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Animal Gen. Physics


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Posted
1 hour ago, DragonChickenBorn said:

welp, now the HDT animals are a bunch of walking gmod ERROR lol 

So to make perfect physics you need to spend a lot of time. This teleportation is the most harmful. HDT is a very whimsical thing.

What kind of remarks do you have?

Posted
On 1/29/2019 at 12:38 AM, MadMansGun said:

Thanks very much! But I'm sure you could come up with a better way to publish updates than to bury them on page 100+ of a discussion thread, no? ;) You know, so that people actually have a chance to find them and keep their shit up-to-date? That would be superb, ta!

Posted
2 hours ago, inglorious_basterd said:

Thanks very much! But I'm sure you could come up with a better way to publish updates than to bury them on page 100+ of a discussion thread, no? ;) You know, so that people actually have a chance to find them and keep their shit up-to-date? That would be superb, ta!

it was uploaded to MNC's google drive link a while ago, also yesterday it was added to the MNC page as well.

 

and there are changes in the wind:

https://www.loverslab.com/topic/115937-bazingas-tweaker-corner-tweaking-skyrim-vr-since-2019/?do=findComment&comment=2511937

so Bazinga's "Beast HDT" may become a thing of the past with everything getting modified at the same time by different people.

Posted
29 minutes ago, adilmf said:

actually i do not see any physics after installation, maybe im doing something wrong ?

do you have the HDT Physics Extension mod?

Posted
9 hours ago, adilmf said:

actually i do not see any physics after installation, maybe im doing something wrong ? 

HDT Physics Applies only to animals with erections. This is due to the fact that it is better not to use physics on all objects, there will be bad effects with the disappearance of objects.

Posted
2 hours ago, AkiKay said:

All of the Creatures that this Mod alters are now Red Squares with Exclamation marks in them. The Mesh seems to be missing or corrupted. 

I see an error.

Used new grids  NiTriStrips

Instead  NiTriShape

I'll correct it

Posted
5 minutes ago, shiramune said:

Will there be a release for Sse in the future?
Sorry, google translation transalte

i think SSE uses a different HDT system.

Posted

 

1 hour ago, shiramune said:

Will there be a release for Sse in the future?
Sorry, google translation transalte

The limited HDT SE does not allow the use of physics, nowhere else than people

Posted

I don't mean to be offensive but clearly it could go full of waste of the creator's time. But the fact is that this is nothing different than the old Beast HDT from (https://www.loverslab.com/files/file/2431-naturalistic-hdt-and-beast-hdt/) It just adds more subtle physics for creatures and animals and that's it. I think the OP doesn't speak English from the look of description and no other any replies so far. which means I can't combine his work with mine.

Posted
1 hour ago, factoryclose said:

I don't mean to be offensive but clearly it could go full of waste of the creator's time. But the fact is that this is nothing different than the old Beast HDT from (https://www.loverslab.com/files/file/2431-naturalistic-hdt-and-beast-hdt/) It just adds more subtle physics for creatures and animals and that's it. I think the OP doesn't speak English from the look of description and no other any replies so far. which means I can't combine his work with mine. 

I do not pretend to be someone else's work. This mode is more focused on the addition of physics, the collision is still poorly implemented.

Posted
17 minutes ago, olebronkosrak said:

I do not pretend to be someone else's work. This mode is more focused on the addition of physics, the collision is still poorly implemented.

Sorry I was foolish. It was my mistake. I confused the ID with someone else's. Just don't mind what I said earlier.

By the way, if you think you can share your 3ds max files here, I'll make rigs based on it. It will save a lot of time for both of us.

Posted
7 hours ago, olebronkosrak said:

Does anyone have problems displaying the mesh (Red squares).

your nifs are using NiTriStrips, they need to be re-exported as NiTriShape.

NiTriStrips can/will stop the mesh from loading.

 

Posted
55 minutes ago, MadMansGun said:

your nifs are using NiTriStrips, they need to be re-exported as NiTriShape.

NiTriStrips can/will stop the mesh from loading. 

 

It's amazing that I have never had such problems

Posted
2 hours ago, olebronkosrak said:

It's amazing that I have never had such problems

just another day in Skyrim modding

 

also remember to keep a eye on the BSLightingShaderProperty settings, they can mess up everything if they are wrong....even animations.

Posted
22 hours ago, olebronkosrak said:

 

The limited HDT SE does not allow the use of physics, nowhere else than people

Hi!

It's no problem to add this physics in Skyrim SE. I  converted it for my own game and I'm using it with no problem. Some work to use it in Skyrim Se ofcourse, but it's perfectly doable

HDT-SMP Creatures.zip

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