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Issues with female player character creation.


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Posted
55 minutes ago, Militus said:

I can't seem to find any 'CBBE Zero'. 

As for the ingame changing, it doesn't say as soon as sex happens. It gets a random body, so not sure if the sliders really help sadly. 


I don't suppose you could guide me through it step by step sometime, on Discord or something? (chat, not voice nessescarily.)

Edit: So I found a pre-made body that's almost perfect, the fit bigger boobs nude (others are too big for the character to fit). I build the batch, now I'm kinda stuck-- I didnt do any of the config stuff yet. 

CBBE Zeroed Sliders - Basically every slider is at 0

 

nevertheless regardless of what sliders is used, it is treated in the game as zeroed,

 

for instance, you have bodyslided everything with a butt size of 20, however the game cannot see the 20 instead it sees it as 0

so if you then change the butt slider(in game) to 100 then it would look like 120.

 

here is a simple guide

1. install CBBE, Bodyslide and whatever clothes bodyslide files you want to.

2. run Bodyslide

3. select your Preset

4. tick "Build Morphs" at the bottom of the app

5. Click Batch Build and select everything

6. you may have to make some choices so select your preference

7. run the game to see if it works

 

 

now if this still doesn't work for you then post your load order by going here C:\Users\USERNAME\AppData\Local\Fallout4

and post the contents of plugins.txt

example.jpg

Posted

Seems the body itself worked, however the specific bits did not..  As soon as an animation starts to play the tits just.. yeah no. image.png.b195f376057e3f30190637d679d6c13a.png

The eyebrows also still do not work. 

Posted

Just to show this is what it's MEANT to be.

image.png.be2020913a8241ef92d23ba8fc7b6e52.png


Edit: Okay now it won't activate any of my creation club or mods in the actual Bethesda Mods list ._. They keep deactivating them. This happened only after I started to do this-- I undid the file I made and it still keeps doing this. Even if I go activate them, they deactivate when I go back to the main menu. Any idea why?

image.png.3ce3039fcb1c67b38b8880392724699c.png

Posted

Just me but I think there is something wrong with the install of BodySlide Studio as you do not have any Skin texture in preview window. Also check CBBE. As I think Bodyslide can't read or write to the files it needs to.

Posted
14 minutes ago, mashup47 said:

Just me but I think there is something wrong with the install of BodySlide Studio as you do not have any Skin texture in preview window. Also check CBBE. As I think Bodyslide can't read or write to the files it needs to.

Nah, that's how it is with MO2. You can see that in the video. :) Idk how I'd do that?

Posted
18 minutes ago, Militus said:

Nah, that's how it is with MO2. You can see that in the video. :) Idk how I'd do that?

then that kinda convinces me not to use it and stick to NMM as it plain and simple. Could it be that you did not load in with the Fallout FSE start button but instead loaded in with the normal Fallout.exe

Posted

Shouldn't be. I'm not sure if anybody else with MO2 experience knows, but yeah.. the body during sex just changes for some reason.

Posted
13 hours ago, Invictaxe said:

CBBE Zeroed Sliders - Basically every slider is at 0

 

nevertheless regardless of what sliders is used, it is treated in the game as zeroed,

 

for instance, you have bodyslided everything with a butt size of 20, however the game cannot see the 20 instead it sees it as 0

so if you then change the butt slider(in game) to 100 then it would look like 120.

 

here is a simple guide

1. install CBBE, Bodyslide and whatever clothes bodyslide files you want to.

2. run Bodyslide

3. select your Preset

4. tick "Build Morphs" at the bottom of the app

5. Click Batch Build and select everything

6. you may have to make some choices so select your preference

7. run the game to see if it works

 

 

now if this still doesn't work for you then post your load order by going here C:\Users\USERNAME\AppData\Local\Fallout4

and post the contents of plugins.txt

example.jpg

the only thing I can think of is this

now if this still doesn't work for you then post your load order by going here C:\Users\YOURUSERNAME\AppData\Local\Fallout4

and post the contents of plugins.txt

Posted

My load order is here, because again, I use MO2.

However the load order on page 1 is more accurate than this one, seeing it's fucking over my Bethesda mods. Then again it may be fixed from what I see here, so here:


# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccbgsfo4003-pipboy(camo01).esl
ccbgsfo4004-pipboy(camo02).esl
ccbgsfo4016-prey.esl
ccfrsfo4001-handmadeshotgun.esl
cceejfo4001-decorationpack.esl
ccbgsfo4045-advarccab.esl
ccgcafo4001-factionws01army.esl
ccgcafo4002-factionws02acat.esl
ccgcafo4008-factionws08inst.esl
ccgcafo4009-factionws09mm.esl
ccgcafo4011-factionws11vt.esl
ccgcafo4012-factionas01acat.esl
ccgcafo4017-factionas06inst.esl
ccgcafo4018-factionas07mm.esl
ccgcafo4019-factionas08nuk.esl
ccgcafo4022-factionas11vt.esl
ccgcafo4023-factionas12army.esl
ccswkfo4002-pipnuka.esl
ccswkfo4003-pipquan.esl
ccbgsfo4053-dggoldr.esl
ccbgsfo4056-dglabb.esl
ccrzrfo4003-pipover.esl
ccbgsfo4079-pipvim.esl
ccbgsfo4009-piporan.esl
ccbgsfo4021-powerarmorskinblue.esl
ccbgsfo4028-powerarmorskinorange.esl
ccbgsfo4029-powerarmorskinpink.esl
ccbgsfo4010-pippnk.esl
Unofficial Fallout 4 Patch.esp
ArmorKeywords.esm
HUDFramework.esm
XDI.esm
CROSS_CosmeticFramework.esm
SettlementKeywords.esm
EthreonMasterPlan.esm
Snap'n Build.esm
TrueStormsFO4.esm
JonsMod.esm
Loads.esm
WorkshopFramework.esm
Homemaker.esm
JamaicaEx.esl
SunshineEx.esl
SanctuaryEx.esl
CroupManorEx.esl
SlogEx.esl
CovenantEx.esl
SpectacleEx.esl
BunkerHillEx.esl
StarlightDriveEx.esl
HangManEx.esl
WarwickEx.esl
KingsportEx.esl
RedRocketEx.esl
SommervilleEx.esl
CastleEx.esl
MurkWaterEx.esl
TenPinesEx.esl
AbernathyEx.esl
EgretToursEx.esl
TaffingtonEx.esl
FinchEx.esl
GreenTopEx.esl
GrayGardenEx.esl
BostonAirportEx.esl
OberlandEx.esl
NewCalibers.esp
CountyCrossingEx.esl
NordhagenEx.esl
CoastalCottageEx.esl
FCOM.esm
EchoLakeEx.esl
LongfellowEx.esl
NationalParkEx.esl
DaltonFarmEx.esl
NukaWorldRedRocketEx.esl
ZimonjaEx.esl
AAF.esm
TortureDevices.esm
Devious Devices.esm
Knockout Framework.esm
CC Handmade Shotgun VIS-G Patch.esl
Flicker Fixer.esp
spacefiddle_Follower-Stealth-Distance-Fixes.esp
Armorsmith Extended.esp
DCGuardOutfitOverride.esp
Consistent Power Armor Overhaul.esp
WorkshopRearranged.esp
Red Rocket Settlements.esp
settlemods_collection_201.esp
Merged Visuals.esp
Improved Boston Airport.esp
BostonFPSFixAIO.esp
BTInteriors_Project.esp
VanillaExtensions.esp
The_Prydwen_Overhaul.esp
3DNPC_FO4.esp
BTInt_Optimization.esp
brotherhood of steel overhaul.esp
AzarPonytailHairstyles.esp
BetterSettlersNoLollygagging.esp
Immersive HUD.esp
CGuard.esp
Raider Children.esp
OutcastsAndRemnants.esp
Depravity.esp
AA 50 Ways To Die.esp
MosesSubmarine.esp
sectorv.esp
FaceMaxson.esp
K9TacticalHarness.esp
The Eyes Of Beauty.esp
Lots More Female Hairstyles.esp
Lots More Male Hairstyles.esp
Lots More Facial Hair.esp
KSHairdos.esp
MiscHairstyle.esp
MoreBeards.esp
MoreHairstyles4Female.1.esp
MoreHairstyles4Male.1.esp
Loads of Ammo - Leveled Lists.esp
BattleRifle.esp
Merged Audio.esp
Modern Firearms.esp
Modern Armors.esp
NastyNisha_MystolleVersion.esp
MagsBlack.esp
KindKasumi.esp
Mason.esp
MesmerizingMagnolia.esp
InstitWeapPosit.esp
DeterminedDesdemona.esp
Cito.esp
PD_LowerWeapon.esp
SettlementMenuManager.esp
Build High - Builder's Patch.esp
Better Settlement Defence.esp
Pip-Boy Flashlight.esp
Realistic_conversations.esp
CROSS_Uni_Headset.esp
CROSS_CoA.esp
CROSS_Gear.esp
AnS Wearable Backpacks and Pouches.esp
AnS Wearable Backpacks and Pouches - AWKCR.esp
BetterJunkFences.esp
BOS_X01_Paintjobs.esp
Eli_Accessories.esp
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
AA FusionCityRising.esp
AA FusionCityRising - HotC.esp
America Rising - A Tale of the Enclave.esp
AGOMBz.esp
BetterOpenSeason.esp
AGOMBz_CP_BHES.esp
AmazingFollowerTweaks.esp
Mercenary.esp
Unique NPCs.esp
LooksMenu Customization Compendium.esp
CBBEFix.esp
CBBE.esp
Unique NPCs - Creatures and Monsters.esp
Unique NPCs - Creatures and Monsters - AE Patch.esp
Unique NPCs - Creatures and Monsters - NonLore.esp
Brotherhood Power Armor Overhaul.esp
PAMAP.esp
BPAO - PAMAP 2.0 Patch.esp
BPAO - PAMAP 2.0 Automatron Patch.esp
CPAO - PAMAP 2.0 Patch.esp
EFF.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
Merged Appearance.esp
Minutemenoverhaul.esp
W.A.T.Minutemen.esp
Unique NPCs FarHarbor.esp
Unique NPCs_Red Rocket Settlements.esp
Unique NPCs_SpecialSettlers_All.esp
Synth Overhaul.esp
Synth Overhaul - No level requirements Patch.esp
SuperMutantRedux.esp
M14.esp
DD_bleu_Ump_Extreme_Lore_friendly_edition.esp
SuperMutantRedux_ArmorSmithExtended.esp
SuperMutantRedux_VIS-G_Patch.esp
Maxson.esp
Guards.esp
CROSS_Uni_Headset_LeveledLists.esp
BetterCompanions.esp
3DNPC_FO4_DLC.esp
Vivid Weathers - FO4.esp
Vivid Weathers - FO4 - Quest.esp
Backpacks of the Commonwealth.esp
Vivid Waters.esp
Merged Fixes.esp
RAW INPUT.esp
MilitarizedMinutemen.esp
WastelandWorkshopPatch.esp
3DNPC_FO4Settler.esp
BuildingGroundFix.esp
ProjectValkyrie.esp
BoSStory.esp
CROSS_BrotherhoodRecon.esp
City of Quincy.esp
yall got bones in ya shit then.esp
CHAOTIC SUN.esp
ellen.esp
FO4 NPCs Travel.esp
AtomicAnnieLagrieGun.esp
AGOMBz_CP_ASENW.esp
llamaCompanionHeather.esp
Tactical Flashlights.esp
Tactical Flashlights - Settings.esp
AtomicRadio.esp
NaiRaeCozyScavver.esp
IMG_Castle_Wall_Patches.esp
EvilViking13_MinutemenMorale.esp
DansesWearableHolotags_v01-2.esp
FaceMaxson-AdVictorium_Patch.esp
FaceMaxson-DansesWearableHolotags_Patch.esp
SolarPower.esp
Tactical Thinking.esp
TrueStormsFO4-FarHarbor.esp
WeatherSynergy-TruePriority-N-ES-x2.esp
TrueStormsFO4-EarlierSunsets.esp
Vivid Weathers - FO4 - Far Harbor.esp
TrueStormsFO4-EarlierSunsetsFH.esp
TrueStormsFO4-FarHarborExtraRads.esp
TrueStormsFO4-GlowingSeaExtraRads.esp
VisibleCompanionAffinity.esp
Vivid Fallout - All in One - Best Choice.esp
Vivid Weathers - Natural Bright.esp
WastelandBillboards.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
MinutemenPropaganda.esp
NPC Spawner.esp
Danny_PMC_1.0.esp
LegendaryModification.esp
LegendaryModification2LM.esp
LegendaryModification2LMAKPatch.esp
LegendaryModificationGroknak.esp
LegendaryModificationMisc.esp
Orphans.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
Vivid Weathers - Nuka World.esp
ChildrenofBunkerHill.esp
ChildrenofGoodneighbor.esp
dD-Enhanced Blood Basic.esp
dD - Small Splatter Size.esp
Eli_ArmourCollection.esp
Eli_RuggedOutfits.esp
Eli_Sleeveless Outfits.esp
Eli_Utility Jumpsuits.esp
Homemaker - Streetlights Use Passive Power.esp
Homemaker - Unlocked Institute Objects.esp
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
FOC_NCR_Armors.esp
FOC_NCR_Armors_AWCKR.esp
CabinInTheWoods.esp
SSEX.esp
Prisoner Shackles.esp
DiverseChildren.esp
Diverse Children + Orphans - Compatibility Patch.esp
Children Extended.esp
VIS-G Legendary Modifications.esp
VIS-G Item Sorting Vanilla Weight Patch.esp
VIS-G Item Sorting.esp
DD_Wasteland_Children_done_right.esp
Eli_Faction Housing Overhaul - AiO.esp
StartMeUp.esp
Schnips - CROSS_BrotherhoodRecon - AWKCR, VIS-G Patch.esp
Schnips - CROSS_CoA - AWKCR, VIS-G Patch.esp
Schnips - Immersive HUD - VIS-G Patch.esp
Schnips - K9TacticalHarness - VIS-G Patch.esp
Schnips - Mercenary - VIS-G Patch.esp
Schnips - SettlementMenuManager - VIS-G Patch.esp
Schnips - SuperMutantRedux - VIS-G Patch.esp
Schnips - W.A.T.Minutemen - VIS-G Patch.esp
Schnips - Workshop Rearranged - VIS-G Patch.esp
Build High - Expanded Settlements.esp
Stm_DiamondCityExpansion.esp
Atomic Lust.esp
Mutated Lust.esp
SavageCabbage_Animations.esp
Crazy_Animations_Gun.esp
FO4_AnimationsByLeito.esp
GrayUserBPAnimations.esp
rxl_bp70_animations.esp
Vadermania[AAF_anims].esp
ZaZOut4.esp
AAF_CreaturePack01.esp
VIO_Strap-On.esp
AAF_Four-Play_Animations_Crazy6987.esp
AAF_GrayAnimations.esp
Farelle_Animations.esp
ThraxActionPoses.esp
Shino Poses.esp
AAF_Violate.esp
AAF_SEU.esp
FP_FamilyPlanningEnhanced.esp
FPEAddonPack.esp
moddablerobotsettlers.esp
automatron protectrons expanded.esp
1echo.esp
fo4 rivet city mod.esp
brotherhoodguards.esp
stronger defense - perks required.esp
vault88expansion.esp
alieninvasion.esp
roborat.esp
th1nkeyebot.esp
BetterSettlersCCAPack2.0.esp
Patch BLD-HBT.esp
Schnips - Friffy_Holstered Weapons - VIS-G Patch.esp
Schnips - Visible Weapons - VIS-G Patch.esp
CumNWealth.esp
CumNWealth_mutant.esp
LooksMenu.esp



Fixed the Looks Menu, CumNWealth and settlement mods to be where they should be by now too. Keep in mind I run an older game and older mods that are on par with that version.
Posted
4 hours ago, Militus said:

My load order is here, because again, I use MO2.

However the load order on page 1 is more accurate than this one, seeing it's fucking over my Bethesda mods. Then again it may be fixed from what I see here, so here:
 

  Reveal hidden contents


# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccbgsfo4003-pipboy(camo01).esl
ccbgsfo4004-pipboy(camo02).esl
ccbgsfo4016-prey.esl
ccfrsfo4001-handmadeshotgun.esl
cceejfo4001-decorationpack.esl
ccbgsfo4045-advarccab.esl
ccgcafo4001-factionws01army.esl
ccgcafo4002-factionws02acat.esl
ccgcafo4008-factionws08inst.esl
ccgcafo4009-factionws09mm.esl
ccgcafo4011-factionws11vt.esl
ccgcafo4012-factionas01acat.esl
ccgcafo4017-factionas06inst.esl
ccgcafo4018-factionas07mm.esl
ccgcafo4019-factionas08nuk.esl
ccgcafo4022-factionas11vt.esl
ccgcafo4023-factionas12army.esl
ccswkfo4002-pipnuka.esl
ccswkfo4003-pipquan.esl
ccbgsfo4053-dggoldr.esl
ccbgsfo4056-dglabb.esl
ccrzrfo4003-pipover.esl
ccbgsfo4079-pipvim.esl
ccbgsfo4009-piporan.esl
ccbgsfo4021-powerarmorskinblue.esl
ccbgsfo4028-powerarmorskinorange.esl
ccbgsfo4029-powerarmorskinpink.esl
ccbgsfo4010-pippnk.esl
Unofficial Fallout 4 Patch.esp
ArmorKeywords.esm
HUDFramework.esm
XDI.esm
CROSS_CosmeticFramework.esm
SettlementKeywords.esm
EthreonMasterPlan.esm
Snap'n Build.esm
TrueStormsFO4.esm
JonsMod.esm
Loads.esm
WorkshopFramework.esm
Homemaker.esm
JamaicaEx.esl
SunshineEx.esl
SanctuaryEx.esl
CroupManorEx.esl
SlogEx.esl
CovenantEx.esl
SpectacleEx.esl
BunkerHillEx.esl
StarlightDriveEx.esl
HangManEx.esl
WarwickEx.esl
KingsportEx.esl
RedRocketEx.esl
SommervilleEx.esl
CastleEx.esl
MurkWaterEx.esl
TenPinesEx.esl
AbernathyEx.esl
EgretToursEx.esl
TaffingtonEx.esl
FinchEx.esl
GreenTopEx.esl
GrayGardenEx.esl
BostonAirportEx.esl
OberlandEx.esl
NewCalibers.esp
CountyCrossingEx.esl
NordhagenEx.esl
CoastalCottageEx.esl
FCOM.esm
EchoLakeEx.esl
LongfellowEx.esl
NationalParkEx.esl
DaltonFarmEx.esl
NukaWorldRedRocketEx.esl
ZimonjaEx.esl
AAF.esm
TortureDevices.esm
Devious Devices.esm
Knockout Framework.esm
CC Handmade Shotgun VIS-G Patch.esl
Flicker Fixer.esp
spacefiddle_Follower-Stealth-Distance-Fixes.esp
Armorsmith Extended.esp
DCGuardOutfitOverride.esp
Consistent Power Armor Overhaul.esp
WorkshopRearranged.esp
Red Rocket Settlements.esp
settlemods_collection_201.esp
Merged Visuals.esp
Improved Boston Airport.esp
BostonFPSFixAIO.esp
BTInteriors_Project.esp
VanillaExtensions.esp
The_Prydwen_Overhaul.esp
3DNPC_FO4.esp
BTInt_Optimization.esp
brotherhood of steel overhaul.esp
AzarPonytailHairstyles.esp
BetterSettlersNoLollygagging.esp
Immersive HUD.esp
CGuard.esp
Raider Children.esp
OutcastsAndRemnants.esp
Depravity.esp
AA 50 Ways To Die.esp
MosesSubmarine.esp
sectorv.esp
FaceMaxson.esp
K9TacticalHarness.esp
The Eyes Of Beauty.esp
Lots More Female Hairstyles.esp
Lots More Male Hairstyles.esp
Lots More Facial Hair.esp
KSHairdos.esp
MiscHairstyle.esp
MoreBeards.esp
MoreHairstyles4Female.1.esp
MoreHairstyles4Male.1.esp
Loads of Ammo - Leveled Lists.esp
BattleRifle.esp
Merged Audio.esp
Modern Firearms.esp
Modern Armors.esp
NastyNisha_MystolleVersion.esp
MagsBlack.esp
KindKasumi.esp
Mason.esp
MesmerizingMagnolia.esp
InstitWeapPosit.esp
DeterminedDesdemona.esp
Cito.esp
PD_LowerWeapon.esp
SettlementMenuManager.esp
Build High - Builder's Patch.esp
Better Settlement Defence.esp
Pip-Boy Flashlight.esp
Realistic_conversations.esp
CROSS_Uni_Headset.esp
CROSS_CoA.esp
CROSS_Gear.esp
AnS Wearable Backpacks and Pouches.esp
AnS Wearable Backpacks and Pouches - AWKCR.esp
BetterJunkFences.esp
BOS_X01_Paintjobs.esp
Eli_Accessories.esp
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
AA FusionCityRising.esp
AA FusionCityRising - HotC.esp
America Rising - A Tale of the Enclave.esp
AGOMBz.esp
BetterOpenSeason.esp
AGOMBz_CP_BHES.esp
AmazingFollowerTweaks.esp
Mercenary.esp
Unique NPCs.esp
LooksMenu Customization Compendium.esp
CBBEFix.esp
CBBE.esp
Unique NPCs - Creatures and Monsters.esp
Unique NPCs - Creatures and Monsters - AE Patch.esp
Unique NPCs - Creatures and Monsters - NonLore.esp
Brotherhood Power Armor Overhaul.esp
PAMAP.esp
BPAO - PAMAP 2.0 Patch.esp
BPAO - PAMAP 2.0 Automatron Patch.esp
CPAO - PAMAP 2.0 Patch.esp
EFF.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
Merged Appearance.esp
Minutemenoverhaul.esp
W.A.T.Minutemen.esp
Unique NPCs FarHarbor.esp
Unique NPCs_Red Rocket Settlements.esp
Unique NPCs_SpecialSettlers_All.esp
Synth Overhaul.esp
Synth Overhaul - No level requirements Patch.esp
SuperMutantRedux.esp
M14.esp
DD_bleu_Ump_Extreme_Lore_friendly_edition.esp
SuperMutantRedux_ArmorSmithExtended.esp
SuperMutantRedux_VIS-G_Patch.esp
Maxson.esp
Guards.esp
CROSS_Uni_Headset_LeveledLists.esp
BetterCompanions.esp
3DNPC_FO4_DLC.esp
Vivid Weathers - FO4.esp
Vivid Weathers - FO4 - Quest.esp
Backpacks of the Commonwealth.esp
Vivid Waters.esp
Merged Fixes.esp
RAW INPUT.esp
MilitarizedMinutemen.esp
WastelandWorkshopPatch.esp
3DNPC_FO4Settler.esp
BuildingGroundFix.esp
ProjectValkyrie.esp
BoSStory.esp
CROSS_BrotherhoodRecon.esp
City of Quincy.esp
yall got bones in ya shit then.esp
CHAOTIC SUN.esp
ellen.esp
FO4 NPCs Travel.esp
AtomicAnnieLagrieGun.esp
AGOMBz_CP_ASENW.esp
llamaCompanionHeather.esp
Tactical Flashlights.esp
Tactical Flashlights - Settings.esp
AtomicRadio.esp
NaiRaeCozyScavver.esp
IMG_Castle_Wall_Patches.esp
EvilViking13_MinutemenMorale.esp
DansesWearableHolotags_v01-2.esp
FaceMaxson-AdVictorium_Patch.esp
FaceMaxson-DansesWearableHolotags_Patch.esp
SolarPower.esp
Tactical Thinking.esp
TrueStormsFO4-FarHarbor.esp
WeatherSynergy-TruePriority-N-ES-x2.esp
TrueStormsFO4-EarlierSunsets.esp
Vivid Weathers - FO4 - Far Harbor.esp
TrueStormsFO4-EarlierSunsetsFH.esp
TrueStormsFO4-FarHarborExtraRads.esp
TrueStormsFO4-GlowingSeaExtraRads.esp
VisibleCompanionAffinity.esp
Vivid Fallout - All in One - Best Choice.esp
Vivid Weathers - Natural Bright.esp
WastelandBillboards.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
MinutemenPropaganda.esp
NPC Spawner.esp
Danny_PMC_1.0.esp
LegendaryModification.esp
LegendaryModification2LM.esp
LegendaryModification2LMAKPatch.esp
LegendaryModificationGroknak.esp
LegendaryModificationMisc.esp
Orphans.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
Vivid Weathers - Nuka World.esp
ChildrenofBunkerHill.esp
ChildrenofGoodneighbor.esp
dD-Enhanced Blood Basic.esp
dD - Small Splatter Size.esp
Eli_ArmourCollection.esp
Eli_RuggedOutfits.esp
Eli_Sleeveless Outfits.esp
Eli_Utility Jumpsuits.esp
Homemaker - Streetlights Use Passive Power.esp
Homemaker - Unlocked Institute Objects.esp
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
FOC_NCR_Armors.esp
FOC_NCR_Armors_AWCKR.esp
CabinInTheWoods.esp
SSEX.esp
Prisoner Shackles.esp
DiverseChildren.esp
Diverse Children + Orphans - Compatibility Patch.esp
Children Extended.esp
VIS-G Legendary Modifications.esp
VIS-G Item Sorting Vanilla Weight Patch.esp
VIS-G Item Sorting.esp
DD_Wasteland_Children_done_right.esp
Eli_Faction Housing Overhaul - AiO.esp
StartMeUp.esp
Schnips - CROSS_BrotherhoodRecon - AWKCR, VIS-G Patch.esp
Schnips - CROSS_CoA - AWKCR, VIS-G Patch.esp
Schnips - Immersive HUD - VIS-G Patch.esp
Schnips - K9TacticalHarness - VIS-G Patch.esp
Schnips - Mercenary - VIS-G Patch.esp
Schnips - SettlementMenuManager - VIS-G Patch.esp
Schnips - SuperMutantRedux - VIS-G Patch.esp
Schnips - W.A.T.Minutemen - VIS-G Patch.esp
Schnips - Workshop Rearranged - VIS-G Patch.esp
Build High - Expanded Settlements.esp
Stm_DiamondCityExpansion.esp
Atomic Lust.esp
Mutated Lust.esp
SavageCabbage_Animations.esp
Crazy_Animations_Gun.esp
FO4_AnimationsByLeito.esp
GrayUserBPAnimations.esp
rxl_bp70_animations.esp
Vadermania[AAF_anims].esp
ZaZOut4.esp
AAF_CreaturePack01.esp
VIO_Strap-On.esp
AAF_Four-Play_Animations_Crazy6987.esp
AAF_GrayAnimations.esp
Farelle_Animations.esp
ThraxActionPoses.esp
Shino Poses.esp
AAF_Violate.esp
AAF_SEU.esp
FP_FamilyPlanningEnhanced.esp
FPEAddonPack.esp
moddablerobotsettlers.esp
automatron protectrons expanded.esp
1echo.esp
fo4 rivet city mod.esp
brotherhoodguards.esp
stronger defense - perks required.esp
vault88expansion.esp
alieninvasion.esp
roborat.esp
th1nkeyebot.esp
BetterSettlersCCAPack2.0.esp
Patch BLD-HBT.esp
Schnips - Friffy_Holstered Weapons - VIS-G Patch.esp
Schnips - Visible Weapons - VIS-G Patch.esp
CumNWealth.esp
CumNWealth_mutant.esp
LooksMenu.esp

 

 


Fixed the Looks Menu, CumNWealth and settlement mods to be where they should be by now too. Keep in mind I run an older game and older mods that are on par with that version.

Hang on a minute " Keep in mind I run an older game and older mods that are on par with that version."! What's the version of Fallout/AAF/FSE are you running as the latest Bang them All patch Mite/Will not work correctly with older version's of animations or AAF. Plus AAF is FSE dependant same as looksmenu so game version must match installed FSE version which must match AAF version and in turn must match Bang them all patch version, for it to all work

Posted

I am not using Bang Them All. :)  I'm using the latest patch of AAF patches for LEito / Gun that was out at the time. I'd need to update too many mods, included discontinued mods that would break if I upgrade my game. Bodyslide and everything else I have are all compatible with the version I run, however.  So they all match. 

Posted

well, I am surprised that your computer isn't having a heart attack every time you play the game.

 

three things

1.

CBBEFix.esp (I have no idea what this does check it?)
CBBE.esp (I don't know if this should go above or below the mod above)

 

2.

using my guide in a post somewhere before

rename your bodygen folder to LooksMenu.esp

 

3.

run (or download then run) FO4edit and look at the player NPC to see any overrides then look at Armor "SkinNaked" for overrides then look at Armor Addon "NakedTorso" for overrides

 

 

finally, I decided to check how many mods you are running, granted the mod list you have submitted doesn't say which ones are running.

but there are 262 esm/esp mods and the maximum is around 253

 

btw I run my game at around 100 mods (however I do have massive batch mods such as one that has a BA2 texture size of 20gig)

Posted

I have 254 or 255 activated right now. Some of those are disabled, yeah. 
 CBBE Fix is from a different mod, my CBBE bodies generally work. I did it according to a guide I found. :) 


I'll try that. So just rename my entire bodygen folder to LooksMenu.esp, won't that mess with my original LooksMenu?

I'll do the FO4Edit tomorow, thanks!

 

Posted
On 8/27/2019 at 2:23 AM, Invictaxe said:

well, I am surprised that your computer isn't having a heart attack every time you play the game.

 

three things

1.

CBBEFix.esp (I have no idea what this does check it?)
CBBE.esp (I don't know if this should go above or below the mod above)

 

2.

using my guide in a post somewhere before

rename your bodygen folder to LooksMenu.esp

 

3.

run (or download then run) FO4edit and look at the player NPC to see any overrides then look at Armor "SkinNaked" for overrides then look at Armor Addon "NakedTorso" for overrides

 

 

finally, I decided to check how many mods you are running, granted the mod list you have submitted doesn't say which ones are running.

but there are 262 esm/esp mods and the maximum is around 253

 

btw I run my game at around 100 mods (however I do have massive batch mods such as one that has a BA2 texture size of 20gig)

I found no such thing in my FO4Edit. 

Edit: Renaming it to LooksMenu.esp caused it not to open anymore.
Edit2: Nvm it won't open either way now -_-


I suppose asking somebody else to do a premade model and upload it for me to try wouldn't work either?


Yeah idk why but now Bodyslide won't open in MO2, only normally which doesn't help me at all. 

Posted
1 hour ago, Militus said:

Edit: Renaming it to LooksMenu.esp caused it not to open anymore.

first thing, this is now a confusing mess, I think what you have to do is to start manually installing some of these mods or at least know where they are going.

 

also what did you rename? (look at picture for example of how it is meant to look like)

 

now I am going to post some screenshots of my folders inside Fallout 4/Data. with some notes included.

01.jpg

02.jpg

Posted

It works differently in Mod Organiser. Bodyslide & Studio or whatever is in the 'mods' list of MO2. F4SE is in the main Fallout 4 Folder. 

Regardless Bodyslide doesn't seem to want to open in MO2 anymore. 


https://gyazo.com/a8a4603b23ffefb4414813429bdd804f

Edit: I actually don't see a F4SE foldr like that. My F4SE is done into my main FO4 folder like it instructed me to. @Invictaxe

https://gyazo.com/d49eb9dff05d149944d7f58ec977ad58

Posted
1 hour ago, Militus said:

Sorryyy but @Invictaxe don't think tag worked cuz I editted it in.

ok I am really confused.

a few questions

1. where is bodyslide located?

2. where is F4SE located?

3. what is the contents of your Bodygen folder?

 

Posted
On 8/26/2019 at 2:19 AM, mashup47 said:

then that kinda convinces me not to use it and stick to NMM as it plain and simple. Could it be that you did not load in with the Fallout FSE start button but instead loaded in with the normal Fallout.exe

That's actually not what it should be doing. It'll give you that texture-less mesh shit if it can't find the textures for that item, which is a good indication something's fucked somewhere.

2 hours ago, Invictaxe said:

3. what is the contents of your Bodygen folder?

I have no idea wtf you and @Militus have been up to, but I've never had to mess with LooksMenu/BodyGen like that. Nor should there even be any BodyGen within F4SE's folders, since it's plugins-only, effectively.

On 8/31/2019 at 1:27 AM, Militus said:

It works differently in Mod Organiser. Bodyslide & Studio or whatever is in the 'mods' list of MO2. F4SE is in the main Fallout 4 Folder. 

Regardless Bodyslide doesn't seem to want to open in MO2 anymore. 


https://gyazo.com/a8a4603b23ffefb4414813429bdd804f

Edit: I actually don't see a F4SE foldr like that. My F4SE is done into my main FO4 folder like it instructed me to. @Invictaxe

https://gyazo.com/d49eb9dff05d149944d7f58ec977ad58

Add xEdit and Bodyslide to MO2 as executables...

Easiest way is via the Data tab for Bodyslide, then borrow some of the results for adding xEdit.
Same for F4SE, if MO2 doesn't already have one created.

Also with how many plugins you have, you need at least 14 ESL-flagged ESP's, to have any hope of being under the plugin limit. That's going solely off your ESP & ESM numbers, btw.

On 8/26/2019 at 12:28 AM, Militus said:

Edit: Okay now it won't activate any of my creation club or mods in the actual Bethesda Mods list ._. They keep deactivating them. This happened only after I started to do this-- I undid the file I made and it still keeps doing this. Even if I go activate them, they deactivate when I go back to the main menu. Any idea why?

And that, is a symptom of exceeding the plugin limit, I believe.

 

Speaking of mods, don't use ones from Beth.net. It's extremely rare that a mod is on Beth.net, that doesn't have a more complete counterpart or version on Nexus, and Beth's 'in-game mod management' if you can call it 'mod management', is fucking atrocious. The community-updated NMM would be better than that.
Fairly sure opening up the in-game 'Mods' menu can also deactivate some mods, for whatever fucking reason. Keep your load order backed up, so you can restore it if/when that shit happens.

 

Oh and do not use BethINI from within MO2, cause it can/will royally break shit. Can still use it outside of MO2, just probably need to copy-paste the INI's from their default location to your MO2 profile [%MO2ModInstallationLocation%\Profiles\%ProfileName%\].

On 8/26/2019 at 3:46 AM, Militus said:

the body during sex just changes for some reason.

That's been popping up here and there, should be something in the AAF troubleshooting thread. Not common.

On 8/30/2019 at 10:12 PM, Militus said:

Yeah idk why but now Bodyslide won't open in MO2, only normally which doesn't help me at all. 

Oh and aside from what I mentioned above, if you mean BS/OS crashing when run through MO2, mine have done that since I updated from 4.7.0~ish, to 4.7.4. Bit more temperamental, but they do wind up workin. Can be from the sheer amount it needs to load, at times.
Might see some stability improvements by sorting your mod-list by Priority [rather than by Name], and shoving BS/OS just above/below CBBE in there.

Posted

So I've been doing all of this for nowt? Hrm. Nah it just won't open when I run it through MO2, only runs when I open it outside of it.  Will t ry that thoough, thanks. 

Edit: Got it to open. Still the issue ingame with the tits just.. being not what I want, sadly. 

Posted

Okay.. I see what the issue is. When I create a mod from the overwrite folder for MO2 it is using all of my FO4 Bethesda Launcher mods and what not and creation kit content into a new folder, causing it to keep forgetting what mod it is. Causing me to remove this folder when the solution wasn't working is what caused all of those mods to disapear, so atleast I know that now. :) Still doesn't fix my CBBE sadly.

Edit: Don't ask me how, but I got it a little better. It's NOTHING like the CBBE I build in the BodyMorph so I don't get the point, but I made it look like something decent by using LooksMenu ingame.

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