Jump to content
IGNORED

[SOLVED] Creating a Save Point via Activater


Recommended Posts

[Repost of my N*xus thread]

 

I'm trying to add "save points" via an activator, however, I cannot for the life of me find the keywords/scripts necessary to initiate a save. 

 

Searching any combination of 'ck' & 'save' shows nothing but pages of people trying to save their mod... not coding something IN the ck.

 

There are a few places in the game where it hard saves once you walk past them (so a physical marker, not quest scripting), so I know it's doable, but like I said I can't code it properly and searching feels impossible. Examples: The last room when you're looking for Karliah & the top of the stairs outside The Caller's door. 

 

Help?

Link to comment
Scriptname defaultAutosaveScript extends ObjectReference  

import game
import utility

bool property done auto hidden
bool property lazySave auto

EVENT onTriggerEnter(objectReference actronaut)
;     ;Debug.Trace("Trigger Hit")
    if done == FALSE
        while !isInMenuMode()
            waitMenuMode(0.5)
        endWhile
        done = TRUE
;         ;Debug.Trace("Autosave Requested")
        requestAutoSave()    
    endif
endEVENT

EVENT onReset()
    done = FALSE
endEVENT

 

 

 

Default script created by Bethesda

 

Used only in one object in only one dungeon...

i dont know it work or dont... try... lol...

Link to comment
On 2/2/2020 at 4:30 PM, TobiaszPL said:

-snip-

Can I ask what object you found it linked to? Didn't work, but thanks for trying!

I ended up using this:

Event OnActivate(ObjectReference akActionRef)

If akActionRef == game.getplayer()

  Game.RequestSave()
 ;or
  ;Game.RequestAutoSave()  
EndIf

EndEvent

Same person (on N*xus) linked me the reference list I desperately needed (in case people some how conjure this thread looking for help) - https://www.creationkit.com/index.php?title=Game_Script

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...