe clean my entire skyrim directory, even non-mod content. ☠️

Posted

How much of the files could you restore?

CK do create one folder called Backup. It may be possible to restore on of the older plugins, if you dont have overwrited the files.

Posted
6 hours ago, Durante said:

Actually, it was my own plugin, I had probably overhauled around 100 NPC's from populated skyrim including added my own. And ironically enough the reason I'm in this predicament was because I decided to switch to MO2. Somehow deleting NMM virtual install folder, made sure to wipe clean my entire skyrim directory, even non-mod content. ☠️

Can you share the esp? or PM

Posted
14 hours ago, Durante said:

And ironically enough the reason I'm in this predicament was because I decided to switch to MO2. Somehow deleting NMM virtual install folder, made sure to wipe clean my entire skyrim directory, even non-mod content.

So the problem was you and not NMM which does not and cannot delete things of its own accord. And once more the MO evangelists are wrong.

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