chuckyw Posted December 21, 2021 Posted December 21, 2021 3 hours ago, jacobrox5656 said: Does this involve the player at all or is this just for the added npcs? Unless it has changed from the LE version, it only involves the NPC's. They are background immersion essentially, you can interact with them and the animal to tell it to have a go with the girl or wait and things will happen on a timer/random.
PerFylk Posted December 21, 2021 Posted December 21, 2021 Remove the dependency of https://www.nexusmods.com/skyrimspecialedition/mods/13196?tab=files, please. it's not gonna happen that i install more npc or other overhauls. My save file is plus 1gb everytime i save, so i'm not in the need of more bytes to kill my skyrim. I would be great if there are less requirements ? 1
gregaaz Posted December 21, 2021 Posted December 21, 2021 16 hours ago, crococat said: Also wanted version free of PeopleOfSkyrimComplete as i cannot install it becouse of so many conflicts.  I'd be curious to know "under the hood" how this mod is dependent on People of Skyrim. I don't use the mod personally so obviously that's a blocker to me adding this one to my world, but if the actual linkage is incidental it might be fairly easy to edit around.  @vjnmrf, can you offer any insight into why the mod requires People of Skyrim? As the developer of course you're free to add whatever dependencies you want, but I'd be interested to understand why you made that choice and how folks who don't use that other mod can work around it if they still want to use your content. 1
swmas Posted December 22, 2021 Posted December 22, 2021 On 12/21/2021 at 12:45 PM, PerFylk said: Remove the dependency of https://www.nexusmods.com/skyrimspecialedition/mods/13196?tab=files, please. it's not gonna happen that i install more npc or other overhauls. My save file is plus 1gb everytime i save, so i'm not in the need of more bytes to kill my skyrim. I would be great if there are less requirements ? +1 1
ssskn Posted December 24, 2021 Posted December 24, 2021 Got rid of the TPOS requirement, by copying those NPCs as new npcs into this mod. But now requires SG and KS hairs, mostly because I copy/pasted faces over from the wenches mod. You can get rid of KS and SG hair req by getting rid of those hairs and regenerating the NPCs in CK. They all have TPOS in their editor ID, should be 9 or 10 of them in total. Â Disclaimer: I use KS 1.5 version. and SG can be found using your fav search engine. Â Next I want to give all the girls KS hair and unique body meshes and textures. Or I could copy/paste heads from fresh females instead. Anything but vanilla hair... Bitches Be Warned - 1.5 Merged noTPOS.7z 3
swmas Posted December 24, 2021 Posted December 24, 2021 1 hour ago, ssskn said: Got rid of the TPOS requirement, by copying those NPCs as new npcs into this mod. But now requires SG and KS hairs, mostly because I copy/pasted faces over from the wenches mod. You can get rid of KS and SG hair req by getting rid of those hairs and regenerating the NPCs in CK. They all have TPOS in their editor ID, should be 9 or 10 of them in total.  Disclaimer: I use KS 1.5 version. and SG can be found using your fav search engine.  Next I want to give all the girls KS hair and unique body meshes and textures. Or I could copy/paste heads from fresh females instead. Anything but vanilla hair... Bitches Be Warned - 1.5 Merged noTPOS.7z 10 MB · 0 downloads There are hundreds of hairs in KS hairs and you didn't found what you needed? I'm not installing SG hair for this, I installed KS hairs for the Wenches, Apachi hairs for something I don't even remember, enough lol.
ssskn Posted December 24, 2021 Posted December 24, 2021 (edited) I just copy/pasted head parts in xEdit; don't like using CK. So I picked random NPCs from my wenches mod. Some used KS hair and some SG. Working on the rest of the NPC at that point I can change to all KS hair. Should be done in a day or two, maybe longer if I start editing the faces too. Â What are some good skin textures to use? Kinda want some that aren't just pretty girl. Any recommendations? I want to create 1 or 2 unique bodies for all the females. Edited December 24, 2021 by ssskn
ssskn Posted December 25, 2021 Posted December 25, 2021 (edited) Here's a much better version. Almost 15x the size as before...  Only KS Hair required now. All girls got KS hair. Gave them better faces too. Added 2x BHUNP based bodies. Cleaned up a ton of world records edits. They didn't change anything.  Enjoy. 950607729_BitchesBeWarned-1.5Mergedcleaned.7z  EDIT: I got a CTD in Palace of the Kings. It was NPC from here. This one>> 000acc97 <<  you can test by spawning them>> player.placeatme XX0acc97 XX=this mod's load order  No idea why. But regenerating face in CK fixed it. Anyways, here's the patch to fix it.  Let me know if you guys have issues with other NPCs. Can't test them all by myself. bbw patch.7z Edited December 26, 2021 by ssskn 6
Infec7edDragon Posted December 26, 2021 Posted December 26, 2021 (edited) 16 hours ago, ssskn said: Here's a much better version. Almost 15x the size as before...  Only KS Hair required now. All girls got KS hair. Gave them better faces too. Added 2x BHUNP based bodies. Cleaned up a ton of world records edits. They didn't change anything.  Enjoy. 950607729_BitchesBeWarned-1.5Mergedcleaned.7z 146.91 MB · 32 downloads so your version includes more scenes, but requires less mods to be installed? Edit: would i need bhunp body installed or can i still use cbbe? Edited December 26, 2021 by Infec7edDragon
ssskn Posted December 26, 2021 Posted December 26, 2021 1 minute ago, Infec7edDragon said: so your version includes more scenes, but requires less mods to be installed? Edit: would i need bhunp body installed or can i still use cbbe? No extra scenes. Just better looking NPCs and cleaned up ESP. It requires all the original mods ofc (ZAZ +SL) + KS Hair. But no TPOS required. I don't think you need BHUNP installed. BHUNP bodies are included and given to NPCs. You shouldn't have to do anything. 2
Infec7edDragon Posted December 26, 2021 Posted December 26, 2021 1 minute ago, ssskn said: No extra scenes. Just better looking NPCs and cleaned up ESP. It requires all the original mods ofc (ZAZ +SL) + KS Hair. But no TPOS required. I don't think you need BHUNP installed. BHUNP bodies are included and given to NPCs. You shouldn't have to do anything. thanks! checked it out right now and its all good. TPOS made me lag and crash a lotÂ
ssskn Posted December 26, 2021 Posted December 26, 2021 If you get CTD in PoTK. See original post above for details and patch to fix.
ssskn Posted December 27, 2021 Posted December 27, 2021 (edited) Managed to add a scene on my own. If you guys have recommendations let me know. Who? and where? Â If not, I want to start adding modded creatures/females from mods like demonic creatures, FEMALE, and others so won't be able to share anymore. Â Edited December 27, 2021 by ssskn
Infec7edDragon Posted December 27, 2021 Posted December 27, 2021 On 12/26/2021 at 2:57 AM, ssskn said: If you get CTD in PoTK. See original post above for details and patch to fix. yup, came back just for this lol
Vaala Posted December 30, 2021 Posted December 30, 2021 (edited) Oddly, the animations don't play for me. The animal and NPC stand there idle, while sounds and text updates play.. any ideas?  EDIT: I found out that MO will assign this mod too high in the plugin order. This needs to be close to (or at) the bottom for animations to play. ¯\_(ツ)_/¯ Edited December 30, 2021 by trajan001
AttilaMagyar Posted December 31, 2021 Posted December 31, 2021 Does the merged file include the more Creatures part?
crococat Posted January 3, 2022 Posted January 3, 2022 On 12/31/2021 at 5:54 PM, AttilaMagyar said: Does the merged file include the more Creatures part? As it is written in MO about this file it include bitches core file, snopie more creatures, and more creatures bitches addon
AttilaMagyar Posted January 7, 2022 Posted January 7, 2022 On 1/3/2022 at 6:21 AM, crococat said: As it is written in MO about this file it include bitches core file, snopie more creatures, and more creatures bitches addon TY
Guest Posted January 8, 2022 Posted January 8, 2022 Thanks for the 1.6 update! Do you think you'll do a version without the The People of Skyrim mod? That mod doesn't play nice with my setup.
vjnmrf Posted January 8, 2022 Author Posted January 8, 2022 24 minutes ago, dovahnurse said: Thanks for the 1.6 update! Do you think you'll do a version without the The People of Skyrim mod? That mod doesn't play nice with my setup. No. If only *empty* - with all resources, but without scenes. All actors are placed manually, respectively, tied to the landscape. In addition, several dozen actors from TPOS were used.
Guest Posted January 8, 2022 Posted January 8, 2022 1 minute ago, vjnmrf said: No. If only *empty* - with all resources, but without scenes. All actors are placed manually, respectively, tied to the landscape. In addition, several dozen actors from TPOS were used. Okay, thanks anyway.
vjnmrf Posted January 8, 2022 Author Posted January 8, 2022 26 minutes ago, dovahnurse said: Okay, thanks anyway. Here is an *empty* esp without reference to *people*. Use the same archive. Bitches Be Warned.esp 3
Mark Antony Posted January 12, 2022 Posted January 12, 2022 On 12/27/2021 at 2:45 PM, ssskn said: Managed to add a scene on my own. If you guys have recommendations let me know. Who? and where? Â If not, I want to start adding modded creatures/females from mods like demonic creatures, FEMALE, and others so won't be able to share anymore. Â I think more dungeon spawns would be a really cool idea. It is quite enjoyable to see other defeated adventures , I also use demonic creatures. On another note I noticed that if the naturally spawned creatures are close to the scene they usually kill them. Maybe they would need to be added to their faction?
ssskn Posted January 13, 2022 Posted January 13, 2022 7 hours ago, Mark Antony said: I think more dungeon spawns would be a really cool idea. It is quite enjoyable to see other defeated adventures , I also use demonic creatures. On another note I noticed that if the naturally spawned creatures are close to the scene they usually kill them. Maybe they would need to be added to their faction? This mod gets rid of factions all together. So they don't really aggro or get in fights with you or enemies. However they will fight/die if they get caught in the crossfire.
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