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SL Drunk (MCM + NPC asks for sex) SE


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SL Drunk (MCM + NPC asks for sex) SE

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SL Drunk (MCM + NPC asks for sex) SE

 

I did NOT create this mod. That honor belongs to the Talented Vinfamy

I only converted it for Skyrim Special Edition, and have shared it with you with their permission.

UPDATE: I changed the download to the Oldrim/LE ESP which is in Form 43 and added an ESL flagged version. I'm getting notifications that for some reason, dialogue gets broken when the ESP is converted to Form 44, but offering a From 44 version, and added an ESL flagged version, if you're brave.

 

 

If you enjoy this mod, click on the link and give Vinfamy some love, and check out their other mods!

 

The following copied from the original LE page:

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MCM options to disable drunk visual effect, stumbling animation, change timeout between approaches and set forced chance. NPC will now approach asking for sex directly.

 

Drink to make friends and get laid. Drink too quickly and get wild or get taken advantage of.
Suitable for characters of all gender orientations. Dominant or submissive.

 

Click "Follow this file" above to keep up-to-date with the latest releases.

 

To begin the fun, just use any alcoholic item. Or choose the “Have a drink on me” dialogue with a drink in your inventory. As long as alcohol is in your system, NPCs will also approach you to share a drink with them. Any location would work, both the best are taverns (obviously!), Jorrvaskr, guardhouses, etc

 

Socialise
Chatting with NPCs over a drink has a chance (depending on your Speech skill) to improve your relationship, which in turns allows you to take certain items from the NPC’s home, receive gifts and advance towards the Thane’s quests. You can even drink your way to a potential follower’s allegiance/ a potential spouse’s heart.

 

Pick Up Girls/ Boys Or Be Picked Up
You can be cheeky and ask for sex while sharing a drink with a NPC. Chance of success depends on your existing relationship, the NPC’s morality and how drunk he/ she is.
NPCs will now also approach you asking for sex directly

 

Get Drunk
Drinking too much in quick succession, either from your inventory or through a NPC’s invitation, will result in you getting drunk. The alcohol’s value will determine its strength. Your vision will blur; your movement will be affected, and:

  • While in conversation with NPCs, you will always act flirty and no longer behave properly.
  • Male NPCs might take advantage of you.
  • You might violate nearby female NPCs


To move while stumbling, you may need to ‘jump forward’ first (Space + W).
Easiest way to get out of your drunkenness is to sleep for a few hours.

 


Requirement
SexLab Framework – that’s it! This will remain the only hard dependency.

 

Installation
With Mod Organizer or extract content into Data folder.

 

I recommend NOT upgrading from version to version, but if you do, then at least use Save Cleaner .

 

Possible Future Content

  • Various blackout scenarios
  • “The Hangover”-style quests for the morning after
  • NPC vs NPC/ group sex / orgy
  • Drugs/ spiked drinks
  • Optional integration into SexLab Kidnapped SEand its wide range of scenarios, which include optional bestiality and devious stuffs
  • Optional picking of drunk and sleep animations from FunnyBiz
  • Other optional integration: SlaveTats, SkoomaWhore, etc
  • The great suggestions from this thread
  • YOUR suggestions, please comment below. Thanks for everyone’s suggestions so far, please do keep them coming by replying below.

 

 


Translations:

 

If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz


  • Submitter
  • Submitted
    08/18/2019
  • Category
  • Requires
    SexLab Framework SE
  • Regular Edition Compatible
    No

 

Posted

This conversion is broken.  All the dialog options show up as "..." in game and it says "LOOKUP FAILED" when you select them.  Looked at this in xEdit and all the dialog topics show an error of <Istring ID is not Int32>.

 

Lots of errors:



[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [C8] SLDrunk.esp
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [0] SLD_CloakEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D62] \ [2] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [0] SLD_CloakEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D62] \ [2] FULL - Name>
[00:00] SLD_CloakEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D62]
[00:00]     MGEF \ FULL - Name -> lstring ID [6E757244] could not be resolved
[00:00]     MGEF \ DNAM - Magic Item Description -> lstring ID [45474D00] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [1] SLD_MonitorEffect "<Error: lstring ID is not Int32>" [MGEF:C80012C9] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [1] SLD_MonitorEffect "<Error: lstring ID is not Int32>" [MGEF:C80012C9] \ [3] FULL - Name>
[00:00] SLD_MonitorEffect "<Error: lstring ID is not Int32>" [MGEF:C80012C9]
[00:00]     MGEF \ FULL - Name -> lstring ID [20444C53] could not be resolved
[00:00]     MGEF \ DNAM - Magic Item Description -> lstring ID [45474D00] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [2] SLD_ApplyingEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D64] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [2] SLD_ApplyingEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D64] \ [3] FULL - Name>
[00:00] SLD_ApplyingEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D64]
[00:00]     MGEF \ FULL - Name -> lstring ID [20444C53] could not be resolved
[00:00]     MGEF \ DNAM - Magic Item Description -> lstring ID [44544300] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831]
[00:00]     MGEF \ FULL - Name -> lstring ID [65646E55] could not be resolved
[00:00]     MGEF \ DNAM - Magic Item Description -> lstring ID [44544300] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [0] SLD_ApplyingSpell "<Error: lstring ID is not Int32>" [SPEL:C80012C8] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [0] SLD_ApplyingSpell "<Error: lstring ID is not Int32>" [SPEL:C80012C8] \ [3] FULL - Name>
[00:00] SLD_ApplyingSpell "<Error: lstring ID is not Int32>" [SPEL:C80012C8]
[00:00]     SPEL \ FULL - Name -> lstring ID [20444C53] could not be resolved
[00:00]     SPEL \ DESC - Description -> lstring ID [49505300] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [2] SLD_ApplyingEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D64] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [2] SLD_ApplyingEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D64] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [1] SLD_CloakAbility "<Error: lstring ID is not Int32>" [SPEL:C8000D63] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [1] SLD_CloakAbility "<Error: lstring ID is not Int32>" [SPEL:C8000D63] \ [3] FULL - Name>
[00:00] SLD_CloakAbility "<Error: lstring ID is not Int32>" [SPEL:C8000D63]
[00:00]     SPEL \ FULL - Name -> lstring ID [20444C53] could not be resolved
[00:00]     SPEL \ DESC - Description -> lstring ID [49505300] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [0] SLD_CloakEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D62] \ [2] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [0] SLD_CloakEffect "<Error: lstring ID is not Int32>" [MGEF:C8000D62] \ [2] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [2] SLD_MonitorAbility "<Error: lstring ID is not Int32>" [SPEL:C80012CB] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [2] SLD_MonitorAbility "<Error: lstring ID is not Int32>" [SPEL:C80012CB] \ [3] FULL - Name>
[00:00] SLD_MonitorAbility "<Error: lstring ID is not Int32>" [SPEL:C80012CB]
[00:00]     SPEL \ FULL - Name -> lstring ID [20444C53] could not be resolved
[00:00]     SPEL \ DESC - Description -> lstring ID [49505300] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [1] SLD_MonitorEffect "<Error: lstring ID is not Int32>" [MGEF:C80012C9] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [1] SLD_MonitorEffect "<Error: lstring ID is not Int32>" [MGEF:C80012C9] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [3] SLD_Influence "<Error: lstring ID is not Int32>" [SPEL:C8002DC4] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [3] GRUP Top "SPEL" \ [3] SLD_Influence "<Error: lstring ID is not Int32>" [SPEL:C8002DC4] \ [3] FULL - Name>
[00:00] SLD_Influence "<Error: lstring ID is not Int32>" [SPEL:C8002DC4]
[00:00]     SPEL \ FULL - Name -> lstring ID [20444C53] could not be resolved
[00:00]     SPEL \ DESC - Description -> lstring ID [49505300] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [0] FoodWineBottle02A "<Error: lstring ID is not Int32>" [ALCH:000C5348] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [0] FoodWineBottle02A "<Error: lstring ID is not Int32>" [ALCH:000C5348] \ [3] FULL - Name>
[00:00] FoodWineBottle02A "<Error: lstring ID is not Int32>" [ALCH:000C5348]
[00:00]     ALCH \ FULL - Name -> lstring ID [656E6957] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [1] FoodBlackBriarMead "<Error: lstring ID is not Int32>" [ALCH:0002C35A] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [1] FoodBlackBriarMead "<Error: lstring ID is not Int32>" [ALCH:0002C35A] \ [3] FULL - Name>
[00:00] FoodBlackBriarMead "<Error: lstring ID is not Int32>" [ALCH:0002C35A]
[00:00]     ALCH \ FULL - Name -> lstring ID [63616C42] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [2] FoodWineAlto "<Error: lstring ID is not Int32>" [ALCH:0003133B] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [2] FoodWineAlto "<Error: lstring ID is not Int32>" [ALCH:0003133B] \ [3] FULL - Name>
[00:00] FoodWineAlto "<Error: lstring ID is not Int32>" [ALCH:0003133B]
[00:00]     ALCH \ FULL - Name -> lstring ID [6F746C41] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [3] FoodWineBottle02 "<Error: lstring ID is not Int32>" [ALCH:0003133C] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [3] FoodWineBottle02 "<Error: lstring ID is not Int32>" [ALCH:0003133C] \ [3] FULL - Name>
[00:00] FoodWineBottle02 "<Error: lstring ID is not Int32>" [ALCH:0003133C]
[00:00]     ALCH \ FULL - Name -> lstring ID [656E6957] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [4] FoodMead "<Error: lstring ID is not Int32>" [ALCH:00034C5D] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [4] FoodMead "<Error: lstring ID is not Int32>" [ALCH:00034C5D] \ [3] FULL - Name>
[00:00] FoodMead "<Error: lstring ID is not Int32>" [ALCH:00034C5D]
[00:00]     ALCH \ FULL - Name -> lstring ID [64726F4E] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] Ale "<Error: Unknown lstring ID 00656C41>" [ALCH:00034C5E]
[00:00]     ALCH \ FULL - Name -> lstring ID [00656C41] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [6] FoodHonningbrewMead "<Error: lstring ID is not Int32>" [ALCH:000508CA] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [6] FoodHonningbrewMead "<Error: lstring ID is not Int32>" [ALCH:000508CA] \ [3] FULL - Name>
[00:00] FoodHonningbrewMead "<Error: lstring ID is not Int32>" [ALCH:000508CA]
[00:00]     ALCH \ FULL - Name -> lstring ID [6E6E6F48] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [7] FoodBlackBriarMeadPrivateReserve "<Error: lstring ID is not Int32>" [ALCH:000F693F] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [7] FoodBlackBriarMeadPrivateReserve "<Error: lstring ID is not Int32>" [ALCH:000F693F] \ [3] FULL - Name>
[00:00] FoodBlackBriarMeadPrivateReserve "<Error: lstring ID is not Int32>" [ALCH:000F693F]
[00:00]     ALCH \ FULL - Name -> lstring ID [63616C42] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [8] FoodWineAltoA "<Error: lstring ID is not Int32>" [ALCH:000C5349] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [4] GRUP Top "ALCH" \ [8] FoodWineAltoA "<Error: lstring ID is not Int32>" [ALCH:000C5349] \ [3] FULL - Name>
[00:00] FoodWineAltoA "<Error: lstring ID is not Int32>" [ALCH:000C5349]
[00:00]     ALCH \ FULL - Name -> lstring ID [6F746C41] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [2] GRUP Top "MGEF" \ [3] SLD_Visual "<Error: lstring ID is not Int32>" [MGEF:C8001831] \ [3] FULL - Name>
[00:00] AleDUPLICATE001 "<Error: Unknown lstring ID 00656C41>" [ALCH:C8003333]
[00:00]     ALCH \ FULL - Name -> lstring ID [00656C41] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [1] GRUP Topic Children of SLD_Topic [DIAL:C800285C] \ [0] [INFO:C800285D] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Topic [DIAL:C800285C]) \ [7] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C800285D] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Topic [DIAL:C800285C])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [65726548] could not be resolved
[00:00] SLD_Decision "<Error: lstring ID is not Int32>" [DIAL:C800285E]
[00:00]     DIAL \ FULL - Name -> lstring ID [6320664F] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [3] GRUP Topic Children of SLD_Decision "<Error: lstring ID is not Int32>" [DIAL:C800285E] \ [0] [INFO:C800285F] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Decision "<Error: lstring ID is not Int32>" [DIAL:C800285E]) \ [7] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C800285F] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Decision "<Error: lstring ID is not Int32>" [DIAL:C800285E])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [61684328] could not be resolved
[00:00] SLD_No "<Error: lstring ID is not Int32>" [DIAL:C8002860]
[00:00]     DIAL \ FULL - Name -> lstring ID [202C6F4E] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [5] GRUP Topic Children of SLD_No "<Error: lstring ID is not Int32>" [DIAL:C8002860] \ [0] [INFO:C8002861] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_No "<Error: lstring ID is not Int32>" [DIAL:C8002860]) \ [6] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8002861] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_No "<Error: lstring ID is not Int32>" [DIAL:C8002860])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [74697553] could not be resolved
[00:00] SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7]
[00:00]     DIAL \ FULL - Name -> lstring ID [2774654C] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [7] GRUP Topic Children of SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7] \ [0] [INFO:C8002DC8] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7]) \ [6] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8002DC8] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [6E6B2049] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [7] GRUP Topic Children of SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7] \ [1] [INFO:C8002DC9] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7]) \ [6] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8002DC9] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Ask "<Error: lstring ID is not Int32>" [DIAL:C8002DC7])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [20746547] could not be resolved
[00:00] SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA]
[00:00]     DIAL \ FULL - Name -> lstring ID [65766148] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [9] GRUP Topic Children of SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA] \ [0] [INFO:C8002DCB] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA]) \ [7] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8002DCB] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [65727553] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [9] GRUP Topic Children of SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA] \ [1] [INFO:C8003332] ([G][SO]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA]) \ [5] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8003332] ([G][SO]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Offer "<Error: lstring ID is not Int32>" [DIAL:C8002DCA])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [202C6F4E] could not be resolved
[00:00] SLD_NoAsk "<Error: lstring ID is not Int32>" [DIAL:C8003336]
[00:00]     DIAL \ FULL - Name -> lstring ID [6E656542] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [11] GRUP Topic Children of SLD_NoAsk "<Error: lstring ID is not Int32>" [DIAL:C8003336] \ [0] [INFO:C8003337] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_NoAsk "<Error: lstring ID is not Int32>" [DIAL:C8003336]) \ [6] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8003337] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_NoAsk "<Error: lstring ID is not Int32>" [DIAL:C8003336])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [20656854] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [13] GRUP Topic Children of SLD_Sex [DIAL:C8003E03] \ [0] [INFO:C8003E04] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Sex [DIAL:C8003E03]) \ [7] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8003E04] ('<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_Sex [DIAL:C8003E03])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [6E657241] could not be resolved
[00:00] SLD_SexYes "<Error: lstring ID is not Int32>" [DIAL:C8003E05]
[00:00]     DIAL \ FULL - Name -> lstring ID [20776F48] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [15] GRUP Topic Children of SLD_SexYes "<Error: lstring ID is not Int32>" [DIAL:C8003E05] \ [0] [INFO:C8003E06] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_SexYes "<Error: lstring ID is not Int32>" [DIAL:C8003E05]) \ [6] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8003E06] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_SexYes "<Error: lstring ID is not Int32>" [DIAL:C8003E05])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [656D6F43] could not be resolved
[00:00] SLD_SexNo "<Error: lstring ID is not Int32>" [DIAL:C8003E07]
[00:00]     DIAL \ FULL - Name -> lstring ID [20746547] could not be resolved
[00:00] <Warning: Unused data in:  \ [C8] SLDrunk.esp \ [5] GRUP Top "DIAL" \ [17] GRUP Topic Children of SLD_SexNo "<Error: lstring ID is not Int32>" [DIAL:C8003E07] \ [0] [INFO:C8003E08] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_SexNo "<Error: lstring ID is not Int32>" [DIAL:C8003E07]) \ [6] Responses \ [0] Response \ [1] NAM1 - Response Text>
[00:00] [INFO:C8003E08] ([G]'<Error: lstring ID is not Int32>' in GRUP Topic Children of SLD_SexNo "<Error: lstring ID is not Int32>" [DIAL:C8003E07])
[00:00]     INFO \ Responses \ Response \ NAM1 - Response Text -> lstring ID [72756F59] could not be resolved
[00:00] Done: Checking for Errors, Processed Records: 55, Errors found: 36, Elapsed Time: 00:00

Posted

I installed the Oldrim unconverted one and it seems to work fine with no conversion.  Stick with that one.

Posted
On 8/18/2019 at 9:47 PM, crimdem said:

I love the idea of this mod, but it removed all the alcohol from my game

 

same here....buggy

Posted

I'm pretty cheesed off that because I'm not getting comment notifications for this thread, when I'm the one that needs them the most, so I know what's going on. grrr....

 

Since the original works and converting does some kind of damage to the strings, I'll just upload the unconverted version here as SE and note that the ESP is still in Form 43.
 

Form 44 ESP replaced with original Form 43 ESP. 

Posted

The reason why the dialogs are disappearing is because the mod is localized. If you use SSEEdit to remove the localization, you can then upgrade the form to 44 with no trouble. While I didn't do it, when I converted it, I think that you can reinstate the localization after you've updated the form.

 

KRB

Posted
2 hours ago, Kae Arby said:

If you use SSEEdit to remove the localization,

The question is how? I didn't find any way to remove the localization. Maybe I didn't look it quite deep yet.

Posted

Doesn't work for me as intended. Neither is my character stumbling or my vision blurring (Rudy ENB). But hey People come and want to have drinks w my char soooo thats good right lol

  • 1 month later...
  • 3 months later...
Posted

Found a simple fix for those who have missing dialogues or for those who get this one ("...") instead of actual texts.

The legendary edition works fine with SE btw.

 

I just removed the ones that have multiple languages and just left the ones with "English" with it. If you speak russian, then just leave the russian one, for chinese, chinese. So on and so forth. It doesn't appear because the game can't decide which language to use.

 

Here, this is English only:

 

SL_Drunk.rar

 

Just drag it to your Mod Organizer or Vortex, install, enable, run FNIS and LOOT and you're good

  • 2 months later...
Posted

Hi guys. 

So, I find this mod very interesting, so I downloaded it and installed it. But I have some issues and maybe you can help... 

After installing the mod I can find it in MCM, the only problem is that it's not working! I can't get drunk - I can't even buy or steal alcohol at all! It won't let me loot anything alcohol related what so ever... 

Another thing that was a problem was nobody was walking up and talking to me and I didn't have any dialog options with anyone - I traveled far and wide trying to test it, and nothing. 

Is the mod clashing with other mods? What am I doing wrong? 

Help would be much appreciated! 

 

P.s. I have Framework and mods are installed with NMM. 

 

Thank you :)

Posted
30 minutes ago, ShellyCabbage said:

Hi guys. 

So, I find this mod very interesting, so I downloaded it and installed it. But I have some issues and maybe you can help... 

After installing the mod I can find it in MCM, the only problem is that it's not working! I can't get drunk - I can't even buy or steal alcohol at all! It won't let me loot anything alcohol related what so ever... 

Another thing that was a problem was nobody was walking up and talking to me and I didn't have any dialog options with anyone - I traveled far and wide trying to test it, and nothing. 

Is the mod clashing with other mods? What am I doing wrong? 

Help would be much appreciated! 

 

P.s. I have Framework and mods are installed with NMM. 

 

Thank you :)

The Oldrim version worked great for me but I had to shut off the stagger and visual effects in the MCM, these caused issues. You have to drink first or ask someone to buy you a drink (the ..... option) then you will get approaches, I assume you need the alcohol effect on before the approaches start.

  • 4 weeks later...
Posted

I found problem with 43 ESL version and Sexlab Dialogue. SL Drunk have the same MCM menu as in Sexlab Dialogue since they share same script file SLD_MCM.pex ....

Posted
On 4/24/2020 at 10:56 PM, Nepro said:

I found problem with 43 ESL version and Sexlab Dialogue. SL Drunk have the same MCM menu as in Sexlab Dialogue since they share same script file SLD_MCM.pex ....

I have the same problem with the 44 version.

  • 9 months later...
Posted
On 1/30/2020 at 9:46 PM, scootles_4 said:

Found a simple fix for those who have missing dialogues or for those who get this one ("...") instead of actual texts.

The legendary edition works fine with SE btw.

 

I just removed the ones that have multiple languages and just left the ones with "English" with it. If you speak russian, then just leave the russian one, for chinese, chinese. So on and so forth. It doesn't appear because the game can't decide which language to use.

 

Here, this is English only:

 

SL_Drunk.rar 708.79 kB · 160 downloads

 

Just drag it to your Mod Organizer or Vortex, install, enable, run FNIS and LOOT and you're good

Gave it a quick test and it seems to work, should replace the main mod download with this file.

  • 2 weeks later...
Posted

Hi 1st and most importantly, I love this mod. It brings to the game wonderful and lets face it some realistic immersion to the game.

I found that it seems to not want to play well with SexLab EagerNPCSE . It resets the NPC's that are Lovers back to the start of relationships so you have to woo them all over again. 

I use Loot and Vortex so I am confident that my load order is in order. 

If you can offer me any suggestions I would be very grateful or maybe my character's lovers don't care for sloppy drunks  XD.

 

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