fray.myste Posted December 5, 2019 Share Posted December 5, 2019 I don't know if I'm corrupting my save or my load order is bad or if I don't have enough memory or what. Also I can't get it to recognize my SKSE.ini, I didn't have one so I made one in Data\SKSE but I still get this warning: Warning: SKSE memory fix is not active on your game! Make sure "Data/SKSE/SKSE.ini" has DefaultHeapinitialAllocMB=768 or higher under [Memory]. If using Mod Organizer try adding - forcesteamloader to SKSE startup options. You can liable this warning from "Data/SKSE/Plugins/CrashFixPlugin.ini" by setting "WarnSKSEMemoryPatch" to 0. My mod list looks weird right now because I've been taking out mods to try to stop ctd's. But the save I'm trying to load was made only yesterday with the same mods I have now. I haven't changed anything since I quit the game yesterday. I want to know if my load order is ok, and what to do if I don't have enough memory, and what else might be wrong. load order Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 SexLabAroused.esm 8 8 ZaZAnimationPack.esm 10 a Schlongs of Skyrim - Core.esm 13 d Skyrim - Utility Mod.esm 14 e HighResTexturePack01.esp 15 f HighResTexturePack02.esp 16 10 HighResTexturePack03.esp 17 11 SMIM-DungeonsCliffsIceSkirts.esp 18 12 SMIM-FarmhouseFlickeringFix.esp 19 13 SMIM-DragonbornTernFix.esp 20 14 Skyrim 2017 TPTC - Parallax Maps.esp 21 15 SRG Enhanced Trees Activator.esp 22 16 RealisticWaterTwo.esp 23 17 RealisticWaterTwo - Waves.esp 24 18 RealisticWaterTwo - Waves - Dawnguard.esp 25 19 RealisticWaterTwo - Dawnguard.esp 26 1a RealisticWaterTwo - Dragonborn.esp 27 1b Moss.esp 28 1c Moss_DB.esp 29 1d Moss - Legendary.esp 30 1e Northfires Photoreal Mountains.esp 31 1f ELE_Legendary_Lite.esp 32 20 Realm of Lorkhan.esp 33 21 RaceCompatibilityUSKPOverride.esp 34 22 UIExtensions.esp 35 23 SkyUI.esp 36 24 RaceMenu.esp 37 25 RaceMenuPlugin.esp 38 26 SOSRaceMenu.esp 39 27 RaceMenuMorphsUUNP.esp 40 28 AddItemMenuLE.esp 41 29 PC Head Tracking - MCM.esp 42 2a PC Head Tracking - Patch.esp 43 2b Customizable Camera.esp 44 2c Schlongs of Skyrim.esp 45 2d SOS - VectorPlexus Muscular Addon.esp 46 2e SOS - VectorPlexus Regular Addon.esp 47 2f UUNP Vanilla Outfits.esp 49 31 [dint999] HairPack.esp 50 32 FNIS.esp 51 33 XPMSE.esp Papyrus log: [12/05/2019 - 08:42:20AM] Papyrus log opened (PC) [12/05/2019 - 08:42:20AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [12/05/2019 - 08:42:20AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [12/05/2019 - 08:42:20AM] Memory page: 128 (min) 512 (max) 76800 (max total) [12/05/2019 - 08:42:45AM] warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [12/05/2019 - 08:42:45AM] warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [12/05/2019 - 08:42:45AM] VM is freezing... [12/05/2019 - 08:42:45AM] VM is frozen [12/05/2019 - 08:42:45AM] Reverting game... [12/05/2019 - 08:42:45AM] warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [12/05/2019 - 08:42:45AM] warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property edit: Solved thank you! Link to comment
Kazi_97 Posted December 5, 2019 Share Posted December 5, 2019 Have you tried loading another save and from there loading the original? Sometimes I get stuck in infinite loading if I try and load right from the main menu, but if I load an older save first and then go load the actual save, that usually does the trick. Usually. Link to comment
Grey Cloud Posted December 5, 2019 Share Posted December 5, 2019 41 minutes ago, fray.myste said: Warning: SKSE memory fix is not active on your game! Make sure "Data/SKSE/SKSE.ini" has DefaultHeapinitialAllocMB=768 or higher under [Memory]. If using Mod Organizer try adding - forcesteamloader to SKSE startup options. And did you do either of these? Read this to get a good overview of what modding Skyrim is about and to get a stable base game: https://wiki.step-project.com/STEP:2.10.0 Get the base, vanilla game stable before loading it with mods. Link to comment
Heroine HoneyCrotch Posted December 5, 2019 Share Posted December 5, 2019 sounds like you should try to make sure your memory patch is good first. Link to comment
GenioMaestro Posted December 5, 2019 Share Posted December 5, 2019 1 hour ago, fray.myste said: I don't know if I'm corrupting my save or my load order is bad or if I don't have enough memory or what. Also I can't get it to recognize my SKSE.ini, I didn't have one so I made one in Data\SKSE but I still get this warning: Warning: SKSE memory fix is not active on your game! Make sure "Data/SKSE/SKSE.ini" has DefaultHeapinitialAllocMB=768 or higher under [Memory]. If using Mod Organizer try adding - forcesteamloader to SKSE startup options. You can liable this warning from "Data/SKSE/Plugins/CrashFixPlugin.ini" by setting "WarnSKSEMemoryPatch" to 0. If you get CTD when load the savegame probably was caused by a know error in the game. Install Load Game CTD Fix and probably solve that exact problem. But you have others problems that you must solve because the message "Warning: SKSE memory fix is not active" is severe as others has said. Link to comment
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