sugadesu Posted September 25, 2019 Share Posted September 25, 2019 Hopefully you can implement more races. Naga/Mermaid, Dryad/Spriggan/Mandrake, Centaur/Minotaur, Succubi/Incubi, Slimes, Felid/Canid, Angel/Devli, Gemlings/Rocklings, etc... It feels a little disingenuous to call the mod "Playable Monstergirls" when there's so few options... But I do understand that it's still a work in progress, and that your sights are set high. What you've done so far looks pretty great, and I hope that you will continue to make more. Also, Harpies should probably be weak to the cold, rather than resistant. Feathers are not good insulators. Birds generally migrate to warmer climates when needed, and there have been lots of cases where flash-frosts have decimated local bird populations. In a purely gameplay perspective, simply being faster at everything is a pretty huge benefit, so they likely don't need much more. Link to comment
lindazana Posted September 26, 2019 Share Posted September 26, 2019 11 hours ago, sugadesu said: Hopefully you can implement more races. Naga/Mermaid, Dryad/Spriggan/Mandrake, Centaur/Minotaur, Succubi/Incubi, Slimes, Felid/Canid, Angel/Devli, Gemlings/Rocklings, etc... It feels a little disingenuous to call the mod "Playable Monstergirls" when there's so few options... But I do understand that it's still a work in progress, and that your sights are set high. What you've done so far looks pretty great, and I hope that you will continue to make more. Also, Harpies should probably be weak to the cold, rather than resistant. Feathers are not good insulators. Birds generally migrate to warmer climates when needed, and there have been lots of cases where flash-frosts have decimated local bird populations. In a purely gameplay perspective, simply being faster at everything is a pretty huge benefit, so they likely don't need much more. Naga, slime, dryad, MANY dog/cat species, and multiple rock/crystal races are already made. That aside, dealing with feathers, it depends the bird. Normal feathers are bad for cold, but downy feathers are extremely good for insulation, and many birds in cold climates have thick layers of them. With sapience, bird-like species with downy feathers could "trim" them if in a hotter climate to keep cool, so it makes sense that at least cold-adapted harpies could have a wider acceptable range of temperature. Link to comment
lindazana Posted December 26, 2019 Share Posted December 26, 2019 I hate to be the one to prod things, but, any updates on how things are going? I can totally understand busy holidays preventing any progress, but it makes me a little concerned when a modder vanishes just before a content update drops. Hopefully all is well on your end, and it's the good kind of busy, and not the bad. Link to comment
Cammerel Posted January 4, 2020 Share Posted January 4, 2020 I get an error on both when trying to download the zips, they don't work. Link to comment
Skömer Posted January 4, 2020 Share Posted January 4, 2020 2 hours ago, Cammerel said: I get an error on both when trying to download the zips, they don't work. try to log out and log back into your loverslab account Link to comment
Montyi Posted January 4, 2020 Author Share Posted January 4, 2020 On 12/26/2019 at 11:25 AM, lindazana said: I hate to be the one to prod things, but, any updates on how things are going? I can totally understand busy holidays preventing any progress, but it makes me a little concerned when a modder vanishes just before a content update drops. Hopefully all is well on your end, and it's the good kind of busy, and not the bad. Yeah busy holidays and only bc of the new year, exams coming right after them, so yeah busy.... But also i got really disinterested after understanding that i cant really do any fun mechanics without code knowledge. Well anyway, i still planing to add some things and for one of them i need so that somebody sent me a list of birds with unusual abilities, like who of them have best eyesight/speed/hearing/or just any interesting things they can do, thank you Link to comment
becongeneral Posted January 14, 2020 Share Posted January 14, 2020 Does anyone know how to get this and the steam mod Milkable colonists to play nicely? There are no errors loading the game and everything works until you try to inject any race that isn't base human with Lact-X. It doesn't work on any alien race as long as dragons are installed, uninstall dragons and suddenly milkable colonists works on aliens without problem. Link to comment
lindazana Posted March 9, 2020 Share Posted March 9, 2020 RJW now includes egg-laying races actually making eggs! Hopefully that should help some with stuff. You still in need of bird species/ability ideas? (sorry for missing your earlier post about it...) Link to comment
Drayco69 Posted September 3, 2020 Share Posted September 3, 2020 I'm unable to get the game to generate ANY half-dragons, both via the scenario and by Character Editor. But, Harpies can be created without any issues. Help? Edit: For clarification I get the pawn types, but the game refuses to create any of them. Edit 2: This updated to 1.2 version works: https://1drv.ms/u/s!AgRfRfv2Ayu1kQdFUpxixjXfTTWX?e=qmsq55 Link to comment
tabloides Posted December 9, 2020 Share Posted December 9, 2020 I got this mod from steam and all races got milk/wool to shear and are able to have children however no harpies in that version. Just slimes, thrumbogirls, cat/fox/cow/dragongirls and dunno if I miss any. Link to comment
Miia Posted December 10, 2020 Share Posted December 10, 2020 Im also having problems, Harpies are invisible and dragons look like this Link to comment
lindazana Posted December 10, 2020 Share Posted December 10, 2020 3 hours ago, tabloides said: I got this mod from steam and all races got milk/wool to shear and are able to have children however no harpies in that version. Just slimes, thrumbogirls, cat/fox/cow/dragongirls and dunno if I miss any. Same name, different mod entirely. 1 minute ago, Miia said: Im also having problems, Harpies are invisible and dragons look like this Afaik, that particular scale option is messed up. You'll have to use character editor to change the scale plating to a different kind 1 Link to comment
Miia Posted December 10, 2020 Share Posted December 10, 2020 2 hours ago, lindazana said: Same name, different mod entirely. Afaik, that particular scale option is messed up. You'll have to use character editor to change the scale plating to a different kind Nope, its all of them, I did actually try changing that as soon as I had a small base set up. Edit: I should also point out that Im only having the graphical error with the dragons, aside from looking a little weird they work just fine. Link to comment
Miia Posted December 11, 2020 Share Posted December 11, 2020 So after deleting the folder that holds the male scale textures I have determined that they are being shown on female half-dragons for some reason. Link to comment
Miia Posted December 14, 2020 Share Posted December 14, 2020 I've also noticed a bug with the "Show hair" mod, for some reason the half-dragons appear to have a second set of hair when wearing a hat, even if its set to be invisible. Link to comment
NikitaRGX Posted January 2, 2021 Share Posted January 2, 2021 Is this mod completely out of commission now? There's not been an update in some time and it's a shame since this mod looked to be a good alternative to the Dragonians mod. Link to comment
SimulatedFantasyHero Posted June 19, 2021 Share Posted June 19, 2021 <------ Crosslinking for agregation before I get ahead of myself.. please search the THIS FORUM this is simple cross linked to a related mod. This mod on the workshop is properly updated. some .dll inspection required. .xml looks STRANGELY promising. Monstergirl Races (playable) - JUNE 8th 2021 https://steamcommunity.com/sharedfiles/filedetails/?id=1992614103 JUNE 8th 2021 1 Link to comment
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