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Do I need to tweak my load order?


Grzester23

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Posted

So far, everything is working mostly fine, though I haven't really done any of the SexLab conent, aside from testing some stuff to see if they actually work. That being said, I only sorted the load order through LOOT build in the Mod Organizer 2. Also, I've heard the 3 quest mods  (Things in the Dark, A Forsworn Story and From the Deeps) I installed the SexLab framework for in the first place are kinda buggy.

Anyways, here's my load order:

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Campfire.esm
ZaZAnimationPack.esm
RaceCompatibility.esm
AzarHair.esm
PC Exclusive Voice Path.esm
SexLab.esm
CreatureFramework.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Extra Encounters Reborn - Basic.esm
hdtHighHeel.esm
Cutting Room Floor.esp
AMatterOfTime.esp
CASM.esp
SkyUI.esp
Cloaks - Dawnguard.esp
FNIS.esp
IcePenguinWorldMap.esp
imp_helm_legend.esp
RaceCompatibilityUSKPOverride.esp
RaceMenu.esp
RaceMenuPlugin.esp
TKDodge.esp
UIExtensions.esp
UltimateCombat.esp
FNIS_PCEA2.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
Morrowloot.esp
tcbm.esp
zzzSXP.esp
ZaForswornStory.esp
zThingsInDark.esp
animal_mansion.esp
Holidays.esp
TES Blackmoor.esp
Tes Arena NorthKeep.esp
Tes Pagran Village.esp
HentaiCreatures.esp
BFT Ships and Carriages.esp
TheChoiceIsYours.esp
Tes Arena Nimalten.esp
Cloaks.esp
Run For Your Lives.esp
Tes Vernim Wood.esp
TES Arena Amol.esp
TES DunstadGrove.esp
ZaFromTheDeepsV2.esp
Hunterborn.esp
Hunterborn_Campfire_Patch.esp
Chesko_WearableLantern.esp
Hunterborn_WearableLantern-Patch.esp
race_based_attack_commitment.esp
RBAC_USLEEP.esp
OrientalRace.esp (Ashen Race mod)
MilkModNEW.esp
MilkModNEW CF.esp
MilkModNEW HF.esp
EstrusChaurus.esp
EstrusSpider.esp
XPMSE.esp
DW.esp
RaceMenuMorphsCBBE.esp
LewdMarks.esp
New Weapon Parry.esp
Tes Granite Hall.esp
D13LeveledItemsUpgradeD.esp
SexLab-Parasites.esp
Religion.esp
TimingIsEverything.esp
EggFactory.esp
huan_eggFactoryAddon.esp
BloodkalBladeLeveling.esp
Realistic Melee Range.esp
FalmerBikini.esp
iNeed.esp
iNeed - Dangerous Diseases.esp
DX Druid Armor.esp
Ordinator - Perks of Skyrim.esp
Skyrim Unbound.esp
 

And yeah, I'm aware of the existence of 3rd party patch for TitD, but for some reason it replaces almost every Random Encounter with 3 very high leveled Bandits (3x Bandit Chief on Legendary difficulty and Ultimate Combat are kinda too much to handle. Not to mention they were respawning almost constantly), so I decided to use the original version of the plugin

Posted
57 minutes ago, Grzester23 said:

mostly fine

What's the "mostly" in the fine?

I mean it's modded Skyrim ?‍♂️, but maybe you have some particular issue there?

 

58 minutes ago, Grzester23 said:

MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp

You did all the work to create a new LO, but you installed the oldest available MNC?

Grab the MNC SLAL version and remove the older Sexlabnudecreatures and the old Creature framework (included in MNC SLAL now).

Check also the "Suggested Load Order" on the MNC SLAL page.

 

1 hour ago, Grzester23 said:

Also, I've heard the 3 quest mods  (Things in the Dark, A Forsworn Story and From the Deeps) I installed the SexLab framework for in the first place are kinda buggy.

Yes they are, but still playable, although you might need to use sometimes the console if quest stages get stuck.

 

1 hour ago, Grzester23 said:

And yeah, I'm aware of the existence of 3rd party patch for TitD, but for some reason it replaces almost every Random Encounter with 3 very high leveled Bandits

Maybe they are part of a quest or will cause some defeat event?

If not, a bashed patch helps to combine multiple hostile spawn mods.

Posted
1 hour ago, Grzester23 said:

(Things in the Dark, A Forsworn Story and From the Deeps) I

My advice would be to install one at a time. Or at least only have one them active.

On the bright side you will have black belt in console commands by the time you have completed one of them. :classic_smile:

Posted
37 minutes ago, donttouchmethere said:

What's the "mostly" in the fine?

I mean it's modded Skyrim ?‍♂️, but maybe you have some particular issue there?

Well, I experience CTDs here and there, mostly on load, but when I find save that works alright, I can load any other no problem.

Also, I needed to use player.kill trick 2 times already, cause I was getting CTDs at save too.

Other than that, I don't see any stationary milkers from Milk Mod Economy, but it's not THAT big of a deal, since placeable ones work just fine.

 

41 minutes ago, donttouchmethere said:

You did all the work to create a new LO, but you installed the oldest available MNC?

Grab the MNC SLAL version and remove the older Sexlabnudecreatures and the old Creature framework (included in MNC SLAL now).

Check also the "Suggested Load Order" on the MNC SLAL page.

Guess I must've taken it from some mod requirement list that hasn't beem updated. Would it screw my save badly if I replace the older version?

Posted
1 minute ago, Grzester23 said:

Would it screw my save badly if I replace the older version?

I would say 'possibly' for that but 'probably' for leaving it as is.

Posted

To be fair, I guess I may have to start a new save anyway. I think I need to remove Ultimate Combat because damage values on enemies' side are ridiculus (I'n getting oneshot by almost everything, while my damage sucks). I'm used to difficult games like Dark Souls, but even with mods like TK Dodge, it's very difficult to manage everything. ESPECIALLY against mages. Probably because it's not how Skyrim was intended to be played.

Posted
22 minutes ago, Grzester23 said:

Guess I must've taken it from some mod requirement list that hasn't beem updated. Would it screw my save badly if I replace the older version?

I guess it will (it will, but it can only get better ^^), but I can't Imagine you came very far? If you have to use that save, there is a "how to" upgrade MNC on the MNC SLAL page too.

Do you start Skyrim with the vanilla start? Don't! It might screw up mods loading during game start. Use LAL instead to start new games.

Create at least a skse.ini or you will run out of memory regularly with all those mods installed.

 

 

Posted

hmm, I'm getting the "CF finished JSON Registration" notification every time I load my save (this is a brand new save btw). Is there a way to turn the notification off? It's kinda distracting

Posted
17 minutes ago, Grzester23 said:

hmm, I'm getting the "CF finished JSON Registration" notification every time I load my save (this is a brand new save btw). Is there a way to turn the notification off? It's kinda distracting

Sadly not officially.

See it from the bright side, it only shows up on load and it shows that something works! ?

 

I remember seeing a patch for it in the MNC support topic ?

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