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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted

Warning!

The newest version of 'Racemenu' seems to be broken! I've read in several threads now that it causes CTD!

 

Please keep/use an older version (i'm still using 0.3.5) for now 'til the problem is fixed by the OA...

 

Updated the list.

Posted
33 minutes ago, Aylis said:

Warning!

The newest version of 'Racemenu' seems to be broken! I've read in several threads now that it causes CTD!

 

Please keep/use an older version (i'm still using 0.3.5) for now 'til the problem is fixed by the OA...

 

Updated the list.

The 0.4.2 version seems to have fixed the issues. (at least for me)

Posted

0.4.2 has fixed the issues. I can confirm this myself.

 

Also, keep in mind that I have redone the Sisterhood of Dibella and Sisters, as well as converted the latest Devious Devices - Equip, Sexlab Hormones, Sexlab Stories/Stories Devious, and I am currently in the middle of testing a conversion of Content Consumers Alternate Starts. I have converted all of these thanks to a change in tools, and with permissions hope to have them all released within the next couple of weeks.

Posted

A few hours ago i got a PM that there are CTD with 0.4.2 and the crashes stopped as soon as an older version was used... ?

 

OK. The new version works here too. I'll rephrase the comment in case someone else got a problem with it.

Posted

Updating status to 1.4.3

No idea why it only came up with elven vampires. Moving 'Ethereal Elven Overhaul' fixed the issue with the black face and made two mods redundant. I also have to reintroduce a mod as three four other ones were removed by an OA.

 

Sadly this means that you have to rerun Dyndolod should you loose the three 'Landscape Overhauls'.

 

 

REMOVED mods:

Black Face Fix - Volkihar Keep NPCs

Better Looking Vampires For BVFE

Landscape Overhaul HD

Dawnguard Landscape Overhaul HD

Solstheim Landscape Overhaul HD

Beyond Skyrim - Bruma Overhaul HD 

 

 

Moved mods:

Ethereal Elven Overhaul                                               - to 'NPC'

Ethereal Elven Overhaul patches for SSE                        - to 'NPC'

Ethereal Elven Overhaul Opulent Thieves Guild patch     - to 'NPC'

 

 

Added mods:

Noble Skyrim                                                                     - to 'Foundation'

Fire Halo Remover                                                            - to 'Weather and Lighting'

More Painful NPC Death Sounds SE                                - to 'Sound'

 

 

Updated mods:

Dangerous Night 2: There's now a version for SE available. Just replace the old one as the settings and name of the ESP stay the same.

Posted

really love your guide, been following and using them with great results,  however looks like the OA has taken down their mods for all 3 landscape overhual HD in your list.  just thought i would let you know.

Posted

@Dirknina

Thanks for the info.

 

Now i have to reintroduce a mod to the list that was redundant before... Thankfully it is mostly textures.

 

Updating post #1131

Posted

I feared as much. Looks like the OA withdrew a lot (all?) of his mods for Skyrim SE...

 

I hope he's just creating an AIO (like the ones he did for FO4).

 

 

Cutting Room Floor

I don't like to readd things that have been cut. Usually they are incomplete and can cause problems somewhere else.

 

Sewers

Architecture design is st... range and makes, at least in a lot of the areas i saw, no sense. No one would ever build like that (and even the excuse 'magic' or 'fantasy' won't work). Also there are quite a few visible gaps where you can see the skybox. This was one of the mods i wanted to include. It is a very nice idea that makes a lot of sense, sadly the execution is not.

 

Next update to post #1131

Posted
22 hours ago, Aylis said:

Exactly. I've made a few tests before and didn't have to rerun Dyndolod.

 

Besides i would always mention it if a rerun of Dyndolod would be required.

I did so and the DynDOLOD rar file had ELE as a master, removing it stopped the DDL mod from loading. I did need to regenerate it.

Posted

Strange. Mine didn't complain and doesn't have it as a master.

 

Hmmm, maybe i didn't rerun Dyndolod completely when i was testing ELE? I usually rerun it only if i have changes in the worldspace (aka new objects, trees, etc), for new textures i only rerun the texture part of Dyndolod. ?

 

Sorry if i made a mistake there...

Posted

Hi, this is my first time modding Skyrim and seeing this long list is giving me headaches.

Does all of this mods currently work? Everything should be fine if I follow the order?

 

Thank you in advance.

Posted

@PelucaSabee  From my understanding as long as you follow the order they work very well,  You can even bypass some of them or add others if you wish just try and keep the order listed.   If you do add others in, you have to think of a good place for them. TY for MO2.

Posted

I'm running Racemenu 0.4.2 without issue.

 

3D Furniture also updated today.

Posted
4 hours ago, Dirknina said:

@PelucaSabee  From my understanding as long as you follow the order they work very well,  You can even bypass some of them or add others if you wish just try and keep the order listed.   If you do add others in, you have to think of a good place for them. TY for MO2.

I believe so, but I would like an answer from the creator, given that this will take some time and some mods don't even exist anymore.

 

Anyway, thank you for your time.

Posted

Just did a test run with new setup.

No dyndolod with re-engaged emb/ obsidian at med settings,  got say I love it so far but frame rates are alittle low due to 12year old card gtx650 average fps 15-20.  New cards on order 2 gtx1070 ac3 in lsi mode should be plenty of horsepower. Still have more to load in and check once new cards arrive.

Posted

yeah I had to rerun DynDOLOD when I dropped ELE.  I installed ELFX to see if that is better for me, just need to reset my changes to the ENB.  Also I found I was missing a patch, not sure if I over looked or not.  Bathing in Skyrim needs a patch for Cathedral Water Overhaul (Lightweight Water Overhaul)

Posted

Updated file:

Reworked the NIF for physics and body morphing. They do work with the preset of RS Body.

RS Body Physics V1.2.7z

 

 

And for those who can't get 'Fertility Mode' to work:

Spoiler

Hint: it is the setting with the red frame.

628478564_SkyrimSE2019-08-2318-46-57.png.2d48defa4e6d378a7a7479f7c7c18c30.png

 

In SLIF you have to set the first option to 'Morph'.

 

Posted
On 8/21/2019 at 6:29 AM, Adviser69 said:

Also, keep in mind that I have redone the Sisterhood of Dibella and Sisters, as well as converted the latest Devious Devices - Equip, Sexlab Hormones, Sexlab Stories/Stories Devious, and I am currently in the middle of testing a conversion of Content Consumers Alternate Starts. I have converted all of these thanks to a change in tools, and with permissions hope to have them all released within the next couple of weeks.

Please inform me when the new DS is out (i really want to readd it). I'm still running the old FOMOD with the added textures here...

 

And, for heavens sake, start to add version numbers (aka V1.0, V1.1. etc). There was an update some time ago but i still have no clue which file exactly got the update.

Posted
56 minutes ago, Aylis said:

Please inform me when the new DS is out (i really want to readd it). I'm still running the old FOMOD with the added textures here...

 

And, for heavens sake, start to add version numbers (aka V1.0, V1.1. etc). There was an update some time ago but i still have no clue which file exactly got the update.

Will do. I've pretty much got it on a roll now.

Posted

Just got dnydolod done took over 30 mins to finish.  Started new game for first 10 mins fps jumping from .8 to 15 fps,  now locked up when a animation started.  I'm pretty sure it's due to my video card, however I thought I would let ya know incase it's something else

Posted

still 2019 and no shadow fix if you go to 2 k map

enb not help /lighting mod/weather /vanilla , you need 8k shadow map to look good and reduce shadow distance draw

no fix yet .

for dnydolod you can remove script and esp and use only meshes /textures and it work because SSE load lod better then le.

for ugly lod use forset mod

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