whateverdontcare Posted May 21, 2019 Posted May 21, 2019 On 5/19/2019 at 8:27 PM, unknownphantom77 said: Welp I can't find any information about how to make a poll. In the meantime here's the choices. -Witch -Zombie/Husk -Ender-Dragon If anyone can find a link to info about how to make a poll on here that would be greatly appreciated. I looked into it myself. Click the edit button on your original post, and it'll be at the top of the box next to the "content" it'll say "poll"
unknownphantom77 Posted June 4, 2019 Author Posted June 4, 2019 Sorry if I went radio silent for a bit. I was busy applying for a job.
unknownphantom77 Posted June 4, 2019 Author Posted June 4, 2019 On 5/21/2019 at 12:21 PM, whateverdontcare said: I looked into it myself. Click the edit button on your original post, and it'll be at the top of the box next to the "content" it'll say "poll" Thanks man, adding the poll now.
unknownphantom77 Posted June 4, 2019 Author Posted June 4, 2019 Poll added, two questions are included. one about the next mob, the other about what variants to the pack i should add once done with the base.
unknownphantom77 Posted June 5, 2019 Author Posted June 5, 2019 After letting the poll go for a few days the results are in. I will be doing the witch next. As for the pack varieties I will start work on those when the main pack is done. Â If you guys have suggestions for how much i should change the witch be sure to tell me.
unknownphantom77 Posted June 6, 2019 Author Posted June 6, 2019 New Poll: Should I be releasing these updates as I go, Holding off till I make several changes, or just trudging along until I finish the entire pack?(I will of course still give screenshots of progress and still let you guys vote on important things).
unknownphantom77 Posted June 7, 2019 Author Posted June 7, 2019 Poll added. Will close around the 12th.
unknownphantom77 Posted June 9, 2019 Author Posted June 9, 2019 Just tested the pack on the latest preview build of optifine. Seemed to work without issue. Hopefully they expand the cem compatibility with the new mobs.
unknownphantom77 Posted June 9, 2019 Author Posted June 9, 2019 Progress report: Have begun editing textures of witch. I plan on having 4 variants that are equally likely to be seen (Old Exposed, Old Dressed, Young Exposed, Young Dressed). Here is progress on witch so far. Oddly the witch's robe is a texture layered over a more standard looking villager outfit. The final look of the exposed variants will still be wearing a robe, but the front is open with the breasts resting atop the folded arms. Dressed is with robe closed, but still with some good cleavage. Young variant will have a more healthy skin tone (for villagers) and possibly other minor tweaks. Â Spoiler Don't worry about her arms, they are just untextured at the moment.
unknownphantom77 Posted June 9, 2019 Author Posted June 9, 2019 Ok witch may take longer than expected cause the parts thing is acting weird. Attaching a part to "body" for some reason acts like it's attached to the head. Attaching to the head causes the file to not work. This whole scenario seems fitting for what im messing with. I double checked the other mobs i edited and they are fine. Â EDIT: False alarm on the delay. While some of the parts are weird I can brute force this by attaching the breasts to the nose part (for some reason it acts like the arms). I'm not sure who or what is to blame for this weirdness, but I will assume sorcery.Â
unknownphantom77 Posted June 10, 2019 Author Posted June 10, 2019 Progress report: Modeling practically done, just have to make the various textures now.  Spoiler  Don't mind the colors, those are just so i have an idea of which side is which at a glance. Also note that the nipples wont be visible on the dressed variants. Â
unknownphantom77 Posted June 10, 2019 Author Posted June 10, 2019 Progress report: Witch has been (NOT) finished and will be added after the next 2 mobs are done.  Warning: several extremely large screenshots  Spoiler        I figured I would experiment and add some piercings to the mix. let me know if you guys are fine with that.  Edit: FUCK I FORGOT TO MAKE THEM HERMS.
unknownphantom77 Posted June 11, 2019 Author Posted June 11, 2019 Fixed it. Â Spoiler Note: only the exposed variants get a penis. If you hit a clothed variant with the glow effect you will see an invisible penis. THis is because it is simply untextured on the clothed variants. Next up: Ender Dragon. This will be a pain in the ass, although not as much as the witch and it's misnamed parts.
StrayNeko Posted June 12, 2019 Posted June 12, 2019 nice job mate.  btw I want to ask if you mind I'm using these models while changing the textures, as the default texture isn't quite match the resource pack I've using for years. Surely it is really really unlikely that the resource pack I'm personally using now will be leak to someone else but still think I should have a ask first
unknownphantom77 Posted June 12, 2019 Author Posted June 12, 2019 39 minutes ago, StrayNeko said: nice job mate.  btw I want to ask if you mind I'm using these models while changing the textures, as the default texture isn't quite match the resource pack I've using for years. Surely it is really really unlikely that the resource pack I'm personally using now will be leak to someone else but still think I should have a ask first Oh i'm personally fine with people using my assets for their own things if it is only just for them and maybe a handful of friends. I will admit to doing the same sort of thing to personalize mods for various games to my taste. If your planning on publicly releasing it then just be sure to credit me for anything you are using from my stuff, unless your selling it for money in which case I would kindly ask you to not sell it.  If enough people ask I could make "patches" for popular resourcepacks (I'm fairly certain I would have to ask the original maker's permission though, and I don't think many creators like having their stuff used for more lewd content.)
unknownphantom77 Posted June 12, 2019 Author Posted June 12, 2019 Just an update for everyone. only one person voted in that last poll, so the way I will handle Updates is that every 3 major changes (addition of a new mob, addition of several varients to a mob, etc.) I will post an updates version of the pack. Â Oh and here is a progress report on the Ender Dragon. Â [Warning: Large screenshots] Spoiler I am still working on adding the penis. Something large and appropriate for an endgame boss dragon. Oh and the reason I haven't added vaginas to some mobs is because you wouldn't be able to see them. Â
unknownphantom77 Posted June 13, 2019 Author Posted June 13, 2019 Progress update: After figuring out how to make mob statues progress on mobs will be must faster now that I don't have to struggle with them turning at random. On a slightly related topic I have finished the Ender Dragon.  [Warning: 3 Large Screenshots]  Spoiler      Spoiler Fun-fact: That cock is about three blocks long, which is 3 meters in real life (that's slightly over one-hundred inches of pure dragon meat on a stick. For comparison the player model is almost exactly 2 meters tall (that's about 6' 6" of human that is about to get cock-slapped into the void).  Fun-fact 2: To create mob statues just type this into chat with the " around it and replace (Mob) with the name you would usually use to summon said mob (EX. minecraft:wither). "/summon (Mob) ~ ~1 ~ {NoAI:1,Silent:1,Invulnerable:1}"    Next up is the husk, since zombies are boring and i'm still frustrated by what I had to deal with for the witch.
unknownphantom77 Posted June 14, 2019 Author Posted June 14, 2019 Bad news everyone. Husk isn't CEM enabled, so I will have to do something else. If anyone has suggestions for what mob to do then feel free to suggest them.  Here is the link to the official document saying what entities can be edited. https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/cem_model.txt  Actually the drowned are apparently compatible. Sexy mermaid zombies.
unknownphantom77 Posted June 14, 2019 Author Posted June 14, 2019 Calling another vote. This one is about how i should handle editing the drowned.
unknownphantom77 Posted June 14, 2019 Author Posted June 14, 2019 Alright so I have an idea for the drowned. I will make several variants. The first one will be the closest to the original look (still much better looking than the vanilla texture), the second variant will have almost no rot and slightly less damaged clothing, and the final variant will basically look like a sea monument themed priestess aswell as have no disfigurement at all (figure the gold jewelry on this variant will slightly justify the fact that drowned can drop gold).
unknownphantom77 Posted June 15, 2019 Author Posted June 15, 2019 New version uploaded  [Warning: Three large screenshots] Spoiler  Take a guess which one of these was the hardest to make Spoiler It was the witch and it's broken model. I suspect a possible problem on Optifine's end. If you guys notice the model break on different version be sure to let me know.  Â
unknownphantom77 Posted June 15, 2019 Author Posted June 15, 2019 Making new poll. Â choices: Evoker Iron Golem Snow Golem Â
whateverdontcare Posted June 16, 2019 Posted June 16, 2019 8 hours ago, unknownphantom77 said: Making new poll.  choices: Evoker Iron Golem Snow Golem  You put vindicator instead of snow golem.
unknownphantom77 Posted June 16, 2019 Author Posted June 16, 2019 1 hour ago, whateverdontcare said: You put vindicator instead of snow golem. Whoops. Oh well i'll just put the golem in the next poll for the 2nd mob for this update.
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