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Refining existing lovers animations 1.3 u


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Posted

I'm just doing them when I feel like it' date=' quite a few animation also can't be easily converted to lovers as they require more than two actors.

[/quote']

 

Yes, lovers has problems when it comes to more then two actors.

 

I actually may try this on my own. Do you simply rename the meshes from CLS and tweak the ini until it fits? Or is it more complicated?

 

If the CLS animation uses a mesh, you have to rename it into a lovers idleobject. From there you tweak the .ini settings and perhaps change the scale and position of the idleobject if there is one.

 

Thanks, I'll give it a try and post the results here.

Posted

I'm just doing them when I feel like it' date=' quite a few animation also can't be easily converted to lovers as they require more than two actors.

[/quote']

 

Yes, lovers has problems when it comes to more then two actors.

 

I actually may try this on my own. Do you simply rename the meshes from CLS and tweak the ini until it fits? Or is it more complicated?

 

If the CLS animation uses a mesh, you have to rename it into a lovers idleobject. From there you tweak the .ini settings and perhaps change the scale and position of the idleobject if there is one.

 

Thanks, I'll give it a try and post the results here.

 

Ok, just send Grumpf A PM about your efforts. Good luck :cool:

Posted

For Northen - there is no clipping on one side of the animation, but the fingers till clip into the breast on the other as you can see. I think the hand just need to be a bit higher.

 

 

 

2cr81z4.jpg

 

Posted

Been looking through the animations in CLS, a lot of them either have: no BBB, bad alignment due to the penises CLS uses being different, a threesome animation and therefore unusable unless you want to use half of it, or some combination of the above. A shame really :-/

Posted

Been looking through the animations in CLS' date=' a lot of them either have: no BBB, bad alignment due to the penises CLS uses being different, a threesome animation and therefore unusable unless you want to use half of it, or some combination of the above. A shame really :-/

[/quote']

 

? Most of them have BBB. What we need is a new engine as the lovers one is far too complicated and very limited.

 

Have a look at this example: Every NPCs present in the room will be involved randomly. Of course this can be adapted into spells, not so random scripts etc.

 

Here's how it works now:

 

> Actors will be called randomly, for now top or bottom or middle doesn't matter except for males. Males will be rejected as bottoms or middles (only because I didn't filter anal vs vag animations but that's easily done).

 

> They will be assigned an animation (for now, completely randomly). Their body types will be checked and the animation will be discarded if, for example, the top body can't have tits too big due to clipping issue. If the filter reject the animation, another one will be chosen.

 

> Until a correct assignment is given, nothing else will happen (so it could take a tenth to half a second for slow machines and crowded place).

 

> Following the animation chosen, actors will be assigned a particular place (now I only have 4 types, floor, against the wall, bending over or on a stool).

 

> Hand will be released and another animation can start will actors goes on.

 

> Each animation has 3 stages, some have only one. Actors can be male, futa or female. Based on CLS lore, female can experienced pleasure through the strapon so BJ animations for females are not rejected but it could be easily done.

 

> CLS deals with 6 penises/SO, normal, 45° bended and 90° bended. Big or small. Each of them is adapted to the 17 female body types. Various males body types could be used too very easily as there's nothing to adapt.

 

> When the animations will stop

Posted

Been looking through the animations in CLS' date=' a lot of them either have: no BBB, bad alignment due to the penises CLS uses being different, a threesome animation and therefore unusable unless you want to use half of it, or some combination of the above. A shame really :-/

[/quote']

 

? Most of them have BBB except maybe very early ones or some that do not shake enough :sleepy:. What we need is a new engine as the lovers one is far too complicated and very limited.

 

Have a look at this example: Every NPCs present in the room will be involved randomly. Of course this can be adapted into spells, not so random scripts etc.

 

http://www.naughtymachinima.com/video/6149/Claudias-little-secret-Gold-edition-Ultimate-Engine-V2

 

 

This is a stress example of the engine, you can even bring your companions and it'll work with them too.

Here's how it works for now:

 

* Actors will be called randomly, for now top or bottom or middle doesn't matter except for males. Males will be rejected as bottoms or middles (only because I didn't filter anal vs vag animations but that's easily done).

 

* They will be assigned an animation (for now, completely randomly). Their body types will be checked and the animation will be discarded if, for example, the top body can't have tits too big due to clipping issue. If the filter rejects the animation, another one will be chosen.

 

* Until a correct assignment is given, nothing else will happen (so it could take a tenth to half a second for slow machines and crowded place).

 

* Following the animation chosen, actors will be assigned a particular place (now I only have 4 types, floor, against the wall, bending over or on a stool).

 

* Hand will be released and another animation can start while actors goes on and others are assigned another one (or the same).

 

* Each animation has 3 stages, some have only one. Actors can be male, futa or female. Based on CLS lore, female can experienced pleasure through the strapon so BJ animations for females are not rejected but it could be easily done.

 

* CLS deals with 6 penises/SO, normal, 45° bend and 90° bend. Big or small. Each of them is adapted to the 17 female bodies. Various males body types could be used too very easily as there's nothing to adapt.

 

* When the animations will stop, actors have a cool off period during which they will resume their AI packages and can't be called for a while.

 

* The example here is extreme, it's a stress test for the engine so it looks chaotic but the animations assignment works.

 

* You can ask any actor to change body type but clothes will be a problem as I don't have 17 times all the clothes...

 

You need 4 markers for each "animation" you want, it's a limitation but I guess we can use special objects the player can place as markers and a spell that will call one animation instance.

 

This is where we are. Now dealing with the player is another thing, especially in first person view. My solution was to create a clone and hide the player with free camera...

Posted

Been looking through the animations in CLS' date=' a lot of them either have: no BBB, bad alignment due to the penises CLS uses being different, a threesome animation and therefore unusable unless you want to use half of it, or some combination of the above. A shame really :-/

[/quote']

 

? Most of them have BBB except maybe very early ones or some that do not shake enough :sleepy:. What we need is a new engine as the lovers one is far too complicated and very limited.

 

Have a look at this example: Every NPCs present in the room will be involved randomly. Of course this can be adapted into spells, not so random scripts etc.

 

http://www.naughtymachinima.com/video/6149/Claudias-little-secret-Gold-edition-Ultimate-Engine-V2

 

 

This is a stress example of the engine, you can even bring your companions and it'll work with them too.

Here's how it works for now:

 

* Actors will be called randomly, for now top or bottom or middle doesn't matter except for males. Males will be rejected as bottoms or middles (only because I didn't filter anal vs vag animations but that's easily done).

 

* They will be assigned an animation (for now, completely randomly). Their body types will be checked and the animation will be discarded if, for example, the top body can't have tits too big due to clipping issue. If the filter rejects the animation, another one will be chosen.

 

* Until a correct assignment is given, nothing else will happen (so it could take a tenth to half a second for slow machines and crowded place).

 

* Following the animation chosen, actors will be assigned a particular place (now I only have 4 types, floor, against the wall, bending over or on a stool).

 

* Hand will be released and another animation can start while actors goes on and others are assigned another one (or the same).

 

* Each animation has 3 stages, some have only one. Actors can be male, futa or female. Based on CLS lore, female can experienced pleasure through the strapon so BJ animations for females are not rejected but it could be easily done.

 

* CLS deals with 6 penises/SO, normal, 45° bend and 90° bend. Big or small. Each of them is adapted to the 17 female bodies. Various males body types could be used too very easily as there's nothing to adapt.

 

* When the animations will stop, actors have a cool off period during which they will resume their AI packages and can't be called for a while.

 

* The example here is extreme, it's a stress test for the engine so it looks chaotic but the animations assignment works.

 

* You can ask any actor to change body type but clothes will be a problem as I don't have 17 times all the clothes...

 

You need 4 markers for each "animation" you want, it's a limitation but I guess we can use special objects the player can place as markers and a spell that will call one animation instance.

 

This is where we are. Now dealing with the player is another thing, especially in first person view. My solution was to create a clone and hide the player with free camera...

 

That is actually really cool... I'm still sifting through your mod trying to salvage any animation that I can turn into a lovers animation with mixed results. I noticed a lot of the animations are called "pinky", does this have to do with the porn actor by the same name? lol a lot of the animations look similar to the styles of lesbian scenes she is in.

 

Anyway... I may be looking to download CLS again. The storyline is ok, the cutscenes are wonderful, but what really puts me off is the sheer scope of the mod. I tend to like things small and unobtrusive, which is why I prefer lovers, it's a sex system with no strings attached. That, and the only way you can replay cutscenes is by reloading saves :-/... if this changes I'll definitely be interested.

 

But, the amount of work you have put into it is simply amazing. Hats off to you sir.

Posted

Indeed my good man, indeed! Pinky and Ultimate Surrender were a great inspiration... You know, some people are huge football or other sport fans... Well...

 

I happened to accidentally the whole pron...

 

I'll make you play CLS whether you like it or not. Resistance is futile. Gold edition will have what you want, repeat and after story mod.

 

I'm reaching the final stage for the mod. Afterwards, I'll help or even create a new simple engine. I just don't want to do it until players have tried CLS as I fear releasing animations in the wild will diminish the interest for CLS.

 

On the other hand, most animations I've seen for LPK are like the early versions of the ones I've made for CLS and really need to be remade...

Posted

How about making an animation

for a couple, but without sex, but for example, to wash each other.

 

The main problem will be turn off the sound, I guess.

Posted

I meant, need to be remade to be looking like this for example:

 

http://www.naughtymachinima.com/video/6096/Claudias-little-secret-Gold-edition-WIP4

 

Look at your .kf, now back at CLS, now back to your .kf, now back at CLS. Sadly your .kf aren't CLS but if they stop using old LPK engine and switch to Grumpf's new engine they could look like CLS' Look down, back up, where are you?

 

Etc etc. you got it :)

 

More seriously and putting away douchebaggy pretentious post, have faith and help me debug CLS gold edition then we'll work on some new engine. I already have a general spell that clearly blow off anything done before...

 

Well, I hope let's say and it worked so... Any help is appreciated, speak up!

Posted
How about making an animation

for a couple, but without sex, but for example, to wash each other.

 

The main problem will be turn off the sound, I guess.

Can do. What do you mean with the sound?

Posted

A new system sounds awesome, but will it have all the features that lovers does with all the plugins? I've sort have grown attached to a few of them.

 

A sex system with support for more then two actors would be phenomenal though.

Posted

I was more thinking of a discrete engine that can be used with or without LPK. Although if anyone want to re-create a new main engine I'll help but I won't start the big project myself, I still haven't tried LPK really...

 

What I had in mind is a serie of spells to select actors and places. What would be great is an script that will detect and place the markers correctly but that is really complicated!

Posted

I was more thinking of a discrete engine that can be used with or without LPK. Although if anyone want to re-create a new main engine I'll help but I won't start the big project myself' date=' I still haven't tried LPK really...

 

What I had in mind is a serie of spells to select actors and places. What would be great is an script that will detect and place the markers correctly but that is really complicated!

[/quote']

 

No no. I wasn't asking if you were rebuilding lovers, I was asking if your discrete system (that you are building for CLS Gold Edition) will have some of the same functionality as some lovers addons.

 

LoversBed.esp allows two NPC partners in bed with each other to engage in sex acts using the loverspk system, and allows the player to orient themselves and their partners ontop of the bed whenever they initiate sex close to one. This is just an example but will your system have something similar to this? There are tons of other lovers modules out there too.

Posted

I guess let's first release a simple cast and fuck engine then we can fine tune it' date=' sure. Shouldn't be a problem.

[/quote']

 

Cool! Can't wait. Is the system going to allow for a user to insert more animations/take out ones they don't like?

 

Sorry abut the questions, :s I'm genueinely interested in this.

Posted

THat could be done but will be highly complicated. Flag animations to not be played, sure add new one will need the player to be able to add the filter criteria to avoid clipping.

 

Or live with clipping but that'll make my mod look amateurish and we don't want that!

Posted

THat could be done but will be highly complicated. Flag animations to not be played' date=' sure add new one will need the player to be able to add the filter criteria to avoid clipping.

 

Or live with clipping but that'll make my mod look amateurish and we don't want that!

[/quote']

 

Can you do this with a .ini file? For example, list all of the animations that can be played, then it would be a simple matter of removing one you don't like from the list. In-game this would cause the animation to not be called.

 

If you wanted to add animations, simply add the animation to the .ini file (you would have to put it in the right folder of course)... you can even set up options to make it so that the game cannot call your animation under certain circumstances. Although a lot of animations don't have the same centering/alignment that yours have... I'm not sure how this would work but I'm just brainstorming.

Posted
How about making an animation

for a couple' date=' but without sex, but for example, to wash each other.

 

The main problem will be turn off the sound, I guess.[/quote']

Can do. What do you mean with the sound?

 

I mean to avoid strange noises during washing.

 

Generally in these systems pay little attention to the transitional animations or animations without contact * the main organs *.

(In short, no penetration)

Posted

Sorry for being unresponsive, But i have a lots of extra duty in my job, and i have a fear that i will not able to make anything new in the next 2-3 weeks. Im really lack of time now. I will continue making anims as soon as i return to my original state. Thx for the understanding folks!

Posted

Sorry for being unresponsive' date=' But i have a lots of extra duty in my job, and i have a fear that i will not able to make anything new in the next 2-3 weeks. Im really lack of time now. I will continue making anims as soon as i return to my original state. Thx for the understanding folks!

[/quote']

 

Hey, we appreciate all that you have done! :D

 

No worries on real life interfering! Unfortunately it has to come first or those bills don't get paid! :P

Posted

Sorry for being unresponsive' date=' But i have a lots of extra duty in my job, and i have a fear that i will not able to make anything new in the next 2-3 weeks. Im really lack of time now. I will continue making anims as soon as i return to my original state. Thx for the understanding folks!

[/quote']

 

Hey, we appreciate all that you have done! :D

 

No worries on real life interfering! Unfortunately it has to come first or those bills don't get paid! :P

 

Agreed. But I can't wait for those awesome anims, especially that standing-from-behind one... Hurry back northern :P

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