bockso25 Posted May 6, 2019 Posted May 6, 2019 Hey I play yesterday to skyrim without problem at all, but today after click on continue, game crash after some second, i did not download mod between yesterday and today or change what ever in my files, What can i do for fix it ?
Swe-DivX Posted May 7, 2019 Posted May 7, 2019 11 hours ago, bockso25 said: Hey I play yesterday to skyrim without problem at all, but today after click on continue, game crash after some second, i did not download mod between yesterday and today or change what ever in my files, What can i do for fix it ? A. B. C. ? It will help us to help you.
GenioMaestro Posted May 7, 2019 Posted May 7, 2019 14 hours ago, bockso25 said: Hey I play yesterday to skyrim without problem at all, but today after click on continue, game crash after some second, i did not download mod between yesterday and today or change what ever in my files, What can i do for fix it ? If you have the same CTD when you click on NEW GAME, you probably have excessive animations in FNIS. Remove some animation packages, run FNIS and try again. If you do NOT have CTD when you click on NEW GAME, you probably have the error in the string table and the only solution is to install Crash Fixes 12, remove some of your saved games and try to load another savegame with Crash Fixes 12 installed. Crash Fixes 12 can only solve the error in the string table BEFORE the string table bug occurs. If you have the string table bug in that savegame, we can not do anything, that savegame can not be recovered and you must eliminate it. Your only solution is install Crash Fixes 12 and delete the savegames that have the string table bug and can not be loaded.
bockso25 Posted May 7, 2019 Author Posted May 7, 2019 7 hours ago, Swe-DivX said: A. B. C. ? It will help us to help you. Ok i read everything so i try soluce 1 2 3 but it still don't work and crash after click on continue, my order mod is good, papyrus: done, i have all requirement and plugin, so what must i do now ?
bockso25 Posted May 7, 2019 Author Posted May 7, 2019 3 hours ago, GenioMaestro said: If you have the same CTD when you click on NEW GAME, you probably have excessive animations in FNIS. Remove some animation packages, run FNIS and try again. If you do NOT have CTD when you click on NEW GAME, you probably have the error in the string table and the only solution is to install Crash Fixes 12, remove some of your saved games and try to load another savegame with Crash Fixes 12 installed. Crash Fixes 12 can only solve the error in the string table BEFORE the string table bug occurs. If you have the string table bug in that savegame, we can not do anything, that savegame can not be recovered and you must eliminate it. Your only solution is install Crash Fixes 12 and delete the savegames that have the string table bug and can not be loaded. the problem is my game work without problem before and i don't add any fnis animation, maybe it's because i add many pose mod and they are not write in FNIS or something because when i try a NEW GAME it's the same crash after press continue
GenioMaestro Posted May 7, 2019 Posted May 7, 2019 1 hour ago, bockso25 said: the problem is my game work without problem before and i don't add any fnis animation, maybe it's because i add many pose mod and they are not write in FNIS or something because when i try a NEW GAME it's the same crash after press continue Can you explain your paragraph a bit more??? Please??? You say in the title: "Skyrim crash without new mod" but in this paragraph you say: "i add many pose mod" If you add pose mods, the pose mods MUST be processed by FNIS. If you get CTD when click NEW GAME is evident that "the NEW pose mods" execed the maximun animation limit in the game. Skyrim make CTD when have excesive animations in FNIS and the only way for solve the CTD caused by execesive animations in FNIS is remove animation packs or pose packs and run FNIS again. Aditionally, if you NOT have CTD when click NEW GAME and only have CTD when load you savegame can be caused by the String table bug. The size of the savegame grow every time you start or end any quest. The data about quest started and completed is stored in the string table. The string table have a limited size. When that size is exceded the game not give any error and save the game whitout any problem. But the game is totally unable to load a savegame with execesive size in the string table. Is posible that, 3 days ago, the size of the string table inside your savegame can be correct. But yesterday, you start or end a quest that make a grow in the string table and execed the maximun size of the string table. When that happend, you not notice it, you not see any error, the game continue working perfectly and save the game in the same way that the game make every day. But when you try load that savegame, today, you get a sure CTD because that savegame has execeded the size of the string table. You have make nothing, you have change nothing, you have not instaled nothing, you have the same game with the same mods and the same animations.... but yesterday, the game works and today the game not works. And can be caused, only and exclusivelly, because you simply play the game. Play the game make grow the size of the savegame and make grow the size of the string table. When the size of the string table execed the limit is imposible load the savegame. You understand now? The only way for not have the string table bug is install Crash Fixes 12 BEFORE had the string table bug. Crash Fixes change the way used for store and load the savegame for solve the string table bug. If you actual savegame had the string table bug, you actual savegame is UNRECOVERABLE = DELETE IT. You must install Crash Fixes 12 and load a savegame WHITOUT the string table bug.
bockso25 Posted May 7, 2019 Author Posted May 7, 2019 57 minutes ago, GenioMaestro said: Can you explain your paragraph a bit more??? Please??? You say in the title: "Skyrim crash without new mod" but in this paragraph you say: "i add many pose mod" If you add pose mods, the pose mods MUST be processed by FNIS. If you get CTD when click NEW GAME is evident that "the NEW pose mods" execed the maximun animation limit in the game. Skyrim make CTD when have excesive animations in FNIS and the only way for solve the CTD caused by execesive animations in FNIS is remove animation packs or pose packs and run FNIS again. Aditionally, if you NOT have CTD when click NEW GAME and only have CTD when load you savegame can be caused by the String table bug. The size of the savegame grow every time you start or end any quest. The data about quest started and completed is stored in the string table. The string table have a limited size. When that size is exceded the game not give any error and save the game whitout any problem. But the game is totally unable to load a savegame with execesive size in the string table. Is posible that, 3 days ago, the size of the string table inside your savegame can be correct. But yesterday, you start or end a quest that make a grow in the string table and execed the maximun size of the string table. When that happend, you not notice it, you not see any error, the game continue working perfectly and save the game in the same way that the game make every day. But when you try load that savegame, today, you get a sure CTD because that savegame has execeded the size of the string table. You have make nothing, you have change nothing, you have not instaled nothing, you have the same game with the same mods and the same animations.... but yesterday, the game works and today the game not works. And can be caused, only and exclusivelly, because you simply play the game. Play the game make grow the size of the savegame and make grow the size of the string table. When the size of the string table execed the limit is imposible load the savegame. You understand now? The only way for not have the string table bug is install Crash Fixes 12 BEFORE had the string table bug. Crash Fixes change the way used for store and load the savegame for solve the string table bug. If you actual savegame had the string table bug, you actual savegame is UNRECOVERABLE = DELETE IT. You must install Crash Fixes 12 and load a savegame WHITOUT the string table bug. No need to lose your calm, im just new in mod community
Psalam Posted May 7, 2019 Posted May 7, 2019 Quote 2 hours ago, bockso25 said: the problem is my game work without problem before and i don't add any fnis animation, maybe it's because i add many pose mod and they are not write in FNIS or something because when i try a NEW GAME it's the same crash after press continue While they don't "take up as much room" as a standard animation and even less than an alternate animation poses are processed through FNIS. As a result, adding sufficient poses can cause you to exceed the FNIS animation limits. GenioMaestro has shown this elsewhere and has been in touch with Fore in regard to working out all the specifics. You may want to both 1) post your FNIS output here (run FNIS and copy and paste what it shows - it should start with a description of your skeleton and end with the number of animations that you successfully loaded and 2) cut back the number of pose mods (or even eliminate them altogether) and try to start a new game and see if your problem isn't solved. Quote 19 minutes ago, bockso25 said: No need to lose your calm, im just new in mod community We appreciate that not everyone has the same level of technical skill here. In your case I believe you are misinterpreting GenioMaestro's style. While he has tremendous technical knowledge English is not his native language. Part of the way in which he attempts to compensate for that is with emphasis. This allows his reader to see what he feels is truly important and not get sidetracked because his grammar may not be as smooth as some others. It is not meant as SHOUTING as it would be if I were to do the same sorts of things.
yatol Posted May 7, 2019 Posted May 7, 2019 20 hours ago, bockso25 said: Hey I play yesterday to skyrim without problem at all, but today after click on continue and why do you click on continue? isn't there over 9000 topics saying to coc qasmoke before loading the save or loading save x in interior, loading clean save or whatever variation? there are 3 idles available, game pick the one with the hightest priority there are 2 armors tha can be load, game load the one with the hightest priority there are 50 quest, game load the ones with priority 100, then 99, then 98 there's nothing to check to know what priority to give to your stuff so that's more or less random in mods and that why you can't load some saves directly from main menu mod x quest have priority 80, game load it before skyrim quest y that have priority 40, but mod quest x use stuff from quest y, that isn't load yet, ctd you click on new game, or coc somewhere, game don't load a save, it put you near helgen or in qasmoke, then you start seeing mod x initialised, mod y installing loading mod x quest before quest y no longer matter, game will find quest y in your ram, you can now load that save, or any save, unless it's his master mod z that have lower priority (why would someone release something that can never work?)
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