Jump to content

Which mods should I merge and which ones I shouldn't?


Recommended Posts

Posted
7 minutes ago, xXDeliteXx said:

Running into crashes again so Im curious about this
Currently I only have my clothes mods merged

Merges don't fix crashes.

 

Two different things.

Posted

Merges sometimes can cause crashes and other things depending on what you merged. Merging only helps you cut down on your .esp/.esm's by merging them all into one. Merging armor mods will not cause crashes.

Posted
1 hour ago, Seijin8 said:

Merges don't fix crashes.

 

Two different things.

Well I downloaded some clothes mods last night before I went to sleep; then I woke up; and additionally to this; tried to load save and couldn't load due to infinite load screen.
I understand a crash isn't the same thing as an infinite load screen.
But after I merged the clothes I downloaded, my save worked perfectly fine.
Why is this?

1 hour ago, myuhinny said:

Merges sometimes can cause crashes and other things depending on what you merged. Merging only helps you cut down on your .esp/.esm's by merging them all into one. Merging armor mods will not cause crashes.

Can I merge magic/spell mods?

Posted

is the infinite loading screen on a saved game?

 

When you merge it often changes form ids to remove duplicates, if that is done a save game will not know how to resolve the new forms

 

Posted

More in line with answering the original question

 

If the following are true

 

1. You intend to start a new game

2. The mods in question are just an ESP/ESM with at most Texture and mesh files 

3. none of the mods alter the same external form(s) (like you can't merge two mods that both change Jarl Elisif just as an example, you would need to do an additional step)

 

it should be safe to merge. 

 

There are other instances where a merge can be safe, like if it has some SKSE folder stuff or some scripts, but it starts to get more complicated at that point. 

Posted

More likely to wreck a save by making merge mid game than to ever fix one honestly. If you screw up form id lists with deleted references and fill your save file full of them as well you will just have to start over from day one or go dig up the backups which I really hope you are making them if you believe you can fix the game by merging stuff.

Posted
4 hours ago, xXDeliteXx said:

Well I downloaded some clothes mods last night before I went to sleep; then I woke up; and additionally to this; tried to load save and couldn't load due to infinite load screen.
I understand a crash isn't the same thing as an infinite load screen.
But after I merged the clothes I downloaded, my save worked perfectly fine.
Why is this?

If this is normal procedure for your "modding" then I would never hazard a guess as to why anything was happening on your system.

 

You can merge nearly any mod if you know what you are doing.  The only issues that come from merging are if you merge mid-playthrough where (as mentioned above) formIDs become invalid, and this can cause crashes by itself.  Also if a script in a merged mod is looking for a specific formID (GetFormFromFile() for instance), where the act of merging is changing that ID and will never resolve it correctly and (definitely worse) may fill it with the entirely wrong thing causing a domino effect of failures.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...