thecatsred Posted August 26, 2019 Posted August 26, 2019 I know it won't work for most animations and I'm OK with that, but is it possible to get an erect vers. of this for the xSmall size? 1
Hannigram38 Posted August 26, 2019 Posted August 26, 2019 On 8/25/2019 at 5:56 PM, simdulgence said: Hide contents It needs some more polish in a few places. I'm hopeful I can release it and perhaps another animation and the male solos in the upcoming week. damn, that animation looks nice! Would love to use it on my Sims ❤️ 1
simdulgence Posted August 27, 2019 Author Posted August 27, 2019 Glad people think the animation looks good. Working on some technical issues with sound right now, but still hoping to get some animations out there soon! @thecatsred I'll add that size to my to-do list.@guedesrs @angiebaby23 and anyone else having issues with the circular overlay when using CC skin details, I haven't forgotten about this problem. The best solution I can currently think of is to add a skin detail overlay for RealGens that attempts to match a range of CC skins. Users would add the RealGens overlay in CAS the same way you do with other CC skin details, and it should hopefully largely eliminate the issue. This is a very quick test to match the skin angiebaby23 provided (it's not 100% a match - yet): The overlay will come with a range of swatches to attempt to match a variety of skins. If anyone has a particular CC skin detail they're using that they want me to try and match, please provide links - via PM is probably easiest. 5
guedesrs Posted August 27, 2019 Posted August 27, 2019 7 hours ago, simdulgence said: @guedesrs @angiebaby23 and anyone else having issues with the circular overlay when using CC skin details, I haven't forgotten about this problem. The best solution I can currently think of is to add a skin detail overlay for RealGens that attempts to match a range of CC skins. Users would add the RealGens overlay in CAS the same way you do with other CC skin details, and it should hopefully largely eliminate the issue. This is a very quick test to match the skin angiebaby23 provided (it's not 100% a match - yet): The overlay will come with a range of swatches to attempt to match a variety of skins. If anyone has a particular CC skin detail they're using that they want me to try and match, please provide links - via PM is probably easiest. Thanks for feedback simdulgence, but how i do that? Can you teach me please?
simdulgence Posted August 27, 2019 Author Posted August 27, 2019 22 minutes ago, guedesrs said: Thanks for feedback simdulgence, but how i do that? Can you teach me please? I'm not entirely clear - do you mean teach you how to send me a link or teach you how to make an overlay? My post is about an update to RealGens that I plan to provide to users. Then nobody will have to make an overlay, they can just use the one I provide after I post it. 2
Smelly Cat Posted August 27, 2019 Posted August 27, 2019 Yesss. Thank you so much for sharing these with us. I'm always thrilled whenever there are new things being uploaded and shared here. Really great for new gameplay. Great job. You have a fan here! ? 2
guedesrs Posted August 27, 2019 Posted August 27, 2019 14 minutes ago, simdulgence said: I'm not entirely clear - do you mean teach you how to send me a link or teach you how to make an overlay? My post is about an update to RealGens that I plan to provide to users. Then nobody will have to make an overlay, they can just use the one I provide after I post it. Ohhh i see, im very anxious to see next release with this problem fixed!
angiebaby23 Posted August 27, 2019 Posted August 27, 2019 8 hours ago, simdulgence said: and anyone else having issues with the circular overlay when using CC skin details, I haven't forgotten about this problem. The best solution I can currently think of is to add a skin detail overlay for RealGens that attempts to match a range of CC skins. Users would add the RealGens overlay in CAS the same way you do with other CC skin details, and it should hopefully largely eliminate the issue. This is a very quick test to match the skin angiebaby23 provided (it's not 100% a match - yet): That looks absolutely amazing, such a vast improvement! Thank you so much for working on this issue. I will send you a DM with links to the skins I personally use most. I can't say thanks enough for this! 2
Afro68 Posted August 27, 2019 Posted August 27, 2019 Spoiler 9 hours ago, simdulgence said: Glad people think the animation looks good. Working on some technical issues with sound right now, but still hoping to get some animations out there soon! @thecatsred I'll add that size to my to-do list.@guedesrs @angiebaby23 and anyone else having issues with the circular overlay when using CC skin details, I haven't forgotten about this problem. The best solution I can currently think of is to add a skin detail overlay for RealGens that attempts to match a range of CC skins. Users would add the RealGens overlay in CAS the same way you do with other CC skin details, and it should hopefully largely eliminate the issue. This is a very quick test to match the skin angiebaby23 provided (it's not 100% a match - yet): The overlay will come with a range of swatches to attempt to match a variety of skins. If anyone has a particular CC skin detail they're using that they want me to try and match, please provide links - via PM is probably easiest. Good stuff, I'll PM you later.
pariah3j Posted August 27, 2019 Posted August 27, 2019 On 8/23/2019 at 2:15 AM, simdulgence said: Thank you! Several people have asked for larger versions. It's on my list to do. Larger would be nice too but I meant more girth 1
thecatsred Posted August 28, 2019 Posted August 28, 2019 On 8/27/2019 at 12:42 AM, simdulgence said: I'll add that size to my to-do list. Thank you SO much!! I just love to be able to have a nice variety
glowclouds Posted August 28, 2019 Posted August 28, 2019 Hi I really like the mod. But on some sims it just shows a pitch black mesh, even if i change the skin and remove all cc, yet works with others. Might be something I'm not seeing but just thouggt I'd let you know
simdulgence Posted August 28, 2019 Author Posted August 28, 2019 5 minutes ago, glowclouds said: Hi I really like the mod. But on some sims it just shows a pitch black mesh, even if i change the skin and remove all cc, yet works with others. Might be something I'm not seeing but just thouggt I'd let you know Can you give me any more details on what kind of sims you experience this with?
guedesrs Posted August 30, 2019 Posted August 30, 2019 Heya simdulgence!! Im so anxious for the new release here in LL... Any idea when you will release a new version for us? ❤️ 1
simdulgence Posted August 31, 2019 Author Posted August 31, 2019 @guedesrs Nope, no idea yet. I haven't even been able to work on the overlay because I've been working on finishing my first set of animations. There have been quite a few links/requests for overlay matches, which is fine, but I hope anyone asking is clear - the overlay is going to be the RealGens texture in different shades of light/dark to match other CC skins. It's not going to be a brand new texture for each CC skin out there. Maybe this is already clear to everyone, but I just want to make sure so people can manage their expectations. Previews for the animations will be coming soon. 3
Asimtale Posted August 31, 2019 Posted August 31, 2019 First off I want to thank you so much for this it has changed the game for me, your creations are so good. Your hard work is deeply appreciated. I just have one question will this be made available for female sims? 1
simdulgence Posted August 31, 2019 Author Posted August 31, 2019 @Asimtale Thank you so much for the kind words - I really appreciate them, and I'm glad you like the mod! To answer your question, yes, I plan to make this available for female sims. I'm hoping to start work on them after I finish up a few other bits and pieces relating to the male penis. 3
simdulgence Posted September 2, 2019 Author Posted September 2, 2019 Spoiler hidden01.webm hidden02.webm lazy01.webm lazy02.webm secretive01.webm secretive02.webm secretive03.webm lotionme01.webm lotionme02.webm lotionme03.webm I've wrapped up the first set of animations and wanted to share some previews. There are ten animations at the moment, each including sound. For anyone who isn't aware, almost every sound file in the game contains a couple of variants per voice. When an animation plays sound, by default it seems to randomly pick one of the variations available for the speaking sim's voice. This means the animation may sound different on each loop - including sometimes not playing the sound at all! I could try to force it to always play the same exact variant, but I actually prefer the variety so you don't hear the same sounds on every loop. I was going to post gifs, but the gifs don't play sound and some of them turned out larger in file size than the .webm files. If you can't get the files to play, let me know. 7
simdulgence Posted September 2, 2019 Author Posted September 2, 2019 Yup! Probably today or tomorrow. Hoped to get them out last week but real life and some animation sound issues got in the way... 2
Red_Abyss Posted September 2, 2019 Posted September 2, 2019 Ah, the sound issue is common, again I wouldn't worry about it. Sound is carved directly from in-game voices, and one voice clip is composed by one to four possible sounds. So, at least for now, there isn't a specific way to force a specific sound. Still, you can TEST and CHECK voice clips. Do you know about Denton's Sound Tool? 1
simdulgence Posted September 2, 2019 Author Posted September 2, 2019 @RedAbyss5 Yeah, I'm familiar with the tool, but thank you for the link! I could force a specific sound by cloning with the tool and deleting all variations but the ones I like - I actually did this, seemingly without problems, for a commissioned animation that's on my Patreon. But I do like having the variety so not every loop sounds extremely repetitive. I may narrow some sounds down for future animations, but only if some of the variations are really bad. I'm more annoyed by some sounds not showing up at all during a loop, but I don't know that there's a fix for that. Also I'd love to use sounds from other EPs etc but since users don't all have the same packs, BG seems the safest bet. Gets a bit repetitive though.
secondhand Posted September 2, 2019 Posted September 2, 2019 Hi! Great work! One problem that I'm having is this black patch on the testicles, for all variations, soft and hard. I didn't see this issue come up earlier in the thread (except a few posts above without much detail). I've tried various combinations of the skintone fixes, but I think it's related to something else. EDIT!!! I found the issue. Some of the skintones don't seem compatible with the base texture of the penis. Thanks for any help! Image below. 1
simdulgence Posted September 2, 2019 Author Posted September 2, 2019 @secondhand Glad you like it, and I'm sorry you're having a problem. The skintone issue usually show an entirely black penis/balls and only on certain non-human skintones. This doesn't look like that. My first guess would be the sim is wearing something that overlaps the testicle texture. Is the sim completely naked (no accessories)? Are you using default Maxis skins, skintones, hair etc? Any extra details you can provide would be a big help.
simdulgence Posted September 2, 2019 Author Posted September 2, 2019 27 minutes ago, secondhand said: Hi! Great work! EDIT!!! I found the issue. Some of the skintones don't seem compatible with the base texture of the penis. Strange! I've never encountered that issue with any skintones - I'm curious whether the problem showed up for you with default Maxis skin tones/textures or with custom content? Are you by any chance using an HD mod?
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