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Is there a fix for objects flying around on PCs with more than 60 fps?


YuiTatsumaki

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Posted

I have 75hz monitor and I get fps of around 120-140 but I get the object flying around bug, so I read that its cause of the engine not being able to support more than 60 fps machines. So is there any fix or patches that addressed the issue? Or do I have to limit it to 60fps?

Posted
30 minutes ago, YuiTatsumaki said:

I have 75hz monitor and I get fps of around 120-140 but I get the object flying around bug, so I read that its cause of the engine not being able to support more than 60 fps machines. So is there any fix or patches that addressed the issue? Or do I have to limit it to 60fps?

Google havok fix

deploy havok fix

enjoy havok fix

Posted
10 minutes ago, KoolHndLuke said:

It's a problem I would love to have. What difference does having such a high fps make anyway? I mean does the game look like a mirror or something?

On a high frequency monitor things look smoother with higher fps.

58 minutes ago, YuiTatsumaki said:

I have 75hz monitor and I get fps of around 120-140 but I get the object flying around bug, so I read that its cause of the engine not being able to support more than 60 fps machines. So is there any fix or patches that addressed the issue? Or do I have to limit it to 60fps?

Use SKSE Havok Fix, unless you run smp physics. Id you do, limit your fops to 64 instead.

Posted
10 hours ago, KoolHndLuke said:

It's a problem I would love to have. What difference does having such a high fps make anyway? I mean does the game look like a mirror or something?

Smoooooooooooooooooooooooothuh.

Posted
20 hours ago, KoolHndLuke said:

It's a problem I would love to have. What difference does having such a high fps make anyway? I mean does the game look like a mirror or something?

It does not matter for a game like skyrim but for other games where your reaction time is important it does :

 

 

 

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