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9Damao and Baidu Download Request Thread


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Posted (edited)
On 6/10/2021 at 5:48 PM, Harvald said:

From Harvalds homebrew mods and ports

 

[LE]Rosemary.7z 16.11 MB · 282 downloads

 

 

I download the mod

I found a problem,

The appearance is same as the pictures but the hair color isn't fit at all. 
It's glowing as sun without Facelight. 

I've been trying everything to change hair color through NifSkope, CK, WryeBash, CalienteTools on FaceGen data and none of them work. 

What did i miss and what should I do to make it right? should I install another mod for hair colors or whatever it is?
If I need to, which mod should I download and it will be nice to all of you if you post a link.

.

The attachment are the settings of my ENB, should I make any adjustment to fix it.

Thank you.

 

 

 

help3.thumb.jpg.0939adf2cf5e297e19ddbf9e799763b4.jpg

 

 

enblocal.ini

 

 

Edited by follguy
delete pictures
Posted
3 hours ago, R246 said:


CME slots don't need converting.

thanks for your.reply

I opened showracemenu and it failed to load the cme.

What should I do next? thank you

Posted
4 hours ago, follguy said:

thanks for your.reply

I opened showracemenu and it failed to load the cme.

What should I do next? thank you


Are you using RaceMenu or ECE? CME slots are only for ECE.

Posted (edited)
On 6/21/2021 at 1:43 PM, follguy said:

I download the mod

I found a problem,

The appearance is same as the pictures but the hair color isn't fit at all. 
It's glowing as sun without Facelight. 

I've been trying everything to change hair color through NifSkope, CK, WryeBash, CalienteTools on FaceGen data and none of them work. 

What did i miss and what should I do to make it right? should I install another mod for hair colors or whatever it is?
If I need to, which mod should I download and it will be nice to all of you if you post a link.

.

The attachment are the settings of my ENB, should I make any adjustment to fix it.

Thank you.

 

 

 

help3.thumb.jpg.0939adf2cf5e297e19ddbf9e799763b4.jpg

 

 

enblocal.ini 1.8 kB · 3 downloads

 

 

I do not know, how it works with ENB, but try out this headmesh .

 

00002F99.nif

 

I added the vertex colors  and vertex lighting to the hair and hairline and changed the haircolor to a gold blonde.

Edited by Harvald
Posted
Just now, R246 said:


Are you using RaceMenu or ECE? CME slots are only for ECE.

ok,

I give up xD

I delete all of the related documents with Racemenu and install ECE.

Game runs as smooth as before but when type showracemenu in console and none of them shows up.

I mean, even the "scripts not found'' didn't show up either.

But still thanks for your advice.

Thank you

Posted
Just now, Harvald said:

I do not know, how it works with ENB, but try out this headmesh .

 

00002F99.nif 1.66 MB · 0 downloads

 

I added the vertex colors  and vertex lighting to the hair and hairline and changed the haircolor to a gold blonde.

wow, it works!!!
May I know how to change the hair color?

so I won't need to ask for help again

Posted (edited)
34 minutes ago, follguy said:

wow, it works!!!
May I know how to change the hair color?

so I won't need to ask for help again

 

ok, I try, on the example of Rosemary headmesh

 

open the head mesh in nifskope and there are "35NiTrishape aabbcf_Hairline" and "43NiTrishape aabbcf_Hair". 

 

At first take a look under 36NiTrihapeData "Has Vertex Colors" and change to "yes" by clicking on the line. Then click on the line below "Vertex colors" and click on it. A rainbowcircle will appear.


Then go to 40BSLightingShaderProperty. Look at Shader Flags1. If not enabled, activate "Vertex_alpha" then look at Shader Flags2 and activate "Vertex_Colors". If "packed tangent" is enabled, disable the flag. Now scroll down to "Hair tint color" and chose your hair tint color.

 

Follow the same procedure under "43NiTrishape aabbcf hair". Don't choose the same hair color, but make it a litte lighter or darker than the hair tint in hairline and it will look more alive. 

 

That's it, no magic, just hair-styling.

Edited by Harvald
Posted (edited)
15 hours ago, Harvald said:

 

ok, I try, on the example of Rosemary headmesh

 

open the head mesh in nifskope and there are "35NiTrishape aabbcf_Hairline" and "43NiTrishape aabbcf_Hair". 

 

At first take a look under 36NiTrihapeData "Has Vertex Colors" and change to "yes" by clicking on the line. Then click on the line below "Vertex colors" and click on it. A rainbowcircle will appear.


Then go to 40BSLightingShaderProperty. Look at Shader Flags1. If not enabled, activate "Vertex_alpha" then look at Shader Flags2 and activate "Vertex_Colors". If "packed tangent" is enabled, disable the flag. Now scroll down to "Hair tint color" and chose your hair tint color.

 

Follow the same procedure under "43NiTrishape aabbcf hair". Don't choose the same hair color, but make it a litte lighter or darker than the hair tint in hairline and it will look more alive. 

 

That's it, no magic, just hair-styling.

thanks for your example.

but everything runs good until "43NiTrishape aabbcf hair"
i couldn't find the Hair Tint Color or Shader Flag from the previous procedure.

here is the video to demonstrate how I follow the procedure (sry for the low quality and camera shaking)

and btw,

there is another small problem, the Rosemary follower is always been naked even I give her the armor. what should I do next?

and is it possible to change the height of the follower? 

thank you

Edited by follguy
upload video

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