Ruby Arziendy Posted July 25, 2020 Posted July 25, 2020 44 minutes ago, unknownphantom77 said: It does not work on anything past 1.14, likely since anything past 1.14 is still in the preview branch. Ouch uwu Well, Ill have to wait then. Did you managed to fix the pack for 1.16? :3
unknownphantom77 Posted July 26, 2020 Author Posted July 26, 2020 13 hours ago, RubyZkarlet said: Ouch uwu Well, Ill have to wait then. Did you managed to fix the pack for 1.16? :3 CEM scaling is still broken on latest version. Once that is fixed i can start making stuff for the latest version, till then im focused on 1.14 since that is the latest "officially released" version of optifine. 1
unknownphantom77 Posted July 26, 2020 Author Posted July 26, 2020 Fianlly got around to fixing witch. Spoiler Back to normal. After I finish cow I will post an updated version for 1.14, then go back to making polls for what mobs to add, since my list is a little bigger. World tour for the mess that is my resourcepack testing world. Spoiler Viewing areas. Spoiler [BIG STUFF] for mobs that are either really big or just need a special display like the guardians. Ender-dragon hitbox is really big so i have to build around a big area. [NORMAL SIZED STUFF] And here is everything else, this is pretty much everythign in the current cem list for 1.14 that I am willing to mess with, since the rest is stuff like boats, beds, etc. Funfact, all of these were oringally placed in a very long 2 wide line, making traveling through here a pain. The colored concrete you see is my way of reminding myself to do things, with blue being to fix command blocks or make a machine, light blue to fix or finish cem related stuff, and red just being placeholder Technical stuff Spoiler [CONTROL ROOM] mostly just command blocks for when im too lazy to type time and weather commands (which dont happen naturally anyways) The dildo and breasts are from some testing i did with item models. This is the rudimentary set of command blocks that I never use. These two command blocks are for destroying all of the mobs statues and respawning them. Only kill machine working. And the kill machine itself [Powered through the most advanced of systems, SPAWNING A MINECART ON A POWERED RAIL!] [SCREENSHOT ROOM] This is where I make screenshots for newly added mobs to the pack. Making the ground of this superflat be white concrete might not have been the best idea. [MY SUPER ADVANCED SYSTEM FOR KEEPING TRACK OF WHAT IM DOING] Spoiler, I almost never touch this since I just mark areas with colored concrete. Also some other misk stuff like things I dont want to have to keep spawning in like extra command blocks, copies of items that have been model changed, and structure blocks for copying more areas for mob statues. [THIS ELDRITCH THING] I made this for quickly changing what type of horse is displayed in the horse spot since I didnt want like 16 different buttons on a wall. It uses a lectern with a list of all the horse colors+donkeys+undead variants. I shudder to think I'll have to do something similar for the cats. Also ignore the stuff on the ground that was me fucking around with redstone and buildings. Be sure to leave suggestions for anything you want to see me mess with, which is pretty much any mobs from 1.14 and below. I'm also thinking of changing freaky hermpack content from being a seperate download to instead be extra renamed files included so that you can just move some stuff around and rename it so you can mix and match. 1
unknownphantom77 Posted July 27, 2020 Author Posted July 27, 2020 I have finished the cow and will post the update with the new model and the fix for the witch. The download will go up in a few minutes. Screenshots Spoiler I have also remembered that this was apart of a poll where snow golem and shulker were included, so next update will be making them. 1
unknownphantom77 Posted July 27, 2020 Author Posted July 27, 2020 FUCK I FORGOT TO DO MOOSHROOM sorry folks i'll start work on that. 1
unknownphantom77 Posted July 27, 2020 Author Posted July 27, 2020 Alright mooshroom has been made. I will replace the version I just put up. Here is the seperate patch for mooshroom incase you already got the pack. patch mooshroom.zip Just place the assets folder into the same folder that has the assets folder in the main pack. 1
unknownphantom77 Posted July 31, 2020 Author Posted July 31, 2020 Snowgolem is done, up next is shulker, which i would love suggestions for since i have no clue what to do with it. screenshots Spoiler Who wants some snowballs. Hope you havent been naughty this year or your stocking is going to be stuffed with coal. I can't think of a terrible joke for this one.
unknownphantom77 Posted July 31, 2020 Author Posted July 31, 2020 Alright I just had an idea. Maybe I can rework it into some kind of end themed tentacle plant. 1
unknownphantom77 Posted July 31, 2020 Author Posted July 31, 2020 17 minutes ago, FanOfFruit said: Maybe... the fox? ._.' Don't judge me. Oh definitely im doing all of them eventually but im just asking for ideas to put on the poll for what next three mobs to model would be. I am also willing to hear suggestions for how to model the more interesting choices. 1
unknownphantom77 Posted July 31, 2020 Author Posted July 31, 2020 New version up with shulker and Snowgolem screenshots Spoiler Honestly the shulker is tricky to lewd. I made it into a sort of hentai plant thing. 1
unknownphantom77 Posted July 31, 2020 Author Posted July 31, 2020 Be sure to post suggestions for what mobs to do next, otherwise im populating it with random things. 1
Sprang Posted July 31, 2020 Posted July 31, 2020 the snow golem is good until you look at the face lmao, im sure it will be changed to ahegao or something, does the sheared version look different?
Sprang Posted August 1, 2020 Posted August 1, 2020 Quote Be sure to post suggestions for what mobs to do next, otherwise im populating it with random things. skeleton? would be interesting to see what you do, maybe bone boobs and butt? doesnt make sense but i mean... hot
unknownphantom77 Posted August 4, 2020 Author Posted August 4, 2020 Next update is going to be an overhaul of earlier models since my skill and style has changed somewhat in the meantime. Old model files will still be around as a seperate download if you want to use them in the future. 2
unknownphantom77 Posted August 5, 2020 Author Posted August 5, 2020 Was just tweaking the witch model and wanted your guy's opinion. Should the clothed variant of the witch have a nipple bulge on the breasts? preview of what it would look like. screenshots Spoiler No Bulge Lesser Bulge Detailed Bulge I was also thinking about adding a crotch bulge since im making the balls bigger aswell. No screenshot for that yet. Other than this i've organized the witch model code and tweaked the texture to make it easier to know what your changing. I will be adding text documents that help explain where to edit to make changes to the textures yourselves. 1
Sprang Posted August 5, 2020 Posted August 5, 2020 honestly i prefer the lesser bulge, i also like the idea of a crotch bulge 1
Sprang Posted August 5, 2020 Posted August 5, 2020 detailed would look weird if people didnt know it was pierced lmao
Sprang Posted August 6, 2020 Posted August 6, 2020 will there be a chance with mobs with clothing to spawn with some missing? like zombies normally spawn with shirt and pants, and has a chance to spawn without pants, shirts, or both. i havent played with this resource pack in a bit, not sure if this is already a thing.
unknownphantom77 Posted August 7, 2020 Author Posted August 7, 2020 7 hours ago, Sprang said: will there be a chance with mobs with clothing to spawn with some missing? like zombies normally spawn with shirt and pants, and has a chance to spawn without pants, shirts, or both. i havent played with this resource pack in a bit, not sure if this is already a thing. Yeah if they have clothing already they will have variants for different states. In the future I might do mob variants for other stuff aswell like maybe different sized parts and stuff, but for now yeah just mobs with clothing have variants. Also I havent done zombie yet.
unknownphantom77 Posted August 9, 2020 Author Posted August 9, 2020 Hey just wanted to ask all of you, should I upload separate "patches" containing new adjusted models as I make them so you guys can get access to them over time, or should I rework the entire thing before uploading the new version of the pack? I'll still ask for preferences when I'm making certain changes that im not sure whether all of you would like. Progress report on witch changes since I know I like seeing progress from the things I follow. Screenshots Spoiler Added Balls and changed shape of shaft. Can't really be seen in the screenshot but I reorganized the texture to be more in line with how vanilla textures are organized Lastly I've added a little bit of bulge at the nipple for clothed variant. Originally both parts of the nipple shared the same texture to save on having to edit both. In the future I plan on adding a penis bulge to the clothed variants and an ass for all of them. 1
unknownphantom77 Posted August 14, 2020 Author Posted August 14, 2020 Ok so i've been remodeling the wither and figured out what has been throwing me off. The heads are a pixel off from the body. [screenshot] Spoiler Why I'm showing this to all of you because I want you to suffer with me.
linexi Posted August 16, 2020 Posted August 16, 2020 New Witch models are kinda messed up for me. (this is version 1.0.5 + 1.0.6) You said I would suffer. Well...
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