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Double Mesh Problem In Bodyslide Converted Armor


Chaser984

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Posted

Hi team. I tried to convert Alecu's UNP Rogue Armor HD(https://www.nexusmods.com/skyrim/mods/71178) to a CBBE+HDT body. I was able to convert, attach sliders, and paint the weights just fine, then built the meshes in Bodyslide. I loaded Skyrim and put the armor on a character and noticed something wrong as soon as I started using Racemenu to tweak the character's body (see the screenshot.) There appears to be two armors equipped somehow, overlapping each other. The inner layer is the copy of the armor that responded to Racemenu. The outer is static. Both armors show HDT physics. I am positive that the character only has 1 set of the armor.

 

What is going on and how would I fix this?

ScreenShot432.png

Posted

errors might happen !    or you rebuild the armor in bodyslide  and check you do not have doubles . Or you go with nifskope and remove the double mesh by ' remove branch' ( make a save file before in case you remove the wrong double ) .

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