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Bodyparts Invisible by Deleting Panties


gulures

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Posted

Today i saw a tutorial how to "Modify" Armor and Cloth. I was unsing Bodyslide and picked a Outfit what i wanted to "Modify" by clicking Open in Outfit Studio, I deleted the File with Panties (Right Click delete) in the Outfitstudio everything was finde Nothing invinsible btw im unsing CBBE and Keos Armor. but now in the Bodyslide Preview the Parts where the Panties where, are Invinsible also in the game. is there a fix or easy step to make the CBBE Body replace the invinsible spot ? 

Thanks!

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Posted
5 hours ago, gulures said:

Today i saw a tutorial how to "Modify" Armor and Cloth. I was unsing Bodyslide and picked a Outfit what i wanted to "Modify" by clicking Open in Outfit Studio, I deleted the File with Panties (Right Click delete) in the Outfitstudio everything was finde Nothing invinsible btw im unsing CBBE and Keos Armor. but now in the Bodyslide Preview the Parts where the Panties where, are Invinsible also in the game. is there a fix or easy step to make the CBBE Body replace the invinsible spot ? 

Thanks!

Spoiler

two.PNGone.PNG

 

Not sure what you have done here but will try to help. When you saved your project did you select the "Copy Reference Shape into output" toggle ? Is the CBBE reference from the Keos Armor or did you import it?

Posted

you can see in the up Right Corner (like Armband) but back in the days there where panties. thats what i deletet and yes i saved the Project but not sure what you meaning (sorry very new to modding etc)

Posted

Okay.  In Outfit Studio:
 

1) Select menu "File->Load Reference...". A Load Reference Dialog appears.

2) Select "From Template" the CBBE body and click okay.

3) In the right box you will BaseShape highlighted in green.

4) Drop into Outfit  Studio the Keos Armor

5) Delete the pants AND the CBBE reference (Not the baseshape!).

6) Select menu "Slider->Conform All". {test by moving sliders to see that the outfit sizes along with the body}

7) Select menu "File-> Save Project As..."

? Name your project. Be sure to select the checkbox at  the bottom  entitled "Copy Reference Shape into output". Also select the low/high weight output.

 

This is just a rudimentary method. Many other stages to insure best performance, but it will get you started.

 

 

 

Posted

If the Keos Armor is CBBE, than it should conform. It may simply be an issue importing the the proper mesh. For the reference template you will need to load the keo armor with the "_1.nif" suffix. You may be using the "_0.nif" suffix.

Posted

Looks like the mod author used a zap slider to prevent clipping through the panties. Good news for you since they didn't actually delete the the vertices. If you delete the zap slider (should be the very last slider or one of the last if there are multiple zaps) and clear the mask it should be fine. 

Posted
10 hours ago, SpyVsPie said:

Looks like the mod author used a zap slider to prevent clipping through the panties. Good news for you since they didn't actually delete the the vertices. If you delete the zap slider (should be the very last slider or one of the last if there are multiple zaps) and clear the mask it should be fine. 

can you teach me how :) sorry im freaking new in this. i dont even know what thoese zaps are xD 

Posted
4 minutes ago, gulures said:

can you teach me how :) sorry im freaking new in this. i dont even know what thoese zaps are xD 

Can you scroll all the way to the bottom of the list of sliders on the right side of the screen in outfit studio and post a screenshot? Do this on the original version btw, not the one where you tried replacing the reference. 

Posted
12 minutes ago, SpyVsPie said:

Can you scroll all the way to the bottom of the list of sliders on the right side of the screen in outfit studio and post a screenshot? Do this on the original version btw, not the one where you tried replacing the reference. 

 

asaa.PNG

Posted
12 hours ago, SpyVsPie said:

Looks like the mod author used a zap slider to prevent clipping through the panties. Good news for you since they didn't actually delete the the vertices. If you delete the zap slider (should be the very last slider or one of the last if there are multiple zaps) and clear the mask it should be fine. 

okay so i have seen some tutorials now over zap Sliders but it doesnt work with that… is there any other Chance to remove some armor/Cloth parts. I mean in Outfit Studio everything is Looking fine but in the preview from bodyslide it is invisible even so in game. EDIT: how do i remove the zap Sliders ? i overreaded

Posted

Hmm, what you're describing and showing here looks 100% to me like how a hidden zap slider would behave but those should typically show up at the very bottom of the sliders list. When they do deleting them is as simple as selecting ONLY that slider (making sure everything else is unchecked) and choosing "delete sliders" from the slider menu at the top. Since there don't seem to be any zap sliders there though that obviously won't work.

 

Importing a fresh reference like oldrayzor mentioned should work but importing a new reference into a project that already has masking on the reference shape can sometimes make things go a bit wonky. 

 

Give that one more try. Open the original project and delete the green "CBBE" then follow the steps oldrayzor mentioned above to load a fresh reference (File, Load Reference, CBBE) and to conform all sliders then save. If that still isn't working we ca try exporting the outfit nif and then loading it into a brand new project to make sure there are no leftover masks or anything wonky like that, but it's a touch more complicated so give the new reference shape another shot. 

Posted
22 minutes ago, SpyVsPie said:

 

okay so i tryed to delete and Import the green cbbe (still not working) but if i start a new Project how do i implement that into the game ?!

Posted

actually i managed somehow that it works newproject-- Import outfit--- Import body--- go to bodyslide--- set Outfit to Change--- open bodyslide--- delete all--- load the Project--- WORKS (i think) im trying now ingame wish me luck :D

Posted
1 hour ago, gulures said:

Project how do i implement that into the game ?! 

It will require a whole lot of research. It is the nature of modding I'm afraid. First thing you will need to do is FIT your clothing to the CBBE template figure. There are many tools in Outfit Studio available for this very purpose. On the Nexus (where you obtained your copy of Bodyslide & Outfit Studio) you will find videos on how to use these tools. Once you learn how to fit the clothes to the body, come back and I will show you how to implement. Okay?

Posted

okay IT WORKS !!! thanks for everything somehow i managed to work with the "tutorials" you gave me... used everything with everything xD

Posted

i was Talking bullshit : the only mistake i did was that i needed to press crtl and build xD and then normal build so everything working now

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