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Crash related to SKEE64.DLL


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Posted

Hi, so this is my first post on this forum, and while I'd rather it be something more productive, I unfortunately am very stumped on this issue. I've been having a random crash where I will be walking around, minding my own business, even messing around in menus, when the game will just up and crash. So far, I have not found a trigger to this issue, other than I didn't have this problem when starting the game, only up until I got to Whiterun did I start having this issue.

 

So, I looked around a bit online for a potential solution, and only found talk of an incompatibility between XPMSSE and Racemenu involving the randomized styles, so I disabled them to no effect. The main issue is that I wasn't able to get any feedback from the game so I could debug what was going wrong so finally, after a lot of searching, I found a post that mentioned I could enable the SKSE crash dumps. So, I did that, and the result was that it was a crash relating to skee64.dll. Deleting the dll completely solves the issue, but I am not going to sacrifice XPMSSE and Racemenu functionality in favor of the potentially conflicting mods. My mods are up to date as far as I know, though I can definitely put in the effort and provide versions for my mods if needed.

 

Something I want to note is that this save and modlist have gone through some turmoil lol. FNIS errors that were fixed, titty physics fixed, the works. Any general tips on optimization would be greatly appreciated, as well as general tips for just posting on the forum if I made any errors in my post. I am aware I can be pretty retarded at times and miss absolutely obvious things or things I have already discredited, though I'd like to believe I have considered everything within my knowledge for this issue.

 

My load order (beware kinky shit)

 

The crash dump from SKSE (I doubt the dump itself will be of that much help, but I have included it regardless to show where I got my info that it was related to skee64.dll.)

Posted

Will try that, though I have managed to narrow it down to Whiterun. The crashes only happen there, and I get them even more often in the inn in Whiterun. It might have to do with the density of NPCs there, I do not know. I guess the only good thing is that the crash dump has been consistent in it's output. I am getting the same error with the same memory address. Thank you for the suggestion, I am going to try that as soon as possible.

I have also updated my modlist a bit, considering I had mods I wasn't using, and a few of my mods were outdated. Going to update the modlist in the original post as well, though the changes I made seem to have no bearing on the crash.
 

EDIT: I don't want to speak too soon, but disabling wetfunctionredux has seemingly fixed the issue, many thanks to you phoenix for the suggestion. After some browsing after finding this out, I found this post that was having the same problem as I was, now that I know it had to do with wetfunctionredux. Long story short, it was my fault lol.

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