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[SOLVED] HDT Body Parts Stuck??? Help please..


gibygreen

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Posted

Hey everyone, Long time lurker here. I've been trying to convert from HDT - PE to HDT - SMP, using prZ's "All-In-One hdtSkinnedMeshPhysics" It was a hassle to get everything together, but I've got ENB setup and working. The problem I seem to be having is, HDT enabled parts seem to be "Sticking"? Is the easiest way to describe it. I'll include some pictures of what I mean. 
Generally this happens with the breasts, but I've seen half of the butt do the same thing. I've also encountered a lot of jittering and shaking. No real serious deformations, but like for example you jump then one breast will vibrate for several seconds after landing, then "Stick".

I've tried all of the seperate .xml presets included in the mod, and all have the same effect. With or without armor.

As you can see in the pictures, the left breast stays "Stuck" down and to the left, while the other remains in-place and jiggles freely. 

Hope I can get some help on this, thanks!

 

enb 2019_02_04 12_54_07_40.bmp

enb 2019_02_04 18_52_07_00.bmp

 

EDIT: After testing some more stuff, just using HDT-PE also creates this problem too, just with less shaking and jittering. Now i'm just more confused.

Posted
12 minutes ago, 27X said:

Prolly lost your skeleton somewhere

Right. I reinstalled XPMSE and re-updated the FNIS. No shaking and jittering now, but still sticking.
here's my load order:

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
Dragonborn.esm=1
HearthFires.esm=1
hdtHighHeel.esm=1
Schlongs of Skyrim - Core.esm=1
Schlongs of Skyrim.esp=1
XPMSE.esp=1
FNIS.esp=1
SkyUI.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Unofficial Hearthfire Patch.esp=1
Unofficial High Resolution Patch.esp=1
Unofficial Dragonborn Patch.esp=1
Unofficial Dawnguard Patch.esp=1
Unofficial Skyrim Patch.esp=1
dD - Realistic Ragdoll Force - High.esp=1
dD - Realistic Ragdoll Force - Medium.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
dD - Realistic Ragdoll Force - Reduced.esp=1
Alternate Start - Live Another Life.esp=1
RaceMenuMorphsCBBE.esp=1
TheEyesOfBeauty.esp=1
Glowing Eyes.esp=1
Brows.esp=1
KS Hairdos - HDT.esp=1
Bowsette.esp=1
SOS - Smurf Average Addon.esp=1
SOSRaceMenu.esp=1
titkit.esp=1
FloppySOS.esp=1
 

Posted
1 hour ago, gibygreen said:

FloppySOS.esp=1

this will explode your computer kill your gf and eat your dog and make you watch, so me saying do this or that may be meaningless in light of that, use at your own risk.

 

also your skeleton and any skeleton related things should be dead last in your load order, also HDT high heels is also unstable so if you insist on using it still you need to make sure any related mods are in the correct order.

 

Most SMP outfits and bodies rely on NIO for a reason.

Posted
1 hour ago, 27X said:

this will explode your computer kill your gf and eat your dog and make you watch...

 

also your skeleton and any skeleton related things should be dead last in your load order, also HDT high heels is also unstable so if you insist on using it still you need to make sure any related mods are in the correct order.

 

Most SMP outfits and bodies rely on NIO for a reason.

Tell me about it.. 

 

Thanks for the info on that. I'll be sure to disable it. I think i actually removed the mod that had the High heels anyway. And I thought the skeleton came first, then everything that went on came after. Good to know.
I'll see if it makes a difference, but I doubt it.

Posted

I have this issue when I use a character with HDT hair.. Also you will obviously have issues like that if you have the wrong skeleton, so you might have the right skeleton installed but perhaps you are using a race that has it's skeleton in a different location other than 'character assets' so it uses its own skeleton and won't work?

Posted
8 minutes ago, RohZima said:

I have this issue when I use a character with HDT hair.. Also you will obviously have issues like that if you have the wrong skeleton, so you might have the right skeleton installed but perhaps you are using a race that has it's skeleton in a different location other than 'character assets' so it uses its own skeleton and won't work?

It just so happens i'm using HDT hair. I'll try switching to a regular mesh and see if it helps. The mod order thing didn't seem to make any noticeable difference. 
I'm also just using the vanilla Nord race, so does that eliminate this possibility? I'm not highly knowledgeable about modding creation engine, just enough to get into to trouble. 

 

Edit: IT WORKED! Thanks so much RohZima. I never would have guessed HDT hair would be causing this. I'll be sure to download some non-HDT ones. 
But on another note, do you know of any HDT hair mods that don't cause this? I really enjoy the responsive hair, makes it seem that much sexier somehow. 
Thanks again.

Posted
1 hour ago, gibygreen said:

Edit: IT WORKED! Thanks so much RohZima.

Hell yeah ;)

 

I don't know I haven't looked into actually solving the issue yet sorry, I just know that it causes it. It probably is to do with something being not set up right though, otherwise I guess everyone would be having this issue

Posted

I had same then I fixed up collisions on everything.  I found it has to do with the arms collision.  And all so some xml,s seem to move bones around and may just be hitting each other. 

I figuring you were using pe hair with smp bodies right. 

Try kais vanilla hair replacer . 

Then try setting up collisions for the arms and hair one at a time tell nothing gets stuck any more. Just phocus on them body_arm collision in the xml setup for your body name.

Good luck hope you fix it .

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