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CTD Around Falkreath (Oldrim)


gabble

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So I'm having a rather large issue. I'm trying to do the Legacy of the Dragonborn quests, namely the one that takes you to the Moonpath to Elsweyr content, but going to Falkreath causes CTD every time. It used to be that it would crash anywhere near the hold itself but after swapping my ETaC to exclude Falkreath it's been reduced to just the city itself. Still not sure how that happened.

 

I'm making a post because I literally cannot find a single post anywhere about someone having the same problem as me. People complain about CTDs around Falkreath, but have nothing to do with LoTD or MtE. People complain about crashes with LoTD or MtE, but have nothing to do with Falkreath. What rare times I do find someone who had CTDs around Falkreath due to either, it was something entirely different like loading a specific cell or a certain interaction.

 

I'm including my load order here, hopefully someone can aid me. Again, the CTDs occur when approaching Falkreath. To make sure it wasn't just my one save, I made a new save and tried starting in Dead Man's Drink. The inn is perfectly fine. Step outside, immediate CTD.

 

Spoiler

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Link to comment
1 hour ago, gabble said:

So I'm having a rather large issue. I'm trying to do the Legacy of the Dragonborn quests, namely the one that takes you to the Moonpath to Elsweyr content, but going to Falkreath causes CTD every time. It used to be that it would crash anywhere near the hold itself but after swapping my ETaC to exclude Falkreath it's been reduced to just the city itself. Still not sure how that happened.

 

I'm making a post because I literally cannot find a single post anywhere about someone having the same problem as me. People complain about CTDs around Falkreath, but have nothing to do with LoTD or MtE. People complain about crashes with LoTD or MtE, but have nothing to do with Falkreath. What rare times I do find someone who had CTDs around Falkreath due to either, it was something entirely different like loading a specific cell or a certain interaction.

 

I'm including my load order here, hopefully someone can aid me. Again, the CTDs occur when approaching Falkreath. To make sure it wasn't just my one save, I made a new save and tried starting in Dead Man's Drink. The inn is perfectly fine. Step outside, immediate CTD.

 

  Reveal hidden contents

GameMode=Skyrim

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So did you try LOOT to see if it reconises an issue? May also want to check TES5Edit check your files it will show errors and overwrites. Lastly if you did not start from a clean save after removing ETAC that can and will cause issues as it alters a vanilla world space.

P.S You should have this thread moved to Tech support.

Link to comment
54 minutes ago, woodsman30 said:

So did you try LOOT to see if it reconises an issue? May also want to check TES5Edit check your files it will show errors and overwrites. Lastly if you did not start from a clean save after removing ETAC that can and will cause issues as it alters a vanilla world space.

P.S You should have this thread moved to Tech support.

Did use LOOT, no issues stand out. Done multiple checks of TESVEdit, undeleted records and removed ItM's but beyond that it never found any issues with ETaC or LoTD. Finally, did start from a clean save after removing Falkreath from ETaC and it still crashes. This is why I'm so confused. 

 

Oh, and I don't know how to move the thread.

Link to comment
2 minutes ago, gabble said:

clean save

A clean save is a save that is made prior to a big mod install. That way you can load a " clean save " if you want to remove a mod. It takes the game files back before the mod was installed this helps with scripts and can help with bloat cause by errant scripts. ETaC is a great mod use it myself but it is a huge mod that changes massive amounts of world space and has many scripts due to the massive changes it makes. Removing a mod like that and continuing to play can and will cause issues. Have you tried a new game and see if it still crashes?

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40 minutes ago, woodsman30 said:

A clean save is a save that is made prior to a big mod install. That way you can load a " clean save " if you want to remove a mod. It takes the game files back before the mod was installed this helps with scripts and can help with bloat cause by errant scripts. ETaC is a great mod use it myself but it is a huge mod that changes massive amounts of world space and has many scripts due to the massive changes it makes. Removing a mod like that and continuing to play can and will cause issues. Have you tried a new game and see if it still crashes?

I made a brand new save without Falkreath but the rest of ETaC cities on, still crashed in Falkreath. No other city has any issues.

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I don't know half those mods so I can't help but:

How many mods is that?

Why are you using the individual ETaC stuff rather than the complete/AiO version?

I can't remember the last time I saw a load order with so many patches.

Where exactly does it crash? Same place or different each time? Can you coc or fast travel into Falkreath? If so can you walk out?

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14 minutes ago, gabble said:

I made a brand new save without Falkreath but the rest of ETaC cities on, still crashed in Falkreath. No other city has any issues.

That is interesting.... I can see why you have not found an answer.... perhaps someone else will chime in Falkreath is such a strange place for this issue.

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15 minutes ago, Grey Cloud said:

I don't know half those mods so I can't help but:

How many mods is that?

Why are you using the individual ETaC stuff rather than the complete/AiO version?

I can't remember the last time I saw a load order with so many patches.

Where exactly does it crash? Same place or different each time? Can you coc or fast travel into Falkreath? If so can you walk out?

I was using the individual because I thought the problem was with ETaC's Falkreath in specific. Turns out that's not the issue.

The crash is in/around Falkreath city itself. I can coc into Falkreath cells no problem but the exterior instantly CTDs every time without fail. Even approaching the city from a distance on foot causes it.

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9 hours ago, Grey Cloud said:

A bit drastic but you could try an alternative to ETaC.

Have you looked on the ETaC forum to see if this is a known problem?

Have you double-checked your other mods to see if any are doing anything to Falkreath?

I don't think ETaC is the issue, but I'm not certain. I've checked forums but no one's reported this exact problem, however I haven't delved into the depths of the nexus forums pages because that's a very popular mod and probably has lots of people posting about it. I'm gonna try a completely clean save without ETaC and see if it's the culprit.

 

Edit: Just tested a clean save with no ETaC installed, went to Falkreath, instant CTD. So I'll be fucked if I know the problem. Just gonna try disabling a bunch of mods until I find the culprit.

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6 hours ago, gabble said:

Just tested a clean save with no ETaC installed, went to Falkreath, instant CTD. So I'll be fucked if I know the problem. Just gonna try disabling a bunch of mods until I find the culprit.

I don't think it is ETaC either. Looks like the disabling route is your best option at this stage. Good luck and let us know if you find a culprit.

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Might find a clue in Xedit with all mods active, including etac's falkreath.esp. You can load all mods into Xedit and expand Falkreath.esp(ETAC) and expand worldspace, You'll find a Block entry with a few sub-block entries. Look and see if you have other mods referencing any of the sub-block coordinates. This method is tits when your have nav-mesh issues. Your probably a NMM user who uninstalled some mods mid playthrough, that would be 2 strikes! If you have other mods referencing any of the sub-block coordinates then definitely try adjusting load order prior to ditching either mod. 

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16 hours ago, Heroine of the Night said:

Your probably a NMM user who uninstalled some mods mid playthrough, that would be 2 strikes!

Yeah, I'm not above admitting my faults. I use the community NMM because I'm just so used to its format that I can't really mesh with Vortex. And yes, I do often uninstall mods mid playthrough. I'm never too attached to one save and always tell myself "it's just a small mod, can't do that much harm". It's a bad habit I need to break. Anyway, gonna try your advice and report back.

 

Edit: Opened her up and found a bunch of red marks in Falkreath Exterior Nav-Mesh blocks with LoTD taking precedence over ETaC. Dropped ETaC below it in the load order, will report back with my findings.

 

Another Edit: Actually got past the front gate before CTD. Making progress but the problem has yet to be solved.

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5 hours ago, gabble said:

Yeah, I'm not above admitting my faults. I use the community NMM because I'm just so used to its format that I can't really mesh with Vortex. And yes, I do often uninstall mods mid playthrough. I'm never too attached to one save and always tell myself "it's just a small mod, can't do that much harm". It's a bad habit I need to break. Anyway, gonna try your advice and report back.

 

Edit: Opened her up and found a bunch of red marks in Falkreath Exterior Nav-Mesh blocks with LoTD taking precedence over ETaC. Dropped ETaC below it in the load order, will report back with my findings.

 

Another Edit: Actually got past the front gate before CTD. Making progress but the problem has yet to be solved.

Couple questions.. 

 

skse ini or crashfixes?

enb or enboost?

computer specs?

Credit c...# ?

Your loadorder isnt bad, could be better. Did you use some sort of backasswards tool(loot) on that? InconNPCs should be above Etac's esp's. Personal i keep Fnis as low as i can go,for me right above bashed patch but i dont use duel sheath and that maybe needs to be after fnis at bottom,or just above it towards bottom. you have everything loading after xpme skeleton. Skeleton should be just above fnis at bottom, nothing should ever overwrite your skeleton regardless of its load order and you have realistic ragdoll well below it along with sos is below it. I dont think the quaxe winterhold patch for etac works, go into game and look real good behind the Inn in winterhold and see if your landscape is all jacked up, might see it and decide to get rid of quaxe mod + patch. 

 

 

Great read, at least read load order section: https://www.nexusmods.com/skyrim/mods/13608/?tab=forum&topic_id=6250591

 

have you tried Performance Monitor?  https://www.nexusmods.com/skyrim/mods/6491

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On 10/12/2019 at 5:59 AM, Heroine of the Night said:

Couple questions.. 

 

skse ini or crashfixes?

enb or enboost?

computer specs?

Your loadorder isnt bad, could be better. Did you use some sort of backasswards tool(loot) on that?

Crash fixes, yeah. It never reports anything, just immediate CTD.

I do use an ENB. 

Don't know my exact specs. 16gb ram, mostly AMD stuff, mid range processor. My usual fps is 45-50, which is fine by me.

 

As for load order, I just run LOOT. I don't have any custom tweaking but it looks like I should.

 

Edit: Try to fix one problem, another arises. My head is gone. I wore a dragon priest mask for a while and now it's just fucking gone.

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21 minutes ago, gabble said:

Crash fixes, yeah. It never reports anything, just immediate CTD.

I do use an ENB. 

Don't know my exact specs. 16gb ram, mostly AMD stuff, mid range processor. My usual fps is 45-50, which is fine by me.

 

As for load order, I just run LOOT. I don't have any custom tweaking but it looks like I should.

memory allocation and boost is there, figured as much but it makes a difference those 2 things. 

 

If you haven't used texture optimizer called odinator, it wouldn't hurt. very cool tool that's super easy to use. That tool does some favors with ETAC as well as countless others. 

suppose to even help with CTDs, while i noticed small fps boost in the few etac areas that would drop to the 50's I wasnt get a lot of ctds to notice any difference. 

 

-If your "Run for your Lives" mod is up to date on LE then you don't need When Vampires Attack, its been built into Run for your Lives


 Following suggestions in Etac forum on load order would make you feel better. 

 

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24 minutes ago, gabble said:

So my problem's been fixed by changing my load order, looks like LOOT isn't as reliable as I thought,

You can use LOOT's metadata feature to set where a mod is placed in your load order.

 

25 minutes ago, gabble said:

but now my head's invisible

No it isn't. Your shaving mirror has been stolen. ☹️

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8 hours ago, Grey Cloud said:

No it isn't. Your shaving mirror has been stolen. ☹️

Sadly unless the camera itself is my mirror, it really is gone. I tried resetactor command, did nothing. I tried changing to Argonian then back, it worked but it fucked up my character's stats. I went from having 410 Magicka to, like, 231. Also I couldn't edit the face back to how it was. It'd appear correctly in the racemenu but in game it'd be weird looking. I think I know what caused it but I'll be fucked if I know how to fix it.

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More or less. I guess my character figured that Zahkriisos' armor was so hideous they wouldn't dare show their face in public while wearing it. Just a shame they're also a master wizard and accidentally manifested that embarrassment into magical reality.

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