DremoraDream Posted February 10, 2020 Posted February 10, 2020 I finally got my hands on 3dsMax for 2017. Can I animate for fallout 4 or do i need an older version?
dagobaking Posted February 19, 2020 Posted February 19, 2020 2016 can work as well You need a very specific version of the Havok Content Tools: 2014-1-1_20150216 1
South8028 Posted October 22, 2022 Posted October 22, 2022 bgs dev kit: Max 2013, or 2014. bgs exporter (comes with ck), nif importer (available in f4ak), hct 2014 (ask animators), "havok behavior tool" for fo4 (difficult to find, but some animators have I suspect some of the global dlc creators were shared by bethesda itself, but it's very hard to beg because it's against the terms of their agreement with bethesda) - needed to create new creatures and sync gamebryo sequences with havok animations. Technically, this set will allow you to create anything for fo4.
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