Brutalking2010 Posted April 13, 2021 Posted April 13, 2021 1 hour ago, agiz19 said: ...its because you use outdated and abandoned Joy of Perspective...either switch to IFPV or Improved Camera beta4. Thanks a lot! It works perfectly fine now
applesandmayo Posted April 16, 2021 Posted April 16, 2021 I imagine asking the question seems like I'll get the 'no shit' answer, but not gonna lie, love this mod and this config for it. However, you're right - the realistic variant does not work for gameplay. Question is, is there a way to get Improved Camera Beta 4 to run alongside IFPV? I'd prefer to use Improved camera for general gameplay, and then IFPV for SL scenes if at all possible. Improved camera doesn't allow SMP physics to function on the body, or at least I havent figured out how to get it running, and IFPV realistic config has too much camera movement during general gameplay.
Izolenta Posted April 19, 2021 Author Posted April 19, 2021 On 4/16/2021 at 7:37 PM, applesandmayo said: I imagine asking the question seems like I'll get the 'no shit' answer, but not gonna lie, love this mod and this config for it. However, you're right - the realistic variant does not work for gameplay. Question is, is there a way to get Improved Camera Beta 4 to run alongside IFPV? I'd prefer to use Improved camera for general gameplay, and then IFPV for SL scenes if at all possible. Improved camera doesn't allow SMP physics to function on the body, or at least I havent figured out how to get it running, and IFPV realistic config has too much camera movement during general gameplay. IFPV can be configured for normal gameplay, it has all the settings for this. It also has the functions of profiles, I could not or did not understand how to make them work. You can try it yourself, perhaps you will succeed more than me. If it works, then you will not need to use two mods for the camera.
MerpyDerpy Posted April 20, 2021 Posted April 20, 2021 is it possible to make it work on a controller ty for an amazing mod
jmine Posted April 28, 2021 Posted April 28, 2021 It seems that with khajiit and argonians the mouth/muzzle completely blocks the view which kinda sucks being the 2 races i really enjoy playing and i imagine this is a problem for anyone using yiffy age probably.
EpicStore2020 Posted April 29, 2021 Posted April 29, 2021 My camera is shaking crazy while walking/running with first person mode on, and bow alignation doesn't match with the position of the crosshair, making arrows go left instead of infront of the player character's aim direction. Is there any fix for that?
Izolenta Posted May 6, 2021 Author Posted May 6, 2021 On 4/29/2021 at 5:31 PM, EpicStore2020 said: My camera is shaking crazy while walking/running with first person mode on, and bow alignation doesn't match with the position of the crosshair, making arrows go left instead of infront of the player character's aim direction. Is there any fix for that? The description states that this is not intended for normal gameplay. You can try the old version where I tried to combine gameplay and SL scenes. On 4/28/2021 at 11:30 PM, jmine said: It seems that with khajiit and argonians the mouth/muzzle completely blocks the view which kinda sucks being the 2 races i really enjoy playing and i imagine this is a problem for anyone using yiffy age probably. Just moving the camera to the desired position using the main axes is not that difficult.
Zeorik Posted May 17, 2021 Posted May 17, 2021 So, I'm pobabl dumb. But I'm having an Argonian-based issue... namely that with the config, my lower jaw is just 'there'. Completely in the way!
Eggybread Posted June 5, 2021 Posted June 5, 2021 (edited) For those with nose and jaw clipping problems, just hide the head in the config. Anyway does anyone know if there's an "ToggleAltCamOn" similar function in this SE version? In LE, I can do a really really closed up view of kissing and cunnilingus with zero clipping. Wonder if there's a similar function since that's the only thing stopping me from switching to SE and I can't find a good alternative. Something like this: Edited June 5, 2021 by Eggybread
Izolenta Posted June 14, 2021 Author Posted June 14, 2021 On 6/5/2021 at 7:45 PM, Eggybread said: Anyway does anyone know if there's an "ToggleAltCamOn" similar function in this SE version? In LE, I can do a really really closed up view of kissing and cunnilingus with zero clipping. Wonder if there's a similar function since that's the only thing stopping me from switching to SE and I can't find a good alternative. You can enter FOV 95 or FOV 100 in the console, it will be the same effect for what you want. FOV 90 will return everything to its original position.
Eggybread Posted June 14, 2021 Posted June 14, 2021 (edited) On 6/14/2021 at 7:07 AM, Izolenta said: You can enter FOV 95 or FOV 100 in the console, it will be the same effect for what you want. FOV 90 will return everything to its original position. Hmm you're right. It seems like I need to type FOV first, and then FOV 100 each time and I still get some clipping. Better than nothing I suppose. Edit: yeah, looks like I can still see through the face. Edited June 15, 2021 by Eggybread
taffy Posted June 21, 2021 Posted June 21, 2021 Does anyone know if it's possible to get IFPV and Improved Camera running alongside each other? Ideally I want IFPV for sex scenes and IC for normal gameplay. I can't use IFPV for normal gameplay due to the compatibility issues with Alternate Conversation Camera Enabling them both throws a DLL loader error.
applesandmayo Posted June 21, 2021 Posted June 21, 2021 Does anyone know how to set up profiles for ifpv? I'd like to use one setting config for regular gameplay and then the SL realistic one for SL events.
Izolenta Posted June 23, 2021 Author Posted June 23, 2021 On 6/18/2021 at 11:26 PM, igo55 said: Does this work with IFPV 10 or 9 only? Version 10 is almost no different from 9. You can use any. 1
_._ Posted June 24, 2021 Posted June 24, 2021 (edited) @taffy I run SKSE 2017 for runtime 1597 and I use ACC v 244 with Oblivion Camera Face to Face Coversation, First person camera height fix RMHH v 122, IFPV 10, Serios Head tracking v102 and IFPV SL realistic variant. Here are my edited ini files. Also, if the dll's didnt clash, you could run both IFPV and Improved camera together easily as IFPV can be activated by hotkey, otherwise Improved camera default. As I understand it someone needs to add the trampoline code into one of the dll's - or something like that, crazy technical stuff I reckon edit - after spending a whole bloody day with this, I got a better result, the camera position is more forward and upward. Camera rotation is unlocked mostly so think of the camera as a 360ish gopro on your head. There's still a bit of clipping but I get round that by setting my FOV to anything as low as FOV 56. You can set that up via hotkey and also include the key press for IFPV, which is Num Pad 4 in this case. Set up one hot key for "num pad 4 console/fov 56" and another hotkey to return "num pad 4 console/fov 90" AlternateConversationCamera.ini IFPV.config.txt Edited June 30, 2021 by _._
Acnologia Posted June 29, 2021 Posted June 29, 2021 for those who still got buggy clipping when using the ifpv try to press TAB or character menu when in IFPV mode hope this works bug is usually appear at interior cell, exterior is perfectly fine because it works for me, i just use it for SL camera only for gameplay im using vanilla camera 5
igo55 Posted July 5, 2021 Posted July 5, 2021 On 6/29/2021 at 10:55 AM, Acnologia said: for those who still got buggy clipping when using the ifpv try to press TAB or character menu when in IFPV mode hope this works bug is usually appear at interior cell, exterior is perfectly fine because it works for me, i just use it for SL camera only for gameplay im using vanilla camera Thanks, this fixed it for me!
JCPunch94 Posted July 7, 2021 Posted July 7, 2021 can anyone help me for some reason i cant look up or down while in first person
igo55 Posted July 8, 2021 Posted July 8, 2021 Not a big issue at all, what are these gray marks? They only appear in ifpv.
Izolenta Posted July 9, 2021 Author Posted July 9, 2021 On 7/8/2021 at 9:05 AM, igo55 said: Not a big issue at all, what are these gray marks? They only appear in ifpv. This is probably the result of the clipping setting. An acceptable parameter is considered to be a value of about 8-10, in this config it is set to 0 for a more exciting look. If you turn on the IFPV with parameter 0 outside, then the mountains may begin to flicker and maybe something else. In the premises, it also manifests itself in its own way. Perhaps this is it, everyone has it differently. It all depends on the game settings.
BennyBoi1 Posted July 11, 2021 Posted July 11, 2021 i know in your original post you said some animations dont work with animals, do you plan to work on that in the future? is it known what causes the problem?
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