nemocdt Posted March 4, 2020 Posted March 4, 2020 Address libaray for skse plugins!. https://www.nexusmods.com/skyrimspecialedition/mods/32444?tab=description and.......... Bug fixes :https://www.nexusmods.com/skyrimspecialedition/mods/33261?tab=files&file_id=126970 All hail the mighty Meh321.
Just Don't Posted March 4, 2020 Posted March 4, 2020 Man, that dude is a legend. And I totally missed that upload. Thanks for the heads up.
greenmango12 Posted March 7, 2020 Posted March 7, 2020 Yes it is really awsom tool. I understand, it offer real flexibility. and SE user may not worry about SKSE up-date. but to work it, each modder need to offer offset data-base for each version about his mod? or if user install "AIO Address Library for SKSE plugins" , all plugin which compiled with different version may work? Eg,, there is famous NPC mod which can serch and load NPC from esp record. "Are you there" I really like this mod, but when skyrim and SKSE version change, it stop to work,, and the author seems busy enough, to up-date it. But there is another user who offer new compile version with recent SKSE,, without it I can not use the great mod with recent SKSE. So the Adress Libaraly can solve the issue, even though the author not up-date anything? or it help author to offer independent mod from SKSE version, but it not means, the Adress Library force to mod work for all skse version? ====== I just test, with "Are you there? SE" what I mentioned,, then yes it still need to offer "off set files" by the mod author, (or others can make it? I suppose), it simply cause CTD as same as before.. Though I do not know if it related, the mod author removed Version Verification code from this. Build : SSE 1.5.80 (Version Verification Code Removed) I hope to see actuall case, the mod which use this Adress library to independent from SKSE version.
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