KuteKatty Posted January 29, 2019 Posted January 29, 2019 welp, now the HDT animals are a bunch of walking gmod ERROR lol
olebronkosrak Posted January 29, 2019 Author Posted January 29, 2019 15 hours ago, SeveN085 said: You might want to add Beast HDT https://www.loverslab.com/files/file/2431-naturalistic-hdt-and-beast-hdt/ compatible version I took XP32 Maximum Skeleton Extended skeletons. True, not all skeleton of a horse is standard, because in XP32 it is distorted
olebronkosrak Posted January 29, 2019 Author Posted January 29, 2019 1 hour ago, DragonChickenBorn said: welp, now the HDT animals are a bunch of walking gmod ERROR lol So to make perfect physics you need to spend a lot of time. This teleportation is the most harmful. HDT is a very whimsical thing. What kind of remarks do you have?
inglorious_basterd Posted January 31, 2019 Posted January 31, 2019 On 1/29/2019 at 12:38 AM, MadMansGun said: that one is a bit out of date: https://www.loverslab.com/topic/78746-more-nasty-critters-slal-edition/?do=findComment&comment=2497768 Thanks very much! But I'm sure you could come up with a better way to publish updates than to bury them on page 100+ of a discussion thread, no? You know, so that people actually have a chance to find them and keep their shit up-to-date? That would be superb, ta!
MadMansGun Posted January 31, 2019 Posted January 31, 2019 2 hours ago, inglorious_basterd said: Thanks very much! But I'm sure you could come up with a better way to publish updates than to bury them on page 100+ of a discussion thread, no? You know, so that people actually have a chance to find them and keep their shit up-to-date? That would be superb, ta! it was uploaded to MNC's google drive link a while ago, also yesterday it was added to the MNC page as well. and there are changes in the wind: https://www.loverslab.com/topic/115937-bazingas-tweaker-corner-tweaking-skyrim-vr-since-2019/?do=findComment&comment=2511937 so Bazinga's "Beast HDT" may become a thing of the past with everything getting modified at the same time by different people.
adilmf Posted January 31, 2019 Posted January 31, 2019 actually i do not see any physics after installation, maybe im doing something wrong ?
MadMansGun Posted January 31, 2019 Posted January 31, 2019 29 minutes ago, adilmf said: actually i do not see any physics after installation, maybe im doing something wrong ? do you have the HDT Physics Extension mod?
olebronkosrak Posted January 31, 2019 Author Posted January 31, 2019 9 hours ago, adilmf said: actually i do not see any physics after installation, maybe im doing something wrong ? HDT Physics Applies only to animals with erections. This is due to the fact that it is better not to use physics on all objects, there will be bad effects with the disappearance of objects.
AlyssaAwoo Posted February 1, 2019 Posted February 1, 2019 All of the Creatures that this Mod alters are now Red Squares with Exclamation marks in them. The Mesh seems to be missing or corrupted.
olebronkosrak Posted February 1, 2019 Author Posted February 1, 2019 2 hours ago, AkiKay said: All of the Creatures that this Mod alters are now Red Squares with Exclamation marks in them. The Mesh seems to be missing or corrupted. I see an error. Used new grids NiTriStrips Instead NiTriShape I'll correct it
olebronkosrak Posted February 1, 2019 Author Posted February 1, 2019 20 minutes ago, shiramune said: Se version? Edited the answer. What did you mean?
shiramune Posted February 1, 2019 Posted February 1, 2019 Will there be a release for Sse in the future?Sorry, google translation transalte
MadMansGun Posted February 1, 2019 Posted February 1, 2019 5 minutes ago, shiramune said: Will there be a release for Sse in the future?Sorry, google translation transalte i think SSE uses a different HDT system.
olebronkosrak Posted February 1, 2019 Author Posted February 1, 2019 1 hour ago, shiramune said: Will there be a release for Sse in the future?Sorry, google translation transalte The limited HDT SE does not allow the use of physics, nowhere else than people
factoryclose Posted February 2, 2019 Posted February 2, 2019 I don't mean to be offensive but clearly it could go full of waste of the creator's time. But the fact is that this is nothing different than the old Beast HDT from (https://www.loverslab.com/files/file/2431-naturalistic-hdt-and-beast-hdt/) It just adds more subtle physics for creatures and animals and that's it. I think the OP doesn't speak English from the look of description and no other any replies so far. which means I can't combine his work with mine.
olebronkosrak Posted February 2, 2019 Author Posted February 2, 2019 1 hour ago, factoryclose said: I don't mean to be offensive but clearly it could go full of waste of the creator's time. But the fact is that this is nothing different than the old Beast HDT from (https://www.loverslab.com/files/file/2431-naturalistic-hdt-and-beast-hdt/) It just adds more subtle physics for creatures and animals and that's it. I think the OP doesn't speak English from the look of description and no other any replies so far. which means I can't combine his work with mine. I do not pretend to be someone else's work. This mode is more focused on the addition of physics, the collision is still poorly implemented.
olebronkosrak Posted February 2, 2019 Author Posted February 2, 2019 Does anyone have problems displaying the mesh (Red squares).
factoryclose Posted February 2, 2019 Posted February 2, 2019 17 minutes ago, olebronkosrak said: I do not pretend to be someone else's work. This mode is more focused on the addition of physics, the collision is still poorly implemented. Sorry I was foolish. It was my mistake. I confused the ID with someone else's. Just don't mind what I said earlier. By the way, if you think you can share your 3ds max files here, I'll make rigs based on it. It will save a lot of time for both of us.
olebronkosrak Posted February 2, 2019 Author Posted February 2, 2019 Subsequently, will download the source data.
MadMansGun Posted February 2, 2019 Posted February 2, 2019 7 hours ago, olebronkosrak said: Does anyone have problems displaying the mesh (Red squares). your nifs are using NiTriStrips, they need to be re-exported as NiTriShape. NiTriStrips can/will stop the mesh from loading.
olebronkosrak Posted February 2, 2019 Author Posted February 2, 2019 55 minutes ago, MadMansGun said: your nifs are using NiTriStrips, they need to be re-exported as NiTriShape. NiTriStrips can/will stop the mesh from loading. It's amazing that I have never had such problems
MadMansGun Posted February 2, 2019 Posted February 2, 2019 2 hours ago, olebronkosrak said: It's amazing that I have never had such problems just another day in Skyrim modding also remember to keep a eye on the BSLightingShaderProperty settings, they can mess up everything if they are wrong....even animations.
Farass Posted February 2, 2019 Posted February 2, 2019 22 hours ago, olebronkosrak said: The limited HDT SE does not allow the use of physics, nowhere else than people Hi! It's no problem to add this physics in Skyrim SE. I converted it for my own game and I'm using it with no problem. Some work to use it in Skyrim Se ofcourse, but it's perfectly doable HDT-SMP Creatures.zip 1
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