Popular Post Dan _ Posted June 10, 2020 Popular Post Posted June 10, 2020 (edited) MODS FOR DARKEST DUNGEONS Ā AT THE MOMENT, I AM COMPILING ALL THE MODS SO FAR FOR AN EASY DOWNLOAD.... Ā * Most require the original mods, for installation simply overwrite with my files * Ā * The name of the folder is the name of the original mod that you must search and install, most are from steam and others from nexus mod * Ā If you are interested in these editions, these are the original artists, you can go to their pages and support them: Ā Anaertailin:Ā anaertailin | ę£åØåµä½Paintings | Patreon Deovolente:Ā Deovolente | ę£åØåä½ DarkestDungeon class mod | Patreon Kaze:Ā Kaze* | ę£åØåä½ Darkest Dungeon Mods | Patreon XelswordArt:Ā XelswordArt | creating Darkest Dungeon Mods | Patreon Zimik:Ā ZIMIK | What are you creating? | Patreon Niur:Ā NIUR | ę£åØåµä½NSFW painting | Patreon Niknerozz:Ā Midya of the North a Coffee. ko-fi.com/midyaofthenorth Ā Ā - Ā XelswordArt editions (All the color variants i created for your classes, it doesn't contain the latest ones, maybe you'll finish them later on) Ā XELSWORD (VANILA CLASS) PART 1 by Dan.rarĀ Ā XELSWORD (VANILA CLASS) PART 2 by Dan.rar Ā Ā - Ā Ā Exaelus' Arduous Edition Mod (Steam Workshop::Exaelus' Arduous Edition Mod) Includes: Complete collection of enemies adapted to this mod, new extras, edited curios (some classic nexudmods replacements and other new ones that I created for the rest that had no replacement), new version of female voice for enemies. New replacements for bosses added by this mod and many more additional details. I recommend that you play it together with Courtyriad/Farmeastd Plus + Vermitide + Sunward + Pet Cementary, it is already configured to be compatible with these mods. Ā Arduous Edition Mod (Edited by Dan) + extras.rar Ā Edited January 7 by Dan _ 162
MrNobody1987 Posted June 13, 2020 Posted June 13, 2020 how do you install the edited buildings? because nothing is working and they won't appear
Popular Post Dan _ Posted June 14, 2020 Author Popular Post Posted June 14, 2020 (edited) .... Edited February 24, 2024 by Dan _ 58
Rapidreverse Posted June 14, 2020 Posted June 14, 2020 Great work with the Guqin edit! I felt the same way as you and wasn't going to use her after Minstrel was made but now I can use both again. So far so good, thanks. 1
MrNobody1987 Posted June 14, 2020 Posted June 14, 2020 11 hours ago, Dan _ said: replace in the original folder of the game, if it does not appear, it may be due to a conflict with some mod, for which you should look in your mod list and replace with my content any mod that edits the same I got it working it was a mod thank you 2
Lestat_lh Posted June 15, 2020 Posted June 15, 2020 sorry to bother u man, i know u dont want to see post from users problems in here but i can figure out how to put the mods, i have the last steam update installed, my main issue is that when i donwload the MVPL Mod and then replave the files from ur edits the game just dont randomise the enemies and no enemies appear. Ā the folder im replacing is the one on steamps/workshop/content/262060/1434005342/monsters Ā do i need to take those files and replace them on the base game folders or just replace them on the workshop folder? Ā im doing something wrong? Ā the only mods i have installed are the ones u are posting in here and the minstrel class mod.
Popular Post Dan _ Posted June 15, 2020 Author Popular Post Posted June 15, 2020 (edited) ..... Edited February 24, 2024 by Dan _ 41
Lestat_lh Posted June 16, 2020 Posted June 16, 2020 ok thnx i will try to do that and see what happenĀ :3
Sylandras Posted June 16, 2020 Posted June 16, 2020 The only mods I got are listed here and requirements. Pretty sure nothing is working except the buildings and interface changes. None of the enemies are showing up or the characters either. Got a shieldbreaker and was still the normal male looking shieldbreaker. The cultists are still the same too. Do I just need to keep playing more or something? Cause for me, everything that requires a mod doesn't seem to actually work. Ā Am I suppose to actually install everything to the game folder and not the workshop folder where the mods are? Cause I overwrote the mod files, and pretty sure didn't work.
Dan _ Posted June 16, 2020 Author Posted June 16, 2020 2 hours ago, Sylandras said: The only mods I got are listed here and requirements. Pretty sure nothing is working except the buildings and interface changes. None of the enemies are showing up or the characters either. Got a shieldbreaker and was still the normal male looking shieldbreaker. The cultists are still the same too. Do I just need to keep playing more or something? Cause for me, everything that requires a mod doesn't seem to actually work. Ā Am I suppose to actually install everything to the game folder and not the workshop folder where the mods are? Cause I overwrote the mod files, and pretty sure didn't work. that is very rare especially the one I just released recently (shieldbreaker) since it is a direct replacement, in the case of replacement for mods it is installed directly in the folder of the same mod, and also do not forget to delete the modfiles file .txt because it does not allow more things to be added to the mod, this is necessary and I recommend that you do this for each mod you download, also remember that I am changing enemies added by mods, obviously if you have no replacement for the original enemies of the game, they will continue to look the same as before, there are many modifications that change the original enemies of the game, you have to search 3
brucerock0730 Posted June 16, 2020 Posted June 16, 2020 Great work!I really like your MOD works,would like to ask your NSFWĀ BACKGROUNDS , will it be published in this post again? 1
Dan _ Posted June 16, 2020 Author Posted June 16, 2020 43 minutes ago, brucerock0730 said: Great work!I really like your MOD works,would like to ask your NSFWĀ BACKGROUNDS , will it be published in this post again? currently only available version for cove for the rest there is still the possibility to continue but I no longer have the same interest as before to do it, so it will take time
Sylandras Posted June 16, 2020 Posted June 16, 2020 3 hours ago, Dan _ said: that is very rare especially the one I just released recently (shieldbreaker) since it is a direct replacement, in the case of replacement for mods it is installed directly in the folder of the same mod, and also do not forget to delete the modfiles file .txt because it does not allow more things to be added to the mod, this is necessary and I recommend that you do this for each mod you download, also remember that I am changing enemies added by mods, obviously if you have no replacement for the original enemies of the game, they will continue to look the same as before, there are many modifications that change the original enemies of the game, you have to search thanks Ā deleting modfiles and seeing the character changes. Ā Looks really good 1
Dan _ Posted June 16, 2020 Author Posted June 16, 2020 1 hour ago, AndrogynousAudrey said: What happend with the abomination reskins ? mmm, I plan to modify the new palettes a little more, at the moment I will not upload it, because I am creating new palettes for the falconer class .... you will have to wait 1
suringware Posted June 17, 2020 Posted June 17, 2020 Hello sir,i saw theĀ leperĀ olga skin and bunny version Grave Robber skin,where`re them?Ā
Dan _ Posted June 17, 2020 Author Posted June 17, 2020 50 minutes ago, suringware said: Hello sir,i saw theĀ leperĀ olga skin and bunny version Grave Robber skin,where`re them?Ā I am correcting some things, it will take time to upload it 1
suringware Posted June 17, 2020 Posted June 17, 2020 11 minutes ago, Dan _ said: I am correcting some things, it will take time to upload it Thanks,your skins is very nice! 1
Dan _ Posted June 23, 2020 Author Posted June 23, 2020 The next release I will make will be for the Modded Fallen Heroes mod, here a sample of the changes to the enemies, I try to give them a somber appearance so most of the colors will be dark Spoiler Ā 12
Rapidreverse Posted June 25, 2020 Posted June 25, 2020 On 6/23/2020 at 11:16 AM, Dan _ said: The next release I will make will be for the Modded Fallen Heroes mod, here a sample of the changes to the enemies, I try to give them a somber appearance so most of the colors will be dark Ā Reveal hidden contents Ā Looking forward to it! 1
Furinussy Posted July 7, 2020 Posted July 7, 2020 Thank you so much for this! Also a question will Sexy fallen heroes and Monster veriety project work with lustiest lair mod?
Dan _ Posted July 7, 2020 Author Posted July 7, 2020 1 hour ago, Drago_28 said: Thank you so much for this! Also a question will Sexy fallen heroes and Monster veriety project work with lustiest lair mod? sorry i don't use that mod (Lustiest Lair) but i suppose the conflict between both would be minimal since custom files are used
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