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A sudden appearance of fog / darkness


ciostek

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Posted

Hello, I have a strange problem with fog / darkness in the dungeons which is depicted on the video:

The mods I use: [ spoiler ]

Spoiler

Elemental Dragons - Elemental_Dragons V1_01
Elemental Dragons - Polish Translation - Elemental Dragons PL
Skyrim Immersive Creatures
Skyrim Immersive Creatures - Polska Wersja 6.5.2b
Expressive Facial Animation -Female Edition- - Expressive Facial Animation -Female Edition-
Female running and walking animation - Female running and walking animation none BBP
FNIS Sexy Move - FNIS Sexy Move 7.1
FNIS Sexy move - polish translation - Sexy moves MCM
Fores New Idles in Skyrim - FNIS - FNIS Behavior 7_4_5
HDT Bounce and Jiggles CBBE Edition - Bounce and Jiggles 8.0 BM2 Exaggerated TBBP Only
HDT Bounce and Jiggles CBBE Edition - Bounce and Jiggles 8.0 Required XML Kit
HDT Bounce and Jiggles CBBE Edition - HDT Bounce and Jiggles 8.0- HDT Havok Object.
New Animation - Two Handed Sword - 2HM Animations
Oriental Swordsmanship animation of East Asia - 1 Handed attack version 1.0
Oriental Swordsmanship animation of East Asia - 2 Handed Non spin attack version 1.2v on first step of right or leftside.
Random Emotions - Random Emotions
sexy idle Animation
XP32 Maximum Skeleton Extended
YY Anim Replacer - Mystic Knight
HDT and Bodyslide conversion for Frigus' Tera Armor Collection CBBE - HDT and Bodyslide conversion for Frigus' Tera Armor Collection CBBE
Immersive Armors - Immersive Armors v8
Immersive Armors CBBE and UUNP Refit - Immersive Armors CBBE Refit
Immersive Armors v8 - Polish Translation - Immersive Armors PL
TERA Armor Collection - CBBE - standalone - TERA Armors CBBE by frigus
Mfg Console - MfgConsole
JK's Skyrim - JK's Skyrim all in one.    Cities, towns, villages and hamlets
Ultimate Combat - Ultimate Combat
Enhanced Vanilla Trees    Environmental
No More Blinding Fog - No More Blinding Fog
Spring Forest Overhaul - Spring Forest Overhaul
Verdant - A Skyrim Grass Plugin - Verdant 2.0 - 1k Textures
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Vivid Landscapes - All in One - xVivid Landscapes - All in One - BSA Archive - Better Performance
3PCO - 3rd Person Camera Overhaul - Smooth Camera Follow - 3PCO    
Marie - A Blonde Follower - Marie Bodyslide Preset
Nami - follower - Nami - Racemenu preset
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Braenn preset for Racemenu - Braenn preset for RaceMenu    
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Calientes Beautiful Bodies Edition -CBBE-
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KS Hairdos - Renewal - KS Hairdos Renewal - Female only    
Nouserhere's Ears - v1.0
Preset requests for RaceMenu and Bodyslide - 14 - Long Leg Elf (RM Preset)
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Apocalypse - Magic of Skyrim - Apocalypse - Ordinator Compatibility Patch
Apocalypse - Magic of Skyrim - Apocalypse v945    Magic
Apocalypse - Magic of Skyrim spolszczenie (polish translation) - Apocalypse - Ordinator Compatibility Patch PL
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NetImmerse Override - NetImmerse Override v3-4-4
CBBE HDT - MF Body Preset - CBBE HDT - MF Body Preset    
Demoniac_Texture
Ravens Warpaint - Raven Warpaints Replacer_Packs 1-7    
Ravens Warpaint - Raven Warpaints Standalone_New Edition_Packs 11-13    
Ravens Warpaint - Ravens Warpaint_New Edition_Standalone_Packs 8-10    
Skyrim HD - 2K Textures - COMPLETE FULL    
Vanilla Outfits BodySlided (with HDT-PE) for CBBE - Vanilla Outfits BodySlided    
OBIS - Organized Bandits In Skyrim - OBIS 2.01    
Organized Bandits In Skyrim - Polish Translation - Organized Bandits In Skyrim 2-02 Update    
Organized Bandits In Skyrim - Polish Translation - Organized Bandits In Skyrim PL    
Ordinator - Perks of Skyrim - Ordinator v926    
Ordinator - Perks of Skyrim - Perk Points at Skill Levels 50-75-100    
Ordinator - Perks of Skyrim PL - Polish Translation - Ordinator - Perks of Skyrim PL
HDT Physics Extensions - HDT Physics Extensions    
Unofficial Skyrim Legendary Edition Patch - Unofficial Skyrim Legendary Edition Patch    
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Celestia - RaceMenu Preset - Celestia - RaceMenu Preset    
Immersive Vanilla Outfits BodySlided (with HDT-PE) for CBBE - Immersive VOBS    
Raila - A Wood Elf Preset - Raila - A Wood Elf preset    
Display Enemy Level - DisplayEnemyLevel 1.2.1    
Floating Damage - Floating Damage ver 1.5.1    
Lockpicking Interface Redone - Lockpicking Interface Redone    
Quick Loot - Quick Loot        
RaceMenu - RaceMenu v3-4-5    
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UIExtensions - UIExtensions v1-2-0    
AddItemMenu - Ultimate Mod Explorer - AddItemMenuLE_310    
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Immersive Weapons - Immersive Weapons    
Immersive Weapons - Polish Translation - Spolszczenie do Immersive Weapons    
Tempest Armors - Tempest Armor    

 

Posted
Spoiler
1 minute ago, Grey Cloud said:

What exactly are we supposed to be looking at?

 

 

I think if you look in the background after the character turns around you'll see that the area is darkened (looks foggy). As you know this is normal and can be adjusted with .ini settings if the OP is bothered by it (although doing so will likely cause a hit on performance).

Posted

This has nothing to do with your modded game it's a "feature" or rather a "bug" of the vanilla game. 

Interior cells are typically divided into different rooms by "room markers" which is mostly used for optimization purposes so only the part of the dungeon gets rendered that you're actually able to see.

But you can also change some of the lightning properties inbetween rooms. In the case of the upper video you enter a new room that has different fog settings, so the fog will be at maximum intensity much quicker. It looks "better" in small rooms (at least that's bethesdas opinion) but it looks bad in large rooms so it's something like a bug.

If you're interested in the details you can have a look here

Posted
Spoiler
1 hour ago, ciostek said:

So it is normal? I saw it for the first time after so many hours of the game. Thanks for the help

 

 

Yes, it is normal. It can be adjusted using your .ini settings (as I said above) but doing so would cause a hit to your performance. 

Posted
3 hours ago, Alter Native said:

This has nothing to do with your modded game it's a "feature" or rather a "bug" of the vanilla game. 

Then the reason I don't have it is because of one of the mods I use, e.g. a lighting mod? I can't recall messing with ini files to get rid of it.

Posted
1 minute ago, Grey Cloud said:

Then the reason I don't have it is because of one of the mods I use, e.g. a lighting mod? I can't recall messing with ini files to get rid of it.

Most of the time the change of the lightning template between rooms happens completely unnoticed, often times corners and stairs withing dungeons are designed to break lines of sight for optimization reasons. You'd need to go to the exact same dungeon and same position or at least another dungeon that has such a noticeable transition to make sure you don't have it.

But yes, if you have a mod that gets rid of the fog or changes it so that the templates match each other then a lightning mod might have "fixed" it for you. 

Posted
Just now, Alter Native said:

But yes, if you have a mod that gets rid of the fog or changes it so that the templates match each other then a lightning mod might have "fixed" it for you. 

Thanks. A voice in my head is saying 'Remove Interior Fog'. Other voices are saying other things, mostly off-topic.

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