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On 7/14/2021 at 11:35 PM, dark_knight097 said:

Hello all. I hope someone here can help me. I'm new to modding and such. I use vortex

 

For some reason I cannot get this patch to work. I'm using SL light because the full SL framework refuses to work. I would keep getting a "your papyrus.ini files are invalid" from SkyUI. Even though i let the papyrus vr files override the ones from SL. I even tried a suggestion I found online to unzip the SL framework, delete its papyrus.ini file and then rezip and install and it still gave the same error.

 

SL light works to the point that I can load up a save into the world and start animations but I get put into the air/through objects and not be aligned with the npc.

 

I looked for a SL light specific VR patch but it was discontinued and directed people to use the patch here.

The problem is the game will CTD if both the beta 8 patch and hotfix are both loaded. While the game will load up a save but freeze immediately when loaded into the world without the hotfix patch applied.

 

If anyone here could help I would greatly appreciate it!!

Here is what i did... 

1. install SL Framework SE v1.63 Beta 8

2. Install SL VR patch (https://drive.google.com/open?id=1oNYs3s1hES2X5A5W66Zz7f1A7iJLDECE) this has been the ONLY way i have gotten this to work albeit 3rd person, which is fine for me.

3. Install PapyrusUtil (VR version)

4. Install JContainers (VR version) only use version 4.1.2 (other mods SLAL require it)

load them in this order overwriting where needed

Edited by stehartm
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Hello.

Anybody knows how to configure the 1 person view?

I was trying the different options but I don't understand well how works the snaps configurations.

I would like to move the head or camera a little to have a better view in some animations but I'm rejected or pulled every time to the original position when I move.

Thank you so much

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13 hours ago, customerhenry said:

I would like to move the head or camera a little to have a better view in some animations but I'm rejected or pulled every time to the original position when I move.

As I told you in the other thread where you asked this - try one of the other presets that the VR menu of SL offers.

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On 6/29/2021 at 6:40 PM, KenshiSamurai said:

Same but I like be seated : / shieet

 

Hey, does the Be Seated sitting function work at all for you or are you talking about a different conflict? I'm having a problem where when I sit down, it stands back up after 1-2 seconds and ends the sitting function. Trying to figure out what causes this issue, might not be related with SexLab VR. Thanks!

 

EDIT: Found out the conflict was with ZaZ 8.0+ animation pack for SLAL, seems it isn't compatible with Be Seated at least from my testing. This particular issue isn't related to SexLab VR, but still curious what the original mentioned conflict was about. Thanks!

Edited by xtenship
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  • 2 weeks later...

Hey I have a problem with Mod Organizer no longer letting me see subtitles in VR anymore? I tried disabling all mods and then starting a new game but it makes no difference and launching Skyrim on Steam by itself works perfectly fine and I transferred the mods to Vortex and subtitles work perfectly fine there? Also Sexlab Dirty Talk doesn't seem to work in VR anymore and I think it may be because of an update?

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17 hours ago, Pornel said:

Hey I have a problem with Mod Organizer no longer letting me see subtitles in VR anymore? I tried disabling all mods and then starting a new game but it makes no difference and launching Skyrim on Steam by itself works perfectly fine and I transferred the mods to Vortex and subtitles work perfectly fine there? Also Sexlab Dirty Talk doesn't seem to work in VR anymore and I think it may be because of an update?

I have MO 2.4.2 - program says it is the latest. Are U sure U still have fuzrodah vr beta 3 in mod list? because everything is fine on my side.

Edited by unwashed biomass
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9 hours ago, unwashed biomass said:

I have MO 2.4.2 - program says it is the latest. Are U sure U still have fuzrodah vr beta 3 in mod list? because everything is fine on my side.

I did but must of accidentally gotten lost when moving and having to delete things lol. Thanks. ?

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On 8/5/2021 at 11:16 PM, 7osisg4d said:

Beta 9 for SL SE is out, but it requires SKSE SE v2.0.17. Latest for VR is currently 2.0.12. I'm guessing the changes are quite significant and will require patch updates.

Anything that changes the scripts will make it incompatible. Since all the SexLab scripts had massive overhauls, yes the SexLab VR patch will need to be updated. Make sure to use beta 8 only with the VR patch.

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I posted same thing in Skyrim VR compatibility thread, but i thought i share my finding here aswell:

 

KInda good news. After installing SKSEVR from this post https://www.patreon.com/posts/more-vr-fixes-38894437 UIExtensions work. With Limited use thou - Anything that need keyboard input will stuck your game, There is console command thou that could resume your play if you accidently use feature that need this input. That means SGO3 is kinda compatibile with VR. Insemination works, so is bitrhing (thou as usual you will get disorted player during birthing anims (nothing major). AddItemMenu didn't work for me at all thou I didn't medle with it much.

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1 hour ago, unwashed biomass said:

I posted same thing in Skyrim VR compatibility thread, but i thought i share my finding here aswell:

 

KInda good news. After installing SKSEVR from this post https://www.patreon.com/posts/more-vr-fixes-38894437 UIExtensions work. With Limited use thou - Anything that need keyboard input will stuck your game, There is console command thou that could resume your play if you accidently use feature that need this input. That means SGO3 is kinda compatibile with VR. Insemination works, so is bitrhing (thou as usual you will get disorted player during birthing anims (nothing major). AddItemMenu didn't work for me at all thou I didn't medle with it much.

Anything that requires an SKSE plugin, AddItemMenu included, requires that plugin to have its C code changed to support SkyrimVR instead of SSE. SKSE plugin DLL's will only work with one specific game type, between LE, SE, and VR. This is one major downside of VR, as a lot of plugins haven't been rebuilt for it and it is not an easy conversion by far as it requires some advanced knowledge of the game's memory addresses and what the mod needs to access, which may not be documented. So usually the mod author themselves is the only one equipped to convert it unless it's someone very well learned in the language. And it's rare for someone like that to care to put the effort in (it requires a lot).

 

Sadly, AddItemMenu still doesn't have a plugin made for VR.

 

I use Dragonborn Speaks Naturally and make a custom voice command with a bunch of player.additem commands to take the place of this functionality, separating multiple commands by a semicolon ;


The downside is you have to add the individual ID's manually to the ini, so if your plugin order changes you have to update the ID's to match the plugin ID, which can be quite annoying... Especially since FE/ESL plugins do still count towards the plugin list in SkyrimVR. So I use SSEEdit to check the decimal plugin list before loading everything, then convert the decimal to hex using this site: Decimal to Hexadecimal Converter (rapidtables.com). You can use SSEEdit to see what the actual item's ID is from a mod if you open the plugin up.

 

All-in-all, it's annoying and time consuming to set up (I am not offering to show people how to, as it is too time consuming. The links and information I've given should have enough documentation on their own to figure it out), but it's the only alternative I could find to going to your computer and typing the command in the console yourself.

Edited by XenoDrake
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On 4/27/2021 at 12:36 PM, unwashed biomass said:

It's new VRIK build causing issue with custom skeletons. downgrade it to build 25 and U'll be fine.

 

Hey, this works! But now my SL VRIK gestures are broken, any idea how to fix?

 

Also: Can a werewolf PC use rape? Mine is stuck in a non-animating first person pose while the human animates next to me.

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On 8/9/2021 at 7:44 AM, unwashed biomass said:

I posted same thing in Skyrim VR compatibility thread, but i thought i share my finding here aswell:

 

KInda good news. After installing SKSEVR from this post https://www.patreon.com/posts/more-vr-fixes-38894437 UIExtensions work. With Limited use thou - Anything that need keyboard input will stuck your game, There is console command thou that could resume your play if you accidently use feature that need this input. That means SGO3 is kinda compatibile with VR. Insemination works, so is bitrhing (thou as usual you will get disorted player during birthing anims (nothing major). AddItemMenu didn't work for me at all thou I didn't medle with it much.

 

I preferred SGO in LE. Tried fertility mode, not quite what I want. Was going to try hentai pregnancy next.

 

Does it need a CAO?

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1 hour ago, 7osisg4d said:

 

I preferred SGO in LE. Tried fertility mode, not quite what I want. Was going to try hentai pregnancy next.

 

Does it need a CAO?

Just a reminder, Fertility Mode has a complete overhaul mod on the Nexus, which adds tons of features: Fertility Mode v3 Fixes and Tweaks at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

 

If you are looking for specific things FM lacks, make sure to check if that adds it.

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4 hours ago, 7osisg4d said:

I preferred SGO in LE. Tried fertility mode, not quite what I want. Was going to try hentai pregnancy next.

 

Does it need a CAO?

I actually don't remember if I CAO'ed it, it was on my modlist for long time unchecked but i suspect i did. The thing is U can't get wheel menu for NPCs since there is no this "on cursor" thingy in VR.

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https://www.loverslab.com/topic/132489-skyrim-sexlab-and-vr/page/37/?tab=comments#comment-3468616 ( I downloaded VR build 2.0.12 (runtime 1.4.15)

 

https://github.com/Odie/skyui-vr/releases/tag/v1.0-beta.4

 

Hey I'm getting Error 1 code now did the latest Skyrim VR update not compatible with it or something? Says SkyUI_SE.esp in the V1.0-beta.4 folder is that normal? I also downloaded previous versions and still has a SE.esp? I also tried running as Admin.

Edited by Pornel
Forgot to mention that I ran as Admin.
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2 hours ago, Pornel said:

Hey I'm getting Error 1 code now did the latest Skyrim VR update not compatible with it or something? Says SkyUI_SE.esp in the V1.0-beta.4 folder is that normal? I also downloaded previous versions and still has a SE.esp? I also tried running as Admin.

I hve no idea whta SkyUI I am using. Try this thou:

 

Edited by unwashed biomass
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Thank you very much !  … Thanks to your clarification (more precisely)… this:

It seems SL / VR patch may break things at the start of the game, in particular during the Helgen story. I recomment waiting until you reach Riverwood before installing SL, VR patch and any mods that depend on them. Probably the issue comes from SexLabUtil.dll, so it may be enough to just leave VR patch uninstalled until Riverwood. If it's caused by the dll just being there, there's not much I can do about it - but I'll check it later after holidays when I get the chance.. but meanwhile it should be fine to just delay installing VR patch.”

… I managed to make Skyrim VR work well cooked in Animation with Creature !!!  … Of course I still have a lot to solve with the touch controllers (settings, gestures, alignments)… of which I didn't have the patience and time available… but I have excellent animations with Creatures and Humans !!!  … Thank you once again and come back with details if I still have achievements or failures!  … I would also like to try “Animal SOS, or ABC… but I'm afraid I won't ruin everything in the game !!!

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... Adică animațiile din persoana 3 sunt mai mult decât ai putea dori dintr-o animație VR ... te poți deplasa liber în jurul avatarului tău și te poți apropia cât vrei !!! ... Animațiile VR în persoana 1 au sens pentru mine (ca bărbat) dacă aleg un jucător de sex masculin și pot renunța la modul în care reglementez un NPC ... totuși am unele probleme, care nu sunt cauzate exact de modul VR:

1) dacă Vreau să încep o animație cu un cal, calul vine întotdeauna spre mine și când mă atinge (chiar încearcă să treacă prin mine) ... în acel moment mă scoate din joc (CRASH) ... Nu știu cum pot rezolva acest lucru, pentru că așa încep caii întotdeauna animații !!!;

2) o problemă mai veche de la Skyrim LL: creaturile care au făcut sex, rămân cu penisul vizibil în erecție (nu-și mai ascund penisul după animație) ... îmi amintesc ... vag ... că trebuia stabilit pragul de excitare (dar nu știu la ce cifră) și nu știu în care meniu (... posibil în CF)!?;

3) o problemă a diferenței de culoare a mâinilor, în comparație cu corpul (cauzele posibile sunt 2:

a) Folosesc un corp CBBE și când construiesc nifuri corporale în Body Slider nu pot găsi mâinile ...

b ) este posibil ca hainele să provoace această decolorare (tăiată) ... dacă cineva mă poate ajuta măcar cu problemele 1) și 2) ... aș fi recunoscător !!

Edited by George222
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On 11/3/2019 at 8:30 AM, reikiri said:

'free camera' mode for 3rd person. it actually just disables collision, which kind of lets you fly around. it's optional, you can enable/disable it and set it on/off by default

 

Good day!

 

In your fixes there is a sexlabutil.dll, where can you see the source code? The fact is that I would also like to add a free camera for the Naked Defeat mod, but if I can still look at the scripts of your patch, then the source code is not sexlabutil.dll.

 

PS Found

Edited by axone_zero
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