shar181 Posted May 3, 2019 Posted May 3, 2019 So in my install of Oblivion, after an NPC (such as a store owner or random civilian) is raped they will immediately run to a guard and just kind of repeatedly walk into them. In the worst case, this can lead to these poor guards getting endlessly swarmed by naked victims. Well, not quite "endlessly". They seem to return to their normal behavior if I leave the area. But until that happens they will just surround the guards and walk into them forever. I get the feeling that they are supposed to be reporting the crime. "Help, I've been attacked!", except they forget to actually say it, so they're stuck on the "find a guard" step of their plan. If I try to interact with (talk to) these NPCs, I just get the standard "[x] is fleeing" message. Thing is, I don't know what mod is causing them to do this so I can't disable/fix the behavior. At first I thought it was being caused by Maskar's Oblivion Overhaul, but I went through the ini file and couldn't find anything that looked like it might govern crime-reporting behaviors. From the Lovers suite of mods, I think it might be part of Joburg or LoversRaperS, but I couldn't find any relevant options in those either. If anyone else has run into this, please let me know. :3 Oh, here's my LO in case it helps! Spoiler Oblivion.esm TamagoClub.esm HiyokoClub.esm CustomSpellIcons.esm Lovers with PK.esm LoversCreature.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp DLCBattlehornCastle.esp DLCThievesDen.esp DLCMehrunesRazor.esp DLCVileLair.esp DLCHorseArmor.esp DLCOrrery.esp DLCSpellTomes.esp DLCFrostcrag.esp Knights.esp HiyokoGenetics.esp Enhanced Economy.esp kuerteeCleanUp.esp OblivionReloaded.esp MaleBodyReplacerV5.esp DMRA BBB Complete Clothing and Armor Replacer.esp EVE_StockEquipmentReplacer.esp xulRiverEthe.esp xulTheEasternPeaks.esp xulAncientYews.esp xulCloudtopMountains.esp xulBravilBarrowfields.esp xulLushWoodlands.esp xulCheydinhalFalls.esp xulSilverfishRiverValley.esp xulBlackwoodForest.esp xulBeachesOfCyrodiilLostCoast.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulArriusCreek.esp xulSnowdale.esp xulAncientRedwoods.esp xulJerallGlacier.esp xulEntiusGorge.esp xulCliffsOfAnvil.esp xulBrenaRiverRavine.esp xulTheHeath.esp Kvatch Rebuilt.esp DMRA BBB Knights of the Nine Replacer.esp EVE_KnightsoftheNine.esp xuldarkforest.esp xulAspenWood.esp xulRollingHills_EV.esp xulFallenleafEverglade.esp xulSkingradOutskirts.esp xulStendarrValley.esp xulPantherRiver.esp xulImperialIsle.esp Unique Landscapes.esp Arena No Raiment.esp HUD Status Bars.esp EVE_ShiveringIslesEasterEggs.esp P1DkeyChain.esp RMDailyIncomeV2.esp FuroGeneratorTrap.esp HiyokoGeneratorBroodMother.esp HiyokoGeneratorGeneForge.esp TamagoSetBody.esp LoversSoundCreature.esp LoversSituations.esp LoversBed.esp LoversCreature.esp LoversBackup2.esp LoversEscapeRapeVPlayer.esp LoversRapeSlave.esp LoversLight.esp LoversNeed.esp Lynges Unlimited Death Reload Time.esp eyja.esp LoversBitch.esp LoversAdultPlayPlusforSSP.esp LoversTrueCrimeEx.esp Kvatch Rebuilt - No More Burned Ground.esp xulPatch_AY_AC.esp Alternative Start by Robert Evrae.esp LoversImmoralSisters.esp SetBody.esp No psychic guards v1.2.esp Pig.esp Specialanims.esp zzEstrus.esp Arren.esp LoversPayBandit.esp 1em_Vilja.esp Tavern-Goers 2.esp UsableDSGS.esp Immersive Travelers.esp LoversHooker.esp LoversAdultPlayPlusforSSP_HookerPatch.esp LoversVoiceSSPplus.esp LoversStripper.esp Companion Neeshka.esp BisPainBringer.esp Better Benirus Manor - Helping Hands.esp LoversRaperS.esp LoversSlaveTrader.esp LSTBravilUnderground.esp LoversJoburg.esp MadCompanionshipSpells.esp EVE_KhajiitFix.esp Maskar's Oblivion Overhaul.esp HiyokoGenerator.esp LoversTamagoClub.esp LoversMB2.esp Vanilla Maternity Clothes.esp Lovers with PK.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
fejeena Posted May 3, 2019 Posted May 3, 2019 My NPC also flee after a rape ( not always, but often. Depends on the confidence value ). But they flee until they can not see the player, when you follow they flee further away. But not to a guard.. Do not know a Mod that does it. At the moment I do not use LoversImmoralSisters, but I do not remember such a NPC behavior. But NPCs report Guards that you have raped, so it can the that Mod. And by the way , your load order is a mess. You should sort it ( then I am sure you have to start a new game, because old save will not work right ) If you do not want to sort your load order (because your player is high level and you do not want to start a new game) remember your wrong load order if you ever got problems. If something does not work or you have many CTDs it can be the wrong load order.
shar181 Posted May 3, 2019 Author Posted May 3, 2019 3 minutes ago, fejeena said: My NPC also flee after a rape ( not always, but often. Depends on the confidence value ). But they flee until they can not see the player, when you follow they flee further away. But not to a guard.. Do not know a Mod that does it. At the moment I do not use LoversImmoralSisters, but I do not remember such a NPC behavior. But NPCs report Guards that you have raped, so it can the that Mod. And by the way , your load order is a mess. You should sort it ( then I am sure you have to start a new game, because old save will not work right ) If you do not want to sort your load order (because your player is high level and you do not want to start a new game) remember your wrong load order if you ever got problems. If something does not work or you have many CTDs it can be the wrong load order. I sorted the load order through LOOT (which in turn was run through TES Mod Manager). I don't know what a proper load order should look like, but the game seems pretty stable and my current save has over 150 hours on it. I've had a few CTDs, but nothing noteworthy. x3 I'll take a look at fixing my LO if I ever need to start a new game, though! Oh, this is... weird. :v Since you mentioned Immoral Sisters, I decided to take a look in my game folder to see if that .esp was there. I used that one a long time ago, but thought I got rid of it so I wasn't sure why it was in the load order. Inside the Data folder, I found and "LoversImmoralSisters.esp.ghost", and also "FuroTrapGenerator.esp.ghost". What the hell is does ".ghost" mean?! Anyway, Immoral Sisters is definitely not active, so that can't be the issue.
fejeena Posted May 3, 2019 Posted May 3, 2019 NEVER USE LOOT FOR OBLIVION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Read my yellow Link below. Do not know what "ghost" is. Mybe TESModmanger name not active Mods "ghost" And I hope you use TES modmanger and not Nexus Modmanager. (Oblivion MM is also fine , but not Nexus! )
shar181 Posted May 3, 2019 Author Posted May 3, 2019 I use "TES Mod Manager for Oblivion". xD And... alright. I'll take care not to use LOOT to sort Oblivion mods. Unless I forget, in which case all bets are off. I opened up TES MM to check on those .esp files, and it looks like you're right. It just renames the disabled ones as .ghost to keep the game from detecting them. Anyway, I still have no idea why my NPCs are running to guards. x.x Maybe someone else will be able to give me a hint! Edit: Maybe I should just re-sort them properly right now and restart my game. But oh god, I would lose so much progress... and my special set of Rapist gear that makes me completely invisible! T-T Edit 2: On the other hand, it wouldn't be a bad idea to completely erase all the mods that I haven't used. I can't even count the number of times I've added/removed/re-sorted mods with this playthrough. It must be causing problems somewhere, even if I can't see them. Edit 3: My load order using BOSS was almost exactly the same. <.< Spoiler Oblivion.esm Lovers with PK.esm TamagoClub.esm HiyokoClub.esm LoversCreature.esm CustomSpellIcons.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Enhanced Economy.esp Immersive Travelers.esp kuerteeCleanUp.esp OblivionReloaded.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp MaleBodyReplacerV5.esp BisPainBringer.esp DMRA BBB Complete Clothing and Armor Replacer.esp DLCThievesDen.esp Better Benirus Manor - Helping Hands.esp Kvatch Rebuilt.esp Kvatch Rebuilt - No More Burned Ground.esp Tavern-Goers 2.esp DLCBattlehornCastle.esp DLCFrostcrag.esp Knights.esp DMRA BBB Knights of the Nine Replacer.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp xulEntiusGorge.esp xulFallenleafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp xulAspenWood.esp xulSkingradOutskirts.esp xulSnowdale.esp xulCliffsOfAnvil.esp xulSilverfishRiverValley.esp xulJerallGlacier.esp xulTheEasternPeaks.esp Unique Landscapes.esp Arena No Raiment.esp HUD Status Bars.esp P1DkeyChain.esp Pig.esp RMDailyIncomeV2.esp LoversTamagoClub.esp HiyokoGenerator.esp HiyokoGeneratorBroodMother.esp HiyokoGeneratorGeneForge.esp TamagoSetBody.esp LoversSoundCreature.esp LoversNeed.esp LoversAdultPlayPlusforSSP.esp LoversHooker.esp LoversAdultPlayPlusforSSP_HookerPatch.esp LoversVoiceSSPplus.esp LoversRaperS.esp LoversJoburg.esp LoversSituations.esp LoversBed.esp LoversPayBandit.esp Lovers with PK.esp LoversBitch.esp LoversCreature.esp LoversBackup2.esp LoversEscapeRapeVPlayer.esp LoversRapeSlave.esp LoversMB2.esp LoversLight.esp LoversTrueCrimeEx.esp LoversSlaveTrader.esp LoversStripper.esp LSTBravilUnderground.esp Vanilla Maternity Clothes.esp Lynges Unlimited Death Reload Time.esp Alternative Start by Robert Evrae.esp MadCompanionshipSpells.esp SetBody.esp No psychic guards v1.2.esp Specialanims.esp zzEstrus.esp eyja.esp 1em_Vilja.esp Companion Neeshka.esp Maskar's Oblivion Overhaul.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp ... Well, maybe not that the same. Edit 4: Well, I deleted my 150 hour save. Goodbye Sharra, you gloriously rapey dark elf. :c
movomo Posted May 4, 2019 Posted May 4, 2019 Well damn shame. In my case I just write down my todo list of mod management somewhere and do it when I'm bored with whatever current character.
shar181 Posted May 4, 2019 Author Posted May 4, 2019 Just now, movomo said: Well damn shame. In my case I just write down my todo list of mod management somewhere and do it when I'm bored with whatever current character. It is a sad day. But at least now I can be reasonably confident that my load order isn't messing things up. x3 Maybe I'll get super lucky and find that my victims no longer run to harass guards. :v
fejeena Posted May 4, 2019 Posted May 4, 2019 Why you delete the save? Is your save folder too big? You can simply start a new game. And you can try your old save, maybe it works. Best you had done it before you sorted your load order. create a clean save: Go in a interior cell ( a vanilla house or cave , not a Mod house. ). Use the wait funktion and wait 3x 24 hours (3 days). Then all not needed things are delete (like respawning NPCs and creatures data , doors, ...) Create a new save. Quit the game. Sort your Mods. Load the save. Leave the interior cell , go back in and wait again 3 days. Save Quit the game to clean the RAM. Start the game and load the save. I can be that the save works now without problems. You have already sorted your load order. But you can still try your old save. ( best a old save where you are in a vanilla cell ) Create a claen save (3 days wait) , quit the game. Start game and load the clean save. But it is best to start a new game after you have changed a lot of Mods in theload order. Add and delete on or two normally never causes problems ( only if you the a Mod and you are in the Mod location ) And your Load order looks good now.
shar181 Posted May 4, 2019 Author Posted May 4, 2019 26 minutes ago, fejeena said: Why you delete the save? Is your save folder too big? You can simply start a new game. ... And your Load order looks good now. I decided to delete it just because of the probability that there were bugs built up behind the scenes. x3 Also, while I will miss my adorable, bitch-breaking dark elf girl, I don't mind having a chance to start over! I had already done nearly all the quests on that save, so I didn't have much left to do beyond sandboxing. I'm glad the load order has your seal of approval now! Hopefully the whole thing will run more smoothly with everything in the right place. ❤️
gregathit Posted May 4, 2019 Posted May 4, 2019 If they still keep fleeing after rape, try disabling the estrus flee setting: https://www.loverslab.com/topic/86272-attempting-to-identify-the-source-of-a-embarrassed-covering-animation/ If that doesn't work, it could just be that they are behaving correctly in that they count rape as an attack and flee after an attack.
fejeena Posted May 4, 2019 Posted May 4, 2019 Flee after rape is right. And it is an attack. My NPC flee or fight or do nothing, depends on confidence value and disposition to player. But why do his NPC flee to a guard? My NPC flee from the player, out of sight. If I follow they flee more.... and my NPC do not stop if there is a guard, they flee as long as the player is near. But his NPCs all gather by a guard. ??? What will happen when you rape the guard ??? The guard flee and all NPC follow him ???
shar181 Posted May 4, 2019 Author Posted May 4, 2019 2 hours ago, gregathit said: If they still keep fleeing after rape, try disabling the estrus flee setting: https://www.loverslab.com/topic/86272-attempting-to-identify-the-source-of-a-embarrassed-covering-animation/ If that doesn't work, it could just be that they are behaving correctly in that they count rape as an attack and flee after an attack. The topic you linked to is actually my own, from a long while back. x3 After that was solved, I was always careful to set up Estrus properly! 3 minutes ago, fejeena said: ??? What will happen when you rape the guard ??? The guard flee and all NPC follow him ??? I might have to try that and find out! Sadly, it seems that correcting the load order and starting a new game didn't solve this quirk... I might have to learn to live with it if no-one else has ever seen it. x.x
fejeena Posted May 4, 2019 Posted May 4, 2019 Normally a guard does not flee. After a rape he talks to the player and arrest him ( if you do not have a Mod to pay with sex )
shar181 Posted May 4, 2019 Author Posted May 4, 2019 1 minute ago, fejeena said: Normally a guard does not flee. After a rape he talks to the player and arrest him ( if you do not have a Mod to pay with sex ) Yep. Sharra 2.0 is now languishing in the dungeon. xD
gregathit Posted May 4, 2019 Posted May 4, 2019 I've seen NPC's hover around a guard if there was an attacker close. Be it a creature or bandit. So it isn't total uncommon.
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