Sa3D Posted August 23, 2019 Posted August 23, 2019 so I just downloaded the sexlab and fnis mods today and after installing them and following the instruction all the animations in the game don't work any more (vanilla and modded) the characters just stay in the T-pose this is my load order I tried using loot but it didn't change anything GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 SexLab.esm=1 SexLabAroused.esm=1 Schlongs of Skyrim - Core.esm=1 SOS - VectorPlexus Regular Addon.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SOS - Smurf Average Addon.esp=1 Schlongs of Skyrim.esp=1 SOS - Shop.esp=1 SOSRaceMenu.esp=1 100XCarryWeight.esp=1 IcePenguinWorldMap.esp=1 Alessia.esp=1 MagesPack.esp=1 Eyes of Aber.esp=1 KS Hairdo's.esp=1 Purewaters.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 TheAmazingWorldOfBikiniArmor.esp=1 SkyUI.esp=1 RaceMenuMorphsCBBE.esp=1 SLAdventures.esp=1 FNIS.esp=1 XPMSE.esp=1 and this is the fnis generator report >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< FNIS Behavior V7.5 8/23/2019 10:53:43 PM Skyrim 32bit: 1.9.32.0 - D:\Games\Skyrim - Legendary Edition\ Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FNISBase V7.5 ... Reading FNISCreatureVersion V6.1 ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V7.2 ... All Anim Lists scanned. Generating Behavior Files.... 108 GENDER modifications for Animations\male 108 GENDER modifications for Animations\female Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... Reading SexLabCreature V1.62 ... 1372 animations for 6 mods successfully included (character). 322 animations for 1 mods and 18 creatures successfully included.. 1 Warning(s). maybe the problem is obvious but i'm a totally noob to modding and skyrim in general hope you're all having a good day.
Guest Posted August 23, 2019 Posted August 23, 2019 Be aware FNIS works only on original versions of Skyrim. So pirated games will not work.
Psalam Posted August 23, 2019 Posted August 23, 2019 1 minute ago, CPU said: Be aware FNIS works only on original versions of Skyrim. So pirated games will not work. Of course as you know, most people haven't bothered to run Skyrim without SKSE through Steam. All of those people will get that same warning. That being said, no one here will help anyone who DOES have a pirated version of the game.
Sa3D Posted August 23, 2019 Author Posted August 23, 2019 ohh I didn't know that....thanks for the information
Psalam Posted August 23, 2019 Posted August 23, 2019 3 minutes ago, Sa3D said: ohh I didn't know that....thanks for the information If you are completely new to modding let me suggest that you look at this: This is a blog by a veteran modder here on LL. It will walk you through all the things that you need to get your modded Skyrim LE game up and running. He will show you the various requirements that you otherwise might not know that you had. My guess is that by the time you've worked through all the pieces that @donttouchmethere has listed you will find that the T-pose is gone and your game is stable.
Sa3D Posted August 23, 2019 Author Posted August 23, 2019 3 minutes ago, Psalam said: If you are completely new to modding let me suggest that you look at this: This is a blog by a veteran modder here on LL. It will walk you through all the things that you need to get your modded Skyrim LE game up and running. He will show you the various requirements that you otherwise might not know that you had. My guess is that by the time you've worked through all the pieces that @donttouchmethere has listed you will find that the T-pose is gone and your game is stable. Thanks a lot I really appreciate it. again have a nice day
Grey Cloud Posted August 23, 2019 Posted August 23, 2019 Basic rule is that every time you make changes to skeletons or animations and the like - re-run FNIS.
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