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Creationkit: Relationship system for a Slaver-Slave relationship


worik

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Posted

Back to the creationkit:

I am thinking to model the various "unfree" relationships between NPCs

E.g. 

  • a guard and a prisoner
  • a slaver and a slave / a slaveowner and a slave
  • etc..

 

The CK documentation is far from exhaustive on this matter.

 

Are there any other guides? Recommendations for LL purposes?  Or just opinions?

I'd be glad to hear any of them :classic_smile:

Posted
1 hour ago, worik said:

Back to the creationkit:

I am thinking to model the various "unfree" relationships between NPCs

E.g. 

  • a guard and a prisoner
  • a slaver and a slave / a slaveowner and a slave
  • etc..

 

The CK documentation is far from exhaustive on this matter.

 

Are there any other guides? Recommendations for LL purposes?  Or just opinions?

I'd be glad to hear any of them :classic_smile:

I think that the reason you can't find guides is that it really depends more specifically on what you are trying to achieve. You can do these with combinations of Quest Alias, factions and AI packages. How much of each you need, in turn, depends on what you want them to do and what other mods are already going to be hard requirements. For example several LL mods already have various slave factions and, if they are required for your mods, it is likely to be more efficient to use them than "to reinvent the wheel."

Posted

The factions is one thing, but I am right now especially curious about the "relationship" options in the CK actor menu and what I can do with them ?

Posted

I've seen that. As I understand it that can be primarily used in scripting such as HasFamilyRelationshipAny. I've not seen it used in any tutorial I've come across. However, as you are aware, I started this about the same time that you did and I may have just missed it.

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