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Posted

Question, how would one blacklist/exclude a specific NPC or race?  There is an issue with Workshop Plus and the fly mode it adds for building.  It essentially turns the player into another NPC that can fly when you go into build mode.  Then dumps you back into the player when you exit build mode.  ROF is either adding overlays when the new actor is spawned and then WS+ is copying them back, or ROF adds them to the player WS+ shifts them back to the player.

Posted

Could it be that since the male body is set to “BodyTalk3,” there are no compatible tattoos, effectively rendering this mod useless for male characters?

  • 2 months later...
Posted

It is most likely, the issue I am having has been discussed here before yet for the life of me I cant find it.

I love this mod, I use "Just Business"  and before finding this mod I had to add tattoos and pubic hair to each slave.

This mod has saved me hours of work for not just slaves but settlers as well.

I have done a complete rebuild of my Fallout 4 game as well a complete reinstall of Windows 10 home.

I have all my mods reinstalled and all seem to be working well.

In my past game when I came across a settler or raider they had random tattoos on them.

In my new game this is not the case. I have gone through the MCM settings many times and believe I have everything set the same as I did last game.

I am vary far from a expert at modding  yet I am not a newb.

Any help is pointing me in good direction is greatly appreciated.

I am using the latest version of this mod.

Thank You

Posted
21 hours ago, Kelticknot1 said:

 

In my past game when I came across a settler or raider they had random tattoos on them.

In my new game this is not the case. I have gone through the MCM settings many times and believe I have everything set the same as I did last game.

 

Hi! What do u mean by "is not the case" ? tatoos are not random? They are specific or aplied according to npc's faction? And what about other overlays (e.g. pubichairs)?

Posted (edited)

I am not getting any tattoos or pubic hair.  on any NPC no matter which faction they belong too.

Thank you for your reply 

 

I would also like to add that I am not getting any whip marks or bruises  

Edited by Kelticknot1
Posted
23 hours ago, Kelticknot1 said:

I am not getting any tattoos or pubic hair.  on any NPC no matter which faction they belong too.

Thank you for your reply 

 

I would also like to add that I am not getting any whip marks or bruises  

It's quite complicated Settings in this mod. I faced sometimes with this bugs and what I did, is

 - changing method of distribution (SPID/Robco)

-Turn Debugs on in settings >> Switch Factional distribution OFF >> Assign some hotkey to manual applying overlays to NPC. >>> Then turn all parameters of multipiers in settins on maximum (100%, or 4/4) >>>Then aproach to some naked woman and just press button to apply some random set of overlays. 

     All above was useful for me. Somehow ROF started to work =] 

  Good luck

 

  • 4 weeks later...
Posted

How to add my custom overlays to ROF? I already made esp(esl) from blank and it shows through item explorer(cheat mod) but there is no settings for it in mcm ROF menu and also it doesnt list my overlays in array.

Posted (edited)
19 hours ago, ggwp_rizh said:

How to add my custom overlays to ROF? I already made esp(esl) from blank and it shows through item explorer(cheat mod) but there is no settings for it in mcm ROF menu and also it doesnt list my overlays in array.

Have you added them via F04edit? And what type are they - skin conditions, hairs or Tattoos?

Edited by Jeffey67
Posted
6 hours ago, Jeffey67 said:

Have you added them via F04edit? And what type are they - skin conditions, hairs or Tattoos?

Yes, I used esp from Invictusblade tattos (also renamed it) where i replaced ids and quests/armors with mine.

As i understand i need to make entry in original ROF esp i tried to add it in manager and MCM menu and nothing was changed in game i think i need to add it somewhere else but idk.

Mod i want to integrate is tattoo stockings based on Chest slot: That mod

I kinda wish ROF had auto discover tattoo mods like SlaveTats from skyrim.

Posted
On 11/28/2025 at 9:58 PM, ggwp_rizh said:

Yes, I used esp from Invictusblade tattos (also renamed it) where i replaced ids and quests/armors with mine.

As i understand i need to make entry in original ROF esp i tried to add it in manager and MCM menu and nothing was changed in game i think i need to add it somewhere else but idk.

Mod i want to integrate is tattoo stockings based on Chest slot: That mod

I kinda wish ROF had auto discover tattoo mods like SlaveTats from skyrim.

As far as I remember, I made entrien on main esp, without using blank or whatever. Changed some unwanted array on Quest section and replased ID names in certain Scripts. Just couple Properties. Two types, one above another. Like on image

INVB.jpg

Posted
5 hours ago, Jeffey67 said:

As far as I remember, I made entrien on main esp, without using blank or whatever. Changed some unwanted array on Quest section and replased ID names in certain Scripts. Just couple Properties. Two types, one above another. Like on image

INVB.jpg

Thanks for idea, but i found a problem, i just forget to restart ROF after modifying esp (two first buttons in Backup commands Section) hope it helps someone else too.

Posted
19 hours ago, ggwp_rizh said:

Thanks for idea, but i found a problem, i just forget to restart ROF after modifying esp (two first buttons in Backup commands Section) hope it helps someone else too.

aH, YEAH! Indeed! That also was matter. I've nearely forgot. Invictus made those buttons for that. Update and separately restart ROF. 

Glad you solved your problem=)

  • 2 months later...
Posted

Getting the following papyrus errors from this:


 

Spoiler

[02/04/2026 - 09:30:24PM] error: Unable to bind script INVB_Overlay_Perk_Restarter to ROF_perk_Tattoo (0E0054BE) because their base types do not match

[02/04/2026 - 09:32:20PM] error: Property MQ101PlayerSpouseMale on script invb_overlay_faction_sorter_quest attached to INVB_Overlay_Faction_Manager (0E0054BD) cannot be bound because <nullptr form> (0006FA2F) is not the right type
[02/04/2026 - 09:32:20PM] error: Property MQ101PlayerSpouseFemale on script invb_overlay_faction_sorter_quest attached to INVB_Overlay_Faction_Manager (0E0054BD) cannot be bound because <nullptr form> (0006FA30) is not the right type
[02/04/2026 - 09:32:20PM] warning: Property INVB_Global_Repeat_Quest on script invb_overlay_quest_repeating attached to INVB_Overlay_Repeat_Acne (0E00563F) cannot be initialized because the script no longer contains that property

 

Posted (edited)

overlay framework dont recognize installed pubes esl.

they are active, but ingame the modmamager info says "not installed"

 

ps: inv overlay pubic hair is now deactivated, has armor keywords as master what is absolute outdated..

eco is the new armor keywords.

Edited by roflmaones
Posted (edited)

This mod works perfectly on females, unfortunately I'm struggling with NPC Male Bodies and can't make it work. I tried different versions of this mod and bodytalk, also tried Robco and SPID and many different combinations in MCM.

Is there any recommended settings or installation method?

Edited by Riankhy
  • 4 weeks later...
  • 1 month later...
Posted

I'm using ROF simply for public hair. Only using Porcupine's at the moment. The problem I have is that over time ROF keeps adding additional pubes to NPCs. They can get upwards of 20+ after a while! Any ideas?

  • 3 weeks later...
Posted

I am having a issue with the tattoos not being applied to any bodies.
I am on the new version of the game AE 191,
I have set up this mod the same as I had on NG and for some reason it is not work.
Thanks for any help that can be given

Posted (edited)

Can someone please help me to understand - can this framework be used only to toggle tattoos on certain NPC? I mean can it add those things individually, person by person not in a bulk. I know there's a Hotkey for applying tattoo at one person under your crosshair but can it be ONLY used for this type of distribution? And if so how would it affect performance, (if it's possible to understand what is actually causing performance issues other than loose textures)?  

Edited by Jokekiller

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