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FemShep Hair conversion


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Posted

FemShep Hair conversion


  • This CC is completely free
  • You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
  • I don’t take requests nor commissions

Details:

  • Base game compatible
  • For teen, young adult and adult femsims
  • Enabled for naked, everyday, formalwear, sleepwear, swimwear, athletic, singed, martialarts, career, firefighting, makeover and validformaternity
  • Disabled for random sims
  • All LODs and morphs
  • Polycount: LOD1=8373; LOD2=4062
  • Only available as .package 

Defects:

  • Back of the neck looks floaty
  • If your game depends on a flawless LOD2 I wouldn’t use this hair
  • Some transparency issues at the tips when interacting with windows and other translucent meshes but that happens with almost every single custom hair
  • It seems the original mesh has some hard edges between faces, specially on the back. My first impression was “this is going to look bad on S3” but I really I didn’t noticed anything too egregious unless you stare directly at certain angles

Notes:

  • This being my very first try at converting hair I probably made several other mistakes but after some testing everything seems to be ok for both normal simming and custom animations / poses
  • This hair uses the original game texture (ME3) plus Pastry-Box controls
  • N7 armor by Greenplumbboblover

Credits:

  • Original mesh and textures by Electronic Arts

 

Posted
7 hours ago, crimhead said:

TW, someone poked with the original Bioware hair.

If you, or anyone else, finds bugs and other problems please let me know (take a pic!), it those cannot be fixed with the mesh I converted I’ll take a look to the one you linked, thanks!

 

6 hours ago, playervlad1999 said:

but now branching into making hair

When I started modding I was too ambitious and wanted to make a lot of stuff, now that I’ve a little more practice I can start finishing some of those paused projects :D 

Posted

Update April 12th:

Added a .zip with the sim on the picture, you’ll need to go here and read every-single-of-my-posts for instructions about sliders, eyebrows, skin, etc, etc, etc., specially the part about “I cannot guarantee the sim will look exactly the same on your game”.

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