kimmy1235 Posted May 16, 2019 Posted May 16, 2019 I've been having a few issues with the Devious Devices mod, as well as a few that are somewhat related. Looking for some help fixing the issues, if there is a fix. I'll make a short list stating the mods and explaining the issues. 1. Devious Devices: I have been having an issue keeping characters in the bound animations. If I put a character into something like the an arm binder or an iron yoke, the go into the device's animations, but seem to have the ability to break the animation through several means, like interacting with a chair or a workbench. Also, if I leave the area they are at, then they will load in doing their normal animations (arms unbound, walking around with no hands in the case of the arm binders). Is there a way to make them stay in bound animation, or is Devious Devices not capable or that? 2. Cursed Mannequin Collar: Not a Lover's Lab mod, but the page for the mod on nexus has no forum where I can ask for support. The mod is suppose to hold a character in place in an effect that I assume is like permanent paralysis, and it works fine, but just like with Devious Devices, if I leave an area and return, then the character wearing the collar is able to move normally. I wanted to us it to decorate my home a bit, but as it is I can't use it for that function. 3. Zazz Animations (I think) and Sexlab Defeat: Using Sexlab Defeat, I have put some characters into pillories while messing around with the menus. The pillories have messed up textures though, looking very glitchy. I think the issue is only texture related, but I could be mistaken. I believe that is all at the moment. If pictures are asked for, I'll provide them, but I was hoping these where know bugs with known solutions. Also, here is my load order, and I have used loot and cleaned my mods. Spoiler Skyrim.esm Update.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm Schlongs of Skyrim - Core.esm RaceCompatibility.esm ZaZAnimationPack.esm ApachiHair.esm Devious Devices - Assets.esm SexLabArousal.esm Devious Devices - Intergration.esm Devious Devices - Expansion.esm OblvionHairPackAIO.esm FNIS.esp Schlongs of Skyrim.esp RaceCompatibilityUSKPOverride.esp RaceMenu.esp RaceMenuPlugin.esp SkyUI.esp SOS - VectorPlexus Muscular Addon.esp SOSRaceMenu.esp XPMSE.esp SOS - Leito Addon.esp Ragged Slave Skirt.esp Osare Maid Outfit.esp calyps-animal-ears.esp BeastialBeastRaces - Extreme.esp RaceMenuMorphsUUNP.esp DD - Interactions.esp Devious Devices For Him.esp Devious Devices - BRRF.esp SexLabDefeat.esp DeviouslyHelpless.esp mslDeviousCapture.esp Devious Loading Screens.esp SLALAnimObj.esp SLAnimLoader.esp MorePP.esp KatanaCrafting.esp InsanityMask.esp Collar.esp Leah Lilith Jewelry.esp Laura's Bondage Shop.esp SOS - Shop.esp Reaper's The Dark Tower.esp OK_HumanBeastCaravan.esp FNISspells.esp My Home is Your Home.esp mannequin_collars.esp Orc Female Body Replacer.esp
Psalam Posted May 16, 2019 Posted May 16, 2019 Quote 3 hours ago, kimmy1235 said: I've been having a few issues with the Devious Devices mod, as well as a few that are somewhat related. Looking for some help fixing the issues, if there is a fix. I'll make a short list stating the mods and explaining the issues. 1. Devious Devices: I have been having an issue keeping characters in the bound animations. If I put a character into something like the an arm binder or an iron yoke, the go into the device's animations, but seem to have the ability to break the animation through several means, like interacting with a chair or a workbench. Also, if I leave the area they are at, then they will load in doing their normal animations (arms unbound, walking around with no hands in the case of the arm binders). Is there a way to make them stay in bound animation, or is Devious Devices not capable or that? 2. Cursed Mannequin Collar: Not a Lover's Lab mod, but the page for the mod on nexus has no forum where I can ask for support. The mod is suppose to hold a character in place in an effect that I assume is like permanent paralysis, and it works fine, but just like with Devious Devices, if I leave an area and return, then the character wearing the collar is able to move normally. I wanted to us it to decorate my home a bit, but as it is I can't use it for that function. 3. Zazz Animations (I think) and Sexlab Defeat: Using Sexlab Defeat, I have put some characters into pillories while messing around with the menus. The pillories have messed up textures though, looking very glitchy. I think the issue is only texture related, but I could be mistaken. I believe that is all at the moment. If pictures are asked for, I'll provide them, but I was hoping these where know bugs with known solutions. Also, here is my load order, and I have used loot and cleaned my mods. Reveal hidden contents Skyrim.esm Update.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm Schlongs of Skyrim - Core.esm RaceCompatibility.esm ZaZAnimationPack.esm ApachiHair.esm Devious Devices - Assets.esm SexLabArousal.esm Devious Devices - Intergration.esm Devious Devices - Expansion.esm OblvionHairPackAIO.esm FNIS.esp Schlongs of Skyrim.esp RaceCompatibilityUSKPOverride.esp RaceMenu.esp RaceMenuPlugin.esp SkyUI.esp SOS - VectorPlexus Muscular Addon.esp SOSRaceMenu.esp XPMSE.esp SOS - Leito Addon.esp Ragged Slave Skirt.esp Osare Maid Outfit.esp calyps-animal-ears.esp BeastialBeastRaces - Extreme.esp RaceMenuMorphsUUNP.esp DD - Interactions.esp Devious Devices For Him.esp Devious Devices - BRRF.esp SexLabDefeat.esp DeviouslyHelpless.esp mslDeviousCapture.esp Devious Loading Screens.esp SLALAnimObj.esp SLAnimLoader.esp MorePP.esp KatanaCrafting.esp InsanityMask.esp Collar.esp Leah Lilith Jewelry.esp Laura's Bondage Shop.esp SOS - Shop.esp Reaper's The Dark Tower.esp OK_HumanBeastCaravan.esp FNISspells.esp My Home is Your Home.esp mannequin_collars.esp Orc Female Body Replacer.esp 1. Breaking arm binding animations was a known issue with older versions of DD. It is supposed to be better although it appears clear that some mods break it when used with DD. I don't have a detailed list. 2. I know nothing about this mod. 3. You may have an issue with ZAP and Defeat (or something else). ZAP's pillories are old and stable. There are sometimes offset issues (character not lined up exactly) but no issues with meshes in this mod by itself. I am unaware of Defeat impacting it.
donttouchmethere Posted May 16, 2019 Posted May 16, 2019 4 hours ago, kimmy1235 said: 2. Cursed Mannequin Collar: Not a Lover's Lab mod, but the page for the mod on nexus has no forum where I can ask for support. The mod is suppose to hold a character in place in an effect that I assume is like permanent paralysis, and it works fine, but just like with Devious Devices, if I leave an area and return, then the character wearing the collar is able to move normally. I wanted to us it to decorate my home a bit, but as it is I can't use it for that function. use this one instead!
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