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Config Immersive First Person View for SL


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Posted
On 1/13/2022 at 10:29 PM, Izolenta said:

Nope

Short answer no... long answer is also short but just use the mod Proteus. It allows you to take control of any NPC and the camera switches with it ;) Hope this helps

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Posted (edited)
3 hours ago, MakSONNE said:

For some reason when I am in IFPV mode the picture became more bright then in 3d person.It work fine inside locations but bugs out outside.  

I had the same problem with similar mod to this one but on LE, it just clashed with something in ENB, I was unable to find settings that worked for me and I ended up just using regular IFPV with no addons (which honestly doesn't work so bad with sexlab). Also my problem was even more severe as I also got it both outside and inside sometimes, and got some flickering (the last part I actually knew how to fix it was one of the anti clipping settings).

Edited by Karkhel
  • 1 month later...
Posted (edited)

Can i change key for passenger camera from R to for example num5? Because drawing weapon (R) doesn't change camera to second person. I am sorry, can anyone explain me how to change first second view camera to the second person while having sex?

Edited by AccountManagerService
help
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Posted

So I've installed it and all am getting is everyone A posing. How do I fix that? I want the characters to get fucked not my game.

  • 3 weeks later...
Posted

I have been using the awesome mod for days. There is an audio issue. When I am in the first person view and interact with chairs, or battle with enemies,a slightly boom sound occurs and all of the game sound just disappear. To solve this, I have to restart the game. Dose anyone come across the same problem? 

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Posted
On 12/24/2023 at 5:51 AM, WarAcez said:

Is there a version of this mod requiring Improved Camera SE mod?

thx for heads up. Improved Camera SE works fine with SL for me as long as I disable head in scripted events and set 0 ; 2 ; 2  X/Y/Z

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Posted

Why  does there have to be a second character in the vr animations anyway?  Isn't that  where the player fills in.  Just have single npc animations that the vr player can interact with.   Or what if we have no body ?  Could we merge then?

 

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