Stormsone Posted April 6, 2012 Posted April 6, 2012 For some reason I follow Dermot all the way to the tiny room and then... nothing. Either he just stands there or they engage me' date=' depends on which answer I choose. Am I doing it wrong? [/quote'] Did you try using the correct thread because that might help.If you download from there instead of here it would for sure.
Mickster Posted April 6, 2012 Posted April 6, 2012 Correct thread: http://www.loverslab.com/showthread.php?tid=4308 Good luck with solving your issue.
zippy57 Posted February 4, 2013 Posted February 4, 2013 File Name: SexoutSewerSlave File Submitter: zippy57 File Submitted: 04 Feb 2013 File Category: Sexout I'm uploading this because the mod has no active modder. I am not taking over development. Only one OP actually has a description and not only is it not very good, it's old. So if you have a better description, let me know. This is just a little plugin I've been making, it's very raw and unpolished but I thought I'd post it up and anyone who wants to can give it a go and let me know where the bugs and unbalanced bits are. And to give suggestions on new features, I'd appreciate that. So far there's no way to escape slavery and I can't guarantee future releases will be save-compatible, so don't overwrite your main saves playing this. To begin, go to Westside with a female PC and ask Dermot about going on a scavenging mission with him. Please do follow him because I haven't yet made any code to check for if the character asks to go on a mission and then wanders off without following him. It requires Smalltalk or a similar mod so you can talk to NPCs. You'll probably want to turn AIDS off if you expect to survive long. It's "balanced" for extra extra hardcore mode (with mods such as IMCN and radiation uppers to make survival a real challenge) If you use brutal rapers you should probably turn frequency down to 1 or 2 or you won't survive long. At the very least you should have Smalltalk and a mod installed that lets you adjust your timescale. COMING FEATURES --------------- [x]Better, polished dialogue [ ]More barter-goods [x]Multiple methods of escaping [x]Ability to ask NPCs for help to survive or escape [ ]Ability to get a bodyguard to prevent rapes as a reward [ ]Ability to get a doctor to move in as a reward [ ]Ability to earn bigger rewards doing horrible sexshows for Red Lucy [ ]Extra punishments for poor performance (plz suggest some) [ ]Chance to be promoted to working North Vegas if you perform well [ ]Chance to be sold to the Fiends if you perform poorly Click here to download this file
obviouslurker Posted March 23, 2013 Posted March 23, 2013 Not sure if anyone is using this mod anymore, but the collar being used disappears when sex happens because of the new strip script. Used FNVedit to find out that it needs a "AddFormtoFormList SexoutNGSafeClothesF SexoutSlaverySlaveCollar" somewhere. I tried to edit it into SewerSlave, but Geck doesn't want to work so I need to buckle down and learn it (maybe even stop lurking to make a mod; no promises though). However, it'll probably wind up in SCR before I finish learning. As temporary "fix" to anyone using this, open console and type: ListAddForm xx05F43A yy000AE6 xx = modindex for Sexout.esmyy = modindex for SexoutSlavery.esm FIXED BY ZIPPY; Thanks Zippy!For shits and giggles, I didn't know all my stuff was in his fridge lol. I always thought he sold all my equipment, went to the Strip and blew away all 30k+ worth of caps.
zippy57 Posted March 23, 2013 Posted March 23, 2013 You shouldn't use AddFormtoFormList, you should use ListAddForm. AddFormtoFormList persists over saves, which might cause issues if SewerSlave is at any point removed from the load order.
cuceta Posted April 3, 2013 Posted April 3, 2013 Does this mod prevent the player to become pregnant? I have PregnancyV3 installed and I've been using SexoutSewerSlave a few days. So far nothing.
Trinar Posted April 4, 2013 Posted April 4, 2013 Just started playing FNV again and having a bit of trouble with SewerSlave. Enslavement, Animations and such are working fine, but Dermot does not collect his caps at all, or if he appears, he will only do so once and then never again (have to reset him using the console) Dermot does not react on me wearing clothes [spoiler=Load order]FalloutNV.esmCaravanPack.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmGunRunnersArsenal.esmLings.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmoHUD.esmSexout.esmSexoutCommonResources.esm SexoutSlavery.esmFOOK - New Vegas.espFOOK - New Vegas DLCs.espThe Mod Configuration Menu.espbzArmour.espReadius_NV.espLingsPrettyThings.espFOOK - Lings.espOne Perks per Level.espSexoutZAZ.espSexoutLust.espSexoutLust - oHUD.espSexoutSS_C.espSexoutClothingEval.espSexoutCheckMeOut.espSexoutFleshedOut.espSexoutSpecialCouriers.espCentered 3rd Person Camera.espSmallerTalk.espTotal active plugins: 31Total plugins: 37 Any help would be greatly appreciated
zippy57 Posted December 30, 2014 Posted December 30, 2014 I don't know how widely used this is anymore, but I went through and switched the Sexout calls to the UDF standard, fixed some weird dialogue flags, and made some other changes. This will either cause the plugin to work slightly better or not at all.
Swyke Posted December 30, 2014 Posted December 30, 2014 I would be happy if this mod would stay alive and would work with the most recent Sexout/SCR etc. And it would be great if the story would go further. Because I am not realy interested in general slavery mods but I like story driven mods like this ... But ... ... which one is the SewerSlave-Mod which is the most recent and the one which is worked on now? The one in this toppic or this one? http://www.loverslab.com/topic/2991-sexout-sewerslave-updated-2013-dec-28/page-28
zippy57 Posted December 30, 2014 Posted December 30, 2014 (edited) That one. I didn't realize it still existed since it wasn't in the download page. EDIT: I take that back. The date and changelog on that page don't seem to match. EDIT 2: It's this one. That one is still using the ancient Sexout calls. That mod's download is different from the one I built off (3kb larger) but without a changelog I'm not sure what the difference is. Edited December 30, 2014 by zippy57
Womb Raider Posted January 3, 2015 Posted January 3, 2015 error in script 0e08bd7a offset 0x00b8 aborting due to 2.0 Dermot leads me to the sewer talks to me about getting along and then nothing. Copied some of the stuff I'm getting in console after the lack of events.
zippy57 Posted January 3, 2015 Posted January 3, 2015 You'll need to tell me the specific line of dialogue after which things stop working and what mod has id 0e.
Womb Raider Posted January 4, 2015 Posted January 4, 2015 It's right after the one where Dermot says "I can't believe you just handed over your ammo and stuff"
zippy57 Posted January 4, 2015 Posted January 4, 2015 Are you getting that script error message only after that dialogue option, or is showing up in the console constantly?
Odessa Posted January 4, 2015 Posted January 4, 2015 If the .nvs part of a save game is removed, you will often get those errors in any mod using NVSE4 stuff- this can happen if you play FNV on 2 computers and STEAM downloads your save files for you (it skips them).
Womb Raider Posted January 6, 2015 Posted January 6, 2015 I've only got 1 gaming machine, and the error only appears once as best as I can recall. The dialogue prompt displays. I follow the prompts and then nothing unfortunately. I'll take a quick screen cap, there might be more that I missed or something
zippy57 Posted January 6, 2015 Posted January 6, 2015 Try the sequence on a brand-new game and see if you still get the error.
Womb Raider Posted January 7, 2015 Posted January 7, 2015 Same error even after creating a new save game.
Odessa Posted January 7, 2015 Posted January 7, 2015 It is sexout that is giving the NVSE error from the script 'fnSexoutActorLock'. I believe that is an internal function, not part of the API, meaning this could be a bug for Prideslayer: First, make sure you are using the latest version of Sexout, then (preferably from the main menu before loading game), open the console and enter: scof "debug.txt" Then, load your game and enable debug for sexout via it's MCM menu. Repeat the sequence, and you will find a text file in your FNV main directory "debug.txt". Upload this to Prideslayer in the Sexout thread.
TheArkady Posted January 7, 2015 Posted January 7, 2015 Hmm, the screenshot is kind of alarming in that Dermot seems to be the only NPC there. Is that indeed the case? Saint James and 2 (or maybe 3, not sure) other NPCs should be there, too. If they're not, that suggests SewerSlave hasn't actually loaded fully/correctly.
Womb Raider Posted January 7, 2015 Posted January 7, 2015 I'm gonna go ahead and update everything anyway, I'll run loot really quick and activate the debug and report back here shortly. EDIT: Debug information bellow. Error in script 0e08bd7a Attempting to call a function on a NULL reference or base object File: Sexout.esm Offset: 0x00B8 Command: Let fnSAL: 00000007 (Courier) final lock state: 0 0 fnSAR: Setting EVFO 'Sexout:Start::actora' on '00000007' = 00000000 fnSAR: Setting EVFO 'Sexout:Start::actorb' on '00000007' = 00000007 fnSAR: Setting EVFO 'Sexout:Start::actorx' on '00000007' = 000F889D fnSAR: Setting EVFO 'Sexout:Start::CBDialogX' on '00000007' = 470010B7 fnSAR: Setting EVFO 'Sexout:Start::raper' on '00000007' = 00000000 fnCSE (2): from <no name> (00000000) on Dermot (000F889C) fnCSE (2): is actor fnCSE (2): CV2 fnSoCSv: Dermot (000F889C) 'Sexout:Start::' -> Dermot (000F889C) 'Sexout:Start:2::' fnSoNXClr Sexout:Start:: Dermot (000F889C) fnCSE (2): Returning 1 fnSoNXClr Sexout:Start:2::actorB Dermot (000F889C) fnSoNXClr Sexout:Start:2::actorC Dermot (000F889C) fnSoNXClr Sexout:Start:2::actorB Dermot (000F889C) NGSAN (2): Aborting due to 2.0 NGSAN (2): A is <no name> (00000000) NGSAN (2): B is <no name> (00000000) NGSAN (2): C is <no name> (00000000) qqq Bye.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now