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CTD, Need help deciphering crash log


Ludicrate

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Posted

Sorry in advance if I haven't "hidden" something right, or if this post is too long. This is my first time posting.

 

So this only started happening in the last few days.   I went in to load a save, and as soon as the save finished, without the game actually initializing, it crashed.  Loaded a different save, crashed.  Loaded autosaves, crash.  After doing some crashfix plugin tweaks, i got the save to load, or maybe it was luck, and now every couple interior cells I go into causes a crash on entry.  First it was swindlers den, crashed on entry, then I made it through deepwood redoubt and into the open section of hags end, crashed their.  Attempted to load autosaves and saves from between swindlers den and deepwood, all crashed.  Two other saves, which exist primarily for familiar faces followers, both less than an hour into the game, work *perfectly*, but even if I attempt to load into the other saves through them, crashes again.   I've cleaned my saves, skse is installed right, all the usual as far as I know.  Can anyone help me, please?  

 

 

Crash info:
2019_12_24_05-30-24 - BDC33B: V(1); EAX(1483DEA8); EBX(7F7FFFEE); ECX(1C); EDX(30); ESI(7F7FFFEE); EDI(7F7FFFEE); EBP(FFCFDC4); ESP(FFCFDA0); STACK(BDE2B0 A49366 BB05FA BB0F07 64BB52 BB1483 BB1BDC BA73D9 BA786F 6F4209 6F3A33 A4E31E A4B4A0 A4BB02 A4B4A0 A4B4A0 A4B4A9 A4B4A0);

 

 

Load Order (The unofficial patches automatically get their positions shifted when I open NMM/lLoot, and I always have to manually move them after the respective esms they patch, so I'm aware they aren't in the right spot.)

 

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 Skyrim Project Optimization - Full Version.esm
 6  6 SexLab.esm
 7  7 ApachiiHair.esm
 8  8 ApachiiHairMales.esm
 9  9 Unofficial Skyrim Patch.esp
10  a Unofficial Dawnguard Patch.esp
11  b Unofficial Hearthfire Patch.esp
12  c Unofficial Dragonborn Patch.esp
13  d HighResTexturePack01.esp
14  e HighResTexturePack02.esp
15  f HighResTexturePack03.esp
16 10 Unofficial High Resolution Patch.esp
17 11 EnhancedLightsandFX.esp
18 12 ELFX - Exteriors.esp
19 13 dD - Realistic Ragdoll Force - Realistic.esp
20 14 SAM - Shape Atlas for Men.esp
21 15 SAM - Dawnguard Patch.esp
22 16 SkyUI.esp
23 17 SkyrimConfigMenu.esp
24 18 RaceMenuPluginSAM.esp
25 19 SAM Tsun Armor - Seedye.esp
26 1a PS_InvisibleArmorCrafted.esp
27 1b KS Hairdo's.esp
28 1c Eyes of Aber.esp
29 1d Discreet Jewelry - Invisible Rings and Amulets.esp
30 1e CollegeOfWinterholdImmersive.esp
31 1f Beasts of Tamriel.esp
32 20 Improved Artifacts - Complete Collection.esp
33 21 Thunderchild - Epic Shout Package.esp
34 22 ELFX - Weathers.esp
35 23 CWIELnFXPatch.esp
36 24 OwnCivilWar.esp
37 25 Cloaks.esp
38 26 fantasy music overhaul.esp
39 27 Waves.esp
40 28 Draugnarok.esp
41 29 Brevi_MoonlightTales.esp
42 2a vMYC_MeetYourCharacters.esp
43 2b Apocalypse - The Spell Package.esp
44 2c CosmeticAuras.esp
45 2d Cosmetic Aura DG.esp
46 2e Darker Bloodcursed Sky.esp
47 2f MorrowindGlassArmour.esp
48 30 ThalmorStandalone.esp
49 31 Onmund by CrimsonFairy.esp
50 32 PathOfSorcery.esp
51 33 Invisible Circlets.esp
52 34 LeftHandRings.esp
53 35 LeftHandRings - Dawnguard.esp
54 36 EnhancedEbonyBlade.esp
55 37 bald hair.esp
56 38 [SAM] Forsworn Loincloth Refit.esp
57 39 More Interesting Loot for Skyrim.esp
58 3a FNIS.esp
59 3b FNISspells.esp
60 3c TKDodge.esp
61 3d UltimateCombat.esp
62 3e Unhindered.esp
63 3f MoreVampireEyes.esp
64 40 FNIS_PCEA2.esp
65 41 UltimateDragons.esp
66 42 RaceMenu.esp
67 43 RaceMenuPlugin.esp
68 44 NIOVHH.esp
69 45 hoovesmalever.esp
70 46 P1FlyingRing.esp
71 47 Dragon Horns and Tails.esp
72 48 Animated Dragon Wings.esp
73 49 chfshPlayerVoicesets.esp
74 4a XPMSE.esp
75 4b ELFXEnhancer.esp
 

 

 

Thanks to anyone who can help me.  Primarily I guess I just need to know what that crash log means, and if that's not enough information, I'll provide whatever else I can.

Posted

You need to have NMM closed when you run LOOT as I did remember it.

 

You have the old unoffical patches installed, you should consider to upgrade them to Usleep.

Posted

Some initial thoughts.

Get rid of these

16 minutes ago, Ludicrate said:

10  a Unofficial Dawnguard Patch.esp
11  b Unofficial Hearthfire Patch.esp
12  c Unofficial Dragonborn Patch.esp

and install the Unofficial Legendary Edition Patch (USLEEP - updated and will save you 3 esp slots. NMM/LOOT will generally put as the first esp after the esms).

https://www.nexusmods.com/skyrim/mods/71214

 

18 minutes ago, Ludicrate said:

19 13 dD - Realistic Ragdoll Force - Realistic.esp

This isn't needed any more as the XPMSE skeleton does ragdolling.

 

As for the CTDs, do you have the stability tools installed?

Crash Fixes you have mentioned (but double-check the config)

SKSE Plugin Preloader

ENBoost (not need if using an ENB preset but double-check the config)

Load Game CTD Fix (this could be the one that helps most with your current problem)

 

28 minutes ago, Ludicrate said:

13  d HighResTexturePack01.esp
14  e HighResTexturePack02.esp
15  f HighResTexturePack03.esp
16 10 Unofficial High Resolution Patch.esp

Your call but most people get rid of these and use one of the several replacement overhauls available. Just something you may want to think about in the future.

 

This has links to various guides and step-throughs for getting a stable game.

https://wiki.step-project.com/STEP:2.10.0

 

33 minutes ago, Ludicrate said:

5  5 Skyrim Project Optimization - Full Version.esm

This hasn't been updated since 2014!

Posted
1 minute ago, Uncle64 said:

You need to have NMM closed when you run LOOT as I did remember it.

I don't know about in the past but you haven't in the 4 years I've been using them.

Posted

I have not used NMM for several of years, but as I did remember it you need to have NMM closed when running LOOT since NMM locks the loadorder.

It may also be that he also uses one old version of NMM.

Posted
15 minutes ago, Uncle64 said:

It may also be that he also uses one old version of NMM.

It would have to be a more than four year old version then. LOOT is run from NMM and you can physically see the plug-ins change order.

Posted
1 hour ago, Grey Cloud said:

Some initial thoughts.

Get rid of these

and install the Unofficial Legendary Edition Patch (USLEEP - updated and will save you 3 esp slots. NMM/LOOT will generally put as the first esp after the esms).

https://www.nexusmods.com/skyrim/mods/71214

 

This isn't needed any more as the XPMSE skeleton does ragdolling.

 

As for the CTDs, do you have the stability tools installed?

Crash Fixes you have mentioned (but double-check the config)

SKSE Plugin Preloader

ENBoost (not need if using an ENB preset but double-check the config)

Load Game CTD Fix (this could be the one that helps most with your current problem)

 

Your call but most people get rid of these and use one of the several replacement overhauls available. Just something you may want to think about in the future.

 

This has links to various guides and step-throughs for getting a stable game.

https://wiki.step-project.com/STEP:2.10.0

 

This hasn't been updated since 2014!

So ENBoost I will never, ever use again.  I did it once a year ago, screwed me up big, didn't get Skyrim working again until recently.  In desperation, I tried it again this morning, having backed up my skyrim directory, and sure enough, it wouldnt load any file, period, and I installed it correctly.  Yes, I use SKSE Plugin Preloader, and Crash Fixes, and Load Game CTD fix.  None work.  None of the typical fixes work, I've been up all night pouring through forums here and on the nexus and everywhere.  That's why I need to know what the crash  log is saying, so i can identify the problem.  

Posted

I am getting that USLEEP patch, thanks, but I seriously doubt its the problem considering the existing load order has done fine for weeks.

Posted

I've also gone through every STEP in the STEP project in my all night quest for solutions.  Again, other saves work fine.  I will mention that if Crash Fixes "useOSallocators" is set to 0 and I delete the preloader .dll, I'll get a crash fixes message before loading saying that SKSE memory patch is not installed, but it definitely is, with the skse.ini in the correct directory, all values are as inlcuded in the premade .ini.  Also, the game now takes considerably longer to start.  After double clicking on skse shortcut, it takes between 1-2 minutes to start the game, whereas until all this started happening, it started within 10-15 seconds.  My rig is straight to run oldrim on Ultra, and other games are fine, so its not  hardware issue, thankfully.

Posted

You truly should add EnbBoost. It will help Skyrim to allocate memory and make it more stable.

You dont need any preset for it. But install the binaries.

Posted
41 minutes ago, Ludicrate said:

I will mention that if Crash Fixes "useOSallocators" is set to 0 and I delete the preloader .dll, I'll get a crash fixes message before loading saying that SKSE memory patch is not installed, but it definitely is, with the skse.ini in the correct directory, all values are as inlcuded in the premade .ini.

Because Crash fixes is checking the OSallocator implementation from, wait for it, Crash fixes, not the old one from skse.ini. If you want to use Crash fixes you should, you know, use it as its recommended (preloader installed and OSallocators=1).

 

50 minutes ago, Ludicrate said:

So ENBoost I will never, ever use again.  I did it once a year ago, screwed me up big, didn't get Skyrim working again until recently.  In desperation, I tried it again this morning, having backed up my skyrim directory, and sure enough, it wouldnt load any file, period, and I installed it correctly.

I doubt a couple of dll files and an ini file to enable ENBoost makes you game unable to start, there is no reason for that to happen (other than user error). The thing about ENB is that it can manage vram way better than the default engine, so it can prevent some CTDs that are caused by reaching memory limits (which happens to be a CTD while playing, like the one you describe).

 

If you can't get these sort of files properly installed and working + your use of some obsolete plugins, I'd just question your whole mod setup integrity. I'd recommend you to test in a new save with fewer mods (not sure if this is an easy task in NMM) and using some tool to check CPU/GPU usage while you play for a while. This, using Crash Fixes + ENBoost + other fixes (load game ctd fix and some of the new animation loading fixes help when the game crash while loading, but this true if the cause of the CTD is a high amount of animations, which should be something you know).

Posted

Where to begin?

 

Thus far you have criticised NMM/LOOT, ENBOOST, Crash Fixes, SKSE Plugin Preloader and Load Game CTD Fix.

All of these are are used by thousands of users on a daily basis and have been for several years.

 

1 hour ago, Ludicrate said:

I am getting that USLEEP patch, thanks, but I seriously doubt its the problem considering the existing load order has done fine for weeks.

I did not claim that it was and I gave reasons why you should use it before I moved on to address the issue of your CTDs.

 

47 minutes ago, Ludicrate said:

And Realistic Ragdolls and Force is definitely a requirement of SAM, double checked

Perhaps but does it need the esp or merely the functionality?

 

1 hour ago, Ludicrate said:

but it definitely is, with the skse.ini in the correct directory, all values are as inlcuded in the premade .ini. 

I'm not sure what you mean here. SKSE.ini is not the ini for Crash Fixes nor does it come with a premade ini.  CrashFixPlugin.ini is the ini for Crash Fixes.

 

1 hour ago, Ludicrate said:

My rig is straight to run oldrim on Ultra

No rig is 'straight to run oldrim on Ultra'. Without the stability tools installed and configured correctly and other ini files configured accordingly then the game will be subject to frequent problems. This is more so if the tools and other ini files are configured incorrectly.

 

1 hour ago, Ludicrate said:

So ENBoost I will never, ever use again.  I did it once a year ago, screwed me up big, didn't get Skyrim working again until recently.  In desperation, I tried it again this morning, having backed up my skyrim directory, and sure enough, it wouldnt load any file, period, and I installed it correctly. 

ENBoost consists of 3 files - d3d9.dll, enbhost.exe, and enblocal.ini. If it did screw you 'up big' then all you had to do is remove those three files.

What do you mean by it 'wouldn't load any file'? What files were you expecting it to load and how do you know it did not load them?

https://wiki.step-project.com/ENBoost

 

 

Posted

I'm not attacking anything like the fixes so far described.  I've just done them.  To the letter.  Again and again.  I use crash fixes, with the plugin prelaoder, but if I were not to, then crash fixes would say skse isn't installed, even though it is - just thought that'd be worth a mention.

 

You can download a premade skse.ini file instead of making one, which is what I did, and it is correctly installed in the right place.  I can also verify skse is working through the console.

 

To ENB.  It simply made save files that could load before I installed it unable to load after I installed it.  All of them.  Couldn't load a single file, and that's the exact thing that happened when I used ENBoost a year ago.  It quickly made all files unplayable, without me touching anything in the enblocal.ini or enbseries.ini.  I have 4 gb vram, installed it correctly, I can't tell you why it doesn't work lol.  No graphics mods used, just the speed/memory functions.  Deleting the ENB files didn't undo it.  But deleting that Skyrim folder with ENB and replacing it with my backup/original folder i made before installing ENB made those saves that weren't originally crashing playable again.

 

I'm not attacking these things or denying they work for plenty of people. 

 

They're aren't working for me, which is why im here lol.  That crash log should identify the cause of I could just find a translator.

 

And from everything I can tell, the main save that keeps crashing after loading is not bloated.

Posted

To clarify, these crashes started occuring well after Id installed the Load Game CTD fix, crash fixes, safety load/ssme, and Skyrim optimization project.  I've had these for a month or so to help with much less frequent crashes.

Posted
7 minutes ago, Ludicrate said:

without me touching anything in the enblocal.ini or enbseries.ini. 

Enbseries is not part of ENBoost. Enblocal.ini needs to be configured according to your machine.

 

8 minutes ago, Ludicrate said:

It quickly made all files unplayable

ENBoost does not touch save files.

 

11 minutes ago, Ludicrate said:

That crash log should identify the cause of I could just find a translator.

That crash log is next to worthless.

Posted

Concerning the crash log - I've seen other forum posts, here, with users that could read and decipher something from it, that's why I asking, here.

 

And I correctly configured enblocal.ini to my machine, watched three videos and read like two tutorials, don't know why ENB makes every single save unplayable, but it does lol.  And as I stated, simply deleting the enb and related files from the Skyrim folders doesn't undo whatever happened to them.  Only going back to a Skyrim folder ENB never touched seemed to do it, after hours of work on my part .

Posted
18 minutes ago, Ludicrate said:

To clarify, these crashes started occuring well after Id installed the Load Game CTD fix, crash fixes, safety load/ssme, and Skyrim optimization project.  I've had these for a month or so to help with much less frequent crashes.

99% of in-game CTDs are memory related. If you do not have the stability tools installed and properly configured then they will happen.

 

Skyrim optimization project is worthless. It has not been updated since March 2014.

 

You can slice and dice this however you want but the problem lies with something you are doing or not doing. Until you figure out what this and then get the stability tools etc sorted out your game will be unstable and prone to frequent CTDs and other problems.

Posted

I'm aware I'm doing something wrong, that's why I am here lol I don't know, or wouldn't be asking.  What I do know is that there's no point trying EnB again, that won't solve the problem because, for whatever reason and in this instance by no fault or error of mine,  it makes all saves unloadable 

 

Thanks for your help, not trying to sound argumentative.

Posted
21 minutes ago, Grey Cloud said:

99% of in-game CTDs are memory related. If you do not have the stability tools installed and properly configured then they will happen.

 

Skyrim optimization project is worthless. It has not been updated since March 2014.

 

You can slice and dice this however you want but the problem lies with something you are doing or not doing. Until you figure out what this and then get the stability tools etc sorted out your game will be unstable and prone to frequent CTDs and other problems.

My mod list hasnt changed though.  It's been running these mods, perfectly, no memory problems, I've put under a hundred hours into this chatacter

Posted

Okay, for good measure, I just installed ENboost, again.

 

4gb Vram enblocal.ini, wrapper version, dropped it into my Skyrim folder, not data, and I'm gonna delete every single save I have and go new game. Enb is the only thing suggested thus far I've refused to try (again) but I will, again, on my way to the chopping block now, and I'll eat dirt if it makes it to character creation lol

Posted

And, sure enough, crashes before I get off the wagon.  The game stutters as Ralof says "Empire loves their damn lists" and crashes, every time, done 5 now

Posted
18 minutes ago, Ludicrate said:

4gb Vram enblocal.ini,

It is not a simple as merely putting in 4GB of VRAM. The correct procedure is given in the ENBoost link I provided above.

19 minutes ago, Ludicrate said:

wrapper version, dropped it into my Skyrim folder,

You extract the three required files.

 

21 minutes ago, Ludicrate said:

my Skyrim folder

Assuming you mean the folder with TESV.exe then that is the correct location at least.

 

If you install it correctly then you should see something like this:



ENBoost.thumb.jpg.74624b9ea1cf10726dbb5014ea4d4f68.jpg

It may have more text than this but it should be in red.

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