Jessica_Degurechaff Posted February 3, 2021 Posted February 3, 2021 On 2/2/2021 at 12:42 PM, Aylis said: DD and the bodyslides can be safely removed. Just run the cleaner to remove the scripts (which gives a small but noticable performance boost). Btw. thanks for making me recheck it. I'm very happy to be finally able to remove this mod. Conditional Expressions works nicely and will be added. Updating post #4651 and the list. Done and done Why did you want to get rid of DD tho? i mean its another clear install and i will follow it but just to ask. Also wasnt DDL and DD completely separated things?
Jessica_Degurechaff Posted February 3, 2021 Posted February 3, 2021 22 minutes ago, Aylis said: Having two mods doing the same thing at the same time is NEVER a good idea. I mean the LotR weapons, skyrim is basically LotR but nordic already so i think it fits. On another note: the changes you mentioned earlier are already done? (to the guide i mean) im in the middle of installing the list
Aylis Posted February 3, 2021 Author Posted February 3, 2021 46 minutes ago, Jessica_Degurechaff said: Why did you want to get rid of DD tho? i mean its another clear install and i will follow it but just to ask. Also wasnt DDL and DD completely separated things? Bloated mod and size. Mostly unrealistic for Skyrim. Some have problems with HDT I hate hopping for 30 minutes from a dungeon to a city to get rid of a device Etc... 32 minutes ago, Jessica_Degurechaff said: I mean the LotR weapons, skyrim is basically LotR but nordic already so i think it fits. Ah, OK. Misinterpreted that one. 32 minutes ago, Jessica_Degurechaff said: On another note: the changes you mentioned earlier are already done? (to the guide i mean) im in the middle of installing the list Unless you get a 'Updating right NOW!' the first page is always the newest updated version. I hate it when you can only find an important information on page #XYZ of a thread. So i won't do something like that...
OddPhoenician Posted February 3, 2021 Posted February 3, 2021 Hello. Thank you for this first off. I do not know the proper procedures in terms of comments i ha e already messaged OP. (Sorry) I was curious if there is a single file containing all these mods you have listed.? Just thought i'd ask. Thanks.
OddPhoenician Posted February 3, 2021 Posted February 3, 2021 I have just discovered that 'modpacks' are a no-no as they violate OC terms and rules for using their content sorry. 1
Aylis Posted February 3, 2021 Author Posted February 3, 2021 32 minutes ago, OddPhoenician said: I have just discovered that 'modpacks' are a no-no as they violate OC terms and rules for using their content sorry. Never feel sorry for asking questions. __________________________________________________ Updated a few descriptions.
Jessica_Degurechaff Posted February 3, 2021 Posted February 3, 2021 2 hours ago, Aylis said: Unless you get a 'Updating right NOW!' the first page is always the newest updated version. I hate it when you can only find an important information on page #XYZ of a thread. So i won't do something like that... I actually always wonder why LL post dont change date when you edit them, like on the post where the categories are (PC, area, foundation etc) it still says "posted on march 2019" despise you updating it what, a few days ago? 1
Aylis Posted February 3, 2021 Author Posted February 3, 2021 4 minutes ago, Jessica_Degurechaff said: I actually always wonder why LL post dont change date when you edit them, like on the post where the categories are (PC, area, foundation etc) it still says "posted on march 2019" despise you updating it what, a few days ago? Check the first line in post #1. ? Thats all that can be done here. But now i got to catch some Zzzzz. Have to get out early for work...
wollboi Posted February 4, 2021 Posted February 4, 2021 New update today for Dirt & Blood, but the author recommends not to update it unless you are starting a new game. Thought that worth bringing up. 1
ascendentkunglao Posted February 4, 2021 Posted February 4, 2021 Is there a trick for the new Conditional Expressions mod, I'm get an immediate CTD after it loads up picking my last save. @Aylis Thanks for the tips, I'm troubleshooting it right meow. Now...time to figure out how to get my character to masturbate. LOL
ascendentkunglao Posted February 5, 2021 Posted February 5, 2021 9 hours ago, wollboi said: All I did was re-run FNIS/Nemesis. Weird where did you happen to place it in your load order? I tried that and it still would CTD upon finishing the loading screen. @Aylis any ideas from you two?
Sinastra Posted February 5, 2021 Posted February 5, 2021 I don't know why but when I update to the newest version of more nasty critters nothin animates anymore, everything T poses, If I use the earlier version 3 experimental then everything is fine. Do I need the newest version for anything or can I still use the older one without any problems?
Aylis Posted February 5, 2021 Author Posted February 5, 2021 6 hours ago, ascendentkunglao said: Weird where did you happen to place it in your load order? I tried that and it still would CTD upon finishing the loading screen. @Aylis any ideas from you two? It's in 'Physics and Animation' in post #2 30 minutes ago, Sinastra said: I don't know why but when I update to the newest version of more nasty critters nothin animates anymore, everything T poses, If I use the earlier version 3 experimental then everything is fine. Do I need the newest version for anything or can I still use the older one without any problems? Please check post #4629, and this line of the status update: On 1/30/2021 at 12:28 PM, Aylis said: This does require a rebuild of the bashed patch plus FNIS/NEMESIS. Unless i specify a certain version in the list always go for the newest one. But now i'm back to bed. 30 hours sleep were not enough...
Sinastra Posted February 5, 2021 Posted February 5, 2021 I always redo bashed and fnis/nemesis when I change something. So I have to start a game with the T poses and then do the setup in the MCM and that would fix it? Edit: Ok maybe I didn't express myself well enough, I don't have any animation in the game whatsoever, no idles, no walking, no attacking and so on, everything T poses, as soon as I start a game with another life in the cell when I create a character the PC Tposes, only the eyes are moving. Edit 2: OMG! I'm so stupid, I didn't realize that I downloaded the LE version of MNC... everything is fine now.
Jessica_Degurechaff Posted February 5, 2021 Posted February 5, 2021 @Aylis Both of these mods link up to the same mod page I guess the top one means i should install this(?) : and bottom one (pottery) this on the OLD FILES section?: But then the FOMOD installer haves all the options INCLUDING potttery, what should i do? And in case i just need the top mod.. inside the FOMOD what options should i pick? And thanks for the help once more. 1
Aylis Posted February 6, 2021 Author Posted February 6, 2021 21 hours ago, Jessica_Degurechaff said: @Aylis Both of these mods link up to the same mod page And in case i just need the top mod.. inside the FOMOD what options should i pick? Those were two separate mods on the same page before... Rudy HQ - Miscellaneous SE 1.1 None 1.2 None 2.1 None 2.2 None 2.3 None 3.1 None 3.2 Your choice 4.1 None 5.1 Rudy HQ Apple Tomato Potato 5.2 Rudy HQ Beds 5.3 Rudy HQ Common Plates 6.1 None Added an entry for 'Rudy HQ - Miscellaneous SE' to post #3 Done Modified the list for the updated mod Done Thankfully he didn't change the ruins. Back to bed... The meds almost knock me out... ___________________________________________________ Starting a testrun of Dyndolod without Skyrim 3D Landscapes and Skyrim 3D Landscapes Billboards. '3D Pine grass' (which we already use) will possibly work as a replacement for the two mods. As the mods 'overlap' it should improve the FPS. 277th rerun of Dyndolod... ___________________________________________________ Grass is less dense, but the framerates went noticably up. For now i'll flag the landscapes as (Optional) and recommend to use them only on a beefy system. ___________________________________________________ Retesting No Grass In Objects. Version 1 made the game unplayable (FPS dropped sometimes to single digits on my system), but the new version, combined with the addon for MO2, seems to have improved a lot. Dang, the precache threw an overflow error. Got to retry tomorrow... ___________________________________________________ The update to Dyndolod seems to have quite a few improvements. Although i hate rerunning it, this time i can only recommend doing that... New screenshot: Spoiler
wollboi Posted February 6, 2021 Posted February 6, 2021 @Aylis Tamrielic Textures updated. Just in case you are looking for another reason to run DynDOLOD. Also, there is now a USSEP patch for JK's Radiant Raiment. https://www.nexusmods.com/skyrimspecialedition/mods/35910?tab=files (Also a patch for Cloaks with JK's RR, but I'm not sure if this applies to the cloaks from Wet and Cold or just "Cloaks of Skyrim".) 1
Aylis Posted February 6, 2021 Author Posted February 6, 2021 6 hours ago, wollboi said: @Aylis Tamrielic Textures updated. Just in case you are looking for another reason to run DynDOLOD. Also, there is now a USSEP patch for JK's Radiant Raiment. https://www.nexusmods.com/skyrimspecialedition/mods/35910?tab=files O.o Looks like i do have to make another update then. If they don't specify it is usually the second one.
Jessica_Degurechaff Posted February 6, 2021 Posted February 6, 2021 @Aylis Fuck , what do i need to reinstall after those 2 gets updated? also, for rustic furniture (https://www.nexusmods.com/skyrimspecialedition/mods/17228?tab=files) Can the SMIM patch be installed? i dont see why not, but just to make sure im asking you. Also, for medieval silverworks. Spoiler Shouldnt be STAC patch be downloaded? i remember it was on previous versions of the guide but in the guide it just asks for the main file also, in ruins clutter improved, it haves a Ruins Clutter version and an "nmm" version, i remember installing the nmm since it went fine, but i wonder if its not recommended (?) (https://www.nexusmods.com/skyrimspecialedition/mods/5870?tab=files)
Aylis Posted February 6, 2021 Author Posted February 6, 2021 @Jessica_Degurechaff 1. Sure, if you want to add something thats not needed. 2. Still a 'Nope'. 3. Do you use a mod manager or a manual installation?
MK198914 Posted February 6, 2021 Posted February 6, 2021 Deleted and moved to appropriate section. Sorry everyone.
Aylis Posted February 6, 2021 Author Posted February 6, 2021 @milankovalcik Thats something you have to ask in 'Technical Support'. Here we use a completely different mod (and i think you know why i choose a different one ).
Aylis Posted February 6, 2021 Author Posted February 6, 2021 Updatepath: Mods to remove: JK's Arcadia's Cauldron - USSEP Patch (Now included in AIO) JK's The Drunken Huntsman - USSEP Patch (Now included in AIO) Skyrim 3D Landscapes (A little less density does work) Bye bye beautiful. You've been with me for years... Skyrim 3D Landscapes Billboards (Not needed anymore) Working mods: Ash's Rest - Solstheim Dunmer Player Home (Perfect little house) JK's Interiors Patch Collection (Combines all patches in an automatic AIO) Window Shadows (Subtle but very nice) And no crashes anymore. Window Shadows Patch Hub XLODgen Finally got it working. Important updates: Dyndolod Dyndolod Ressources ENB (Re)Testing: First Person Magic Animation for SSE Dynamic Volumetric Lighting and Sun Shadows DVLaSS Skyrim Underside Watching: JK's Blue Palace Missing patch Not to be used: Folkvangr - Grass and Landscape Overhaul Quite bleak The Grass Must Grow Just no - nothing like the screenshots No Grass In Objects The addon for MO2 takes a lot of time and crashes after hours... Spoiler No idea how to fix this. I got more than enough RAM and space on the NVME. Mods are all updated... Fortified Whiterun Got a small side entrance which make some fortifications useless. Fortified Whiterun - JK AIO Patch Fortified Whiterun - Dawn Patch Real Rain SE Doesn't work with our setup Halla - A Whiterun Player Home Beautiful, but the mannequins move
Jessica_Degurechaff Posted February 7, 2021 Posted February 7, 2021 5 hours ago, Aylis said: @Jessica_Degurechaff 1. Sure, if you want to add something thats not needed. 2. Still a 'Nope'. 3. Do you use a mod manager or a manual installation? 1- So the SMIM patch just add bloat files that we dont need? 2-K ,but i swear that the stac patch was installed before 3- Mod manager 2 of course, manual installation its crazy, and vortex is only good for small mod installations: So i use mm2 Pd: about the Updatepath: If i uninstall those two JK mods do i need to reinstall something to update the masters? or shoud i make a clean install from that point onwards? (uninstall everything from the bottom until i reach those two mods: then resintall everything, i use that as a failsafe but i would prefer not to) Jk patch collection: same as avobe Man im sorry for being such a nitpicking in this thread but i get confused very easy (im just dumb, ik)
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