RitualClarity Posted September 11, 2014 Posted September 11, 2014 No changes I assume needed with the tutorial.. We still have the other suits this only adds much needed functionality to Ghost suits. correct? Oh and I just cleaned up my links and they now point to the proper pages ( not just the download page as you did) I guess you can just copy my links into your page? Anyway no harm. They only have to go one tab over. Just a formality. Still need to fix the PDF version but that is a BIG file.. lots of words in that one.. lol. Oh also FYI I now have the link for Sexy Attire pointing to a thread here for users of SCR. That is until you figure out where/what is going to happen to this file and requirements. Let me know what you decide to do so I can update the thread appropriately.
Halstrom Posted September 14, 2014 Author Posted September 14, 2014 Update 20140914.1: THIS UPDATE REMOVES ALL OF THE OLD SCR SEMEN SYSTEM AND RELATED ANTIQUATED BLOATING STUFF, IT WILL BREAK OLDER MODS LIKE STD's, MOHAVE SCHOOLGIRLS, SYMBIOTE, EPIDEMIC & BREEDER (most of which are dead anyway). SexoutDrugging should be OK, but Pregnancy will not work with this till I do a fair bit of work to update it, so don't use this if you want Pregnancy still to work. It dumps a lot of scripting, so might be good for people not using Pregnancy to try.
Halstrom Posted September 14, 2014 Author Posted September 14, 2014 THIS UPDATE REMOVES ALL OF THE OLD SCR SEMEN SYSTEM AND RELATED ANTIQUATED BLOATING STUFF, IT WILL BREAK OLDER MODS LIKE STD's, MOHAVE SCHOOLGIRLS, SYMBIOTE, EPIDEMIC & BREEDER (most of which are dead anyway). SexoutDrugging should be OK, but Pregnancy will not work with this till I do a fair bit of work to update it, so don't use this if you want Pregnancy still to work. It dumps a lot of scripting, so might be good for people not using Pregnancy to try. Update 20140915.1: Fixes to MCM menu stuff ups, I forgot to test
Halstrom Posted September 14, 2014 Author Posted September 14, 2014 No changes I assume needed with the tutorial.. We still have the other suits this only adds much needed functionality to Ghost suits. correct? Oh and I just cleaned up my links and they now point to the proper pages ( not just the download page as you did) I guess you can just copy my links into your page? Anyway no harm. They only have to go one tab over. Just a formality. Still need to fix the PDF version but that is a BIG file.. lots of words in that one.. lol. Oh also FYI I now have the link for Sexy Attire pointing to a thread here for users of SCR. That is until you figure out where/what is going to happen to this file and requirements. Let me know what you decide to do so I can update the thread appropriately. Both links are still valid though the old one is only required for the masks which we haven't done Bloody variations for.
Halstrom Posted October 26, 2014 Author Posted October 26, 2014 Update 20141026.1: Removed a few more minor items Moved Offspring Package stuff into SexoutOffSpring
RitualClarity Posted October 26, 2014 Posted October 26, 2014 Starting to look real trim there Halstrom.. .
Halstrom Posted October 26, 2014 Author Posted October 26, 2014 Starting to look real trim there Halstrom.. .Yeah, roughly 20% drop in size from previous version due to removing semen tokens, quests & scripts, and same with Pregnancy too, UDF's rock. There's still a few more items I have planned for deletion yet, but they definitely break a few more recent mods, will sort them out eventually, done enough breakage with Breeder etc for one release.
RitualClarity Posted October 26, 2014 Posted October 26, 2014 Yea.. You have two versions. One release and one Beta, Correct? Just keep the old one out and running for those few mods that still need it for a bit longer and continue working on leaning the beta for release sometime later .. perhaps in a month or two.. Authors can work to updated their mods with more time from stable to the Alpha ( which really would be stable pretty soon) while new additions and mods can develop for the new leaner quicker version.. This way nobody should be really hurt at least not that bad. Maybe some of the experienced modders could even update those mods that have absent authors and the moderators can place a second file for the new SCR in the OP with a note so that when they arrive back they won't be going .. wTF just happened... lol. Once that has been done it will be easier for the records for maternity to be organized as well. I might even venture to try my hand at this again.. maybe this time I will be able to do something.. Well at least I intended and tried.. that has to account for something.. correct?
Halstrom Posted October 26, 2014 Author Posted October 26, 2014 Nope, the current beta is the only alpha/beta now, the stable will remain for a while till I have the other creatures sorted and working. I've completely dumped the last Hybrid beta because there were major flaws with the duct taping and crazy glue I used in it's coding to try and keep it Breeder compatible It shouldn't effect any other mods looking at pregnancy as all I've really done is rip out al the SCR semen support & patchwork stuff to keep Breeder working, the NX variables, formlists etc remain unchanged. The Stable apparently has some issues related from the adding of UDF's, but I don't want to go back in and fix that as it was near 3 months behind and the issues weren't reported when it was in beta. Anyone wanting to play Breeder after the Beta moves to Stable will either have to then use Jamil's compilation or get their nose in GECK and mod it or write a new Breeder mod themselves.
RitualClarity Posted October 26, 2014 Posted October 26, 2014 Nope, the current beta is the only alpha/beta now, the stable will remain for a while till I have the other creatures sorted and working. Good to hear. Anyone wanting to play Breeder after the Beta moves to Stable will either have to then use Jamil's compilation or get their nose in GECK and mod it or write a new Breeder mod themselves. Peopel are already being told to use his compilation exclusively as it is.
Halstrom Posted November 12, 2014 Author Posted November 12, 2014 Update 20141112.1: Removed Redundant VariableQuest & QuestScript (breaks Sexout Assassin) Added SpermCount for Medical Scanner (require SCR update 20141112.1)
Halstrom Posted November 19, 2014 Author Posted November 19, 2014 Update 20141119.1: Improvements & fixes to Medical scanner Semen/Sperm display
Odessa Posted November 21, 2014 Posted November 21, 2014 There's a bug in your SexoutSCRS00ResetNXVar script, if IsModLoaded "Sexout-Wear-And-Tear.esp" == 0 rZActor.NX_ClrEVFl "AKH" 2 rZActor.NX_ClrEVFo "AKH" 2 DebugPrint "SCR: Wear & Tear NX Variables Reset %3.0f" iCnt endif Should be clearing "SWT", not "AKH" There is also NX_ClrEVSt for string vars now. --- What is the best way to add actors to your SexoutSFLDataActorsUsingNX list? I think ListAddForm doesn't persist across game sessions. --- ..and could you add SexAssault too? if IsModLoaded "SexoutSexAssault.esp" == 0 rZActor.NX_ClrEVFl "SA" 2 rZActor.NX_ClrEVFo "SA" 2 rZActor.NX_ClrEVSt "SA" 2 DebugPrint "SCR: Sex Assault NX Variables Reset %3.0f" iCnt endif
Halstrom Posted November 22, 2014 Author Posted November 22, 2014 There's a bug in your SexoutSCRS00ResetNXVar script, if IsModLoaded "Sexout-Wear-And-Tear.esp" == 0 rZActor.NX_ClrEVFl "AKH" 2 rZActor.NX_ClrEVFo "AKH" 2 DebugPrint "SCR: Wear & Tear NX Variables Reset %3.0f" iCnt endif Should be clearing "SWT", not "AKH" There is also NX_ClrEVSt for string vars now. --- What is the best way to add actors to your SexoutSFLDataActorsUsingNX list? I think ListAddForm doesn't persist across game sessions. --- ..and could you add SexAssault too? if IsModLoaded "SexoutSexAssault.esp" == 0 rZActor.NX_ClrEVFl "SA" 2 rZActor.NX_ClrEVFo "SA" 2 rZActor.NX_ClrEVSt "SA" 2 DebugPrint "SCR: Sex Assault NX Variables Reset %3.0f" iCnt endif Cool, I'll fix that and add Assault too.Hmm, I didn't think of that one, I add them in the Pregnancy Fertility script, can't remember whether I do a DoOnce or actually check for them not being in it, the later makes more sense. Hmm, but that's still not going to work at all if the formlists clear on game restart. Maybe I should have SCR add the Player and all Possible (NV/DLC/TTW) Companions into it.
Odessa Posted November 22, 2014 Posted November 22, 2014 You could switch it to an array, as they persist. People would just have to change: 'ListAddForm NXFL, Actor' -> 'Ar_Append SCR.NXArray, Actor' and a couple lines to swithch your loop to foreach.
Halstrom Posted November 22, 2014 Author Posted November 22, 2014 You could switch it to an array, as they persist. People would just have to change: 'ListAddForm NXFL, Actor' -> 'Ar_Append SCR.NXArray, Actor' and a couple lines to swithch your loop to foreach. Good idea, sounds like the go to me. I'll do that in next beta.
Halstrom Posted November 28, 2014 Author Posted November 28, 2014 Didn't get time to poke with the Array stuff yet. Update 20141128.1: Fix for NX Clearing script for Odessa's mod Hard added Vanilla companions to NX clear formlist
Odessa Posted November 28, 2014 Posted November 28, 2014 Female condoms seem to last for hours across multiple sessions. Weirdly, the NX: "SCR:fProtectionCondomF" seems to fluctuate up and down on a per frame basis (58, 88, 66... all other place), testing via console.
Halstrom Posted November 28, 2014 Author Posted November 28, 2014 Hmm weird, I'll have a look into that, I did add a randomness in there for condom protection but I thought it was under a iDoOnce, maybe the condom effect duration is screwed somehow. Yeah I missed settingthe iDoOnce Duration was set at 3600seconds scn SexoutSCRS9ProtCondomF ; *** Add Condom Protection int iDoOnce ref rSelf int iProt Begin ScriptEffectUpdate Set rSelf to GetSelf if rSelf && iDoOnce < 1 if rSelf.GetIsSex Female == 1 Set iProt to 50 + (GetRandomPercent / 2) rSelf.NX_SetEVFl "SCR:fProtectionCondomF" iProt endif endif End Begin ScriptEffectFinish Set rSelf to GetSelf rSelf.NX_SetEVFl "SCR:fProtectionCondomF" 0 End Update 20141129.1: Fixes to Condom Protection Fluctating Reduced duration from 1 hour to 30min (if this is still too long let me know and I'll cut it down more)
cecik Posted November 30, 2014 Posted November 30, 2014 Had a issue today with the Beta: After installing my game failed to load. It turned out to be an issue not with SCR beta, but with SCRCheyenneMaleList.esp, a patch you created to make Cheyenne 'compatible' for SexoutResolutions. After checking this .esp in FNVEdit it showed a 'dirty' record in the formlist entries in the .esp. After removing this record my game loaded as expected.
Halstrom Posted November 30, 2014 Author Posted November 30, 2014 Had a issue today with the Beta: After installing my game failed to load. It turned out to be an issue not with SCR beta, but with SCRCheyenneMaleList.esp, a patch you created to make Cheyenne 'compatible' for SexoutResolutions. After checking this .esp in FNVEdit it showed a 'dirty' record in the formlist entries in the .esp. After removing this record my game loaded as expected. Wow, I don't even remember creating that, I don't have it in my load order so I wouldn't have seen that conflict. Maybe you should upload your fix to Sexout resolutions thread and someone needs to fix Sexout Resolutions at some point
RitualClarity Posted December 1, 2014 Posted December 1, 2014 I wonder if that was added a few years ago. I think I remember you talking about Cheyenne being a female dog and on a list so that it wouldn't work. There were some others discussing it and in the end I think a list was made to make it possible mods to access Cheyenne and make her a him so that they can have some functionality because before she wouldn't do anything. Could be wrong. It had to be a real long time ago. ofcourse that don't mean that this issue was related to this. However it was about the time when Resolutions was being worked on last.
Halstrom Posted December 1, 2014 Author Posted December 1, 2014 I wonder if that was added a few years ago. I think I remember you talking about Cheyenne being a female dog and on a list so that it wouldn't work. There were some others discussing it and in the end I think a list was made to make it possible mods to access Cheyenne and make her a him so that they can have some functionality because before she wouldn't do anything. Could be wrong. It had to be a real long time ago. ofcourse that don't mean that this issue was related to this. However it was about the time when Resolutions was being worked on last. Yeah I still have Sexout Resolutions in my Load Order for testing but not that Cheyanne plugin as I think it was just for the Cheyanne no longer working thing
Halstrom Posted December 8, 2014 Author Posted December 8, 2014 Update 20141208.1: Some minor fixes to Outfit Formlist contents
Halstrom Posted December 9, 2014 Author Posted December 9, 2014 Update20141210.1: Fix to EDE causing Breakage in a Companion script causing gTeamMateIsSwimming to fail SexoutCommonResources-20141210.1.zip
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